glsl: Strip arrayness from ir_type_dereference_variable too
[mesa.git] / src / glsl / lower_ubo_reference.cpp
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
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9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 /**
25 * \file lower_ubo_reference.cpp
26 *
27 * IR lower pass to replace dereferences of variables in a uniform
28 * buffer object with usage of ir_binop_ubo_load expressions, each of
29 * which can read data up to the size of a vec4.
30 *
31 * This relieves drivers of the responsibility to deal with tricky UBO
32 * layout issues like std140 structures and row_major matrices on
33 * their own.
34 */
35
36 #include "ir.h"
37 #include "ir_builder.h"
38 #include "ir_rvalue_visitor.h"
39 #include "main/macros.h"
40
41 using namespace ir_builder;
42
43 /**
44 * Determine if a thing being dereferenced is row-major
45 *
46 * There is some trickery here.
47 *
48 * If the thing being dereferenced is a member of uniform block \b without an
49 * instance name, then the name of the \c ir_variable is the field name of an
50 * interface type. If this field is row-major, then the thing referenced is
51 * row-major.
52 *
53 * If the thing being dereferenced is a member of uniform block \b with an
54 * instance name, then the last dereference in the tree will be an
55 * \c ir_dereference_record. If that record field is row-major, then the
56 * thing referenced is row-major.
57 */
58 static bool
59 is_dereferenced_thing_row_major(const ir_dereference *deref)
60 {
61 bool matrix = false;
62 const ir_rvalue *ir = deref;
63
64 while (true) {
65 matrix = matrix || ir->type->without_array()->is_matrix();
66
67 switch (ir->ir_type) {
68 case ir_type_dereference_array: {
69 const ir_dereference_array *const array_deref =
70 (const ir_dereference_array *) ir;
71
72 ir = array_deref->array;
73 break;
74 }
75
76 case ir_type_dereference_record: {
77 const ir_dereference_record *const record_deref =
78 (const ir_dereference_record *) ir;
79
80 ir = record_deref->record;
81
82 const int idx = ir->type->field_index(record_deref->field);
83 assert(idx >= 0);
84
85 const enum glsl_matrix_layout matrix_layout =
86 glsl_matrix_layout(ir->type->fields.structure[idx].matrix_layout);
87
88 switch (matrix_layout) {
89 case GLSL_MATRIX_LAYOUT_INHERITED:
90 break;
91 case GLSL_MATRIX_LAYOUT_COLUMN_MAJOR:
92 return false;
93 case GLSL_MATRIX_LAYOUT_ROW_MAJOR:
94 return matrix || deref->type->without_array()->is_record();
95 }
96
97 break;
98 }
99
100 case ir_type_dereference_variable: {
101 const ir_dereference_variable *const var_deref =
102 (const ir_dereference_variable *) ir;
103
104 const enum glsl_matrix_layout matrix_layout =
105 glsl_matrix_layout(var_deref->var->data.matrix_layout);
106
107 switch (matrix_layout) {
108 case GLSL_MATRIX_LAYOUT_INHERITED:
109 assert(!matrix);
110 return false;
111 case GLSL_MATRIX_LAYOUT_COLUMN_MAJOR:
112 return false;
113 case GLSL_MATRIX_LAYOUT_ROW_MAJOR:
114 return matrix || deref->type->without_array()->is_record();
115 }
116
117 unreachable("invalid matrix layout");
118 break;
119 }
120
121 default:
122 return false;
123 }
124 }
125
126 /* The tree must have ended with a dereference that wasn't an
127 * ir_dereference_variable. That is invalid, and it should be impossible.
128 */
129 unreachable("invalid dereference tree");
130 return false;
131 }
132
133 namespace {
134 class lower_ubo_reference_visitor : public ir_rvalue_enter_visitor {
135 public:
136 lower_ubo_reference_visitor(struct gl_shader *shader)
137 : shader(shader)
138 {
139 }
140
141 void handle_rvalue(ir_rvalue **rvalue);
142 void emit_ubo_loads(ir_dereference *deref, ir_variable *base_offset,
143 unsigned int deref_offset, bool row_major);
144 ir_expression *ubo_load(const struct glsl_type *type,
145 ir_rvalue *offset);
146
147 void *mem_ctx;
148 struct gl_shader *shader;
149 struct gl_uniform_buffer_variable *ubo_var;
150 ir_rvalue *uniform_block;
151 bool progress;
152 };
153
154 /**
155 * Determine the name of the interface block field
156 *
157 * This is the name of the specific member as it would appear in the
158 * \c gl_uniform_buffer_variable::Name field in the shader's
159 * \c UniformBlocks array.
160 */
161 static const char *
162 interface_field_name(void *mem_ctx, char *base_name, ir_dereference *d,
163 ir_rvalue **nonconst_block_index)
164 {
165 ir_rvalue *previous_index = NULL;
166 *nonconst_block_index = NULL;
167
168 while (d != NULL) {
169 switch (d->ir_type) {
170 case ir_type_dereference_variable: {
171 ir_dereference_variable *v = (ir_dereference_variable *) d;
172 if (previous_index
173 && v->var->is_interface_instance()
174 && v->var->type->is_array()) {
175
176 ir_constant *const_index = previous_index->as_constant();
177 if (!const_index) {
178 *nonconst_block_index = previous_index;
179 return ralloc_asprintf(mem_ctx, "%s[0]", base_name);
180 } else {
181 return ralloc_asprintf(mem_ctx,
182 "%s[%d]",
183 base_name,
184 const_index->get_uint_component(0));
185 }
186 } else {
187 return base_name;
188 }
189
190 break;
191 }
192
193 case ir_type_dereference_record: {
194 ir_dereference_record *r = (ir_dereference_record *) d;
195
196 d = r->record->as_dereference();
197 break;
198 }
199
200 case ir_type_dereference_array: {
201 ir_dereference_array *a = (ir_dereference_array *) d;
202
203 d = a->array->as_dereference();
204 previous_index = a->array_index;
205
206 break;
207 }
208
209 default:
210 assert(!"Should not get here.");
211 break;
212 }
213 }
214
215 assert(!"Should not get here.");
216 return NULL;
217 }
218
219 void
220 lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
221 {
222 if (!*rvalue)
223 return;
224
225 ir_dereference *deref = (*rvalue)->as_dereference();
226 if (!deref)
227 return;
228
229 ir_variable *var = deref->variable_referenced();
230 if (!var || !var->is_in_uniform_block())
231 return;
232
233 mem_ctx = ralloc_parent(*rvalue);
234
235 ir_rvalue *nonconst_block_index;
236 const char *const field_name =
237 interface_field_name(mem_ctx, (char *) var->get_interface_type()->name,
238 deref, &nonconst_block_index);
239
240 this->uniform_block = NULL;
241 for (unsigned i = 0; i < shader->NumUniformBlocks; i++) {
242 if (strcmp(field_name, shader->UniformBlocks[i].Name) == 0) {
243
244 ir_constant *index = new(mem_ctx) ir_constant(i);
245
246 if (nonconst_block_index) {
247 if (nonconst_block_index->type != glsl_type::uint_type)
248 nonconst_block_index = i2u(nonconst_block_index);
249 this->uniform_block = add(nonconst_block_index, index);
250 } else {
251 this->uniform_block = index;
252 }
253
254 struct gl_uniform_block *block = &shader->UniformBlocks[i];
255
256 this->ubo_var = var->is_interface_instance()
257 ? &block->Uniforms[0] : &block->Uniforms[var->data.location];
258
259 break;
260 }
261 }
262
263 assert(this->uniform_block);
264
265 ir_rvalue *offset = new(mem_ctx) ir_constant(0u);
266 unsigned const_offset = 0;
267 bool row_major = is_dereferenced_thing_row_major(deref);
268
269 /* Calculate the offset to the start of the region of the UBO
270 * dereferenced by *rvalue. This may be a variable offset if an
271 * array dereference has a variable index.
272 */
273 while (deref) {
274 switch (deref->ir_type) {
275 case ir_type_dereference_variable: {
276 const_offset += ubo_var->Offset;
277 deref = NULL;
278 break;
279 }
280
281 case ir_type_dereference_array: {
282 ir_dereference_array *deref_array = (ir_dereference_array *)deref;
283 unsigned array_stride;
284 if (deref_array->array->type->is_matrix() && row_major) {
285 /* When loading a vector out of a row major matrix, the
286 * step between the columns (vectors) is the size of a
287 * float, while the step between the rows (elements of a
288 * vector) is handled below in emit_ubo_loads.
289 */
290 array_stride = 4;
291 } else if (deref_array->type->is_interface()) {
292 /* We're processing an array dereference of an interface instance
293 * array. The thing being dereferenced *must* be a variable
294 * dereference because intefaces cannot be embedded an other
295 * types. In terms of calculating the offsets for the lowering
296 * pass, we don't care about the array index. All elements of an
297 * interface instance array will have the same offsets relative to
298 * the base of the block that backs them.
299 */
300 assert(deref_array->array->as_dereference_variable());
301 deref = deref_array->array->as_dereference();
302 break;
303 } else {
304 /* Whether or not the field is row-major (because it might be a
305 * bvec2 or something) does not affect the array itself. We need
306 * to know whether an array element in its entirety is row-major.
307 */
308 const bool array_row_major =
309 is_dereferenced_thing_row_major(deref_array);
310
311 array_stride = deref_array->type->std140_size(array_row_major);
312 array_stride = glsl_align(array_stride, 16);
313 }
314
315 ir_rvalue *array_index = deref_array->array_index;
316 if (array_index->type->base_type == GLSL_TYPE_INT)
317 array_index = i2u(array_index);
318
319 ir_constant *const_index =
320 array_index->constant_expression_value(NULL);
321 if (const_index) {
322 const_offset += array_stride * const_index->value.u[0];
323 } else {
324 offset = add(offset,
325 mul(array_index,
326 new(mem_ctx) ir_constant(array_stride)));
327 }
328 deref = deref_array->array->as_dereference();
329 break;
330 }
331
332 case ir_type_dereference_record: {
333 ir_dereference_record *deref_record = (ir_dereference_record *)deref;
334 const glsl_type *struct_type = deref_record->record->type;
335 unsigned intra_struct_offset = 0;
336
337 /* glsl_type::std140_base_alignment doesn't grok interfaces. Use
338 * 16-bytes for the alignment because that is the general minimum of
339 * std140.
340 */
341 const unsigned struct_alignment = struct_type->is_interface()
342 ? 16
343 : struct_type->std140_base_alignment(row_major);
344
345
346 for (unsigned int i = 0; i < struct_type->length; i++) {
347 const glsl_type *type = struct_type->fields.structure[i].type;
348
349 ir_dereference_record *field_deref =
350 new(mem_ctx) ir_dereference_record(deref_record->record,
351 struct_type->fields.structure[i].name);
352 const bool field_row_major =
353 is_dereferenced_thing_row_major(field_deref);
354
355 ralloc_free(field_deref);
356
357 unsigned field_align = type->std140_base_alignment(field_row_major);
358
359 intra_struct_offset = glsl_align(intra_struct_offset, field_align);
360
361 if (strcmp(struct_type->fields.structure[i].name,
362 deref_record->field) == 0)
363 break;
364 intra_struct_offset += type->std140_size(field_row_major);
365
366 /* If the field just examined was itself a structure, apply rule
367 * #9:
368 *
369 * "The structure may have padding at the end; the base offset
370 * of the member following the sub-structure is rounded up to
371 * the next multiple of the base alignment of the structure."
372 */
373 if (type->without_array()->is_record()) {
374 intra_struct_offset = glsl_align(intra_struct_offset,
375 struct_alignment);
376
377 }
378 }
379
380 const_offset += intra_struct_offset;
381
382 deref = deref_record->record->as_dereference();
383 break;
384 }
385 default:
386 assert(!"not reached");
387 deref = NULL;
388 break;
389 }
390 }
391
392 /* Now that we've calculated the offset to the start of the
393 * dereference, walk over the type and emit loads into a temporary.
394 */
395 const glsl_type *type = (*rvalue)->type;
396 ir_variable *load_var = new(mem_ctx) ir_variable(type,
397 "ubo_load_temp",
398 ir_var_temporary);
399 base_ir->insert_before(load_var);
400
401 ir_variable *load_offset = new(mem_ctx) ir_variable(glsl_type::uint_type,
402 "ubo_load_temp_offset",
403 ir_var_temporary);
404 base_ir->insert_before(load_offset);
405 base_ir->insert_before(assign(load_offset, offset));
406
407 deref = new(mem_ctx) ir_dereference_variable(load_var);
408 emit_ubo_loads(deref, load_offset, const_offset, row_major);
409 *rvalue = deref;
410
411 progress = true;
412 }
413
414 ir_expression *
415 lower_ubo_reference_visitor::ubo_load(const glsl_type *type,
416 ir_rvalue *offset)
417 {
418 ir_rvalue *block_ref = this->uniform_block->clone(mem_ctx, NULL);
419 return new(mem_ctx)
420 ir_expression(ir_binop_ubo_load,
421 type,
422 block_ref,
423 offset);
424
425 }
426
427 /**
428 * Takes LHS and emits a series of assignments into its components
429 * from the UBO variable at variable_offset + deref_offset.
430 *
431 * Recursively calls itself to break the deref down to the point that
432 * the ir_binop_ubo_load expressions generated are contiguous scalars
433 * or vectors.
434 */
435 void
436 lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
437 ir_variable *base_offset,
438 unsigned int deref_offset,
439 bool row_major)
440 {
441 if (deref->type->is_record()) {
442 unsigned int field_offset = 0;
443
444 for (unsigned i = 0; i < deref->type->length; i++) {
445 const struct glsl_struct_field *field =
446 &deref->type->fields.structure[i];
447 ir_dereference *field_deref =
448 new(mem_ctx) ir_dereference_record(deref->clone(mem_ctx, NULL),
449 field->name);
450
451 field_offset =
452 glsl_align(field_offset,
453 field->type->std140_base_alignment(row_major));
454
455 emit_ubo_loads(field_deref, base_offset, deref_offset + field_offset,
456 row_major);
457
458 field_offset += field->type->std140_size(row_major);
459 }
460 return;
461 }
462
463 if (deref->type->is_array()) {
464 unsigned array_stride =
465 glsl_align(deref->type->fields.array->std140_size(row_major),
466 16);
467
468 for (unsigned i = 0; i < deref->type->length; i++) {
469 ir_constant *element = new(mem_ctx) ir_constant(i);
470 ir_dereference *element_deref =
471 new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL),
472 element);
473 emit_ubo_loads(element_deref, base_offset,
474 deref_offset + i * array_stride,
475 row_major);
476 }
477 return;
478 }
479
480 if (deref->type->is_matrix()) {
481 for (unsigned i = 0; i < deref->type->matrix_columns; i++) {
482 ir_constant *col = new(mem_ctx) ir_constant(i);
483 ir_dereference *col_deref =
484 new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL),
485 col);
486
487 if (row_major) {
488 /* For a row-major matrix, the next column starts at the next
489 * element.
490 */
491 emit_ubo_loads(col_deref, base_offset, deref_offset + i * 4,
492 row_major);
493 } else {
494 /* std140 always rounds the stride of arrays (and matrices) to a
495 * vec4, so matrices are always 16 between columns/rows.
496 */
497 emit_ubo_loads(col_deref, base_offset, deref_offset + i * 16,
498 row_major);
499 }
500 }
501 return;
502 }
503
504 assert(deref->type->is_scalar() ||
505 deref->type->is_vector());
506
507 if (!row_major) {
508 ir_rvalue *offset = add(base_offset,
509 new(mem_ctx) ir_constant(deref_offset));
510 base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
511 ubo_load(deref->type, offset)));
512 } else {
513 /* We're dereffing a column out of a row-major matrix, so we
514 * gather the vector from each stored row.
515 */
516 assert(deref->type->base_type == GLSL_TYPE_FLOAT);
517 /* Matrices, row_major or not, are stored as if they were
518 * arrays of vectors of the appropriate size in std140.
519 * Arrays have their strides rounded up to a vec4, so the
520 * matrix stride is always 16.
521 */
522 unsigned matrix_stride = 16;
523
524 for (unsigned i = 0; i < deref->type->vector_elements; i++) {
525 ir_rvalue *chan_offset =
526 add(base_offset,
527 new(mem_ctx) ir_constant(deref_offset + i * matrix_stride));
528
529 base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
530 ubo_load(glsl_type::float_type,
531 chan_offset),
532 (1U << i)));
533 }
534 }
535 }
536
537 } /* unnamed namespace */
538
539 void
540 lower_ubo_reference(struct gl_shader *shader, exec_list *instructions)
541 {
542 lower_ubo_reference_visitor v(shader);
543
544 /* Loop over the instructions lowering references, because we take
545 * a deref of a UBO array using a UBO dereference as the index will
546 * produce a collection of instructions all of which have cloned
547 * UBO dereferences for that array index.
548 */
549 do {
550 v.progress = false;
551 visit_list_elements(&v, instructions);
552 } while (v.progress);
553 }