glsl: Generate compile errors for explicit blend indices < 0 or > 1.
[mesa.git] / src / glsl / glsl_parser_extras.cpp
1 /*
2 * Copyright © 2008, 2009 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <stdarg.h>
25 #include <string.h>
26 #include <assert.h>
27
28 extern "C" {
29 #include "main/core.h" /* for struct gl_context */
30 #include "main/context.h"
31 }
32
33 #include "ralloc.h"
34 #include "ast.h"
35 #include "glsl_parser_extras.h"
36 #include "glsl_parser.h"
37 #include "ir_optimization.h"
38 #include "loop_analysis.h"
39
40 _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
41 GLenum target, void *mem_ctx)
42 : ctx(_ctx)
43 {
44 switch (target) {
45 case GL_VERTEX_SHADER: this->target = vertex_shader; break;
46 case GL_FRAGMENT_SHADER: this->target = fragment_shader; break;
47 case GL_GEOMETRY_SHADER: this->target = geometry_shader; break;
48 }
49
50 this->scanner = NULL;
51 this->translation_unit.make_empty();
52 this->symbols = new(mem_ctx) glsl_symbol_table;
53 this->info_log = ralloc_strdup(mem_ctx, "");
54 this->error = false;
55 this->loop_nesting_ast = NULL;
56 this->switch_state.switch_nesting_ast = NULL;
57
58 this->num_builtins_to_link = 0;
59
60 /* Set default language version and extensions */
61 this->language_version = 110;
62 this->es_shader = false;
63 this->ARB_texture_rectangle_enable = true;
64
65 /* OpenGL ES 2.0 has different defaults from desktop GL. */
66 if (ctx->API == API_OPENGLES2) {
67 this->language_version = 100;
68 this->es_shader = true;
69 this->ARB_texture_rectangle_enable = false;
70 }
71
72 this->extensions = &ctx->Extensions;
73
74 this->Const.MaxLights = ctx->Const.MaxLights;
75 this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes;
76 this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits;
77 this->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits;
78 this->Const.MaxVertexAttribs = ctx->Const.VertexProgram.MaxAttribs;
79 this->Const.MaxVertexUniformComponents = ctx->Const.VertexProgram.MaxUniformComponents;
80 this->Const.MaxVaryingFloats = ctx->Const.MaxVarying * 4;
81 this->Const.MaxVertexTextureImageUnits = ctx->Const.MaxVertexTextureImageUnits;
82 this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits;
83 this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits;
84 this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents;
85
86 this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
87
88 const unsigned lowest_version =
89 (ctx->API == API_OPENGLES2) || ctx->Extensions.ARB_ES2_compatibility
90 ? 100 : 110;
91 const unsigned highest_version =
92 _mesa_is_desktop_gl(ctx) ? ctx->Const.GLSLVersion : 100;
93 char *supported = ralloc_strdup(this, "");
94
95 for (unsigned ver = lowest_version; ver <= highest_version; ver += 10) {
96 const char *const prefix = (ver == lowest_version)
97 ? ""
98 : ((ver == highest_version) ? ", and " : ", ");
99
100 ralloc_asprintf_append(& supported, "%s%d.%02d%s",
101 prefix,
102 ver / 100, ver % 100,
103 (ver == 100) ? " ES" : "");
104 }
105
106 this->supported_version_string = supported;
107
108 if (ctx->Const.ForceGLSLExtensionsWarn)
109 _mesa_glsl_process_extension("all", NULL, "warn", NULL, this);
110
111 this->default_uniform_qualifier = new(this) ast_type_qualifier();
112 this->default_uniform_qualifier->flags.q.shared = 1;
113 this->default_uniform_qualifier->flags.q.column_major = 1;
114 }
115
116 const char *
117 _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target)
118 {
119 switch (target) {
120 case vertex_shader: return "vertex";
121 case fragment_shader: return "fragment";
122 case geometry_shader: return "geometry";
123 }
124
125 assert(!"Should not get here.");
126 return "unknown";
127 }
128
129 /* This helper function will append the given message to the shader's
130 info log and report it via GL_ARB_debug_output. Per that extension,
131 'type' is one of the enum values classifying the message, and
132 'id' is the implementation-defined ID of the given message. */
133 static void
134 _mesa_glsl_msg(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
135 GLenum type, GLuint id, const char *fmt, va_list ap)
136 {
137 bool error = (type == GL_DEBUG_TYPE_ERROR_ARB);
138
139 assert(state->info_log != NULL);
140
141 /* Get the offset that the new message will be written to. */
142 int msg_offset = strlen(state->info_log);
143
144 ralloc_asprintf_append(&state->info_log, "%u:%u(%u): %s: ",
145 locp->source,
146 locp->first_line,
147 locp->first_column,
148 error ? "error" : "warning");
149 ralloc_vasprintf_append(&state->info_log, fmt, ap);
150
151 const char *const msg = &state->info_log[msg_offset];
152 struct gl_context *ctx = state->ctx;
153 /* Report the error via GL_ARB_debug_output. */
154 if (error)
155 _mesa_shader_debug(ctx, type, id, msg, strlen(msg));
156
157 ralloc_strcat(&state->info_log, "\n");
158 }
159
160 void
161 _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
162 const char *fmt, ...)
163 {
164 va_list ap;
165 GLenum type = GL_DEBUG_TYPE_ERROR_ARB;
166
167 state->error = true;
168
169 va_start(ap, fmt);
170 _mesa_glsl_msg(locp, state, type, SHADER_ERROR_UNKNOWN, fmt, ap);
171 va_end(ap);
172 }
173
174
175 void
176 _mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
177 const char *fmt, ...)
178 {
179 va_list ap;
180 GLenum type = GL_DEBUG_TYPE_OTHER_ARB;
181
182 va_start(ap, fmt);
183 _mesa_glsl_msg(locp, state, type, 0, fmt, ap);
184 va_end(ap);
185 }
186
187
188 /**
189 * Enum representing the possible behaviors that can be specified in
190 * an #extension directive.
191 */
192 enum ext_behavior {
193 extension_disable,
194 extension_enable,
195 extension_require,
196 extension_warn
197 };
198
199 /**
200 * Element type for _mesa_glsl_supported_extensions
201 */
202 struct _mesa_glsl_extension {
203 /**
204 * Name of the extension when referred to in a GLSL extension
205 * statement
206 */
207 const char *name;
208
209 /** True if this extension is available to vertex shaders */
210 bool avail_in_VS;
211
212 /** True if this extension is available to geometry shaders */
213 bool avail_in_GS;
214
215 /** True if this extension is available to fragment shaders */
216 bool avail_in_FS;
217
218 /** True if this extension is available to desktop GL shaders */
219 bool avail_in_GL;
220
221 /** True if this extension is available to GLES shaders */
222 bool avail_in_ES;
223
224 /**
225 * Flag in the gl_extensions struct indicating whether this
226 * extension is supported by the driver, or
227 * &gl_extensions::dummy_true if supported by all drivers.
228 *
229 * Note: the type (GLboolean gl_extensions::*) is a "pointer to
230 * member" type, the type-safe alternative to the "offsetof" macro.
231 * In a nutshell:
232 *
233 * - foo bar::* p declares p to be an "offset" to a field of type
234 * foo that exists within struct bar
235 * - &bar::baz computes the "offset" of field baz within struct bar
236 * - x.*p accesses the field of x that exists at "offset" p
237 * - x->*p is equivalent to (*x).*p
238 */
239 const GLboolean gl_extensions::* supported_flag;
240
241 /**
242 * Flag in the _mesa_glsl_parse_state struct that should be set
243 * when this extension is enabled.
244 *
245 * See note in _mesa_glsl_extension::supported_flag about "pointer
246 * to member" types.
247 */
248 bool _mesa_glsl_parse_state::* enable_flag;
249
250 /**
251 * Flag in the _mesa_glsl_parse_state struct that should be set
252 * when the shader requests "warn" behavior for this extension.
253 *
254 * See note in _mesa_glsl_extension::supported_flag about "pointer
255 * to member" types.
256 */
257 bool _mesa_glsl_parse_state::* warn_flag;
258
259
260 bool compatible_with_state(const _mesa_glsl_parse_state *state) const;
261 void set_flags(_mesa_glsl_parse_state *state, ext_behavior behavior) const;
262 };
263
264 #define EXT(NAME, VS, GS, FS, GL, ES, SUPPORTED_FLAG) \
265 { "GL_" #NAME, VS, GS, FS, GL, ES, &gl_extensions::SUPPORTED_FLAG, \
266 &_mesa_glsl_parse_state::NAME##_enable, \
267 &_mesa_glsl_parse_state::NAME##_warn }
268
269 /**
270 * Table of extensions that can be enabled/disabled within a shader,
271 * and the conditions under which they are supported.
272 */
273 static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
274 /* target availability API availability */
275 /* name VS GS FS GL ES supported flag */
276 EXT(ARB_conservative_depth, false, false, true, true, false, ARB_conservative_depth),
277 EXT(ARB_draw_buffers, false, false, true, true, false, dummy_true),
278 EXT(ARB_draw_instanced, true, false, false, true, false, ARB_draw_instanced),
279 EXT(ARB_explicit_attrib_location, true, false, true, true, false, ARB_explicit_attrib_location),
280 EXT(ARB_fragment_coord_conventions, true, false, true, true, false, ARB_fragment_coord_conventions),
281 EXT(ARB_texture_rectangle, true, false, true, true, false, dummy_true),
282 EXT(EXT_texture_array, true, false, true, true, false, EXT_texture_array),
283 EXT(ARB_shader_texture_lod, true, false, true, true, false, ARB_shader_texture_lod),
284 EXT(ARB_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
285 EXT(AMD_conservative_depth, false, false, true, true, false, ARB_conservative_depth),
286 EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
287 EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D),
288 EXT(OES_EGL_image_external, true, false, true, false, true, OES_EGL_image_external),
289 EXT(ARB_shader_bit_encoding, true, true, true, true, false, ARB_shader_bit_encoding),
290 EXT(ARB_uniform_buffer_object, true, false, true, true, false, ARB_uniform_buffer_object),
291 EXT(OES_standard_derivatives, false, false, true, false, true, OES_standard_derivatives),
292 };
293
294 #undef EXT
295
296
297 /**
298 * Determine whether a given extension is compatible with the target,
299 * API, and extension information in the current parser state.
300 */
301 bool _mesa_glsl_extension::compatible_with_state(const _mesa_glsl_parse_state *
302 state) const
303 {
304 /* Check that this extension matches the type of shader we are
305 * compiling to.
306 */
307 switch (state->target) {
308 case vertex_shader:
309 if (!this->avail_in_VS) {
310 return false;
311 }
312 break;
313 case geometry_shader:
314 if (!this->avail_in_GS) {
315 return false;
316 }
317 break;
318 case fragment_shader:
319 if (!this->avail_in_FS) {
320 return false;
321 }
322 break;
323 default:
324 assert (!"Unrecognized shader target");
325 return false;
326 }
327
328 /* Check that this extension matches whether we are compiling
329 * for desktop GL or GLES.
330 */
331 if (state->es_shader) {
332 if (!this->avail_in_ES) return false;
333 } else {
334 if (!this->avail_in_GL) return false;
335 }
336
337 /* Check that this extension is supported by the OpenGL
338 * implementation.
339 *
340 * Note: the ->* operator indexes into state->extensions by the
341 * offset this->supported_flag. See
342 * _mesa_glsl_extension::supported_flag for more info.
343 */
344 return state->extensions->*(this->supported_flag);
345 }
346
347 /**
348 * Set the appropriate flags in the parser state to establish the
349 * given behavior for this extension.
350 */
351 void _mesa_glsl_extension::set_flags(_mesa_glsl_parse_state *state,
352 ext_behavior behavior) const
353 {
354 /* Note: the ->* operator indexes into state by the
355 * offsets this->enable_flag and this->warn_flag. See
356 * _mesa_glsl_extension::supported_flag for more info.
357 */
358 state->*(this->enable_flag) = (behavior != extension_disable);
359 state->*(this->warn_flag) = (behavior == extension_warn);
360 }
361
362 /**
363 * Find an extension by name in _mesa_glsl_supported_extensions. If
364 * the name is not found, return NULL.
365 */
366 static const _mesa_glsl_extension *find_extension(const char *name)
367 {
368 for (unsigned i = 0; i < Elements(_mesa_glsl_supported_extensions); ++i) {
369 if (strcmp(name, _mesa_glsl_supported_extensions[i].name) == 0) {
370 return &_mesa_glsl_supported_extensions[i];
371 }
372 }
373 return NULL;
374 }
375
376
377 bool
378 _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
379 const char *behavior_string, YYLTYPE *behavior_locp,
380 _mesa_glsl_parse_state *state)
381 {
382 ext_behavior behavior;
383 if (strcmp(behavior_string, "warn") == 0) {
384 behavior = extension_warn;
385 } else if (strcmp(behavior_string, "require") == 0) {
386 behavior = extension_require;
387 } else if (strcmp(behavior_string, "enable") == 0) {
388 behavior = extension_enable;
389 } else if (strcmp(behavior_string, "disable") == 0) {
390 behavior = extension_disable;
391 } else {
392 _mesa_glsl_error(behavior_locp, state,
393 "Unknown extension behavior `%s'",
394 behavior_string);
395 return false;
396 }
397
398 if (strcmp(name, "all") == 0) {
399 if ((behavior == extension_enable) || (behavior == extension_require)) {
400 _mesa_glsl_error(name_locp, state, "Cannot %s all extensions",
401 (behavior == extension_enable)
402 ? "enable" : "require");
403 return false;
404 } else {
405 for (unsigned i = 0;
406 i < Elements(_mesa_glsl_supported_extensions); ++i) {
407 const _mesa_glsl_extension *extension
408 = &_mesa_glsl_supported_extensions[i];
409 if (extension->compatible_with_state(state)) {
410 _mesa_glsl_supported_extensions[i].set_flags(state, behavior);
411 }
412 }
413 }
414 } else {
415 const _mesa_glsl_extension *extension = find_extension(name);
416 if (extension && extension->compatible_with_state(state)) {
417 extension->set_flags(state, behavior);
418 } else {
419 static const char *const fmt = "extension `%s' unsupported in %s shader";
420
421 if (behavior == extension_require) {
422 _mesa_glsl_error(name_locp, state, fmt,
423 name, _mesa_glsl_shader_target_name(state->target));
424 return false;
425 } else {
426 _mesa_glsl_warning(name_locp, state, fmt,
427 name, _mesa_glsl_shader_target_name(state->target));
428 }
429 }
430 }
431
432 return true;
433 }
434
435 void
436 _mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q)
437 {
438 if (q->flags.q.constant)
439 printf("const ");
440
441 if (q->flags.q.invariant)
442 printf("invariant ");
443
444 if (q->flags.q.attribute)
445 printf("attribute ");
446
447 if (q->flags.q.varying)
448 printf("varying ");
449
450 if (q->flags.q.in && q->flags.q.out)
451 printf("inout ");
452 else {
453 if (q->flags.q.in)
454 printf("in ");
455
456 if (q->flags.q.out)
457 printf("out ");
458 }
459
460 if (q->flags.q.centroid)
461 printf("centroid ");
462 if (q->flags.q.uniform)
463 printf("uniform ");
464 if (q->flags.q.smooth)
465 printf("smooth ");
466 if (q->flags.q.flat)
467 printf("flat ");
468 if (q->flags.q.noperspective)
469 printf("noperspective ");
470 }
471
472
473 void
474 ast_node::print(void) const
475 {
476 printf("unhandled node ");
477 }
478
479
480 ast_node::ast_node(void)
481 {
482 this->location.source = 0;
483 this->location.line = 0;
484 this->location.column = 0;
485 }
486
487
488 static void
489 ast_opt_array_size_print(bool is_array, const ast_expression *array_size)
490 {
491 if (is_array) {
492 printf("[ ");
493
494 if (array_size)
495 array_size->print();
496
497 printf("] ");
498 }
499 }
500
501
502 void
503 ast_compound_statement::print(void) const
504 {
505 printf("{\n");
506
507 foreach_list_const(n, &this->statements) {
508 ast_node *ast = exec_node_data(ast_node, n, link);
509 ast->print();
510 }
511
512 printf("}\n");
513 }
514
515
516 ast_compound_statement::ast_compound_statement(int new_scope,
517 ast_node *statements)
518 {
519 this->new_scope = new_scope;
520
521 if (statements != NULL) {
522 this->statements.push_degenerate_list_at_head(&statements->link);
523 }
524 }
525
526
527 void
528 ast_expression::print(void) const
529 {
530 switch (oper) {
531 case ast_assign:
532 case ast_mul_assign:
533 case ast_div_assign:
534 case ast_mod_assign:
535 case ast_add_assign:
536 case ast_sub_assign:
537 case ast_ls_assign:
538 case ast_rs_assign:
539 case ast_and_assign:
540 case ast_xor_assign:
541 case ast_or_assign:
542 subexpressions[0]->print();
543 printf("%s ", operator_string(oper));
544 subexpressions[1]->print();
545 break;
546
547 case ast_field_selection:
548 subexpressions[0]->print();
549 printf(". %s ", primary_expression.identifier);
550 break;
551
552 case ast_plus:
553 case ast_neg:
554 case ast_bit_not:
555 case ast_logic_not:
556 case ast_pre_inc:
557 case ast_pre_dec:
558 printf("%s ", operator_string(oper));
559 subexpressions[0]->print();
560 break;
561
562 case ast_post_inc:
563 case ast_post_dec:
564 subexpressions[0]->print();
565 printf("%s ", operator_string(oper));
566 break;
567
568 case ast_conditional:
569 subexpressions[0]->print();
570 printf("? ");
571 subexpressions[1]->print();
572 printf(": ");
573 subexpressions[2]->print();
574 break;
575
576 case ast_array_index:
577 subexpressions[0]->print();
578 printf("[ ");
579 subexpressions[1]->print();
580 printf("] ");
581 break;
582
583 case ast_function_call: {
584 subexpressions[0]->print();
585 printf("( ");
586
587 foreach_list_const (n, &this->expressions) {
588 if (n != this->expressions.get_head())
589 printf(", ");
590
591 ast_node *ast = exec_node_data(ast_node, n, link);
592 ast->print();
593 }
594
595 printf(") ");
596 break;
597 }
598
599 case ast_identifier:
600 printf("%s ", primary_expression.identifier);
601 break;
602
603 case ast_int_constant:
604 printf("%d ", primary_expression.int_constant);
605 break;
606
607 case ast_uint_constant:
608 printf("%u ", primary_expression.uint_constant);
609 break;
610
611 case ast_float_constant:
612 printf("%f ", primary_expression.float_constant);
613 break;
614
615 case ast_bool_constant:
616 printf("%s ",
617 primary_expression.bool_constant
618 ? "true" : "false");
619 break;
620
621 case ast_sequence: {
622 printf("( ");
623 foreach_list_const(n, & this->expressions) {
624 if (n != this->expressions.get_head())
625 printf(", ");
626
627 ast_node *ast = exec_node_data(ast_node, n, link);
628 ast->print();
629 }
630 printf(") ");
631 break;
632 }
633
634 default:
635 assert(0);
636 break;
637 }
638 }
639
640 ast_expression::ast_expression(int oper,
641 ast_expression *ex0,
642 ast_expression *ex1,
643 ast_expression *ex2)
644 {
645 this->oper = ast_operators(oper);
646 this->subexpressions[0] = ex0;
647 this->subexpressions[1] = ex1;
648 this->subexpressions[2] = ex2;
649 this->non_lvalue_description = NULL;
650 }
651
652
653 void
654 ast_expression_statement::print(void) const
655 {
656 if (expression)
657 expression->print();
658
659 printf("; ");
660 }
661
662
663 ast_expression_statement::ast_expression_statement(ast_expression *ex) :
664 expression(ex)
665 {
666 /* empty */
667 }
668
669
670 void
671 ast_function::print(void) const
672 {
673 return_type->print();
674 printf(" %s (", identifier);
675
676 foreach_list_const(n, & this->parameters) {
677 ast_node *ast = exec_node_data(ast_node, n, link);
678 ast->print();
679 }
680
681 printf(")");
682 }
683
684
685 ast_function::ast_function(void)
686 : is_definition(false), signature(NULL)
687 {
688 /* empty */
689 }
690
691
692 void
693 ast_fully_specified_type::print(void) const
694 {
695 _mesa_ast_type_qualifier_print(& qualifier);
696 specifier->print();
697 }
698
699
700 void
701 ast_parameter_declarator::print(void) const
702 {
703 type->print();
704 if (identifier)
705 printf("%s ", identifier);
706 ast_opt_array_size_print(is_array, array_size);
707 }
708
709
710 void
711 ast_function_definition::print(void) const
712 {
713 prototype->print();
714 body->print();
715 }
716
717
718 void
719 ast_declaration::print(void) const
720 {
721 printf("%s ", identifier);
722 ast_opt_array_size_print(is_array, array_size);
723
724 if (initializer) {
725 printf("= ");
726 initializer->print();
727 }
728 }
729
730
731 ast_declaration::ast_declaration(const char *identifier, int is_array,
732 ast_expression *array_size,
733 ast_expression *initializer)
734 {
735 this->identifier = identifier;
736 this->is_array = is_array;
737 this->array_size = array_size;
738 this->initializer = initializer;
739 }
740
741
742 void
743 ast_declarator_list::print(void) const
744 {
745 assert(type || invariant);
746
747 if (type)
748 type->print();
749 else
750 printf("invariant ");
751
752 foreach_list_const (ptr, & this->declarations) {
753 if (ptr != this->declarations.get_head())
754 printf(", ");
755
756 ast_node *ast = exec_node_data(ast_node, ptr, link);
757 ast->print();
758 }
759
760 printf("; ");
761 }
762
763
764 ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type)
765 {
766 this->type = type;
767 this->invariant = false;
768 this->ubo_qualifiers_valid = false;
769 }
770
771 void
772 ast_jump_statement::print(void) const
773 {
774 switch (mode) {
775 case ast_continue:
776 printf("continue; ");
777 break;
778 case ast_break:
779 printf("break; ");
780 break;
781 case ast_return:
782 printf("return ");
783 if (opt_return_value)
784 opt_return_value->print();
785
786 printf("; ");
787 break;
788 case ast_discard:
789 printf("discard; ");
790 break;
791 }
792 }
793
794
795 ast_jump_statement::ast_jump_statement(int mode, ast_expression *return_value)
796 {
797 this->mode = ast_jump_modes(mode);
798
799 if (mode == ast_return)
800 opt_return_value = return_value;
801 }
802
803
804 void
805 ast_selection_statement::print(void) const
806 {
807 printf("if ( ");
808 condition->print();
809 printf(") ");
810
811 then_statement->print();
812
813 if (else_statement) {
814 printf("else ");
815 else_statement->print();
816 }
817
818 }
819
820
821 ast_selection_statement::ast_selection_statement(ast_expression *condition,
822 ast_node *then_statement,
823 ast_node *else_statement)
824 {
825 this->condition = condition;
826 this->then_statement = then_statement;
827 this->else_statement = else_statement;
828 }
829
830
831 void
832 ast_switch_statement::print(void) const
833 {
834 printf("switch ( ");
835 test_expression->print();
836 printf(") ");
837
838 body->print();
839 }
840
841
842 ast_switch_statement::ast_switch_statement(ast_expression *test_expression,
843 ast_node *body)
844 {
845 this->test_expression = test_expression;
846 this->body = body;
847 }
848
849
850 void
851 ast_switch_body::print(void) const
852 {
853 printf("{\n");
854 if (stmts != NULL) {
855 stmts->print();
856 }
857 printf("}\n");
858 }
859
860
861 ast_switch_body::ast_switch_body(ast_case_statement_list *stmts)
862 {
863 this->stmts = stmts;
864 }
865
866
867 void ast_case_label::print(void) const
868 {
869 if (test_value != NULL) {
870 printf("case ");
871 test_value->print();
872 printf(": ");
873 } else {
874 printf("default: ");
875 }
876 }
877
878
879 ast_case_label::ast_case_label(ast_expression *test_value)
880 {
881 this->test_value = test_value;
882 }
883
884
885 void ast_case_label_list::print(void) const
886 {
887 foreach_list_const(n, & this->labels) {
888 ast_node *ast = exec_node_data(ast_node, n, link);
889 ast->print();
890 }
891 printf("\n");
892 }
893
894
895 ast_case_label_list::ast_case_label_list(void)
896 {
897 }
898
899
900 void ast_case_statement::print(void) const
901 {
902 labels->print();
903 foreach_list_const(n, & this->stmts) {
904 ast_node *ast = exec_node_data(ast_node, n, link);
905 ast->print();
906 printf("\n");
907 }
908 }
909
910
911 ast_case_statement::ast_case_statement(ast_case_label_list *labels)
912 {
913 this->labels = labels;
914 }
915
916
917 void ast_case_statement_list::print(void) const
918 {
919 foreach_list_const(n, & this->cases) {
920 ast_node *ast = exec_node_data(ast_node, n, link);
921 ast->print();
922 }
923 }
924
925
926 ast_case_statement_list::ast_case_statement_list(void)
927 {
928 }
929
930
931 void
932 ast_iteration_statement::print(void) const
933 {
934 switch (mode) {
935 case ast_for:
936 printf("for( ");
937 if (init_statement)
938 init_statement->print();
939 printf("; ");
940
941 if (condition)
942 condition->print();
943 printf("; ");
944
945 if (rest_expression)
946 rest_expression->print();
947 printf(") ");
948
949 body->print();
950 break;
951
952 case ast_while:
953 printf("while ( ");
954 if (condition)
955 condition->print();
956 printf(") ");
957 body->print();
958 break;
959
960 case ast_do_while:
961 printf("do ");
962 body->print();
963 printf("while ( ");
964 if (condition)
965 condition->print();
966 printf("); ");
967 break;
968 }
969 }
970
971
972 ast_iteration_statement::ast_iteration_statement(int mode,
973 ast_node *init,
974 ast_node *condition,
975 ast_expression *rest_expression,
976 ast_node *body)
977 {
978 this->mode = ast_iteration_modes(mode);
979 this->init_statement = init;
980 this->condition = condition;
981 this->rest_expression = rest_expression;
982 this->body = body;
983 }
984
985
986 void
987 ast_struct_specifier::print(void) const
988 {
989 printf("struct %s { ", name);
990 foreach_list_const(n, &this->declarations) {
991 ast_node *ast = exec_node_data(ast_node, n, link);
992 ast->print();
993 }
994 printf("} ");
995 }
996
997
998 ast_struct_specifier::ast_struct_specifier(const char *identifier,
999 ast_declarator_list *declarator_list)
1000 {
1001 if (identifier == NULL) {
1002 static unsigned anon_count = 1;
1003 identifier = ralloc_asprintf(this, "#anon_struct_%04x", anon_count);
1004 anon_count++;
1005 }
1006 name = identifier;
1007 this->declarations.push_degenerate_list_at_head(&declarator_list->link);
1008 }
1009
1010 /**
1011 * Do the set of common optimizations passes
1012 *
1013 * \param ir List of instructions to be optimized
1014 * \param linked Is the shader linked? This enables
1015 * optimizations passes that remove code at
1016 * global scope and could cause linking to
1017 * fail.
1018 * \param uniform_locations_assigned Have locations already been assigned for
1019 * uniforms? This prevents the declarations
1020 * of unused uniforms from being removed.
1021 * The setting of this flag only matters if
1022 * \c linked is \c true.
1023 * \param max_unroll_iterations Maximum number of loop iterations to be
1024 * unrolled. Setting to 0 forces all loops
1025 * to be unrolled.
1026 */
1027 bool
1028 do_common_optimization(exec_list *ir, bool linked,
1029 bool uniform_locations_assigned,
1030 unsigned max_unroll_iterations)
1031 {
1032 GLboolean progress = GL_FALSE;
1033
1034 progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress;
1035
1036 if (linked) {
1037 progress = do_function_inlining(ir) || progress;
1038 progress = do_dead_functions(ir) || progress;
1039 progress = do_structure_splitting(ir) || progress;
1040 }
1041 progress = do_if_simplification(ir) || progress;
1042 progress = do_copy_propagation(ir) || progress;
1043 progress = do_copy_propagation_elements(ir) || progress;
1044 if (linked)
1045 progress = do_dead_code(ir, uniform_locations_assigned) || progress;
1046 else
1047 progress = do_dead_code_unlinked(ir) || progress;
1048 progress = do_dead_code_local(ir) || progress;
1049 progress = do_tree_grafting(ir) || progress;
1050 progress = do_constant_propagation(ir) || progress;
1051 if (linked)
1052 progress = do_constant_variable(ir) || progress;
1053 else
1054 progress = do_constant_variable_unlinked(ir) || progress;
1055 progress = do_constant_folding(ir) || progress;
1056 progress = do_algebraic(ir) || progress;
1057 progress = do_lower_jumps(ir) || progress;
1058 progress = do_vec_index_to_swizzle(ir) || progress;
1059 progress = do_swizzle_swizzle(ir) || progress;
1060 progress = do_noop_swizzle(ir) || progress;
1061
1062 progress = optimize_split_arrays(ir, linked) || progress;
1063 progress = optimize_redundant_jumps(ir) || progress;
1064
1065 loop_state *ls = analyze_loop_variables(ir);
1066 if (ls->loop_found) {
1067 progress = set_loop_controls(ir, ls) || progress;
1068 progress = unroll_loops(ir, ls, max_unroll_iterations) || progress;
1069 }
1070 delete ls;
1071
1072 return progress;
1073 }
1074
1075 extern "C" {
1076
1077 /**
1078 * To be called at GL teardown time, this frees compiler datastructures.
1079 *
1080 * After calling this, any previously compiled shaders and shader
1081 * programs would be invalid. So this should happen at approximately
1082 * program exit.
1083 */
1084 void
1085 _mesa_destroy_shader_compiler(void)
1086 {
1087 _mesa_destroy_shader_compiler_caches();
1088
1089 _mesa_glsl_release_types();
1090 }
1091
1092 /**
1093 * Releases compiler caches to trade off performance for memory.
1094 *
1095 * Intended to be used with glReleaseShaderCompiler().
1096 */
1097 void
1098 _mesa_destroy_shader_compiler_caches(void)
1099 {
1100 _mesa_glsl_release_functions();
1101 }
1102
1103 }