st/vdpau: use vl_video_buffer_adjust_size
[mesa.git] / src / glsl / link_uniform_block_active_visitor.cpp
1 /*
2 * Copyright © 2013 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "link_uniform_block_active_visitor.h"
25 #include "program.h"
26
27 static link_uniform_block_active *
28 process_block(void *mem_ctx, struct hash_table *ht, ir_variable *var)
29 {
30 const hash_entry *const existing_block =
31 _mesa_hash_table_search(ht, var->get_interface_type()->name);
32
33 const glsl_type *const block_type = var->is_interface_instance()
34 ? var->type : var->get_interface_type();
35
36
37 /* If a block with this block-name has not previously been seen, add it.
38 * If a block with this block-name has been seen, it must be identical to
39 * the block currently being examined.
40 */
41 if (existing_block == NULL) {
42 link_uniform_block_active *const b =
43 rzalloc(mem_ctx, struct link_uniform_block_active);
44
45 b->type = block_type;
46 b->has_instance_name = var->is_interface_instance();
47 b->is_shader_storage = var->data.mode == ir_var_shader_storage;
48
49 if (var->data.explicit_binding) {
50 b->has_binding = true;
51 b->binding = var->data.binding;
52 } else {
53 b->has_binding = false;
54 b->binding = 0;
55 }
56
57 _mesa_hash_table_insert(ht, var->get_interface_type()->name, (void *) b);
58 return b;
59 } else {
60 link_uniform_block_active *const b =
61 (link_uniform_block_active *) existing_block->data;
62
63 if (b->type != block_type
64 || b->has_instance_name != var->is_interface_instance())
65 return NULL;
66 else
67 return b;
68 }
69
70 assert(!"Should not get here.");
71 return NULL;
72 }
73
74 /* For arrays of arrays this function will give us a middle ground between
75 * detecting inactive uniform blocks and structuring them in a way that makes
76 * it easy to calculate the offset for indirect indexing.
77 *
78 * For example given the shader:
79 *
80 * uniform ArraysOfArraysBlock
81 * {
82 * vec4 a;
83 * } i[3][4][5];
84 *
85 * void main()
86 * {
87 * vec4 b = i[0][1][1].a;
88 * gl_Position = i[2][2][3].a + b;
89 * }
90 *
91 * There are only 2 active blocks above but for the sake of indirect indexing
92 * and not over complicating the code we will end up with a count of 8.
93 * Here each dimension has 2 different indices counted so we end up with 2*2*2
94 */
95 static struct uniform_block_array_elements **
96 process_arrays(void *mem_ctx, ir_dereference_array *ir,
97 struct link_uniform_block_active *block)
98 {
99 if (ir) {
100 struct uniform_block_array_elements **ub_array_ptr =
101 process_arrays(mem_ctx, ir->array->as_dereference_array(), block);
102 if (*ub_array_ptr == NULL) {
103 *ub_array_ptr = rzalloc(mem_ctx, struct uniform_block_array_elements);
104 (*ub_array_ptr)->ir = ir;
105 }
106
107 struct uniform_block_array_elements *ub_array = *ub_array_ptr;
108 ir_constant *c = ir->array_index->as_constant();
109 if (c) {
110 /* Index is a constant, so mark just that element used,
111 * if not already.
112 */
113 const unsigned idx = c->get_uint_component(0);
114
115 unsigned i;
116 for (i = 0; i < ub_array->num_array_elements; i++) {
117 if (ub_array->array_elements[i] == idx)
118 break;
119 }
120
121 assert(i <= ub_array->num_array_elements);
122
123 if (i == ub_array->num_array_elements) {
124 ub_array->array_elements = reralloc(mem_ctx,
125 ub_array->array_elements,
126 unsigned,
127 ub_array->num_array_elements + 1);
128
129 ub_array->array_elements[ub_array->num_array_elements] = idx;
130
131 ub_array->num_array_elements++;
132 }
133 } else {
134 /* The array index is not a constant,
135 * so mark the entire array used.
136 */
137 assert(ir->array->type->is_array());
138 if (ub_array->num_array_elements < ir->array->type->length) {
139 ub_array->num_array_elements = ir->array->type->length;
140 ub_array->array_elements = reralloc(mem_ctx,
141 ub_array->array_elements,
142 unsigned,
143 ub_array->num_array_elements);
144
145 for (unsigned i = 0; i < ub_array->num_array_elements; i++) {
146 ub_array->array_elements[i] = i;
147 }
148 }
149 }
150 return &ub_array->array;
151 } else {
152 return &block->array;
153 }
154 }
155
156 ir_visitor_status
157 link_uniform_block_active_visitor::visit(ir_variable *var)
158 {
159 if (!var->is_in_buffer_block())
160 return visit_continue;
161
162 /* Section 2.11.6 (Uniform Variables) of the OpenGL ES 3.0.3 spec says:
163 *
164 * "All members of a named uniform block declared with a shared or
165 * std140 layout qualifier are considered active, even if they are not
166 * referenced in any shader in the program. The uniform block itself is
167 * also considered active, even if no member of the block is
168 * referenced."
169 */
170 if (var->get_interface_type()->interface_packing ==
171 GLSL_INTERFACE_PACKING_PACKED)
172 return visit_continue;
173
174 /* Process the block. Bail if there was an error.
175 */
176 link_uniform_block_active *const b =
177 process_block(this->mem_ctx, this->ht, var);
178 if (b == NULL) {
179 linker_error(this->prog,
180 "uniform block `%s' has mismatching definitions",
181 var->get_interface_type()->name);
182 this->success = false;
183 return visit_stop;
184 }
185
186 assert(b->array == NULL);
187 assert(b->type != NULL);
188 assert(!b->type->is_array() || b->has_instance_name);
189
190 /* For uniform block arrays declared with a shared or std140 layout
191 * qualifier, mark all its instances as used.
192 */
193 const glsl_type *type = b->type;
194 struct uniform_block_array_elements **ub_array = &b->array;
195 while (type->is_array()) {
196 assert(b->type->length > 0);
197
198 *ub_array = rzalloc(this->mem_ctx, struct uniform_block_array_elements);
199 (*ub_array)->num_array_elements = type->length;
200 (*ub_array)->array_elements = reralloc(this->mem_ctx,
201 (*ub_array)->array_elements,
202 unsigned,
203 (*ub_array)->num_array_elements);
204
205 for (unsigned i = 0; i < (*ub_array)->num_array_elements; i++) {
206 (*ub_array)->array_elements[i] = i;
207 }
208 ub_array = &(*ub_array)->array;
209 type = type->fields.array;
210 }
211
212 return visit_continue;
213 }
214
215 ir_visitor_status
216 link_uniform_block_active_visitor::visit_enter(ir_dereference_array *ir)
217 {
218 /* cycle through arrays of arrays */
219 ir_dereference_array *base_ir = ir;
220 while (base_ir->array->ir_type == ir_type_dereference_array)
221 base_ir = base_ir->array->as_dereference_array();
222
223 ir_dereference_variable *const d =
224 base_ir->array->as_dereference_variable();
225 ir_variable *const var = (d == NULL) ? NULL : d->var;
226
227 /* If the r-value being dereferenced is not a variable (e.g., a field of a
228 * structure) or is not a uniform block instance, continue.
229 *
230 * WARNING: It is not enough for the variable to be part of uniform block.
231 * It must represent the entire block. Arrays (or matrices) inside blocks
232 * that lack an instance name are handled by the ir_dereference_variable
233 * function.
234 */
235 if (var == NULL
236 || !var->is_in_buffer_block()
237 || !var->is_interface_instance())
238 return visit_continue;
239
240 /* Process the block. Bail if there was an error.
241 */
242 link_uniform_block_active *const b =
243 process_block(this->mem_ctx, this->ht, var);
244 if (b == NULL) {
245 linker_error(prog,
246 "uniform block `%s' has mismatching definitions",
247 var->get_interface_type()->name);
248 this->success = false;
249 return visit_stop;
250 }
251
252 /* Block arrays must be declared with an instance name.
253 */
254 assert(b->has_instance_name);
255 assert(b->type != NULL);
256
257 /* If the block array was declared with a shared or
258 * std140 layout qualifier, all its instances have been already marked
259 * as used in link_uniform_block_active_visitor::visit(ir_variable *).
260 */
261 if (var->get_interface_type()->interface_packing ==
262 GLSL_INTERFACE_PACKING_PACKED) {
263 b->var = var;
264 process_arrays(this->mem_ctx, ir, b);
265 }
266
267 return visit_continue_with_parent;
268 }
269
270 ir_visitor_status
271 link_uniform_block_active_visitor::visit(ir_dereference_variable *ir)
272 {
273 ir_variable *var = ir->var;
274
275 if (!var->is_in_buffer_block())
276 return visit_continue;
277
278 assert(!var->is_interface_instance() || !var->type->is_array());
279
280 /* Process the block. Bail if there was an error.
281 */
282 link_uniform_block_active *const b =
283 process_block(this->mem_ctx, this->ht, var);
284 if (b == NULL) {
285 linker_error(this->prog,
286 "uniform block `%s' has mismatching definitions",
287 var->get_interface_type()->name);
288 this->success = false;
289 return visit_stop;
290 }
291
292 assert(b->array == NULL);
293 assert(b->type != NULL);
294
295 return visit_continue;
296 }