glsl: Add a lowering pass for texture projection.
[mesa.git] / src / glsl / lower_texture_projection.cpp
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
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11 * The above copyright notice and this permission notice (including the next
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13 * Software.
14 *
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23
24 /**
25 * \file lower_texture_projection.cpp
26 *
27 * IR lower pass to perform the division of texture coordinates by the texture
28 * projector if present.
29 *
30 * Many GPUs have a texture sampling opcode that takes the projector
31 * and does the divide internally, thus the presence of the projector
32 * in the IR. For GPUs that don't, this saves the driver needing the
33 * logic for handling the divide.
34 *
35 * \author Eric Anholt <eric@anholt.net>
36 */
37
38 #include "ir.h"
39 #include "ir_rvalue_visitor.h"
40
41 class lower_texture_projection_visitor : public ir_hierarchical_visitor {
42 public:
43 lower_texture_projection_visitor()
44 {
45 progress = false;
46 }
47
48 ir_visitor_status visit_leave(ir_texture *ir);
49
50 bool progress;
51 };
52
53 ir_visitor_status
54 lower_texture_projection_visitor::visit_leave(ir_texture *ir)
55 {
56 if (!ir->projector)
57 return visit_continue;
58
59 void *mem_ctx = talloc_parent(ir);
60
61 ir_variable *var = new(mem_ctx) ir_variable(ir->projector->type,
62 "projector", ir_var_auto);
63 base_ir->insert_before(var);
64 ir_dereference *deref = new(mem_ctx) ir_dereference_variable(var);
65 ir_expression *expr = new(mem_ctx) ir_expression(ir_unop_rcp,
66 ir->projector->type,
67 ir->projector,
68 NULL);
69 ir_assignment *assign = new(mem_ctx) ir_assignment(deref, expr, NULL);
70 base_ir->insert_before(assign);
71
72 deref = new(mem_ctx) ir_dereference_variable(var);
73 ir->coordinate = new(mem_ctx) ir_expression(ir_binop_mul,
74 ir->coordinate->type,
75 ir->coordinate,
76 deref);
77
78 if (ir->shadow_comparitor) {
79 deref = new(mem_ctx) ir_dereference_variable(var);
80 ir->shadow_comparitor = new(mem_ctx) ir_expression(ir_binop_mul,
81 ir->shadow_comparitor->type,
82 ir->shadow_comparitor,
83 deref);
84 }
85
86 ir->projector = NULL;
87
88 progress = true;
89 return visit_continue;
90 }
91
92 bool
93 do_lower_texture_projection(exec_list *instructions)
94 {
95 lower_texture_projection_visitor v;
96
97 visit_list_elements(&v, instructions);
98
99 return v.progress;
100 }