glsl: Fix handling of function calls inside nested loops.
[mesa.git] / src / glsl / lower_ubo_reference.cpp
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
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9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 /**
25 * \file lower_ubo_reference.cpp
26 *
27 * IR lower pass to replace dereferences of variables in a uniform
28 * buffer object with usage of ir_binop_ubo_load expressions, each of
29 * which can read data up to the size of a vec4.
30 *
31 * This relieves drivers of the responsibility to deal with tricky UBO
32 * layout issues like std140 structures and row_major matrices on
33 * their own.
34 */
35
36 #include "ir.h"
37 #include "ir_builder.h"
38 #include "ir_rvalue_visitor.h"
39 #include "main/macros.h"
40
41 using namespace ir_builder;
42
43 namespace {
44 class lower_ubo_reference_visitor : public ir_rvalue_enter_visitor {
45 public:
46 lower_ubo_reference_visitor(struct gl_shader *shader)
47 : shader(shader)
48 {
49 }
50
51 void handle_rvalue(ir_rvalue **rvalue);
52 void emit_ubo_loads(ir_dereference *deref, ir_variable *base_offset,
53 unsigned int deref_offset);
54 ir_expression *ubo_load(const struct glsl_type *type,
55 ir_rvalue *offset);
56
57 void *mem_ctx;
58 struct gl_shader *shader;
59 struct gl_uniform_buffer_variable *ubo_var;
60 unsigned uniform_block;
61 bool progress;
62 };
63
64 /**
65 * Determine the name of the interface block field
66 *
67 * This is the name of the specific member as it would appear in the
68 * \c gl_uniform_buffer_variable::Name field in the shader's
69 * \c UniformBlocks array.
70 */
71 static const char *
72 interface_field_name(void *mem_ctx, char *base_name, ir_dereference *d)
73 {
74 ir_constant *previous_index = NULL;
75
76 while (d != NULL) {
77 switch (d->ir_type) {
78 case ir_type_dereference_variable: {
79 ir_dereference_variable *v = (ir_dereference_variable *) d;
80 if (previous_index
81 && v->var->is_interface_instance()
82 && v->var->type->is_array())
83 return ralloc_asprintf(mem_ctx,
84 "%s[%d]",
85 base_name,
86 previous_index->get_uint_component(0));
87 else
88 return base_name;
89
90 break;
91 }
92
93 case ir_type_dereference_record: {
94 ir_dereference_record *r = (ir_dereference_record *) d;
95
96 d = r->record->as_dereference();
97 break;
98 }
99
100 case ir_type_dereference_array: {
101 ir_dereference_array *a = (ir_dereference_array *) d;
102
103 d = a->array->as_dereference();
104 previous_index = a->array_index->as_constant();
105 break;
106 }
107
108 default:
109 assert(!"Should not get here.");
110 break;
111 }
112 }
113
114 assert(!"Should not get here.");
115 return NULL;
116 }
117
118 void
119 lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
120 {
121 if (!*rvalue)
122 return;
123
124 ir_dereference *deref = (*rvalue)->as_dereference();
125 if (!deref)
126 return;
127
128 ir_variable *var = deref->variable_referenced();
129 if (!var || !var->is_in_uniform_block())
130 return;
131
132 mem_ctx = ralloc_parent(*rvalue);
133
134 const char *const field_name =
135 interface_field_name(mem_ctx, (char *) var->get_interface_type()->name,
136 deref);
137
138 this->uniform_block = -1;
139 for (unsigned i = 0; i < shader->NumUniformBlocks; i++) {
140 if (strcmp(field_name, shader->UniformBlocks[i].Name) == 0) {
141 this->uniform_block = i;
142
143 struct gl_uniform_block *block = &shader->UniformBlocks[i];
144
145 this->ubo_var = var->is_interface_instance()
146 ? &block->Uniforms[0] : &block->Uniforms[var->location];
147
148 break;
149 }
150 }
151
152 assert(this->uniform_block != (unsigned) -1);
153
154 ir_rvalue *offset = new(mem_ctx) ir_constant(0u);
155 unsigned const_offset = 0;
156 bool row_major = ubo_var->RowMajor;
157
158 /* Calculate the offset to the start of the region of the UBO
159 * dereferenced by *rvalue. This may be a variable offset if an
160 * array dereference has a variable index.
161 */
162 while (deref) {
163 switch (deref->ir_type) {
164 case ir_type_dereference_variable: {
165 const_offset += ubo_var->Offset;
166 deref = NULL;
167 break;
168 }
169
170 case ir_type_dereference_array: {
171 ir_dereference_array *deref_array = (ir_dereference_array *)deref;
172 unsigned array_stride;
173 if (deref_array->array->type->is_matrix() && row_major) {
174 /* When loading a vector out of a row major matrix, the
175 * step between the columns (vectors) is the size of a
176 * float, while the step between the rows (elements of a
177 * vector) is handled below in emit_ubo_loads.
178 */
179 array_stride = 4;
180 } else if (deref_array->type->is_interface()) {
181 /* We're processing an array dereference of an interface instance
182 * array. The thing being dereferenced *must* be a variable
183 * dereference because intefaces cannot be embedded an other
184 * types. In terms of calculating the offsets for the lowering
185 * pass, we don't care about the array index. All elements of an
186 * interface instance array will have the same offsets relative to
187 * the base of the block that backs them.
188 */
189 assert(deref_array->array->as_dereference_variable());
190 deref = deref_array->array->as_dereference();
191 break;
192 } else {
193 array_stride = deref_array->type->std140_size(row_major);
194 array_stride = glsl_align(array_stride, 16);
195 }
196
197 ir_constant *const_index = deref_array->array_index->as_constant();
198 if (const_index) {
199 const_offset += array_stride * const_index->value.i[0];
200 } else {
201 offset = add(offset,
202 mul(deref_array->array_index,
203 new(mem_ctx) ir_constant(array_stride)));
204 }
205 deref = deref_array->array->as_dereference();
206 break;
207 }
208
209 case ir_type_dereference_record: {
210 ir_dereference_record *deref_record = (ir_dereference_record *)deref;
211 const glsl_type *struct_type = deref_record->record->type;
212 unsigned intra_struct_offset = 0;
213
214 unsigned max_field_align = 16;
215 for (unsigned int i = 0; i < struct_type->length; i++) {
216 const glsl_type *type = struct_type->fields.structure[i].type;
217 unsigned field_align = type->std140_base_alignment(row_major);
218 max_field_align = MAX2(field_align, max_field_align);
219 intra_struct_offset = glsl_align(intra_struct_offset, field_align);
220
221 if (strcmp(struct_type->fields.structure[i].name,
222 deref_record->field) == 0)
223 break;
224 intra_struct_offset += type->std140_size(row_major);
225 }
226
227 const_offset = glsl_align(const_offset, max_field_align);
228 const_offset += intra_struct_offset;
229
230 deref = deref_record->record->as_dereference();
231 break;
232 }
233 default:
234 assert(!"not reached");
235 deref = NULL;
236 break;
237 }
238 }
239
240 /* Now that we've calculated the offset to the start of the
241 * dereference, walk over the type and emit loads into a temporary.
242 */
243 const glsl_type *type = (*rvalue)->type;
244 ir_variable *load_var = new(mem_ctx) ir_variable(type,
245 "ubo_load_temp",
246 ir_var_temporary);
247 base_ir->insert_before(load_var);
248
249 ir_variable *load_offset = new(mem_ctx) ir_variable(glsl_type::uint_type,
250 "ubo_load_temp_offset",
251 ir_var_temporary);
252 base_ir->insert_before(load_offset);
253 base_ir->insert_before(assign(load_offset, offset));
254
255 deref = new(mem_ctx) ir_dereference_variable(load_var);
256 emit_ubo_loads(deref, load_offset, const_offset);
257 *rvalue = deref;
258
259 progress = true;
260 }
261
262 ir_expression *
263 lower_ubo_reference_visitor::ubo_load(const glsl_type *type,
264 ir_rvalue *offset)
265 {
266 return new(mem_ctx)
267 ir_expression(ir_binop_ubo_load,
268 type,
269 new(mem_ctx) ir_constant(this->uniform_block),
270 offset);
271
272 }
273
274 /**
275 * Takes LHS and emits a series of assignments into its components
276 * from the UBO variable at variable_offset + deref_offset.
277 *
278 * Recursively calls itself to break the deref down to the point that
279 * the ir_binop_ubo_load expressions generated are contiguous scalars
280 * or vectors.
281 */
282 void
283 lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
284 ir_variable *base_offset,
285 unsigned int deref_offset)
286 {
287 if (deref->type->is_record()) {
288 unsigned int field_offset = 0;
289
290 for (unsigned i = 0; i < deref->type->length; i++) {
291 const struct glsl_struct_field *field =
292 &deref->type->fields.structure[i];
293 ir_dereference *field_deref =
294 new(mem_ctx) ir_dereference_record(deref->clone(mem_ctx, NULL),
295 field->name);
296
297 field_offset =
298 glsl_align(field_offset,
299 field->type->std140_base_alignment(ubo_var->RowMajor));
300
301 emit_ubo_loads(field_deref, base_offset, deref_offset + field_offset);
302
303 field_offset += field->type->std140_size(ubo_var->RowMajor);
304 }
305 return;
306 }
307
308 if (deref->type->is_array()) {
309 unsigned array_stride =
310 glsl_align(deref->type->fields.array->std140_size(ubo_var->RowMajor),
311 16);
312
313 for (unsigned i = 0; i < deref->type->length; i++) {
314 ir_constant *element = new(mem_ctx) ir_constant(i);
315 ir_dereference *element_deref =
316 new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL),
317 element);
318 emit_ubo_loads(element_deref, base_offset,
319 deref_offset + i * array_stride);
320 }
321 return;
322 }
323
324 if (deref->type->is_matrix()) {
325 for (unsigned i = 0; i < deref->type->matrix_columns; i++) {
326 ir_constant *col = new(mem_ctx) ir_constant(i);
327 ir_dereference *col_deref =
328 new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL),
329 col);
330
331 /* std140 always rounds the stride of arrays (and matrices)
332 * to a vec4, so matrices are always 16 between columns/rows.
333 */
334 emit_ubo_loads(col_deref, base_offset, deref_offset + i * 16);
335 }
336 return;
337 }
338
339 assert(deref->type->is_scalar() ||
340 deref->type->is_vector());
341
342 if (!ubo_var->RowMajor) {
343 ir_rvalue *offset = add(base_offset,
344 new(mem_ctx) ir_constant(deref_offset));
345 base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
346 ubo_load(deref->type, offset)));
347 } else {
348 /* We're dereffing a column out of a row-major matrix, so we
349 * gather the vector from each stored row.
350 */
351 assert(deref->type->base_type == GLSL_TYPE_FLOAT);
352 /* Matrices, row_major or not, are stored as if they were
353 * arrays of vectors of the appropriate size in std140.
354 * Arrays have their strides rounded up to a vec4, so the
355 * matrix stride is always 16.
356 */
357 unsigned matrix_stride = 16;
358
359 for (unsigned i = 0; i < deref->type->vector_elements; i++) {
360 ir_rvalue *chan_offset =
361 add(base_offset,
362 new(mem_ctx) ir_constant(deref_offset + i * matrix_stride));
363
364 base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
365 ubo_load(glsl_type::float_type,
366 chan_offset),
367 (1U << i)));
368 }
369 }
370 }
371
372 } /* unnamed namespace */
373
374 void
375 lower_ubo_reference(struct gl_shader *shader, exec_list *instructions)
376 {
377 lower_ubo_reference_visitor v(shader);
378
379 /* Loop over the instructions lowering references, because we take
380 * a deref of a UBO array using a UBO dereference as the index will
381 * produce a collection of instructions all of which have cloned
382 * UBO dereferences for that array index.
383 */
384 do {
385 v.progress = false;
386 visit_list_elements(&v, instructions);
387 } while (v.progress);
388 }