glsl: Accept language version 100 and make it the default on ES2.
[mesa.git] / src / glsl / glsl_parser_extras.h
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 #pragma once
25 #ifndef GLSL_PARSER_EXTRAS_H
26 #define GLSL_PARSER_EXTRAS_H
27
28 /*
29 * Most of the definitions here only apply to C++
30 */
31 #ifdef __cplusplus
32
33
34 #include <cstdlib>
35 #include "glsl_symbol_table.h"
36
37 enum _mesa_glsl_parser_targets {
38 vertex_shader,
39 geometry_shader,
40 fragment_shader,
41 ir_shader
42 };
43
44 struct __GLcontextRec;
45
46 struct _mesa_glsl_parse_state {
47 _mesa_glsl_parse_state(struct __GLcontextRec *ctx, GLenum target,
48 void *mem_ctx);
49
50 /* Callers of this talloc-based new need not call delete. It's
51 * easier to just talloc_free 'ctx' (or any of its ancestors). */
52 static void* operator new(size_t size, void *ctx)
53 {
54 void *mem = talloc_zero_size(ctx, size);
55 assert(mem != NULL);
56
57 return mem;
58 }
59
60 /* If the user *does* call delete, that's OK, we will just
61 * talloc_free in that case. */
62 static void operator delete(void *mem)
63 {
64 talloc_free(mem);
65 }
66
67 void *scanner;
68 exec_list translation_unit;
69 glsl_symbol_table *symbols;
70
71 bool es_shader;
72 unsigned language_version;
73 enum _mesa_glsl_parser_targets target;
74
75 /**
76 * Implementation defined limits that affect built-in variables, etc.
77 *
78 * \sa struct gl_constants (in mtypes.h)
79 */
80 struct {
81 /* 1.10 */
82 unsigned MaxLights;
83 unsigned MaxClipPlanes;
84 unsigned MaxTextureUnits;
85 unsigned MaxTextureCoords;
86 unsigned MaxVertexAttribs;
87 unsigned MaxVertexUniformComponents;
88 unsigned MaxVaryingFloats;
89 unsigned MaxVertexTextureImageUnits;
90 unsigned MaxCombinedTextureImageUnits;
91 unsigned MaxTextureImageUnits;
92 unsigned MaxFragmentUniformComponents;
93
94 /* ARB_draw_buffers */
95 unsigned MaxDrawBuffers;
96 } Const;
97
98 /**
99 * During AST to IR conversion, pointer to current IR function
100 *
101 * Will be \c NULL whenever the AST to IR conversion is not inside a
102 * function definition.
103 */
104 class ir_function_signature *current_function;
105
106 /** Have we found a return statement in this function? */
107 bool found_return;
108
109 /** Was there an error during compilation? */
110 bool error;
111
112 /** Loop or switch statement containing the current instructions. */
113 class ir_instruction *loop_or_switch_nesting;
114 class ast_iteration_statement *loop_or_switch_nesting_ast;
115
116 /** List of structures defined in user code. */
117 const glsl_type **user_structures;
118 unsigned num_user_structures;
119
120 char *info_log;
121
122 /**
123 * \name Enable bits for GLSL extensions
124 */
125 /*@{*/
126 unsigned ARB_draw_buffers_enable:1;
127 unsigned ARB_draw_buffers_warn:1;
128 unsigned ARB_fragment_coord_conventions_enable:1;
129 unsigned ARB_fragment_coord_conventions_warn:1;
130 unsigned ARB_texture_rectangle_enable:1;
131 unsigned ARB_texture_rectangle_warn:1;
132 unsigned EXT_texture_array_enable:1;
133 unsigned EXT_texture_array_warn:1;
134 /*@}*/
135
136 /** Extensions supported by the OpenGL implementation. */
137 const struct gl_extensions *extensions;
138
139 /** Shaders containing built-in functions that are used for linking. */
140 struct gl_shader *builtins_to_link[16];
141 unsigned num_builtins_to_link;
142 };
143
144 typedef struct YYLTYPE {
145 int first_line;
146 int first_column;
147 int last_line;
148 int last_column;
149 unsigned source;
150 } YYLTYPE;
151 # define YYLTYPE_IS_DECLARED 1
152 # define YYLTYPE_IS_TRIVIAL 1
153
154 # define YYLLOC_DEFAULT(Current, Rhs, N) \
155 do { \
156 if (N) \
157 { \
158 (Current).first_line = YYRHSLOC(Rhs, 1).first_line; \
159 (Current).first_column = YYRHSLOC(Rhs, 1).first_column; \
160 (Current).last_line = YYRHSLOC(Rhs, N).last_line; \
161 (Current).last_column = YYRHSLOC(Rhs, N).last_column; \
162 } \
163 else \
164 { \
165 (Current).first_line = (Current).last_line = \
166 YYRHSLOC(Rhs, 0).last_line; \
167 (Current).first_column = (Current).last_column = \
168 YYRHSLOC(Rhs, 0).last_column; \
169 } \
170 (Current).source = 0; \
171 } while (0)
172
173 extern void _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
174 const char *fmt, ...);
175
176 /**
177 * Emit a warning to the shader log
178 *
179 * \sa _mesa_glsl_error
180 */
181 extern void _mesa_glsl_warning(const YYLTYPE *locp,
182 _mesa_glsl_parse_state *state,
183 const char *fmt, ...);
184
185 extern void _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state,
186 const char *string);
187
188 extern void _mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state);
189
190 union YYSTYPE;
191 extern int _mesa_glsl_lex(union YYSTYPE *yylval, YYLTYPE *yylloc,
192 void *scanner);
193
194 extern int _mesa_glsl_parse(struct _mesa_glsl_parse_state *);
195
196 /**
197 * Process elements of the #extension directive
198 *
199 * \return
200 * If \c name and \c behavior are valid, \c true is returned. Otherwise
201 * \c false is returned.
202 */
203 extern bool _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
204 const char *behavior,
205 YYLTYPE *behavior_locp,
206 _mesa_glsl_parse_state *state);
207
208 /**
209 * Get the textual name of the specified shader target
210 */
211 extern const char *
212 _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target);
213
214
215 #endif /* __cplusplus */
216
217
218 /*
219 * These definitions apply to C and C++
220 */
221 #ifdef __cplusplus
222 extern "C" {
223 #endif
224
225 extern int preprocess(void *ctx, const char **shader, char **info_log,
226 const struct gl_extensions *extensions);
227
228 extern void _mesa_destroy_shader_compiler();
229 extern void _mesa_destroy_shader_compiler_caches();
230
231 #ifdef __cplusplus
232 }
233 #endif
234
235
236 #endif /* GLSL_PARSER_EXTRAS_H */