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25 #ifndef GLSL_PARSER_EXTRAS_H
26 #define GLSL_PARSER_EXTRAS_H
29 #include "glsl_symbol_table.h"
31 enum _mesa_glsl_parser_targets
{
38 struct _mesa_glsl_parse_state
{
40 exec_list translation_unit
;
41 glsl_symbol_table
*symbols
;
43 unsigned language_version
;
44 enum _mesa_glsl_parser_targets target
;
47 * Implementation defined limits that affect built-in variables, etc.
49 * \sa struct gl_constants (in mtypes.h)
52 unsigned MaxDrawBuffers
;
56 * During AST to IR conversion, pointer to current IR function
58 * Will be \c NULL whenever the AST to IR conversion is not inside a
59 * function definition.
61 class ir_function_signature
*current_function
;
63 /** Have we found a return statement in this function? */
66 /** Was there an error during compilation? */
69 /** Index of last generated anonymous temporary. */
72 /** Loop or switch statement containing the current instructions. */
73 class ir_instruction
*loop_or_switch_nesting
;
75 /** List of structures defined in user code. */
76 const glsl_type
**user_structures
;
77 unsigned num_user_structures
;
82 * \name Enable bits for GLSL extensions
85 unsigned ARB_draw_buffers_enable
:1;
86 unsigned ARB_draw_buffers_warn
:1;
87 unsigned ARB_texture_rectangle_enable
:1;
88 unsigned ARB_texture_rectangle_warn
:1;
89 unsigned EXT_texture_array_enable
:1;
90 unsigned EXT_texture_array_warn
:1;
94 typedef struct YYLTYPE
{
101 # define YYLTYPE_IS_DECLARED 1
102 # define YYLTYPE_IS_TRIVIAL 1
104 extern void _mesa_glsl_error(YYLTYPE
*locp
, _mesa_glsl_parse_state
*state
,
105 const char *fmt
, ...);
108 * Emit a warning to the shader log
110 * \sa _mesa_glsl_error
112 extern void _mesa_glsl_warning(const YYLTYPE
*locp
,
113 _mesa_glsl_parse_state
*state
,
114 const char *fmt
, ...);
117 extern int preprocess(void *ctx
, const char **shader
, char **info_log
);
120 extern void _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state
*state
,
123 extern void _mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state
*state
);
126 extern int _mesa_glsl_lex(union YYSTYPE
*yylval
, YYLTYPE
*yylloc
,
129 extern int _mesa_glsl_parse(struct _mesa_glsl_parse_state
*);
132 * Process elements of the #extension directive
135 * If \c name and \c behavior are valid, \c true is returned. Otherwise
136 * \c false is returned.
138 extern bool _mesa_glsl_process_extension(const char *name
, YYLTYPE
*name_locp
,
139 const char *behavior
,
140 YYLTYPE
*behavior_locp
,
141 _mesa_glsl_parse_state
*state
);
144 * Get the textual name of the specified shader target
147 _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target
);
149 void do_ir_to_mesa(exec_list
*instructions
);
151 #endif /* GLSL_PARSER_EXTRAS_H */