glsl: Keep track of location for interface block fields.
[mesa.git] / src / glsl / lower_named_interface_blocks.cpp
1 /*
2 * Copyright (c) 2013 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
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9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 /**
25 * \file lower_named_interface_blocks.cpp
26 *
27 * This lowering pass converts all interface blocks with instance names
28 * into interface blocks without an instance name.
29 *
30 * For example, the following shader:
31 *
32 * out block {
33 * float block_var;
34 * } inst_name;
35 *
36 * main()
37 * {
38 * inst_name.block_var = 0.0;
39 * }
40 *
41 * Is rewritten to:
42 *
43 * out block {
44 * float block_var;
45 * };
46 *
47 * main()
48 * {
49 * block_var = 0.0;
50 * }
51 *
52 * This takes place after the shader code has already been verified with
53 * the interface name in place.
54 *
55 * The linking phase will use the interface block name rather than the
56 * interface's instance name when linking interfaces.
57 *
58 * This modification to the ir allows our currently existing dead code
59 * elimination to work with interface blocks without changes.
60 */
61
62 #include "glsl_symbol_table.h"
63 #include "ir.h"
64 #include "ir_optimization.h"
65 #include "ir_rvalue_visitor.h"
66 #include "program/hash_table.h"
67
68 namespace {
69
70 class flatten_named_interface_blocks_declarations : public ir_rvalue_visitor
71 {
72 public:
73 void * const mem_ctx;
74 hash_table *interface_namespace;
75
76 flatten_named_interface_blocks_declarations(void *mem_ctx)
77 : mem_ctx(mem_ctx),
78 interface_namespace(NULL)
79 {
80 }
81
82 void run(exec_list *instructions);
83
84 virtual ir_visitor_status visit_leave(ir_assignment *);
85 virtual void handle_rvalue(ir_rvalue **rvalue);
86 };
87
88 } /* anonymous namespace */
89
90 void
91 flatten_named_interface_blocks_declarations::run(exec_list *instructions)
92 {
93 interface_namespace = hash_table_ctor(0, hash_table_string_hash,
94 hash_table_string_compare);
95
96 /* First pass: adjust instance block variables with an instance name
97 * to not have an instance name.
98 *
99 * The interface block variables are stored in the interface_namespace
100 * hash table so they can be used in the second pass.
101 */
102 foreach_list_safe(node, instructions) {
103 ir_variable *var = ((ir_instruction *) node)->as_variable();
104 if (!var || !var->is_interface_instance())
105 continue;
106
107 /* It should be possible to handle uniforms during this pass,
108 * but, this will require changes to the other uniform block
109 * support code.
110 */
111 if (var->mode == ir_var_uniform)
112 continue;
113
114 const glsl_type * iface_t = var->type;
115 const glsl_type * array_t = NULL;
116 exec_node *insert_pos = var;
117
118 if (iface_t->is_array()) {
119 array_t = iface_t;
120 iface_t = array_t->fields.array;
121 }
122
123 assert (iface_t->is_interface());
124
125 for (unsigned i = 0; i < iface_t->length; i++) {
126 const char * field_name = iface_t->fields.structure[i].name;
127 char *iface_field_name =
128 ralloc_asprintf(mem_ctx, "%s.%s",
129 iface_t->name, field_name);
130
131 ir_variable *found_var =
132 (ir_variable *) hash_table_find(interface_namespace,
133 iface_field_name);
134 if (!found_var) {
135 ir_variable *new_var;
136 char *var_name =
137 ralloc_strdup(mem_ctx, iface_t->fields.structure[i].name);
138 if (array_t == NULL) {
139 new_var =
140 new(mem_ctx) ir_variable(iface_t->fields.structure[i].type,
141 var_name,
142 (ir_variable_mode) var->mode);
143 } else {
144 const glsl_type *new_array_type =
145 glsl_type::get_array_instance(
146 iface_t->fields.structure[i].type,
147 array_t->length);
148 new_var =
149 new(mem_ctx) ir_variable(new_array_type,
150 var_name,
151 (ir_variable_mode) var->mode);
152 }
153 new_var->location = iface_t->fields.structure[i].location;
154
155 new_var->interface_type = iface_t;
156 hash_table_insert(interface_namespace, new_var,
157 iface_field_name);
158 insert_pos->insert_after(new_var);
159 insert_pos = new_var;
160 }
161 }
162 var->remove();
163 }
164
165 /* Second pass: visit all ir_dereference_record instances, and if they
166 * reference an interface block, then flatten the refererence out.
167 */
168 visit_list_elements(this, instructions);
169 hash_table_dtor(interface_namespace);
170 interface_namespace = NULL;
171 }
172
173 ir_visitor_status
174 flatten_named_interface_blocks_declarations::visit_leave(ir_assignment *ir)
175 {
176 ir_dereference_record *lhs_rec = ir->lhs->as_dereference_record();
177 if (lhs_rec) {
178 ir_rvalue *lhs_rec_tmp = lhs_rec;
179 handle_rvalue(&lhs_rec_tmp);
180 if (lhs_rec_tmp != lhs_rec) {
181 ir->set_lhs(lhs_rec_tmp);
182 }
183 }
184 return rvalue_visit(ir);
185 }
186
187 void
188 flatten_named_interface_blocks_declarations::handle_rvalue(ir_rvalue **rvalue)
189 {
190 if (*rvalue == NULL)
191 return;
192
193 ir_dereference_record *ir = (*rvalue)->as_dereference_record();
194 if (ir == NULL)
195 return;
196
197 ir_variable *var = ir->variable_referenced();
198 if (var == NULL)
199 return;
200
201 if (!var->is_interface_instance())
202 return;
203
204 /* It should be possible to handle uniforms during this pass,
205 * but, this will require changes to the other uniform block
206 * support code.
207 */
208 if (var->mode == ir_var_uniform)
209 return;
210
211 if (var->interface_type != NULL) {
212 char *iface_field_name =
213 ralloc_asprintf(mem_ctx, "%s.%s", var->interface_type->name,
214 ir->field);
215 /* Find the variable in the set of flattened interface blocks */
216 ir_variable *found_var =
217 (ir_variable *) hash_table_find(interface_namespace,
218 iface_field_name);
219 assert(found_var);
220
221 ir_dereference_variable *deref_var =
222 new(mem_ctx) ir_dereference_variable(found_var);
223
224 ir_dereference_array *deref_array =
225 ir->record->as_dereference_array();
226 if (deref_array != NULL) {
227 *rvalue =
228 new(mem_ctx) ir_dereference_array(deref_var,
229 deref_array->array_index);
230 } else {
231 *rvalue = deref_var;
232 }
233 }
234 }
235
236 void
237 lower_named_interface_blocks(void *mem_ctx, gl_shader *shader)
238 {
239 flatten_named_interface_blocks_declarations v_decl(mem_ctx);
240 v_decl.run(shader->ir);
241 }
242