glsl2: Add a pass to simplify if statements returning from both sides.
[mesa.git] / src / glsl / ir_optimization.h
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
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23
24
25 /**
26 * \file ir_dead_code.h
27 *
28 * Prototypes for optimization passes to be called by the compiler and drivers.
29 */
30
31 bool do_constant_folding(exec_list *instructions);
32 bool do_constant_variable(exec_list *instructions);
33 bool do_constant_variable_unlinked(exec_list *instructions);
34 bool do_copy_propagation(exec_list *instructions);
35 bool do_dead_code(struct _mesa_glsl_parse_state *state,
36 exec_list *instructions);
37 bool do_dead_code_local(exec_list *instructions);
38 bool do_dead_code_unlinked(struct _mesa_glsl_parse_state *state,
39 exec_list *instructions);
40 bool do_div_to_mul_rcp(exec_list *instructions);
41 bool do_function_inlining(exec_list *instructions);
42 bool do_if_return(exec_list *instructions);
43 bool do_if_simplification(exec_list *instructions);
44 bool do_mod_to_fract(exec_list *instructions);
45 bool do_swizzle_swizzle(exec_list *instructions);
46 bool do_vec_index_to_cond_assign(exec_list *instructions);
47 bool do_vec_index_to_swizzle(exec_list *instructions);