scons: Add uniform_query.cpp to SConscript.
[mesa.git] / src / glsl / glsl_parser_extras.cpp
1 /*
2 * Copyright © 2008, 2009 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <stdarg.h>
25 #include <string.h>
26 #include <assert.h>
27
28 extern "C" {
29 #include "main/core.h" /* for struct gl_context */
30 }
31
32 #include "ralloc.h"
33 #include "ast.h"
34 #include "glsl_parser_extras.h"
35 #include "glsl_parser.h"
36 #include "ir_optimization.h"
37 #include "loop_analysis.h"
38
39 _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx,
40 GLenum target, void *mem_ctx)
41 {
42 switch (target) {
43 case GL_VERTEX_SHADER: this->target = vertex_shader; break;
44 case GL_FRAGMENT_SHADER: this->target = fragment_shader; break;
45 case GL_GEOMETRY_SHADER: this->target = geometry_shader; break;
46 }
47
48 this->scanner = NULL;
49 this->translation_unit.make_empty();
50 this->symbols = new(mem_ctx) glsl_symbol_table;
51 this->info_log = ralloc_strdup(mem_ctx, "");
52 this->error = false;
53 this->loop_or_switch_nesting = NULL;
54
55 this->num_builtins_to_link = 0;
56
57 /* Set default language version and extensions */
58 this->language_version = 110;
59 this->es_shader = false;
60 this->ARB_texture_rectangle_enable = true;
61
62 /* OpenGL ES 2.0 has different defaults from desktop GL. */
63 if (ctx->API == API_OPENGLES2) {
64 this->language_version = 100;
65 this->es_shader = true;
66 this->ARB_texture_rectangle_enable = false;
67 }
68
69 this->extensions = &ctx->Extensions;
70
71 this->Const.MaxLights = ctx->Const.MaxLights;
72 this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes;
73 this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits;
74 this->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits;
75 this->Const.MaxVertexAttribs = ctx->Const.VertexProgram.MaxAttribs;
76 this->Const.MaxVertexUniformComponents = ctx->Const.VertexProgram.MaxUniformComponents;
77 this->Const.MaxVaryingFloats = ctx->Const.MaxVarying * 4;
78 this->Const.MaxVertexTextureImageUnits = ctx->Const.MaxVertexTextureImageUnits;
79 this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits;
80 this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits;
81 this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents;
82
83 this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
84
85 /* Note: Once the OpenGL 3.0 'forward compatible' context or the OpenGL 3.2
86 * Core context is supported, this logic will need change. Older versions of
87 * GLSL are no longer supported outside the compatibility contexts of 3.x.
88 */
89 this->Const.GLSL_100ES = (ctx->API == API_OPENGLES2)
90 || ctx->Extensions.ARB_ES2_compatibility;
91 this->Const.GLSL_110 = (ctx->API == API_OPENGL);
92 this->Const.GLSL_120 = (ctx->API == API_OPENGL)
93 && (ctx->Const.GLSLVersion >= 120);
94 this->Const.GLSL_130 = (ctx->API == API_OPENGL)
95 && (ctx->Const.GLSLVersion >= 130);
96
97 const unsigned lowest_version =
98 (ctx->API == API_OPENGLES2) || ctx->Extensions.ARB_ES2_compatibility
99 ? 100 : 110;
100 const unsigned highest_version =
101 (ctx->API == API_OPENGL) ? ctx->Const.GLSLVersion : 100;
102 char *supported = ralloc_strdup(this, "");
103
104 for (unsigned ver = lowest_version; ver <= highest_version; ver += 10) {
105 const char *const prefix = (ver == lowest_version)
106 ? ""
107 : ((ver == highest_version) ? ", and " : ", ");
108
109 ralloc_asprintf_append(& supported, "%s%d.%02d%s",
110 prefix,
111 ver / 100, ver % 100,
112 (ver == 100) ? " ES" : "");
113 }
114
115 this->supported_version_string = supported;
116 }
117
118 const char *
119 _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target)
120 {
121 switch (target) {
122 case vertex_shader: return "vertex";
123 case fragment_shader: return "fragment";
124 case geometry_shader: return "geometry";
125 }
126
127 assert(!"Should not get here.");
128 return "unknown";
129 }
130
131
132 void
133 _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
134 const char *fmt, ...)
135 {
136 va_list ap;
137
138 state->error = true;
139
140 assert(state->info_log != NULL);
141 ralloc_asprintf_append(&state->info_log, "%u:%u(%u): error: ",
142 locp->source,
143 locp->first_line,
144 locp->first_column);
145 va_start(ap, fmt);
146 ralloc_vasprintf_append(&state->info_log, fmt, ap);
147 va_end(ap);
148 ralloc_strcat(&state->info_log, "\n");
149 }
150
151
152 void
153 _mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
154 const char *fmt, ...)
155 {
156 va_list ap;
157
158 assert(state->info_log != NULL);
159 ralloc_asprintf_append(&state->info_log, "%u:%u(%u): warning: ",
160 locp->source,
161 locp->first_line,
162 locp->first_column);
163 va_start(ap, fmt);
164 ralloc_vasprintf_append(&state->info_log, fmt, ap);
165 va_end(ap);
166 ralloc_strcat(&state->info_log, "\n");
167 }
168
169
170 /**
171 * Enum representing the possible behaviors that can be specified in
172 * an #extension directive.
173 */
174 enum ext_behavior {
175 extension_disable,
176 extension_enable,
177 extension_require,
178 extension_warn
179 };
180
181 /**
182 * Element type for _mesa_glsl_supported_extensions
183 */
184 struct _mesa_glsl_extension {
185 /**
186 * Name of the extension when referred to in a GLSL extension
187 * statement
188 */
189 const char *name;
190
191 /** True if this extension is available to vertex shaders */
192 bool avail_in_VS;
193
194 /** True if this extension is available to geometry shaders */
195 bool avail_in_GS;
196
197 /** True if this extension is available to fragment shaders */
198 bool avail_in_FS;
199
200 /** True if this extension is available to desktop GL shaders */
201 bool avail_in_GL;
202
203 /** True if this extension is available to GLES shaders */
204 bool avail_in_ES;
205
206 /**
207 * Flag in the gl_extensions struct indicating whether this
208 * extension is supported by the driver, or
209 * &gl_extensions::dummy_true if supported by all drivers.
210 *
211 * Note: the type (GLboolean gl_extensions::*) is a "pointer to
212 * member" type, the type-safe alternative to the "offsetof" macro.
213 * In a nutshell:
214 *
215 * - foo bar::* p declares p to be an "offset" to a field of type
216 * foo that exists within struct bar
217 * - &bar::baz computes the "offset" of field baz within struct bar
218 * - x.*p accesses the field of x that exists at "offset" p
219 * - x->*p is equivalent to (*x).*p
220 */
221 const GLboolean gl_extensions::* supported_flag;
222
223 /**
224 * Flag in the _mesa_glsl_parse_state struct that should be set
225 * when this extension is enabled.
226 *
227 * See note in _mesa_glsl_extension::supported_flag about "pointer
228 * to member" types.
229 */
230 bool _mesa_glsl_parse_state::* enable_flag;
231
232 /**
233 * Flag in the _mesa_glsl_parse_state struct that should be set
234 * when the shader requests "warn" behavior for this extension.
235 *
236 * See note in _mesa_glsl_extension::supported_flag about "pointer
237 * to member" types.
238 */
239 bool _mesa_glsl_parse_state::* warn_flag;
240
241
242 bool compatible_with_state(const _mesa_glsl_parse_state *state) const;
243 void set_flags(_mesa_glsl_parse_state *state, ext_behavior behavior) const;
244 };
245
246 #define EXT(NAME, VS, GS, FS, GL, ES, SUPPORTED_FLAG) \
247 { "GL_" #NAME, VS, GS, FS, GL, ES, &gl_extensions::SUPPORTED_FLAG, \
248 &_mesa_glsl_parse_state::NAME##_enable, \
249 &_mesa_glsl_parse_state::NAME##_warn }
250
251 /**
252 * Table of extensions that can be enabled/disabled within a shader,
253 * and the conditions under which they are supported.
254 */
255 static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
256 /* target availability API availability */
257 /* name VS GS FS GL ES supported flag */
258 EXT(ARB_conservative_depth, true, false, true, true, false, AMD_conservative_depth),
259 EXT(ARB_draw_buffers, false, false, true, true, false, dummy_true),
260 EXT(ARB_draw_instanced, true, false, false, true, false, ARB_draw_instanced),
261 EXT(ARB_explicit_attrib_location, true, false, true, true, false, ARB_explicit_attrib_location),
262 EXT(ARB_fragment_coord_conventions, true, false, true, true, false, ARB_fragment_coord_conventions),
263 EXT(ARB_texture_rectangle, true, false, true, true, false, dummy_true),
264 EXT(EXT_texture_array, true, false, true, true, false, EXT_texture_array),
265 EXT(ARB_shader_texture_lod, true, false, true, true, false, ARB_shader_texture_lod),
266 EXT(ARB_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
267 EXT(AMD_conservative_depth, true, false, true, true, false, AMD_conservative_depth),
268 EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
269 EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D),
270 };
271
272 #undef EXT
273
274
275 /**
276 * Determine whether a given extension is compatible with the target,
277 * API, and extension information in the current parser state.
278 */
279 bool _mesa_glsl_extension::compatible_with_state(const _mesa_glsl_parse_state *
280 state) const
281 {
282 /* Check that this extension matches the type of shader we are
283 * compiling to.
284 */
285 switch (state->target) {
286 case vertex_shader:
287 if (!this->avail_in_VS) {
288 return false;
289 }
290 break;
291 case geometry_shader:
292 if (!this->avail_in_GS) {
293 return false;
294 }
295 break;
296 case fragment_shader:
297 if (!this->avail_in_FS) {
298 return false;
299 }
300 break;
301 default:
302 assert (!"Unrecognized shader target");
303 return false;
304 }
305
306 /* Check that this extension matches whether we are compiling
307 * for desktop GL or GLES.
308 */
309 if (state->es_shader) {
310 if (!this->avail_in_ES) return false;
311 } else {
312 if (!this->avail_in_GL) return false;
313 }
314
315 /* Check that this extension is supported by the OpenGL
316 * implementation.
317 *
318 * Note: the ->* operator indexes into state->extensions by the
319 * offset this->supported_flag. See
320 * _mesa_glsl_extension::supported_flag for more info.
321 */
322 return state->extensions->*(this->supported_flag);
323 }
324
325 /**
326 * Set the appropriate flags in the parser state to establish the
327 * given behavior for this extension.
328 */
329 void _mesa_glsl_extension::set_flags(_mesa_glsl_parse_state *state,
330 ext_behavior behavior) const
331 {
332 /* Note: the ->* operator indexes into state by the
333 * offsets this->enable_flag and this->warn_flag. See
334 * _mesa_glsl_extension::supported_flag for more info.
335 */
336 state->*(this->enable_flag) = (behavior != extension_disable);
337 state->*(this->warn_flag) = (behavior == extension_warn);
338 }
339
340 /**
341 * Find an extension by name in _mesa_glsl_supported_extensions. If
342 * the name is not found, return NULL.
343 */
344 static const _mesa_glsl_extension *find_extension(const char *name)
345 {
346 for (unsigned i = 0; i < Elements(_mesa_glsl_supported_extensions); ++i) {
347 if (strcmp(name, _mesa_glsl_supported_extensions[i].name) == 0) {
348 return &_mesa_glsl_supported_extensions[i];
349 }
350 }
351 return NULL;
352 }
353
354
355 bool
356 _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
357 const char *behavior_string, YYLTYPE *behavior_locp,
358 _mesa_glsl_parse_state *state)
359 {
360 ext_behavior behavior;
361 if (strcmp(behavior_string, "warn") == 0) {
362 behavior = extension_warn;
363 } else if (strcmp(behavior_string, "require") == 0) {
364 behavior = extension_require;
365 } else if (strcmp(behavior_string, "enable") == 0) {
366 behavior = extension_enable;
367 } else if (strcmp(behavior_string, "disable") == 0) {
368 behavior = extension_disable;
369 } else {
370 _mesa_glsl_error(behavior_locp, state,
371 "Unknown extension behavior `%s'",
372 behavior_string);
373 return false;
374 }
375
376 if (strcmp(name, "all") == 0) {
377 if ((behavior == extension_enable) || (behavior == extension_require)) {
378 _mesa_glsl_error(name_locp, state, "Cannot %s all extensions",
379 (behavior == extension_enable)
380 ? "enable" : "require");
381 return false;
382 } else {
383 for (unsigned i = 0;
384 i < Elements(_mesa_glsl_supported_extensions); ++i) {
385 const _mesa_glsl_extension *extension
386 = &_mesa_glsl_supported_extensions[i];
387 if (extension->compatible_with_state(state)) {
388 _mesa_glsl_supported_extensions[i].set_flags(state, behavior);
389 }
390 }
391 }
392 } else {
393 const _mesa_glsl_extension *extension = find_extension(name);
394 if (extension && extension->compatible_with_state(state)) {
395 extension->set_flags(state, behavior);
396 } else {
397 static const char *const fmt = "extension `%s' unsupported in %s shader";
398
399 if (behavior == extension_require) {
400 _mesa_glsl_error(name_locp, state, fmt,
401 name, _mesa_glsl_shader_target_name(state->target));
402 return false;
403 } else {
404 _mesa_glsl_warning(name_locp, state, fmt,
405 name, _mesa_glsl_shader_target_name(state->target));
406 }
407 }
408 }
409
410 return true;
411 }
412
413 void
414 _mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q)
415 {
416 if (q->flags.q.constant)
417 printf("const ");
418
419 if (q->flags.q.invariant)
420 printf("invariant ");
421
422 if (q->flags.q.attribute)
423 printf("attribute ");
424
425 if (q->flags.q.varying)
426 printf("varying ");
427
428 if (q->flags.q.in && q->flags.q.out)
429 printf("inout ");
430 else {
431 if (q->flags.q.in)
432 printf("in ");
433
434 if (q->flags.q.out)
435 printf("out ");
436 }
437
438 if (q->flags.q.centroid)
439 printf("centroid ");
440 if (q->flags.q.uniform)
441 printf("uniform ");
442 if (q->flags.q.smooth)
443 printf("smooth ");
444 if (q->flags.q.flat)
445 printf("flat ");
446 if (q->flags.q.noperspective)
447 printf("noperspective ");
448 }
449
450
451 void
452 ast_node::print(void) const
453 {
454 printf("unhandled node ");
455 }
456
457
458 ast_node::ast_node(void)
459 {
460 this->location.source = 0;
461 this->location.line = 0;
462 this->location.column = 0;
463 }
464
465
466 static void
467 ast_opt_array_size_print(bool is_array, const ast_expression *array_size)
468 {
469 if (is_array) {
470 printf("[ ");
471
472 if (array_size)
473 array_size->print();
474
475 printf("] ");
476 }
477 }
478
479
480 void
481 ast_compound_statement::print(void) const
482 {
483 printf("{\n");
484
485 foreach_list_const(n, &this->statements) {
486 ast_node *ast = exec_node_data(ast_node, n, link);
487 ast->print();
488 }
489
490 printf("}\n");
491 }
492
493
494 ast_compound_statement::ast_compound_statement(int new_scope,
495 ast_node *statements)
496 {
497 this->new_scope = new_scope;
498
499 if (statements != NULL) {
500 this->statements.push_degenerate_list_at_head(&statements->link);
501 }
502 }
503
504
505 void
506 ast_expression::print(void) const
507 {
508 switch (oper) {
509 case ast_assign:
510 case ast_mul_assign:
511 case ast_div_assign:
512 case ast_mod_assign:
513 case ast_add_assign:
514 case ast_sub_assign:
515 case ast_ls_assign:
516 case ast_rs_assign:
517 case ast_and_assign:
518 case ast_xor_assign:
519 case ast_or_assign:
520 subexpressions[0]->print();
521 printf("%s ", operator_string(oper));
522 subexpressions[1]->print();
523 break;
524
525 case ast_field_selection:
526 subexpressions[0]->print();
527 printf(". %s ", primary_expression.identifier);
528 break;
529
530 case ast_plus:
531 case ast_neg:
532 case ast_bit_not:
533 case ast_logic_not:
534 case ast_pre_inc:
535 case ast_pre_dec:
536 printf("%s ", operator_string(oper));
537 subexpressions[0]->print();
538 break;
539
540 case ast_post_inc:
541 case ast_post_dec:
542 subexpressions[0]->print();
543 printf("%s ", operator_string(oper));
544 break;
545
546 case ast_conditional:
547 subexpressions[0]->print();
548 printf("? ");
549 subexpressions[1]->print();
550 printf(": ");
551 subexpressions[2]->print();
552 break;
553
554 case ast_array_index:
555 subexpressions[0]->print();
556 printf("[ ");
557 subexpressions[1]->print();
558 printf("] ");
559 break;
560
561 case ast_function_call: {
562 subexpressions[0]->print();
563 printf("( ");
564
565 foreach_list_const (n, &this->expressions) {
566 if (n != this->expressions.get_head())
567 printf(", ");
568
569 ast_node *ast = exec_node_data(ast_node, n, link);
570 ast->print();
571 }
572
573 printf(") ");
574 break;
575 }
576
577 case ast_identifier:
578 printf("%s ", primary_expression.identifier);
579 break;
580
581 case ast_int_constant:
582 printf("%d ", primary_expression.int_constant);
583 break;
584
585 case ast_uint_constant:
586 printf("%u ", primary_expression.uint_constant);
587 break;
588
589 case ast_float_constant:
590 printf("%f ", primary_expression.float_constant);
591 break;
592
593 case ast_bool_constant:
594 printf("%s ",
595 primary_expression.bool_constant
596 ? "true" : "false");
597 break;
598
599 case ast_sequence: {
600 printf("( ");
601 foreach_list_const(n, & this->expressions) {
602 if (n != this->expressions.get_head())
603 printf(", ");
604
605 ast_node *ast = exec_node_data(ast_node, n, link);
606 ast->print();
607 }
608 printf(") ");
609 break;
610 }
611
612 default:
613 assert(0);
614 break;
615 }
616 }
617
618 ast_expression::ast_expression(int oper,
619 ast_expression *ex0,
620 ast_expression *ex1,
621 ast_expression *ex2)
622 {
623 this->oper = ast_operators(oper);
624 this->subexpressions[0] = ex0;
625 this->subexpressions[1] = ex1;
626 this->subexpressions[2] = ex2;
627 }
628
629
630 void
631 ast_expression_statement::print(void) const
632 {
633 if (expression)
634 expression->print();
635
636 printf("; ");
637 }
638
639
640 ast_expression_statement::ast_expression_statement(ast_expression *ex) :
641 expression(ex)
642 {
643 /* empty */
644 }
645
646
647 void
648 ast_function::print(void) const
649 {
650 return_type->print();
651 printf(" %s (", identifier);
652
653 foreach_list_const(n, & this->parameters) {
654 ast_node *ast = exec_node_data(ast_node, n, link);
655 ast->print();
656 }
657
658 printf(")");
659 }
660
661
662 ast_function::ast_function(void)
663 : is_definition(false), signature(NULL)
664 {
665 /* empty */
666 }
667
668
669 void
670 ast_fully_specified_type::print(void) const
671 {
672 _mesa_ast_type_qualifier_print(& qualifier);
673 specifier->print();
674 }
675
676
677 void
678 ast_parameter_declarator::print(void) const
679 {
680 type->print();
681 if (identifier)
682 printf("%s ", identifier);
683 ast_opt_array_size_print(is_array, array_size);
684 }
685
686
687 void
688 ast_function_definition::print(void) const
689 {
690 prototype->print();
691 body->print();
692 }
693
694
695 void
696 ast_declaration::print(void) const
697 {
698 printf("%s ", identifier);
699 ast_opt_array_size_print(is_array, array_size);
700
701 if (initializer) {
702 printf("= ");
703 initializer->print();
704 }
705 }
706
707
708 ast_declaration::ast_declaration(char *identifier, int is_array,
709 ast_expression *array_size,
710 ast_expression *initializer)
711 {
712 this->identifier = identifier;
713 this->is_array = is_array;
714 this->array_size = array_size;
715 this->initializer = initializer;
716 }
717
718
719 void
720 ast_declarator_list::print(void) const
721 {
722 assert(type || invariant);
723
724 if (type)
725 type->print();
726 else
727 printf("invariant ");
728
729 foreach_list_const (ptr, & this->declarations) {
730 if (ptr != this->declarations.get_head())
731 printf(", ");
732
733 ast_node *ast = exec_node_data(ast_node, ptr, link);
734 ast->print();
735 }
736
737 printf("; ");
738 }
739
740
741 ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type)
742 {
743 this->type = type;
744 this->invariant = false;
745 }
746
747 void
748 ast_jump_statement::print(void) const
749 {
750 switch (mode) {
751 case ast_continue:
752 printf("continue; ");
753 break;
754 case ast_break:
755 printf("break; ");
756 break;
757 case ast_return:
758 printf("return ");
759 if (opt_return_value)
760 opt_return_value->print();
761
762 printf("; ");
763 break;
764 case ast_discard:
765 printf("discard; ");
766 break;
767 }
768 }
769
770
771 ast_jump_statement::ast_jump_statement(int mode, ast_expression *return_value)
772 {
773 this->mode = ast_jump_modes(mode);
774
775 if (mode == ast_return)
776 opt_return_value = return_value;
777 }
778
779
780 void
781 ast_selection_statement::print(void) const
782 {
783 printf("if ( ");
784 condition->print();
785 printf(") ");
786
787 then_statement->print();
788
789 if (else_statement) {
790 printf("else ");
791 else_statement->print();
792 }
793
794 }
795
796
797 ast_selection_statement::ast_selection_statement(ast_expression *condition,
798 ast_node *then_statement,
799 ast_node *else_statement)
800 {
801 this->condition = condition;
802 this->then_statement = then_statement;
803 this->else_statement = else_statement;
804 }
805
806
807 void
808 ast_iteration_statement::print(void) const
809 {
810 switch (mode) {
811 case ast_for:
812 printf("for( ");
813 if (init_statement)
814 init_statement->print();
815 printf("; ");
816
817 if (condition)
818 condition->print();
819 printf("; ");
820
821 if (rest_expression)
822 rest_expression->print();
823 printf(") ");
824
825 body->print();
826 break;
827
828 case ast_while:
829 printf("while ( ");
830 if (condition)
831 condition->print();
832 printf(") ");
833 body->print();
834 break;
835
836 case ast_do_while:
837 printf("do ");
838 body->print();
839 printf("while ( ");
840 if (condition)
841 condition->print();
842 printf("); ");
843 break;
844 }
845 }
846
847
848 ast_iteration_statement::ast_iteration_statement(int mode,
849 ast_node *init,
850 ast_node *condition,
851 ast_expression *rest_expression,
852 ast_node *body)
853 {
854 this->mode = ast_iteration_modes(mode);
855 this->init_statement = init;
856 this->condition = condition;
857 this->rest_expression = rest_expression;
858 this->body = body;
859 }
860
861
862 void
863 ast_struct_specifier::print(void) const
864 {
865 printf("struct %s { ", name);
866 foreach_list_const(n, &this->declarations) {
867 ast_node *ast = exec_node_data(ast_node, n, link);
868 ast->print();
869 }
870 printf("} ");
871 }
872
873
874 ast_struct_specifier::ast_struct_specifier(char *identifier,
875 ast_node *declarator_list)
876 {
877 if (identifier == NULL) {
878 static unsigned anon_count = 1;
879 identifier = ralloc_asprintf(this, "#anon_struct_%04x", anon_count);
880 anon_count++;
881 }
882 name = identifier;
883 this->declarations.push_degenerate_list_at_head(&declarator_list->link);
884 }
885
886 bool
887 do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations)
888 {
889 GLboolean progress = GL_FALSE;
890
891 progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress;
892
893 if (linked) {
894 progress = do_function_inlining(ir) || progress;
895 progress = do_dead_functions(ir) || progress;
896 progress = do_structure_splitting(ir) || progress;
897 }
898 progress = do_if_simplification(ir) || progress;
899 progress = do_discard_simplification(ir) || progress;
900 progress = do_copy_propagation(ir) || progress;
901 progress = do_copy_propagation_elements(ir) || progress;
902 if (linked)
903 progress = do_dead_code(ir) || progress;
904 else
905 progress = do_dead_code_unlinked(ir) || progress;
906 progress = do_dead_code_local(ir) || progress;
907 progress = do_tree_grafting(ir) || progress;
908 progress = do_constant_propagation(ir) || progress;
909 if (linked)
910 progress = do_constant_variable(ir) || progress;
911 else
912 progress = do_constant_variable_unlinked(ir) || progress;
913 progress = do_constant_folding(ir) || progress;
914 progress = do_algebraic(ir) || progress;
915 progress = do_lower_jumps(ir) || progress;
916 progress = do_vec_index_to_swizzle(ir) || progress;
917 progress = do_swizzle_swizzle(ir) || progress;
918 progress = do_noop_swizzle(ir) || progress;
919
920 progress = optimize_redundant_jumps(ir) || progress;
921
922 loop_state *ls = analyze_loop_variables(ir);
923 if (ls->loop_found) {
924 progress = set_loop_controls(ir, ls) || progress;
925 progress = unroll_loops(ir, ls, max_unroll_iterations) || progress;
926 }
927 delete ls;
928
929 return progress;
930 }
931
932 extern "C" {
933
934 /**
935 * To be called at GL teardown time, this frees compiler datastructures.
936 *
937 * After calling this, any previously compiled shaders and shader
938 * programs would be invalid. So this should happen at approximately
939 * program exit.
940 */
941 void
942 _mesa_destroy_shader_compiler(void)
943 {
944 _mesa_destroy_shader_compiler_caches();
945
946 _mesa_glsl_release_types();
947 }
948
949 /**
950 * Releases compiler caches to trade off performance for memory.
951 *
952 * Intended to be used with glReleaseShaderCompiler().
953 */
954 void
955 _mesa_destroy_shader_compiler_caches(void)
956 {
957 _mesa_glsl_release_functions();
958 }
959
960 }