f323fc305fae8c3f8c9da83db7f41e7718d8e25d
[mesa.git] / src / glsl / glsl_symbol_table.h
1 /* -*- c++ -*- */
2 /*
3 * Copyright © 2010 Intel Corporation
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25 #pragma once
26 #ifndef GLSL_SYMBOL_TABLE
27 #define GLSL_SYMBOL_TABLE
28
29 #include <new>
30
31 extern "C" {
32 #include "program/symbol_table.h"
33 }
34 #include "ir.h"
35 #include "glsl_types.h"
36
37 class symbol_table_entry;
38
39 /**
40 * Facade class for _mesa_symbol_table
41 *
42 * Wraps the existing \c _mesa_symbol_table data structure to enforce some
43 * type safe and some symbol table invariants.
44 */
45 struct glsl_symbol_table {
46 private:
47 static void
48 _glsl_symbol_table_destructor (glsl_symbol_table *table)
49 {
50 table->~glsl_symbol_table();
51 }
52
53 public:
54 /* Callers of this ralloc-based new need not call delete. It's
55 * easier to just ralloc_free 'ctx' (or any of its ancestors). */
56 static void* operator new(size_t size, void *ctx)
57 {
58 void *table;
59
60 table = ralloc_size(ctx, size);
61 assert(table != NULL);
62
63 ralloc_set_destructor(table, (void (*)(void*)) _glsl_symbol_table_destructor);
64
65 return table;
66 }
67
68 /* If the user *does* call delete, that's OK, we will just
69 * ralloc_free in that case. Here, C++ will have already called the
70 * destructor so tell ralloc not to do that again. */
71 static void operator delete(void *table)
72 {
73 ralloc_set_destructor(table, NULL);
74 ralloc_free(table);
75 }
76
77 glsl_symbol_table();
78 ~glsl_symbol_table();
79
80 /* In 1.10, functions and variables have separate namespaces. */
81 bool separate_function_namespace;
82
83 void push_scope();
84 void pop_scope();
85
86 /**
87 * Determine whether a name was declared at the current scope
88 */
89 bool name_declared_this_scope(const char *name);
90
91 /**
92 * \name Methods to add symbols to the table
93 *
94 * There is some temptation to rename all these functions to \c add_symbol
95 * or similar. However, this breaks symmetry with the getter functions and
96 * reduces the clarity of the intention of code that uses these methods.
97 */
98 /*@{*/
99 bool add_variable(ir_variable *v);
100 bool add_type(const char *name, const glsl_type *t);
101 bool add_function(ir_function *f);
102 bool add_interface(const char *name, const glsl_type *i,
103 enum ir_variable_mode mode);
104 /*@}*/
105
106 /**
107 * Add an function at global scope without checking for scoping conflicts.
108 */
109 void add_global_function(ir_function *f);
110
111 /**
112 * \name Methods to get symbols from the table
113 */
114 /*@{*/
115 ir_variable *get_variable(const char *name);
116 const glsl_type *get_type(const char *name);
117 ir_function *get_function(const char *name);
118 const glsl_type *get_interface(const char *name,
119 enum ir_variable_mode mode);
120 /*@}*/
121
122 /**
123 * Disable a previously-added variable so that it no longer appears to be
124 * in the symbol table. This is necessary when gl_PerVertex is redeclared,
125 * to ensure that previously-available built-in variables are no longer
126 * available.
127 */
128 void disable_variable(const char *name);
129
130 private:
131 symbol_table_entry *get_entry(const char *name);
132
133 struct _mesa_symbol_table *table;
134 void *mem_ctx;
135 };
136
137 #endif /* GLSL_SYMBOL_TABLE */