linker: Add imported functions to the linked IR
[mesa.git] / src / glsl / glsl_parser_extras.cpp
1 /*
2 * Copyright © 2008, 2009 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <stdarg.h>
25 #include <string.h>
26 #include <assert.h>
27
28 extern "C" {
29 #include "main/core.h" /* for struct gl_context */
30 }
31
32 #include "ralloc.h"
33 #include "ast.h"
34 #include "glsl_parser_extras.h"
35 #include "glsl_parser.h"
36 #include "ir_optimization.h"
37 #include "loop_analysis.h"
38
39 _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx,
40 GLenum target, void *mem_ctx)
41 {
42 switch (target) {
43 case GL_VERTEX_SHADER: this->target = vertex_shader; break;
44 case GL_FRAGMENT_SHADER: this->target = fragment_shader; break;
45 case GL_GEOMETRY_SHADER: this->target = geometry_shader; break;
46 }
47
48 this->scanner = NULL;
49 this->translation_unit.make_empty();
50 this->symbols = new(mem_ctx) glsl_symbol_table;
51 this->info_log = ralloc_strdup(mem_ctx, "");
52 this->error = false;
53 this->loop_or_switch_nesting = NULL;
54
55 /* Set default language version and extensions */
56 this->language_version = 110;
57 this->es_shader = false;
58 this->ARB_texture_rectangle_enable = true;
59
60 /* OpenGL ES 2.0 has different defaults from desktop GL. */
61 if (ctx->API == API_OPENGLES2) {
62 this->language_version = 100;
63 this->es_shader = true;
64 this->ARB_texture_rectangle_enable = false;
65 }
66
67 this->extensions = &ctx->Extensions;
68
69 this->Const.MaxLights = ctx->Const.MaxLights;
70 this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes;
71 this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits;
72 this->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits;
73 this->Const.MaxVertexAttribs = ctx->Const.VertexProgram.MaxAttribs;
74 this->Const.MaxVertexUniformComponents = ctx->Const.VertexProgram.MaxUniformComponents;
75 this->Const.MaxVaryingFloats = ctx->Const.MaxVarying * 4;
76 this->Const.MaxVertexTextureImageUnits = ctx->Const.MaxVertexTextureImageUnits;
77 this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits;
78 this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits;
79 this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents;
80
81 this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
82
83 /* Note: Once the OpenGL 3.0 'forward compatible' context or the OpenGL 3.2
84 * Core context is supported, this logic will need change. Older versions of
85 * GLSL are no longer supported outside the compatibility contexts of 3.x.
86 */
87 this->Const.GLSL_100ES = (ctx->API == API_OPENGLES2)
88 || ctx->Extensions.ARB_ES2_compatibility;
89 this->Const.GLSL_110 = (ctx->API == API_OPENGL);
90 this->Const.GLSL_120 = (ctx->API == API_OPENGL)
91 && (ctx->Const.GLSLVersion >= 120);
92 this->Const.GLSL_130 = (ctx->API == API_OPENGL)
93 && (ctx->Const.GLSLVersion >= 130);
94
95 const unsigned lowest_version =
96 (ctx->API == API_OPENGLES2) || ctx->Extensions.ARB_ES2_compatibility
97 ? 100 : 110;
98 const unsigned highest_version =
99 (ctx->API == API_OPENGL) ? ctx->Const.GLSLVersion : 100;
100 char *supported = ralloc_strdup(this, "");
101
102 for (unsigned ver = lowest_version; ver <= highest_version; ver += 10) {
103 const char *const prefix = (ver == lowest_version)
104 ? ""
105 : ((ver == highest_version) ? ", and " : ", ");
106
107 ralloc_asprintf_append(& supported, "%s%d.%02d%s",
108 prefix,
109 ver / 100, ver % 100,
110 (ver == 100) ? " ES" : "");
111 }
112
113 this->supported_version_string = supported;
114 }
115
116 const char *
117 _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target)
118 {
119 switch (target) {
120 case vertex_shader: return "vertex";
121 case fragment_shader: return "fragment";
122 case geometry_shader: return "geometry";
123 }
124
125 assert(!"Should not get here.");
126 return "unknown";
127 }
128
129
130 void
131 _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
132 const char *fmt, ...)
133 {
134 va_list ap;
135
136 state->error = true;
137
138 assert(state->info_log != NULL);
139 ralloc_asprintf_append(&state->info_log, "%u:%u(%u): error: ",
140 locp->source,
141 locp->first_line,
142 locp->first_column);
143 va_start(ap, fmt);
144 ralloc_vasprintf_append(&state->info_log, fmt, ap);
145 va_end(ap);
146 ralloc_strcat(&state->info_log, "\n");
147 }
148
149
150 void
151 _mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
152 const char *fmt, ...)
153 {
154 va_list ap;
155
156 assert(state->info_log != NULL);
157 ralloc_asprintf_append(&state->info_log, "%u:%u(%u): warning: ",
158 locp->source,
159 locp->first_line,
160 locp->first_column);
161 va_start(ap, fmt);
162 ralloc_vasprintf_append(&state->info_log, fmt, ap);
163 va_end(ap);
164 ralloc_strcat(&state->info_log, "\n");
165 }
166
167
168 bool
169 _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
170 const char *behavior, YYLTYPE *behavior_locp,
171 _mesa_glsl_parse_state *state)
172 {
173 enum {
174 extension_disable,
175 extension_enable,
176 extension_require,
177 extension_warn
178 } ext_mode;
179
180 if (strcmp(behavior, "warn") == 0) {
181 ext_mode = extension_warn;
182 } else if (strcmp(behavior, "require") == 0) {
183 ext_mode = extension_require;
184 } else if (strcmp(behavior, "enable") == 0) {
185 ext_mode = extension_enable;
186 } else if (strcmp(behavior, "disable") == 0) {
187 ext_mode = extension_disable;
188 } else {
189 _mesa_glsl_error(behavior_locp, state,
190 "Unknown extension behavior `%s'",
191 behavior);
192 return false;
193 }
194
195 bool unsupported = false;
196
197 if (strcmp(name, "all") == 0) {
198 if ((ext_mode == extension_enable) || (ext_mode == extension_require)) {
199 _mesa_glsl_error(name_locp, state, "Cannot %s all extensions",
200 (ext_mode == extension_enable)
201 ? "enable" : "require");
202 return false;
203 }
204 } else if (strcmp(name, "GL_ARB_draw_buffers") == 0) {
205 /* This extension is only supported in fragment shaders.
206 */
207 if (state->target != fragment_shader) {
208 unsupported = true;
209 } else {
210 state->ARB_draw_buffers_enable = (ext_mode != extension_disable);
211 state->ARB_draw_buffers_warn = (ext_mode == extension_warn);
212 }
213 } else if (strcmp(name, "GL_ARB_draw_instanced") == 0) {
214 /* This extension is only supported in vertex shaders.
215 */
216 if (state->target != vertex_shader) {
217 unsupported = true;
218 } else {
219 state->ARB_draw_instanced_enable = (ext_mode != extension_disable);
220 state->ARB_draw_instanced_warn = (ext_mode == extension_warn);
221 }
222 } else if (strcmp(name, "GL_ARB_explicit_attrib_location") == 0) {
223 state->ARB_explicit_attrib_location_enable =
224 (ext_mode != extension_disable);
225 state->ARB_explicit_attrib_location_warn =
226 (ext_mode == extension_warn);
227
228 unsupported = !state->extensions->ARB_explicit_attrib_location;
229 } else if (strcmp(name, "GL_ARB_fragment_coord_conventions") == 0) {
230 state->ARB_fragment_coord_conventions_enable =
231 (ext_mode != extension_disable);
232 state->ARB_fragment_coord_conventions_warn =
233 (ext_mode == extension_warn);
234
235 unsupported = !state->extensions->ARB_fragment_coord_conventions;
236 } else if (strcmp(name, "GL_ARB_texture_rectangle") == 0) {
237 state->ARB_texture_rectangle_enable = (ext_mode != extension_disable);
238 state->ARB_texture_rectangle_warn = (ext_mode == extension_warn);
239 } else if (strcmp(name, "GL_EXT_texture_array") == 0) {
240 state->EXT_texture_array_enable = (ext_mode != extension_disable);
241 state->EXT_texture_array_warn = (ext_mode == extension_warn);
242
243 unsupported = !state->extensions->EXT_texture_array;
244 } else if (strcmp(name, "GL_ARB_shader_stencil_export") == 0) {
245 if (state->target != fragment_shader) {
246 unsupported = true;
247 } else {
248 state->ARB_shader_stencil_export_enable = (ext_mode != extension_disable);
249 state->ARB_shader_stencil_export_warn = (ext_mode == extension_warn);
250 unsupported = !state->extensions->ARB_shader_stencil_export;
251 }
252 } else if (strcmp(name, "GL_AMD_conservative_depth") == 0) {
253 /* The AMD_conservative spec does not forbid requiring the extension in
254 * the vertex shader.
255 */
256 state->AMD_conservative_depth_enable = (ext_mode != extension_disable);
257 state->AMD_conservative_depth_warn = (ext_mode == extension_warn);
258 unsupported = !state->extensions->AMD_conservative_depth;
259 } else if (strcmp(name, "GL_OES_texture_3D") == 0 && state->es_shader) {
260 state->OES_texture_3D_enable = (ext_mode != extension_disable);
261 state->OES_texture_3D_warn = (ext_mode == extension_warn);
262
263 unsupported = !state->extensions->EXT_texture3D;
264 } else {
265 unsupported = true;
266 }
267
268 if (unsupported) {
269 static const char *const fmt = "extension `%s' unsupported in %s shader";
270
271 if (ext_mode == extension_require) {
272 _mesa_glsl_error(name_locp, state, fmt,
273 name, _mesa_glsl_shader_target_name(state->target));
274 return false;
275 } else {
276 _mesa_glsl_warning(name_locp, state, fmt,
277 name, _mesa_glsl_shader_target_name(state->target));
278 }
279 }
280
281 return true;
282 }
283
284 void
285 _mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q)
286 {
287 if (q->flags.q.constant)
288 printf("const ");
289
290 if (q->flags.q.invariant)
291 printf("invariant ");
292
293 if (q->flags.q.attribute)
294 printf("attribute ");
295
296 if (q->flags.q.varying)
297 printf("varying ");
298
299 if (q->flags.q.in && q->flags.q.out)
300 printf("inout ");
301 else {
302 if (q->flags.q.in)
303 printf("in ");
304
305 if (q->flags.q.out)
306 printf("out ");
307 }
308
309 if (q->flags.q.centroid)
310 printf("centroid ");
311 if (q->flags.q.uniform)
312 printf("uniform ");
313 if (q->flags.q.smooth)
314 printf("smooth ");
315 if (q->flags.q.flat)
316 printf("flat ");
317 if (q->flags.q.noperspective)
318 printf("noperspective ");
319 }
320
321
322 void
323 ast_node::print(void) const
324 {
325 printf("unhandled node ");
326 }
327
328
329 ast_node::ast_node(void)
330 {
331 this->location.source = 0;
332 this->location.line = 0;
333 this->location.column = 0;
334 }
335
336
337 static void
338 ast_opt_array_size_print(bool is_array, const ast_expression *array_size)
339 {
340 if (is_array) {
341 printf("[ ");
342
343 if (array_size)
344 array_size->print();
345
346 printf("] ");
347 }
348 }
349
350
351 void
352 ast_compound_statement::print(void) const
353 {
354 printf("{\n");
355
356 foreach_list_const(n, &this->statements) {
357 ast_node *ast = exec_node_data(ast_node, n, link);
358 ast->print();
359 }
360
361 printf("}\n");
362 }
363
364
365 ast_compound_statement::ast_compound_statement(int new_scope,
366 ast_node *statements)
367 {
368 this->new_scope = new_scope;
369
370 if (statements != NULL) {
371 this->statements.push_degenerate_list_at_head(&statements->link);
372 }
373 }
374
375
376 void
377 ast_expression::print(void) const
378 {
379 switch (oper) {
380 case ast_assign:
381 case ast_mul_assign:
382 case ast_div_assign:
383 case ast_mod_assign:
384 case ast_add_assign:
385 case ast_sub_assign:
386 case ast_ls_assign:
387 case ast_rs_assign:
388 case ast_and_assign:
389 case ast_xor_assign:
390 case ast_or_assign:
391 subexpressions[0]->print();
392 printf("%s ", operator_string(oper));
393 subexpressions[1]->print();
394 break;
395
396 case ast_field_selection:
397 subexpressions[0]->print();
398 printf(". %s ", primary_expression.identifier);
399 break;
400
401 case ast_plus:
402 case ast_neg:
403 case ast_bit_not:
404 case ast_logic_not:
405 case ast_pre_inc:
406 case ast_pre_dec:
407 printf("%s ", operator_string(oper));
408 subexpressions[0]->print();
409 break;
410
411 case ast_post_inc:
412 case ast_post_dec:
413 subexpressions[0]->print();
414 printf("%s ", operator_string(oper));
415 break;
416
417 case ast_conditional:
418 subexpressions[0]->print();
419 printf("? ");
420 subexpressions[1]->print();
421 printf(": ");
422 subexpressions[1]->print();
423 break;
424
425 case ast_array_index:
426 subexpressions[0]->print();
427 printf("[ ");
428 subexpressions[1]->print();
429 printf("] ");
430 break;
431
432 case ast_function_call: {
433 subexpressions[0]->print();
434 printf("( ");
435
436 foreach_list_const (n, &this->expressions) {
437 if (n != this->expressions.get_head())
438 printf(", ");
439
440 ast_node *ast = exec_node_data(ast_node, n, link);
441 ast->print();
442 }
443
444 printf(") ");
445 break;
446 }
447
448 case ast_identifier:
449 printf("%s ", primary_expression.identifier);
450 break;
451
452 case ast_int_constant:
453 printf("%d ", primary_expression.int_constant);
454 break;
455
456 case ast_uint_constant:
457 printf("%u ", primary_expression.uint_constant);
458 break;
459
460 case ast_float_constant:
461 printf("%f ", primary_expression.float_constant);
462 break;
463
464 case ast_bool_constant:
465 printf("%s ",
466 primary_expression.bool_constant
467 ? "true" : "false");
468 break;
469
470 case ast_sequence: {
471 printf("( ");
472 foreach_list_const(n, & this->expressions) {
473 if (n != this->expressions.get_head())
474 printf(", ");
475
476 ast_node *ast = exec_node_data(ast_node, n, link);
477 ast->print();
478 }
479 printf(") ");
480 break;
481 }
482
483 default:
484 assert(0);
485 break;
486 }
487 }
488
489 ast_expression::ast_expression(int oper,
490 ast_expression *ex0,
491 ast_expression *ex1,
492 ast_expression *ex2)
493 {
494 this->oper = ast_operators(oper);
495 this->subexpressions[0] = ex0;
496 this->subexpressions[1] = ex1;
497 this->subexpressions[2] = ex2;
498 }
499
500
501 void
502 ast_expression_statement::print(void) const
503 {
504 if (expression)
505 expression->print();
506
507 printf("; ");
508 }
509
510
511 ast_expression_statement::ast_expression_statement(ast_expression *ex) :
512 expression(ex)
513 {
514 /* empty */
515 }
516
517
518 void
519 ast_function::print(void) const
520 {
521 return_type->print();
522 printf(" %s (", identifier);
523
524 foreach_list_const(n, & this->parameters) {
525 ast_node *ast = exec_node_data(ast_node, n, link);
526 ast->print();
527 }
528
529 printf(")");
530 }
531
532
533 ast_function::ast_function(void)
534 : is_definition(false), signature(NULL)
535 {
536 /* empty */
537 }
538
539
540 void
541 ast_fully_specified_type::print(void) const
542 {
543 _mesa_ast_type_qualifier_print(& qualifier);
544 specifier->print();
545 }
546
547
548 void
549 ast_parameter_declarator::print(void) const
550 {
551 type->print();
552 if (identifier)
553 printf("%s ", identifier);
554 ast_opt_array_size_print(is_array, array_size);
555 }
556
557
558 void
559 ast_function_definition::print(void) const
560 {
561 prototype->print();
562 body->print();
563 }
564
565
566 void
567 ast_declaration::print(void) const
568 {
569 printf("%s ", identifier);
570 ast_opt_array_size_print(is_array, array_size);
571
572 if (initializer) {
573 printf("= ");
574 initializer->print();
575 }
576 }
577
578
579 ast_declaration::ast_declaration(char *identifier, int is_array,
580 ast_expression *array_size,
581 ast_expression *initializer)
582 {
583 this->identifier = identifier;
584 this->is_array = is_array;
585 this->array_size = array_size;
586 this->initializer = initializer;
587 }
588
589
590 void
591 ast_declarator_list::print(void) const
592 {
593 assert(type || invariant);
594
595 if (type)
596 type->print();
597 else
598 printf("invariant ");
599
600 foreach_list_const (ptr, & this->declarations) {
601 if (ptr != this->declarations.get_head())
602 printf(", ");
603
604 ast_node *ast = exec_node_data(ast_node, ptr, link);
605 ast->print();
606 }
607
608 printf("; ");
609 }
610
611
612 ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type)
613 {
614 this->type = type;
615 this->invariant = false;
616 }
617
618 void
619 ast_jump_statement::print(void) const
620 {
621 switch (mode) {
622 case ast_continue:
623 printf("continue; ");
624 break;
625 case ast_break:
626 printf("break; ");
627 break;
628 case ast_return:
629 printf("return ");
630 if (opt_return_value)
631 opt_return_value->print();
632
633 printf("; ");
634 break;
635 case ast_discard:
636 printf("discard; ");
637 break;
638 }
639 }
640
641
642 ast_jump_statement::ast_jump_statement(int mode, ast_expression *return_value)
643 {
644 this->mode = ast_jump_modes(mode);
645
646 if (mode == ast_return)
647 opt_return_value = return_value;
648 }
649
650
651 void
652 ast_selection_statement::print(void) const
653 {
654 printf("if ( ");
655 condition->print();
656 printf(") ");
657
658 then_statement->print();
659
660 if (else_statement) {
661 printf("else ");
662 else_statement->print();
663 }
664
665 }
666
667
668 ast_selection_statement::ast_selection_statement(ast_expression *condition,
669 ast_node *then_statement,
670 ast_node *else_statement)
671 {
672 this->condition = condition;
673 this->then_statement = then_statement;
674 this->else_statement = else_statement;
675 }
676
677
678 void
679 ast_iteration_statement::print(void) const
680 {
681 switch (mode) {
682 case ast_for:
683 printf("for( ");
684 if (init_statement)
685 init_statement->print();
686 printf("; ");
687
688 if (condition)
689 condition->print();
690 printf("; ");
691
692 if (rest_expression)
693 rest_expression->print();
694 printf(") ");
695
696 body->print();
697 break;
698
699 case ast_while:
700 printf("while ( ");
701 if (condition)
702 condition->print();
703 printf(") ");
704 body->print();
705 break;
706
707 case ast_do_while:
708 printf("do ");
709 body->print();
710 printf("while ( ");
711 if (condition)
712 condition->print();
713 printf("); ");
714 break;
715 }
716 }
717
718
719 ast_iteration_statement::ast_iteration_statement(int mode,
720 ast_node *init,
721 ast_node *condition,
722 ast_expression *rest_expression,
723 ast_node *body)
724 {
725 this->mode = ast_iteration_modes(mode);
726 this->init_statement = init;
727 this->condition = condition;
728 this->rest_expression = rest_expression;
729 this->body = body;
730 }
731
732
733 void
734 ast_struct_specifier::print(void) const
735 {
736 printf("struct %s { ", name);
737 foreach_list_const(n, &this->declarations) {
738 ast_node *ast = exec_node_data(ast_node, n, link);
739 ast->print();
740 }
741 printf("} ");
742 }
743
744
745 ast_struct_specifier::ast_struct_specifier(char *identifier,
746 ast_node *declarator_list)
747 {
748 if (identifier == NULL) {
749 static unsigned anon_count = 1;
750 identifier = ralloc_asprintf(this, "#anon_struct_%04x", anon_count);
751 anon_count++;
752 }
753 name = identifier;
754 this->declarations.push_degenerate_list_at_head(&declarator_list->link);
755 }
756
757 bool
758 do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations)
759 {
760 GLboolean progress = GL_FALSE;
761
762 progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress;
763
764 if (linked) {
765 progress = do_function_inlining(ir) || progress;
766 progress = do_dead_functions(ir) || progress;
767 }
768 progress = do_structure_splitting(ir) || progress;
769 progress = do_if_simplification(ir) || progress;
770 progress = do_discard_simplification(ir) || progress;
771 progress = do_copy_propagation(ir) || progress;
772 /*progress = do_copy_propagation_elements(ir) || progress;*/
773 if (linked)
774 progress = do_dead_code(ir) || progress;
775 else
776 progress = do_dead_code_unlinked(ir) || progress;
777 progress = do_dead_code_local(ir) || progress;
778 progress = do_tree_grafting(ir) || progress;
779 progress = do_constant_propagation(ir) || progress;
780 if (linked)
781 progress = do_constant_variable(ir) || progress;
782 else
783 progress = do_constant_variable_unlinked(ir) || progress;
784 progress = do_constant_folding(ir) || progress;
785 progress = do_algebraic(ir) || progress;
786 progress = do_lower_jumps(ir) || progress;
787 progress = do_vec_index_to_swizzle(ir) || progress;
788 progress = do_swizzle_swizzle(ir) || progress;
789 progress = do_noop_swizzle(ir) || progress;
790
791 progress = optimize_redundant_jumps(ir) || progress;
792
793 loop_state *ls = analyze_loop_variables(ir);
794 if (ls->loop_found) {
795 progress = set_loop_controls(ir, ls) || progress;
796 progress = unroll_loops(ir, ls, max_unroll_iterations) || progress;
797 }
798 delete ls;
799
800 return progress;
801 }
802
803 extern "C" {
804
805 /**
806 * To be called at GL teardown time, this frees compiler datastructures.
807 *
808 * After calling this, any previously compiled shaders and shader
809 * programs would be invalid. So this should happen at approximately
810 * program exit.
811 */
812 void
813 _mesa_destroy_shader_compiler(void)
814 {
815 _mesa_destroy_shader_compiler_caches();
816
817 _mesa_glsl_release_types();
818 }
819
820 /**
821 * Releases compiler caches to trade off performance for memory.
822 *
823 * Intended to be used with glReleaseShaderCompiler().
824 */
825 void
826 _mesa_destroy_shader_compiler_caches(void)
827 {
828 _mesa_glsl_release_functions();
829 }
830
831 }