linker: Add a last_field parameter to various program_resource_visitor methods
[mesa.git] / src / glsl / link_uniform_blocks.cpp
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "main/core.h"
25 #include "ir.h"
26 #include "linker.h"
27 #include "ir_uniform.h"
28 #include "link_uniform_block_active_visitor.h"
29 #include "util/hash_table.h"
30 #include "program.h"
31
32 namespace {
33
34 class ubo_visitor : public program_resource_visitor {
35 public:
36 ubo_visitor(void *mem_ctx, gl_uniform_buffer_variable *variables,
37 unsigned num_variables)
38 : index(0), offset(0), buffer_size(0), variables(variables),
39 num_variables(num_variables), mem_ctx(mem_ctx), is_array_instance(false)
40 {
41 /* empty */
42 }
43
44 void process(const glsl_type *type, const char *name)
45 {
46 this->offset = 0;
47 this->buffer_size = 0;
48 this->is_array_instance = strchr(name, ']') != NULL;
49 this->program_resource_visitor::process(type, name);
50 }
51
52 unsigned index;
53 unsigned offset;
54 unsigned buffer_size;
55 gl_uniform_buffer_variable *variables;
56 unsigned num_variables;
57 void *mem_ctx;
58 bool is_array_instance;
59
60 private:
61 virtual void visit_field(const glsl_type *type, const char *name,
62 bool row_major)
63 {
64 (void) type;
65 (void) name;
66 (void) row_major;
67 assert(!"Should not get here.");
68 }
69
70 virtual void visit_field(const glsl_type *type, const char *name,
71 bool row_major, const glsl_type *record_type,
72 bool last_field)
73 {
74 assert(this->index < this->num_variables);
75
76 gl_uniform_buffer_variable *v = &this->variables[this->index++];
77
78 v->Name = ralloc_strdup(mem_ctx, name);
79 v->Type = type;
80 v->RowMajor = row_major;
81
82 if (this->is_array_instance) {
83 v->IndexName = ralloc_strdup(mem_ctx, name);
84
85 char *open_bracket = strchr(v->IndexName, '[');
86 assert(open_bracket != NULL);
87
88 char *close_bracket = strchr(open_bracket, ']');
89 assert(close_bracket != NULL);
90
91 /* Length of the tail without the ']' but with the NUL.
92 */
93 unsigned len = strlen(close_bracket + 1) + 1;
94
95 memmove(open_bracket, close_bracket + 1, len);
96 } else {
97 v->IndexName = v->Name;
98 }
99
100 const unsigned alignment = record_type
101 ? record_type->std140_base_alignment(v->RowMajor)
102 : type->std140_base_alignment(v->RowMajor);
103 unsigned size = type->std140_size(v->RowMajor);
104
105 this->offset = glsl_align(this->offset, alignment);
106 v->Offset = this->offset;
107 this->offset += size;
108
109 /* From the GL_ARB_uniform_buffer_object spec:
110 *
111 * "For uniform blocks laid out according to [std140] rules, the
112 * minimum buffer object size returned by the
113 * UNIFORM_BLOCK_DATA_SIZE query is derived by taking the offset of
114 * the last basic machine unit consumed by the last uniform of the
115 * uniform block (including any end-of-array or end-of-structure
116 * padding), adding one, and rounding up to the next multiple of
117 * the base alignment required for a vec4."
118 */
119 this->buffer_size = glsl_align(this->offset, 16);
120 }
121
122 virtual void visit_field(const glsl_struct_field *field)
123 {
124 /* FINISHME: When support for doubles (dvec4, etc.) is added to the
125 * FINISHME: compiler, this may be incorrect for a structure in a UBO
126 * FINISHME: like struct s { struct { float f } s1; dvec4 v; };.
127 */
128 this->offset = glsl_align(this->offset,
129 field->type->std140_base_alignment(false));
130 }
131 };
132
133 class count_block_size : public program_resource_visitor {
134 public:
135 count_block_size() : num_active_uniforms(0)
136 {
137 /* empty */
138 }
139
140 unsigned num_active_uniforms;
141
142 private:
143 virtual void visit_field(const glsl_type *type, const char *name,
144 bool row_major)
145 {
146 (void) type;
147 (void) name;
148 (void) row_major;
149 this->num_active_uniforms++;
150 }
151 };
152
153 } /* anonymous namespace */
154
155 struct block {
156 const glsl_type *type;
157 bool has_instance_name;
158 };
159
160 unsigned
161 link_uniform_blocks(void *mem_ctx,
162 struct gl_shader_program *prog,
163 struct gl_shader **shader_list,
164 unsigned num_shaders,
165 struct gl_uniform_block **blocks_ret)
166 {
167 /* This hash table will track all of the uniform blocks that have been
168 * encountered. Since blocks with the same block-name must be the same,
169 * the hash is organized by block-name.
170 */
171 struct hash_table *block_hash =
172 _mesa_hash_table_create(mem_ctx, _mesa_key_string_equal);
173
174 if (block_hash == NULL) {
175 _mesa_error_no_memory(__func__);
176 linker_error(prog, "out of memory\n");
177 return 0;
178 }
179
180 /* Determine which uniform blocks are active.
181 */
182 link_uniform_block_active_visitor v(mem_ctx, block_hash, prog);
183 for (unsigned i = 0; i < num_shaders; i++) {
184 visit_list_elements(&v, shader_list[i]->ir);
185 }
186
187 /* Count the number of active uniform blocks. Count the total number of
188 * active slots in those uniform blocks.
189 */
190 unsigned num_blocks = 0;
191 unsigned num_variables = 0;
192 count_block_size block_size;
193 struct hash_entry *entry;
194
195 hash_table_foreach (block_hash, entry) {
196 const struct link_uniform_block_active *const b =
197 (const struct link_uniform_block_active *) entry->data;
198
199 const glsl_type *const block_type =
200 b->type->is_array() ? b->type->fields.array : b->type;
201
202 assert((b->num_array_elements > 0) == b->type->is_array());
203
204 block_size.num_active_uniforms = 0;
205 block_size.process(block_type, "");
206
207 if (b->num_array_elements > 0) {
208 num_blocks += b->num_array_elements;
209 num_variables += b->num_array_elements
210 * block_size.num_active_uniforms;
211 } else {
212 num_blocks++;
213 num_variables += block_size.num_active_uniforms;
214 }
215
216 }
217
218 if (num_blocks == 0) {
219 assert(num_variables == 0);
220 _mesa_hash_table_destroy(block_hash, NULL);
221 return 0;
222 }
223
224 assert(num_variables != 0);
225
226 /* Allocate storage to hold all of the informatation related to uniform
227 * blocks that can be queried through the API.
228 */
229 gl_uniform_block *blocks =
230 ralloc_array(mem_ctx, gl_uniform_block, num_blocks);
231 gl_uniform_buffer_variable *variables =
232 ralloc_array(blocks, gl_uniform_buffer_variable, num_variables);
233
234 /* Add each variable from each uniform block to the API tracking
235 * structures.
236 */
237 unsigned i = 0;
238 ubo_visitor parcel(blocks, variables, num_variables);
239
240 STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_STD140)
241 == unsigned(ubo_packing_std140));
242 STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_SHARED)
243 == unsigned(ubo_packing_shared));
244 STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_PACKED)
245 == unsigned(ubo_packing_packed));
246
247
248 hash_table_foreach (block_hash, entry) {
249 const struct link_uniform_block_active *const b =
250 (const struct link_uniform_block_active *) entry->data;
251 const glsl_type *block_type = b->type;
252
253 if (b->num_array_elements > 0) {
254 const char *const name = block_type->fields.array->name;
255
256 assert(b->has_instance_name);
257 for (unsigned j = 0; j < b->num_array_elements; j++) {
258 blocks[i].Name = ralloc_asprintf(blocks, "%s[%u]", name,
259 b->array_elements[j]);
260 blocks[i].Uniforms = &variables[parcel.index];
261
262 /* The GL_ARB_shading_language_420pack spec says:
263 *
264 * "If the binding identifier is used with a uniform block
265 * instanced as an array then the first element of the array
266 * takes the specified block binding and each subsequent
267 * element takes the next consecutive uniform block binding
268 * point."
269 */
270 blocks[i].Binding = (b->has_binding) ? b->binding + j : 0;
271
272 blocks[i].UniformBufferSize = 0;
273 blocks[i]._Packing =
274 gl_uniform_block_packing(block_type->interface_packing);
275
276 parcel.process(block_type->fields.array,
277 blocks[i].Name);
278
279 blocks[i].UniformBufferSize = parcel.buffer_size;
280
281 blocks[i].NumUniforms =
282 (unsigned)(ptrdiff_t)(&variables[parcel.index] - blocks[i].Uniforms);
283
284 i++;
285 }
286 } else {
287 blocks[i].Name = ralloc_strdup(blocks, block_type->name);
288 blocks[i].Uniforms = &variables[parcel.index];
289 blocks[i].Binding = (b->has_binding) ? b->binding : 0;
290 blocks[i].UniformBufferSize = 0;
291 blocks[i]._Packing =
292 gl_uniform_block_packing(block_type->interface_packing);
293
294 parcel.process(block_type,
295 b->has_instance_name ? block_type->name : "");
296
297 blocks[i].UniformBufferSize = parcel.buffer_size;
298
299 blocks[i].NumUniforms =
300 (unsigned)(ptrdiff_t)(&variables[parcel.index] - blocks[i].Uniforms);
301
302 i++;
303 }
304 }
305
306 assert(parcel.index == num_variables);
307
308 _mesa_hash_table_destroy(block_hash, NULL);
309
310 *blocks_ret = blocks;
311 return num_blocks;
312 }
313
314 bool
315 link_uniform_blocks_are_compatible(const gl_uniform_block *a,
316 const gl_uniform_block *b)
317 {
318 assert(strcmp(a->Name, b->Name) == 0);
319
320 /* Page 35 (page 42 of the PDF) in section 4.3.7 of the GLSL 1.50 spec says:
321 *
322 * "Matched block names within an interface (as defined above) must
323 * match in terms of having the same number of declarations with the
324 * same sequence of types and the same sequence of member names, as
325 * well as having the same member-wise layout qualification....if a
326 * matching block is declared as an array, then the array sizes must
327 * also match... Any mismatch will generate a link error."
328 *
329 * Arrays are not yet supported, so there is no check for that.
330 */
331 if (a->NumUniforms != b->NumUniforms)
332 return false;
333
334 if (a->_Packing != b->_Packing)
335 return false;
336
337 for (unsigned i = 0; i < a->NumUniforms; i++) {
338 if (strcmp(a->Uniforms[i].Name, b->Uniforms[i].Name) != 0)
339 return false;
340
341 if (a->Uniforms[i].Type != b->Uniforms[i].Type)
342 return false;
343
344 if (a->Uniforms[i].RowMajor != b->Uniforms[i].RowMajor)
345 return false;
346 }
347
348 return true;
349 }