nir: Rename parallel_copy_copy to parallel_copy_entry and add a foreach macro
[mesa.git] / src / glsl / nir / glsl_to_nir.cpp
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "glsl_to_nir.h"
29 #include "ir_visitor.h"
30 #include "ir_hierarchical_visitor.h"
31 #include "ir.h"
32
33 /*
34 * pass to lower GLSL IR to NIR
35 *
36 * This will lower variable dereferences to loads/stores of corresponding
37 * variables in NIR - the variables will be converted to registers in a later
38 * pass.
39 */
40
41 namespace {
42
43 class nir_visitor : public ir_visitor
44 {
45 public:
46 nir_visitor(nir_shader *shader, bool supports_ints);
47 ~nir_visitor();
48
49 virtual void visit(ir_variable *);
50 virtual void visit(ir_function *);
51 virtual void visit(ir_function_signature *);
52 virtual void visit(ir_loop *);
53 virtual void visit(ir_if *);
54 virtual void visit(ir_discard *);
55 virtual void visit(ir_loop_jump *);
56 virtual void visit(ir_return *);
57 virtual void visit(ir_call *);
58 virtual void visit(ir_assignment *);
59 virtual void visit(ir_emit_vertex *);
60 virtual void visit(ir_end_primitive *);
61 virtual void visit(ir_expression *);
62 virtual void visit(ir_swizzle *);
63 virtual void visit(ir_texture *);
64 virtual void visit(ir_constant *);
65 virtual void visit(ir_dereference_variable *);
66 virtual void visit(ir_dereference_record *);
67 virtual void visit(ir_dereference_array *);
68
69 void create_function(ir_function *ir);
70
71 private:
72 void create_overload(ir_function_signature *ir, nir_function *function);
73 void add_instr(nir_instr *instr, unsigned num_components);
74 nir_src evaluate_rvalue(ir_rvalue *ir);
75
76 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_src *srcs);
77 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_src src1);
78 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_src src1,
79 nir_src src2);
80 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_src src1,
81 nir_src src2, nir_src src3);
82
83 bool supports_ints;
84
85 nir_shader *shader;
86 nir_function_impl *impl;
87 exec_list *cf_node_list;
88 nir_instr *result; /* result of the expression tree last visited */
89
90 /* the head of the dereference chain we're creating */
91 nir_deref_var *deref_head;
92 /* the tail of the dereference chain we're creating */
93 nir_deref *deref_tail;
94
95 nir_variable *var; /* variable created by ir_variable visitor */
96
97 /* whether the IR we're operating on is per-function or global */
98 bool is_global;
99
100 /* map of ir_variable -> nir_variable */
101 struct hash_table *var_table;
102
103 /* map of ir_function_signature -> nir_function_overload */
104 struct hash_table *overload_table;
105 };
106
107 /*
108 * This visitor runs before the main visitor, calling create_function() for
109 * each function so that the main visitor can resolve forward references in
110 * calls.
111 */
112
113 class nir_function_visitor : public ir_hierarchical_visitor
114 {
115 public:
116 nir_function_visitor(nir_visitor *v) : visitor(v)
117 {
118 }
119 virtual ir_visitor_status visit_enter(ir_function *);
120
121 private:
122 nir_visitor *visitor;
123 };
124
125 }; /* end of anonymous namespace */
126
127 nir_shader *
128 glsl_to_nir(exec_list *ir, _mesa_glsl_parse_state *state,
129 bool native_integers)
130 {
131 nir_shader *shader = nir_shader_create(NULL);
132
133 if (state) {
134 shader->num_user_structures = state->num_user_structures;
135 shader->user_structures = ralloc_array(shader, glsl_type *,
136 shader->num_user_structures);
137 memcpy(shader->user_structures, state->user_structures,
138 shader->num_user_structures * sizeof(glsl_type *));
139 } else {
140 shader->num_user_structures = 0;
141 shader->user_structures = NULL;
142 }
143
144 nir_visitor v1(shader, native_integers);
145 nir_function_visitor v2(&v1);
146 v2.run(ir);
147 visit_exec_list(ir, &v1);
148
149 return shader;
150 }
151
152 nir_visitor::nir_visitor(nir_shader *shader, bool supports_ints)
153 {
154 this->supports_ints = supports_ints;
155 this->shader = shader;
156 this->is_global = true;
157 this->var_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
158 _mesa_key_pointer_equal);
159 this->overload_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
160 _mesa_key_pointer_equal);
161 }
162
163 nir_visitor::~nir_visitor()
164 {
165 _mesa_hash_table_destroy(this->var_table, NULL);
166 _mesa_hash_table_destroy(this->overload_table, NULL);
167 }
168
169 static nir_constant *
170 constant_copy(ir_constant *ir, void *mem_ctx)
171 {
172 if (ir == NULL)
173 return NULL;
174
175 nir_constant *ret = ralloc(mem_ctx, nir_constant);
176
177 unsigned total_elems = ir->type->components();
178 unsigned i;
179 switch (ir->type->base_type) {
180 case GLSL_TYPE_UINT:
181 for (i = 0; i < total_elems; i++)
182 ret->value.u[i] = ir->value.u[i];
183 break;
184
185 case GLSL_TYPE_INT:
186 for (i = 0; i < total_elems; i++)
187 ret->value.i[i] = ir->value.i[i];
188 break;
189
190 case GLSL_TYPE_FLOAT:
191 for (i = 0; i < total_elems; i++)
192 ret->value.f[i] = ir->value.f[i];
193 break;
194
195 case GLSL_TYPE_BOOL:
196 for (i = 0; i < total_elems; i++)
197 ret->value.b[i] = ir->value.b[i];
198 break;
199
200 case GLSL_TYPE_STRUCT:
201 ret->elements = ralloc_array(mem_ctx, nir_constant *,
202 ir->type->length);
203 i = 0;
204 foreach_in_list(ir_constant, field, &ir->components) {
205 ret->elements[i] = constant_copy(field, mem_ctx);
206 i++;
207 }
208 break;
209
210 case GLSL_TYPE_ARRAY:
211 ret->elements = ralloc_array(mem_ctx, nir_constant *,
212 ir->type->length);
213
214 for (i = 0; i < ir->type->length; i++)
215 ret->elements[i] = constant_copy(ir->array_elements[i], mem_ctx);
216 break;
217
218 default:
219 assert(0);
220 break;
221 }
222
223 return ret;
224 }
225
226 void
227 nir_visitor::visit(ir_variable *ir)
228 {
229 nir_variable *var = ralloc(shader, nir_variable);
230 var->type = ir->type;
231 var->name = ralloc_strdup(var, ir->name);
232
233 if (ir->is_interface_instance() && ir->get_max_ifc_array_access() != NULL) {
234 unsigned size = ir->get_interface_type()->length;
235 var->max_ifc_array_access = ralloc_array(var, unsigned, size);
236 memcpy(var->max_ifc_array_access, ir->get_max_ifc_array_access(),
237 size * sizeof(unsigned));
238 } else {
239 var->max_ifc_array_access = NULL;
240 }
241
242 var->data.read_only = ir->data.read_only;
243 var->data.centroid = ir->data.centroid;
244 var->data.sample = ir->data.sample;
245 var->data.invariant = ir->data.invariant;
246
247 switch(ir->data.mode) {
248 case ir_var_auto:
249 case ir_var_temporary:
250 if (is_global)
251 var->data.mode = nir_var_global;
252 else
253 var->data.mode = nir_var_local;
254 break;
255
256 case ir_var_function_in:
257 case ir_var_function_out:
258 case ir_var_function_inout:
259 case ir_var_const_in:
260 var->data.mode = nir_var_local;
261 break;
262
263 case ir_var_shader_in:
264 var->data.mode = nir_var_shader_in;
265 break;
266
267 case ir_var_shader_out:
268 var->data.mode = nir_var_shader_out;
269 break;
270
271 case ir_var_uniform:
272 var->data.mode = nir_var_uniform;
273 break;
274
275
276 case ir_var_system_value:
277 var->data.mode = nir_var_system_value;
278 break;
279
280 default:
281 assert(0);
282 break;
283 }
284
285 var->data.interpolation = ir->data.interpolation;
286 var->data.origin_upper_left = ir->data.origin_upper_left;
287 var->data.pixel_center_integer = ir->data.pixel_center_integer;
288 var->data.explicit_location = ir->data.explicit_location;
289 var->data.explicit_index = ir->data.explicit_index;
290 var->data.explicit_binding = ir->data.explicit_binding;
291 var->data.has_initializer = ir->data.has_initializer;
292 var->data.is_unmatched_generic_inout = ir->data.is_unmatched_generic_inout;
293 var->data.location_frac = ir->data.location_frac;
294 var->data.from_named_ifc_block_array = ir->data.from_named_ifc_block_array;
295 var->data.from_named_ifc_block_nonarray = ir->data.from_named_ifc_block_nonarray;
296
297 switch (ir->data.depth_layout) {
298 case ir_depth_layout_none:
299 var->data.depth_layout = nir_depth_layout_none;
300 break;
301 case ir_depth_layout_any:
302 var->data.depth_layout = nir_depth_layout_any;
303 break;
304 case ir_depth_layout_greater:
305 var->data.depth_layout = nir_depth_layout_greater;
306 break;
307 case ir_depth_layout_less:
308 var->data.depth_layout = nir_depth_layout_less;
309 break;
310 case ir_depth_layout_unchanged:
311 var->data.depth_layout = nir_depth_layout_unchanged;
312 break;
313 default:
314 assert(0);
315 break;
316 }
317
318 var->data.location = ir->data.location;
319 var->data.index = ir->data.index;
320 var->data.binding = ir->data.binding;
321 /* XXX Get rid of buffer_index */
322 var->data.atomic.buffer_index = ir->data.binding;
323 var->data.atomic.offset = ir->data.atomic.offset;
324 var->data.image.read_only = ir->data.image_read_only;
325 var->data.image.write_only = ir->data.image_write_only;
326 var->data.image.coherent = ir->data.image_coherent;
327 var->data.image._volatile = ir->data.image_volatile;
328 var->data.image.restrict_flag = ir->data.image_restrict;
329 var->data.image.format = ir->data.image_format;
330 var->data.max_array_access = ir->data.max_array_access;
331
332 var->num_state_slots = ir->get_num_state_slots();
333 if (var->num_state_slots > 0) {
334 var->state_slots = ralloc_array(var, nir_state_slot,
335 var->num_state_slots);
336
337 ir_state_slot *state_slots = ir->get_state_slots();
338 for (unsigned i = 0; i < var->num_state_slots; i++) {
339 for (unsigned j = 0; j < 5; j++)
340 var->state_slots[i].tokens[j] = state_slots[i].tokens[j];
341 var->state_slots[i].swizzle = state_slots[i].swizzle;
342 }
343 } else {
344 var->state_slots = NULL;
345 }
346
347 var->constant_value = constant_copy(ir->constant_value, var);
348 var->constant_initializer = constant_copy(ir->constant_initializer, var);
349
350 var->interface_type = ir->get_interface_type();
351
352 switch (var->data.mode) {
353 case nir_var_local:
354 exec_list_push_tail(&impl->locals, &var->node);
355 break;
356
357 case nir_var_global:
358 exec_list_push_tail(&shader->globals, &var->node);
359 break;
360
361 case nir_var_shader_in:
362 _mesa_hash_table_insert(shader->inputs, var->name, var);
363 break;
364
365 case nir_var_shader_out:
366 _mesa_hash_table_insert(shader->outputs, var->name, var);
367 break;
368
369 case nir_var_uniform:
370 _mesa_hash_table_insert(shader->uniforms, var->name, var);
371 break;
372
373 case nir_var_system_value:
374 exec_list_push_tail(&shader->system_values, &var->node);
375 break;
376
377 default:
378 assert(0);
379 break;
380 }
381
382 _mesa_hash_table_insert(var_table, ir, var);
383 this->var = var;
384 }
385
386 ir_visitor_status
387 nir_function_visitor::visit_enter(ir_function *ir)
388 {
389 visitor->create_function(ir);
390 return visit_continue_with_parent;
391 }
392
393
394 void
395 nir_visitor::create_function(ir_function *ir)
396 {
397 nir_function *func = nir_function_create(this->shader, ir->name);
398 foreach_in_list(ir_function_signature, sig, &ir->signatures) {
399 create_overload(sig, func);
400 }
401 }
402
403
404
405 void
406 nir_visitor::create_overload(ir_function_signature *ir, nir_function *function)
407 {
408 if (ir->is_intrinsic)
409 return;
410
411 nir_function_overload *overload = nir_function_overload_create(function);
412
413 unsigned num_params = ir->parameters.length();
414 overload->num_params = num_params;
415 overload->params = ralloc_array(shader, nir_parameter, num_params);
416
417 unsigned i = 0;
418 foreach_in_list(ir_variable, param, &ir->parameters) {
419 switch (param->data.mode) {
420 case ir_var_function_in:
421 overload->params[i].param_type = nir_parameter_in;
422 break;
423
424 case ir_var_function_out:
425 overload->params[i].param_type = nir_parameter_out;
426 break;
427
428 case ir_var_function_inout:
429 overload->params[i].param_type = nir_parameter_inout;
430 break;
431
432 default:
433 assert(0);
434 break;
435 }
436
437 overload->params[i].type = param->type;
438 i++;
439 }
440
441 overload->return_type = ir->return_type;
442
443 _mesa_hash_table_insert(this->overload_table, ir, overload);
444 }
445
446 void
447 nir_visitor::visit(ir_function *ir)
448 {
449 foreach_in_list(ir_function_signature, sig, &ir->signatures)
450 sig->accept(this);
451 }
452
453 void
454 nir_visitor::visit(ir_function_signature *ir)
455 {
456 if (ir->is_intrinsic)
457 return;
458
459 struct hash_entry *entry =
460 _mesa_hash_table_search(this->overload_table, ir);
461
462 assert(entry);
463 nir_function_overload *overload = (nir_function_overload *) entry->data;
464
465 if (ir->is_defined) {
466 nir_function_impl *impl = nir_function_impl_create(overload);
467 this->impl = impl;
468
469 unsigned num_params = overload->num_params;
470 impl->num_params = num_params;
471 impl->params = ralloc_array(this->shader, nir_variable *, num_params);
472 unsigned i = 0;
473 foreach_in_list(ir_variable, param, &ir->parameters) {
474 param->accept(this);
475 impl->params[i] = this->var;
476 i++;
477 }
478
479 if (overload->return_type == glsl_type::void_type) {
480 impl->return_var = NULL;
481 } else {
482 impl->return_var = ralloc(this->shader, nir_variable);
483 impl->return_var->name = ralloc_strdup(impl->return_var,
484 "return_var");
485 impl->return_var->type = overload->return_type;
486 }
487
488 this->is_global = false;
489
490 this->cf_node_list = &impl->body;
491 visit_exec_list(&ir->body, this);
492
493 this->is_global = true;
494 } else {
495 overload->impl = NULL;
496 }
497 }
498
499 void
500 nir_visitor::visit(ir_loop *ir)
501 {
502 exec_list *old_list = this->cf_node_list;
503
504 nir_loop *loop = nir_loop_create(this->shader);
505 nir_cf_node_insert_end(old_list, &loop->cf_node);
506 this->cf_node_list = &loop->body;
507 visit_exec_list(&ir->body_instructions, this);
508
509 this->cf_node_list = old_list;
510 }
511
512 void
513 nir_visitor::visit(ir_if *ir)
514 {
515 nir_src condition = evaluate_rvalue(ir->condition);
516
517 exec_list *old_list = this->cf_node_list;
518
519 nir_if *if_stmt = nir_if_create(this->shader);
520 if_stmt->condition = condition;
521 nir_cf_node_insert_end(old_list, &if_stmt->cf_node);
522
523 this->cf_node_list = &if_stmt->then_list;
524 visit_exec_list(&ir->then_instructions, this);
525
526 this->cf_node_list = &if_stmt->else_list;
527 visit_exec_list(&ir->else_instructions, this);
528
529 this->cf_node_list = old_list;
530 }
531
532 void
533 nir_visitor::visit(ir_discard *ir)
534 {
535 /*
536 * discards aren't treated as control flow, because before we lower them
537 * they can appear anywhere in the shader and the stuff after them may still
538 * be executed (yay, crazy GLSL rules!). However, after lowering, all the
539 * discards will be immediately followed by a return.
540 */
541
542 nir_intrinsic_instr *discard =
543 nir_intrinsic_instr_create(this->shader, nir_intrinsic_discard);
544 nir_instr_insert_after_cf_list(this->cf_node_list, &discard->instr);
545 }
546
547 void
548 nir_visitor::visit(ir_emit_vertex *ir)
549 {
550 nir_intrinsic_instr *instr =
551 nir_intrinsic_instr_create(this->shader, nir_intrinsic_emit_vertex);
552 instr->const_index[0] = ir->stream_id();
553 nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
554 }
555
556 void
557 nir_visitor::visit(ir_end_primitive *ir)
558 {
559 nir_intrinsic_instr *instr =
560 nir_intrinsic_instr_create(this->shader, nir_intrinsic_end_primitive);
561 instr->const_index[0] = ir->stream_id();
562 nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
563 }
564
565 void
566 nir_visitor::visit(ir_loop_jump *ir)
567 {
568 nir_jump_type type;
569 switch (ir->mode) {
570 case ir_loop_jump::jump_break:
571 type = nir_jump_break;
572 break;
573 case ir_loop_jump::jump_continue:
574 type = nir_jump_continue;
575 break;
576 default:
577 assert(0);
578 break;
579 }
580
581 nir_jump_instr *instr = nir_jump_instr_create(this->shader, type);
582 nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
583 }
584
585 void
586 nir_visitor::visit(ir_return *ir)
587 {
588 if (ir->value != NULL) {
589 ir->value->accept(this);
590 nir_intrinsic_instr *copy =
591 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
592
593 copy->variables[0] = nir_deref_var_create(this->shader,
594 this->impl->return_var);
595 copy->variables[1] = this->deref_head;
596 }
597
598 nir_jump_instr *instr = nir_jump_instr_create(this->shader, nir_jump_return);
599 nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
600 }
601
602 void
603 nir_visitor::visit(ir_call *ir)
604 {
605 if (ir->callee->is_intrinsic) {
606 nir_intrinsic_op op;
607 if (strcmp(ir->callee_name(), "__intrinsic_atomic_read") == 0) {
608 op = nir_intrinsic_atomic_counter_read_var;
609 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_increment") == 0) {
610 op = nir_intrinsic_atomic_counter_inc_var;
611 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_predecrement") == 0) {
612 op = nir_intrinsic_atomic_counter_dec_var;
613 } else {
614 assert(0);
615 }
616
617 nir_intrinsic_instr *instr = nir_intrinsic_instr_create(shader, op);
618 ir_dereference *param =
619 (ir_dereference *) ir->actual_parameters.get_head();
620 param->accept(this);
621 instr->variables[0] = this->deref_head;
622 instr->dest.is_ssa = true;
623 nir_ssa_def_init(&instr->instr, &instr->dest.ssa, 1, NULL);
624
625 nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
626
627 nir_intrinsic_instr *store_instr =
628 nir_intrinsic_instr_create(shader, nir_intrinsic_store_var);
629 store_instr->num_components = 1;
630
631 ir->return_deref->accept(this);
632 store_instr->variables[0] = this->deref_head;
633 store_instr->src[0].is_ssa = true;
634 store_instr->src[0].ssa = &instr->dest.ssa;
635
636 nir_instr_insert_after_cf_list(this->cf_node_list, &store_instr->instr);
637
638 return;
639 }
640
641 struct hash_entry *entry =
642 _mesa_hash_table_search(this->overload_table, ir->callee);
643 assert(entry);
644 nir_function_overload *callee = (nir_function_overload *) entry->data;
645
646 nir_call_instr *instr = nir_call_instr_create(this->shader, callee);
647
648 unsigned i = 0;
649 foreach_in_list(ir_dereference, param, &ir->actual_parameters) {
650 param->accept(this);
651 instr->params[i] = this->deref_head;
652 i++;
653 }
654
655 ir->return_deref->accept(this);
656 instr->return_deref = this->deref_head;
657 nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
658 }
659
660 void
661 nir_visitor::visit(ir_assignment *ir)
662 {
663 unsigned num_components = ir->lhs->type->vector_elements;
664
665 if ((ir->rhs->as_dereference() || ir->rhs->as_constant()) &&
666 (ir->write_mask == (1 << num_components) - 1 || ir->write_mask == 0)) {
667 /* We're doing a plain-as-can-be copy, so emit a copy_var */
668 nir_intrinsic_instr *copy =
669 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
670
671 ir->lhs->accept(this);
672 copy->variables[0] = this->deref_head;
673
674 ir->rhs->accept(this);
675 copy->variables[1] = this->deref_head;
676
677
678 if (ir->condition) {
679 nir_if *if_stmt = nir_if_create(this->shader);
680 if_stmt->condition = evaluate_rvalue(ir->condition);
681 nir_cf_node_insert_end(this->cf_node_list, &if_stmt->cf_node);
682 nir_instr_insert_after_cf_list(&if_stmt->then_list, &copy->instr);
683 } else {
684 nir_instr_insert_after_cf_list(this->cf_node_list, &copy->instr);
685 }
686 return;
687 }
688
689 assert(ir->rhs->type->is_scalar() || ir->rhs->type->is_vector());
690
691 ir->lhs->accept(this);
692 nir_deref_var *lhs_deref = this->deref_head;
693 nir_src src = evaluate_rvalue(ir->rhs);
694
695 if (ir->write_mask != (1 << num_components) - 1 && ir->write_mask != 0) {
696 /*
697 * We have no good way to update only part of a variable, so just load
698 * the LHS and do a vec operation to combine the old with the new, and
699 * then store it
700 * back into the LHS. Copy propagation should get rid of the mess.
701 */
702
703 nir_intrinsic_instr *load =
704 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var);
705 load->num_components = ir->lhs->type->vector_elements;
706 load->dest.is_ssa = true;
707 nir_ssa_def_init(&load->instr, &load->dest.ssa,
708 num_components, NULL);
709 load->variables[0] = lhs_deref;
710 nir_instr_insert_after_cf_list(this->cf_node_list, &load->instr);
711
712 nir_op vec_op;
713 switch (ir->lhs->type->vector_elements) {
714 case 1: vec_op = nir_op_imov; break;
715 case 2: vec_op = nir_op_vec2; break;
716 case 3: vec_op = nir_op_vec3; break;
717 case 4: vec_op = nir_op_vec4; break;
718 default: unreachable("Invalid number of components"); break;
719 }
720 nir_alu_instr *vec = nir_alu_instr_create(this->shader, vec_op);
721 vec->dest.dest.is_ssa = true;
722 nir_ssa_def_init(&vec->instr, &vec->dest.dest.ssa,
723 num_components, NULL);
724 vec->dest.write_mask = (1 << num_components) - 1;
725
726 unsigned component = 0;
727 for (unsigned i = 0; i < ir->lhs->type->vector_elements; i++) {
728 if (ir->write_mask & (1 << i)) {
729 vec->src[i].src = src;
730
731 /* GLSL IR will give us the input to the write-masked assignment
732 * in a single packed vector. So, for example, if the
733 * writemask is xzw, then we have to swizzle x -> x, y -> z,
734 * and z -> w and get the y component from the load.
735 */
736 vec->src[i].swizzle[0] = component++;
737 } else {
738 vec->src[i].src.is_ssa = true;
739 vec->src[i].src.ssa = &load->dest.ssa;
740 vec->src[i].swizzle[0] = i;
741 }
742 }
743
744 nir_instr_insert_after_cf_list(this->cf_node_list, &vec->instr);
745
746 src.is_ssa = true;
747 src.ssa = &vec->dest.dest.ssa;
748 }
749
750 nir_intrinsic_instr *store =
751 nir_intrinsic_instr_create(this->shader, nir_intrinsic_store_var);
752 store->num_components = ir->lhs->type->vector_elements;
753 nir_deref *store_deref = nir_copy_deref(this->shader, &lhs_deref->deref);
754 store->variables[0] = nir_deref_as_var(store_deref);
755 store->src[0] = src;
756
757 if (ir->condition) {
758 nir_if *if_stmt = nir_if_create(this->shader);
759 if_stmt->condition = evaluate_rvalue(ir->condition);
760 nir_cf_node_insert_end(this->cf_node_list, &if_stmt->cf_node);
761 nir_instr_insert_after_cf_list(&if_stmt->then_list, &store->instr);
762 } else {
763 nir_instr_insert_after_cf_list(this->cf_node_list, &store->instr);
764 }
765 }
766
767 /*
768 * Given an instruction, returns a pointer to its destination or NULL if there
769 * is no destination.
770 *
771 * Note that this only handles instructions we generate at this level.
772 */
773 static nir_dest *
774 get_instr_dest(nir_instr *instr)
775 {
776 nir_alu_instr *alu_instr;
777 nir_intrinsic_instr *intrinsic_instr;
778 nir_tex_instr *tex_instr;
779
780 switch (instr->type) {
781 case nir_instr_type_alu:
782 alu_instr = nir_instr_as_alu(instr);
783 return &alu_instr->dest.dest;
784
785 case nir_instr_type_intrinsic:
786 intrinsic_instr = nir_instr_as_intrinsic(instr);
787 if (nir_intrinsic_infos[intrinsic_instr->intrinsic].has_dest)
788 return &intrinsic_instr->dest;
789 else
790 return NULL;
791
792 case nir_instr_type_tex:
793 tex_instr = nir_instr_as_tex(instr);
794 return &tex_instr->dest;
795
796 default:
797 assert(0);
798 break;
799 }
800
801 return NULL;
802 }
803
804 void
805 nir_visitor::add_instr(nir_instr *instr, unsigned num_components)
806 {
807 nir_dest *dest = get_instr_dest(instr);
808
809 dest->is_ssa = true;
810 nir_ssa_def_init(instr, &dest->ssa, num_components, NULL);
811
812 nir_instr_insert_after_cf_list(this->cf_node_list, instr);
813 this->result = instr;
814 }
815
816 nir_src
817 nir_visitor::evaluate_rvalue(ir_rvalue* ir)
818 {
819 ir->accept(this);
820 if (ir->as_dereference() || ir->as_constant()) {
821 /*
822 * A dereference is being used on the right hand side, which means we
823 * must emit a variable load.
824 */
825
826 nir_intrinsic_instr *load_instr =
827 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var);
828 load_instr->num_components = ir->type->vector_elements;
829 load_instr->variables[0] = this->deref_head;
830 add_instr(&load_instr->instr, ir->type->vector_elements);
831 }
832
833 nir_dest *dest = get_instr_dest(this->result);
834
835 assert(dest->is_ssa);
836 nir_src src;
837 src.is_ssa = true;
838 src.ssa = &dest->ssa;
839
840 return src;
841 }
842
843 nir_alu_instr *
844 nir_visitor::emit(nir_op op, unsigned dest_size, nir_src *srcs)
845 {
846 nir_alu_instr *instr = nir_alu_instr_create(this->shader, op);
847 for (unsigned i = 0; i < nir_op_infos[op].num_inputs; i++)
848 instr->src[i].src = srcs[i];
849 instr->dest.write_mask = (1 << dest_size) - 1;
850 add_instr(&instr->instr, dest_size);
851 return instr;
852 }
853
854 nir_alu_instr *
855 nir_visitor::emit(nir_op op, unsigned dest_size, nir_src src1)
856 {
857 assert(nir_op_infos[op].num_inputs == 1);
858 return emit(op, dest_size, &src1);
859 }
860
861 nir_alu_instr *
862 nir_visitor::emit(nir_op op, unsigned dest_size, nir_src src1,
863 nir_src src2)
864 {
865 assert(nir_op_infos[op].num_inputs == 2);
866 nir_src srcs[] = { src1, src2 };
867 return emit(op, dest_size, srcs);
868 }
869
870 nir_alu_instr *
871 nir_visitor::emit(nir_op op, unsigned dest_size, nir_src src1,
872 nir_src src2, nir_src src3)
873 {
874 assert(nir_op_infos[op].num_inputs == 3);
875 nir_src srcs[] = { src1, src2, src3 };
876 return emit(op, dest_size, srcs);
877 }
878
879 void
880 nir_visitor::visit(ir_expression *ir)
881 {
882 /* Some special cases */
883 switch (ir->operation) {
884 case ir_binop_ubo_load: {
885 ir_constant *const_index = ir->operands[1]->as_constant();
886
887 nir_intrinsic_op op;
888 if (const_index) {
889 op = nir_intrinsic_load_ubo;
890 } else {
891 op = nir_intrinsic_load_ubo_indirect;
892 }
893 nir_intrinsic_instr *load = nir_intrinsic_instr_create(this->shader, op);
894 load->num_components = ir->type->vector_elements;
895 load->const_index[0] = const_index ? const_index->value.u[0] : 0; /* base offset */
896 load->const_index[1] = 1; /* number of vec4's */
897 load->src[0] = evaluate_rvalue(ir->operands[0]);
898 if (!const_index)
899 load->src[1] = evaluate_rvalue(ir->operands[1]);
900 add_instr(&load->instr, ir->type->vector_elements);
901
902 /*
903 * In UBO's, a true boolean value is any non-zero value, but we consider
904 * a true boolean to be ~0. Fix this up with a != 0 comparison.
905 */
906
907 if (ir->type->base_type == GLSL_TYPE_BOOL) {
908 nir_load_const_instr *const_zero = nir_load_const_instr_create(shader, 1);
909 const_zero->value.u[0] = 0;
910 nir_instr_insert_after_cf_list(this->cf_node_list, &const_zero->instr);
911
912 nir_alu_instr *compare = nir_alu_instr_create(shader, nir_op_ine);
913 compare->src[0].src.is_ssa = true;
914 compare->src[0].src.ssa = &load->dest.ssa;
915 compare->src[1].src.is_ssa = true;
916 compare->src[1].src.ssa = &const_zero->def;
917 for (unsigned i = 0; i < ir->type->vector_elements; i++)
918 compare->src[1].swizzle[i] = 0;
919 compare->dest.write_mask = (1 << ir->type->vector_elements) - 1;
920
921 add_instr(&compare->instr, ir->type->vector_elements);
922 }
923
924 return;
925 }
926
927 case ir_unop_interpolate_at_centroid:
928 case ir_binop_interpolate_at_offset:
929 case ir_binop_interpolate_at_sample: {
930 ir_dereference *deref = ir->operands[0]->as_dereference();
931 ir_swizzle *swizzle = NULL;
932 if (!deref) {
933 /* the api does not allow a swizzle here, but the varying packing code
934 * may have pushed one into here.
935 */
936 swizzle = ir->operands[0]->as_swizzle();
937 assert(swizzle);
938 deref = swizzle->val->as_dereference();
939 assert(deref);
940 }
941
942 deref->accept(this);
943
944 nir_intrinsic_op op;
945 if (this->deref_head->var->data.mode == nir_var_shader_in) {
946 switch (ir->operation) {
947 case ir_unop_interpolate_at_centroid:
948 op = nir_intrinsic_interp_var_at_centroid;
949 break;
950 case ir_binop_interpolate_at_offset:
951 op = nir_intrinsic_interp_var_at_offset;
952 break;
953 case ir_binop_interpolate_at_sample:
954 op = nir_intrinsic_interp_var_at_sample;
955 break;
956 default:
957 unreachable("Invalid interpolation intrinsic");
958 }
959 } else {
960 /* This case can happen if the vertex shader does not write the
961 * given varying. In this case, the linker will lower it to a
962 * global variable. Since interpolating a variable makes no
963 * sense, we'll just turn it into a load which will probably
964 * eventually end up as an SSA definition.
965 */
966 assert(this->deref_head->var->data.mode == nir_var_global);
967 op = nir_intrinsic_load_var;
968 }
969
970 nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(shader, op);
971 intrin->num_components = deref->type->vector_elements;
972 intrin->variables[0] = this->deref_head;
973
974 if (intrin->intrinsic == nir_intrinsic_interp_var_at_offset ||
975 intrin->intrinsic == nir_intrinsic_interp_var_at_sample)
976 intrin->src[0] = evaluate_rvalue(ir->operands[1]);
977
978 add_instr(&intrin->instr, deref->type->vector_elements);
979
980 if (swizzle) {
981 nir_alu_instr *mov = nir_alu_instr_create(shader, nir_op_imov);
982 mov->dest.write_mask = (1 << swizzle->type->vector_elements) - 1;
983 mov->src[0].src.is_ssa = true;
984 mov->src[0].src.ssa = &intrin->dest.ssa;
985
986 mov->src[0].swizzle[0] = swizzle->mask.x;
987 mov->src[0].swizzle[1] = swizzle->mask.y;
988 mov->src[0].swizzle[2] = swizzle->mask.z;
989 mov->src[0].swizzle[3] = swizzle->mask.w;
990 for (unsigned i = deref->type->vector_elements; i < 4; i++)
991 mov->src[0].swizzle[i] = 0;
992
993 add_instr(&mov->instr, swizzle->type->vector_elements);
994 }
995
996 return;
997 }
998
999 default:
1000 break;
1001 }
1002
1003 nir_src srcs[4];
1004 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1005 srcs[i] = evaluate_rvalue(ir->operands[i]);
1006
1007 glsl_base_type types[4];
1008 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1009 if (supports_ints)
1010 types[i] = ir->operands[i]->type->base_type;
1011 else
1012 types[i] = GLSL_TYPE_FLOAT;
1013
1014 glsl_base_type out_type;
1015 if (supports_ints)
1016 out_type = ir->type->base_type;
1017 else
1018 out_type = GLSL_TYPE_FLOAT;
1019
1020 unsigned dest_size = ir->type->vector_elements;
1021
1022 nir_alu_instr *instr;
1023 nir_op op;
1024
1025 switch (ir->operation) {
1026 case ir_unop_bit_not: emit(nir_op_inot, dest_size, srcs); break;
1027 case ir_unop_logic_not:
1028 emit(supports_ints ? nir_op_inot : nir_op_fnot, dest_size, srcs);
1029 break;
1030 case ir_unop_neg:
1031 instr = emit(types[0] == GLSL_TYPE_FLOAT ? nir_op_fneg : nir_op_ineg,
1032 dest_size, srcs);
1033 break;
1034 case ir_unop_abs:
1035 instr = emit(types[0] == GLSL_TYPE_FLOAT ? nir_op_fabs : nir_op_iabs,
1036 dest_size, srcs);
1037 break;
1038 case ir_unop_saturate:
1039 assert(types[0] == GLSL_TYPE_FLOAT);
1040 instr = emit(nir_op_fsat, dest_size, srcs);
1041 break;
1042 case ir_unop_sign:
1043 emit(types[0] == GLSL_TYPE_FLOAT ? nir_op_fsign : nir_op_isign,
1044 dest_size, srcs);
1045 break;
1046 case ir_unop_rcp: emit(nir_op_frcp, dest_size, srcs); break;
1047 case ir_unop_rsq: emit(nir_op_frsq, dest_size, srcs); break;
1048 case ir_unop_sqrt: emit(nir_op_fsqrt, dest_size, srcs); break;
1049 case ir_unop_exp: emit(nir_op_fexp, dest_size, srcs); break;
1050 case ir_unop_log: emit(nir_op_flog, dest_size, srcs); break;
1051 case ir_unop_exp2: emit(nir_op_fexp2, dest_size, srcs); break;
1052 case ir_unop_log2: emit(nir_op_flog2, dest_size, srcs); break;
1053 case ir_unop_i2f:
1054 emit(supports_ints ? nir_op_i2f : nir_op_fmov, dest_size, srcs);
1055 break;
1056 case ir_unop_u2f:
1057 emit(supports_ints ? nir_op_u2f : nir_op_fmov, dest_size, srcs);
1058 break;
1059 case ir_unop_b2f:
1060 emit(supports_ints ? nir_op_b2f : nir_op_fmov, dest_size, srcs);
1061 break;
1062 case ir_unop_f2i: emit(nir_op_f2i, dest_size, srcs); break;
1063 case ir_unop_f2u: emit(nir_op_f2u, dest_size, srcs); break;
1064 case ir_unop_f2b: emit(nir_op_f2b, dest_size, srcs); break;
1065 case ir_unop_i2b: emit(nir_op_i2b, dest_size, srcs); break;
1066 case ir_unop_b2i: emit(nir_op_b2i, dest_size, srcs); break;
1067 case ir_unop_i2u:
1068 case ir_unop_u2i:
1069 case ir_unop_bitcast_i2f:
1070 case ir_unop_bitcast_f2i:
1071 case ir_unop_bitcast_u2f:
1072 case ir_unop_bitcast_f2u:
1073 /* no-op */
1074 emit(nir_op_imov, dest_size, srcs);
1075 break;
1076 case ir_unop_any:
1077 switch (ir->operands[0]->type->vector_elements) {
1078 case 2:
1079 emit(supports_ints ? nir_op_bany2 : nir_op_fany2,
1080 dest_size, srcs);
1081 break;
1082 case 3:
1083 emit(supports_ints ? nir_op_bany3 : nir_op_fany3,
1084 dest_size, srcs);
1085 break;
1086 case 4:
1087 emit(supports_ints ? nir_op_bany4 : nir_op_fany4,
1088 dest_size, srcs);
1089 break;
1090 default:
1091 assert(0);
1092 break;
1093 }
1094 break;
1095 case ir_unop_trunc: emit(nir_op_ftrunc, dest_size, srcs); break;
1096 case ir_unop_ceil: emit(nir_op_fceil, dest_size, srcs); break;
1097 case ir_unop_floor: emit(nir_op_ffloor, dest_size, srcs); break;
1098 case ir_unop_fract: emit(nir_op_ffract, dest_size, srcs); break;
1099 case ir_unop_round_even: emit(nir_op_fround_even, dest_size, srcs); break;
1100 case ir_unop_sin: emit(nir_op_fsin, dest_size, srcs); break;
1101 case ir_unop_cos: emit(nir_op_fcos, dest_size, srcs); break;
1102 case ir_unop_sin_reduced:
1103 emit(nir_op_fsin_reduced, dest_size, srcs);
1104 break;
1105 case ir_unop_cos_reduced:
1106 emit(nir_op_fcos_reduced, dest_size, srcs);
1107 break;
1108 case ir_unop_dFdx: emit(nir_op_fddx, dest_size, srcs); break;
1109 case ir_unop_dFdy: emit(nir_op_fddy, dest_size, srcs); break;
1110 case ir_unop_dFdx_fine: emit(nir_op_fddx_fine, dest_size, srcs); break;
1111 case ir_unop_dFdy_fine: emit(nir_op_fddy_fine, dest_size, srcs); break;
1112 case ir_unop_dFdx_coarse: emit(nir_op_fddx_coarse, dest_size, srcs); break;
1113 case ir_unop_dFdy_coarse: emit(nir_op_fddy_coarse, dest_size, srcs); break;
1114 case ir_unop_pack_snorm_2x16:
1115 emit(nir_op_pack_snorm_2x16, dest_size, srcs);
1116 break;
1117 case ir_unop_pack_snorm_4x8:
1118 emit(nir_op_pack_snorm_4x8, dest_size, srcs);
1119 break;
1120 case ir_unop_pack_unorm_2x16:
1121 emit(nir_op_pack_unorm_2x16, dest_size, srcs);
1122 break;
1123 case ir_unop_pack_unorm_4x8:
1124 emit(nir_op_pack_unorm_4x8, dest_size, srcs);
1125 break;
1126 case ir_unop_pack_half_2x16:
1127 emit(nir_op_pack_half_2x16, dest_size, srcs);
1128 break;
1129 case ir_unop_unpack_snorm_2x16:
1130 emit(nir_op_unpack_snorm_2x16, dest_size, srcs);
1131 break;
1132 case ir_unop_unpack_snorm_4x8:
1133 emit(nir_op_unpack_snorm_4x8, dest_size, srcs);
1134 break;
1135 case ir_unop_unpack_unorm_2x16:
1136 emit(nir_op_unpack_unorm_2x16, dest_size, srcs);
1137 break;
1138 case ir_unop_unpack_unorm_4x8:
1139 emit(nir_op_unpack_unorm_4x8, dest_size, srcs);
1140 break;
1141 case ir_unop_unpack_half_2x16:
1142 emit(nir_op_unpack_half_2x16, dest_size, srcs);
1143 break;
1144 case ir_unop_unpack_half_2x16_split_x:
1145 emit(nir_op_unpack_half_2x16_split_x, dest_size, srcs);
1146 break;
1147 case ir_unop_unpack_half_2x16_split_y:
1148 emit(nir_op_unpack_half_2x16_split_y, dest_size, srcs);
1149 break;
1150 case ir_unop_bitfield_reverse:
1151 emit(nir_op_bitfield_reverse, dest_size, srcs);
1152 break;
1153 case ir_unop_bit_count:
1154 emit(nir_op_bit_count, dest_size, srcs);
1155 break;
1156 case ir_unop_find_msb:
1157 switch (types[0]) {
1158 case GLSL_TYPE_UINT:
1159 emit(nir_op_ufind_msb, dest_size, srcs);
1160 break;
1161 case GLSL_TYPE_INT:
1162 emit(nir_op_ifind_msb, dest_size, srcs);
1163 break;
1164 default:
1165 unreachable("Invalid type for findMSB()");
1166 }
1167 break;
1168 case ir_unop_find_lsb:
1169 emit(nir_op_find_lsb, dest_size, srcs);
1170 break;
1171
1172 case ir_unop_noise:
1173 switch (ir->type->vector_elements) {
1174 case 1:
1175 switch (ir->operands[0]->type->vector_elements) {
1176 case 1: emit(nir_op_fnoise1_1, dest_size, srcs); break;
1177 case 2: emit(nir_op_fnoise1_2, dest_size, srcs); break;
1178 case 3: emit(nir_op_fnoise1_3, dest_size, srcs); break;
1179 case 4: emit(nir_op_fnoise1_4, dest_size, srcs); break;
1180 default: assert(0); break;
1181 }
1182 break;
1183 case 2:
1184 switch (ir->operands[0]->type->vector_elements) {
1185 case 1: emit(nir_op_fnoise2_1, dest_size, srcs); break;
1186 case 2: emit(nir_op_fnoise2_2, dest_size, srcs); break;
1187 case 3: emit(nir_op_fnoise2_3, dest_size, srcs); break;
1188 case 4: emit(nir_op_fnoise2_4, dest_size, srcs); break;
1189 default: assert(0); break;
1190 }
1191 break;
1192 case 3:
1193 switch (ir->operands[0]->type->vector_elements) {
1194 case 1: emit(nir_op_fnoise3_1, dest_size, srcs); break;
1195 case 2: emit(nir_op_fnoise3_2, dest_size, srcs); break;
1196 case 3: emit(nir_op_fnoise3_3, dest_size, srcs); break;
1197 case 4: emit(nir_op_fnoise3_4, dest_size, srcs); break;
1198 default: assert(0); break;
1199 }
1200 break;
1201 case 4:
1202 switch (ir->operands[0]->type->vector_elements) {
1203 case 1: emit(nir_op_fnoise4_1, dest_size, srcs); break;
1204 case 2: emit(nir_op_fnoise4_2, dest_size, srcs); break;
1205 case 3: emit(nir_op_fnoise4_3, dest_size, srcs); break;
1206 case 4: emit(nir_op_fnoise4_4, dest_size, srcs); break;
1207 default: assert(0); break;
1208 }
1209 break;
1210 default:
1211 assert(0);
1212 break;
1213 }
1214 break;
1215 case ir_binop_add:
1216 case ir_binop_sub:
1217 case ir_binop_mul:
1218 case ir_binop_div:
1219 case ir_binop_mod:
1220 case ir_binop_min:
1221 case ir_binop_max:
1222 case ir_binop_pow:
1223 case ir_binop_bit_and:
1224 case ir_binop_bit_or:
1225 case ir_binop_bit_xor:
1226 case ir_binop_lshift:
1227 case ir_binop_rshift:
1228 switch (ir->operation) {
1229 case ir_binop_add:
1230 if (out_type == GLSL_TYPE_FLOAT)
1231 op = nir_op_fadd;
1232 else
1233 op = nir_op_iadd;
1234 break;
1235 case ir_binop_sub:
1236 if (out_type == GLSL_TYPE_FLOAT)
1237 op = nir_op_fsub;
1238 else
1239 op = nir_op_isub;
1240 break;
1241 case ir_binop_mul:
1242 if (out_type == GLSL_TYPE_FLOAT)
1243 op = nir_op_fmul;
1244 else
1245 op = nir_op_imul;
1246 break;
1247 case ir_binop_div:
1248 if (out_type == GLSL_TYPE_FLOAT)
1249 op = nir_op_fdiv;
1250 else if (out_type == GLSL_TYPE_INT)
1251 op = nir_op_idiv;
1252 else
1253 op = nir_op_udiv;
1254 break;
1255 case ir_binop_mod:
1256 if (out_type == GLSL_TYPE_FLOAT)
1257 op = nir_op_fmod;
1258 else
1259 op = nir_op_umod;
1260 break;
1261 case ir_binop_min:
1262 if (out_type == GLSL_TYPE_FLOAT)
1263 op = nir_op_fmin;
1264 else if (out_type == GLSL_TYPE_INT)
1265 op = nir_op_imin;
1266 else
1267 op = nir_op_umin;
1268 break;
1269 case ir_binop_max:
1270 if (out_type == GLSL_TYPE_FLOAT)
1271 op = nir_op_fmax;
1272 else if (out_type == GLSL_TYPE_INT)
1273 op = nir_op_imax;
1274 else
1275 op = nir_op_umax;
1276 break;
1277 case ir_binop_bit_and:
1278 op = nir_op_iand;
1279 break;
1280 case ir_binop_bit_or:
1281 op = nir_op_ior;
1282 break;
1283 case ir_binop_bit_xor:
1284 op = nir_op_ixor;
1285 break;
1286 case ir_binop_lshift:
1287 op = nir_op_ishl;
1288 break;
1289 case ir_binop_rshift:
1290 if (out_type == GLSL_TYPE_INT)
1291 op = nir_op_ishr;
1292 else
1293 op = nir_op_ushr;
1294 break;
1295 case ir_binop_pow:
1296 op = nir_op_fpow;
1297 break;
1298
1299 default:
1300 assert(0);
1301 break;
1302 }
1303
1304 instr = emit(op, dest_size, srcs);
1305
1306 if (ir->operands[0]->type->vector_elements != 1 &&
1307 ir->operands[1]->type->vector_elements == 1) {
1308 for (unsigned i = 0; i < ir->operands[0]->type->vector_elements;
1309 i++) {
1310 instr->src[1].swizzle[i] = 0;
1311 }
1312 }
1313
1314 if (ir->operands[1]->type->vector_elements != 1 &&
1315 ir->operands[0]->type->vector_elements == 1) {
1316 for (unsigned i = 0; i < ir->operands[1]->type->vector_elements;
1317 i++) {
1318 instr->src[0].swizzle[i] = 0;
1319 }
1320 }
1321
1322 break;
1323 case ir_binop_imul_high:
1324 emit(out_type == GLSL_TYPE_UINT ? nir_op_umul_high : nir_op_imul_high,
1325 dest_size, srcs);
1326 break;
1327 case ir_binop_carry: emit(nir_op_uadd_carry, dest_size, srcs); break;
1328 case ir_binop_borrow: emit(nir_op_usub_borrow, dest_size, srcs); break;
1329 case ir_binop_less:
1330 if (supports_ints) {
1331 if (types[0] == GLSL_TYPE_FLOAT)
1332 emit(nir_op_flt, dest_size, srcs);
1333 else if (types[0] == GLSL_TYPE_INT)
1334 emit(nir_op_ilt, dest_size, srcs);
1335 else
1336 emit(nir_op_ult, dest_size, srcs);
1337 } else {
1338 emit(nir_op_slt, dest_size, srcs);
1339 }
1340 break;
1341 case ir_binop_greater:
1342 if (supports_ints) {
1343 if (types[0] == GLSL_TYPE_FLOAT)
1344 emit(nir_op_flt, dest_size, srcs[1], srcs[0]);
1345 else if (types[0] == GLSL_TYPE_INT)
1346 emit(nir_op_ilt, dest_size, srcs[1], srcs[0]);
1347 else
1348 emit(nir_op_ult, dest_size, srcs[1], srcs[0]);
1349 } else {
1350 emit(nir_op_slt, dest_size, srcs[1], srcs[0]);
1351 }
1352 break;
1353 case ir_binop_lequal:
1354 if (supports_ints) {
1355 if (types[0] == GLSL_TYPE_FLOAT)
1356 emit(nir_op_fge, dest_size, srcs[1], srcs[0]);
1357 else if (types[0] == GLSL_TYPE_INT)
1358 emit(nir_op_ige, dest_size, srcs[1], srcs[0]);
1359 else
1360 emit(nir_op_uge, dest_size, srcs[1], srcs[0]);
1361 } else {
1362 emit(nir_op_slt, dest_size, srcs[1], srcs[0]);
1363 }
1364 break;
1365 case ir_binop_gequal:
1366 if (supports_ints) {
1367 if (types[0] == GLSL_TYPE_FLOAT)
1368 emit(nir_op_fge, dest_size, srcs);
1369 else if (types[0] == GLSL_TYPE_INT)
1370 emit(nir_op_ige, dest_size, srcs);
1371 else
1372 emit(nir_op_uge, dest_size, srcs);
1373 } else {
1374 emit(nir_op_slt, dest_size, srcs);
1375 }
1376 break;
1377 case ir_binop_equal:
1378 if (supports_ints) {
1379 if (types[0] == GLSL_TYPE_FLOAT)
1380 emit(nir_op_feq, dest_size, srcs);
1381 else
1382 emit(nir_op_ieq, dest_size, srcs);
1383 } else {
1384 emit(nir_op_seq, dest_size, srcs);
1385 }
1386 break;
1387 case ir_binop_nequal:
1388 if (supports_ints) {
1389 if (types[0] == GLSL_TYPE_FLOAT)
1390 emit(nir_op_fne, dest_size, srcs);
1391 else
1392 emit(nir_op_ine, dest_size, srcs);
1393 } else {
1394 emit(nir_op_sne, dest_size, srcs);
1395 }
1396 break;
1397 case ir_binop_all_equal:
1398 if (supports_ints) {
1399 if (types[0] == GLSL_TYPE_FLOAT) {
1400 switch (ir->operands[0]->type->vector_elements) {
1401 case 1: emit(nir_op_feq, dest_size, srcs); break;
1402 case 2: emit(nir_op_ball_fequal2, dest_size, srcs); break;
1403 case 3: emit(nir_op_ball_fequal3, dest_size, srcs); break;
1404 case 4: emit(nir_op_ball_fequal4, dest_size, srcs); break;
1405 default:
1406 assert(0);
1407 break;
1408 }
1409 } else {
1410 switch (ir->operands[0]->type->vector_elements) {
1411 case 1: emit(nir_op_ieq, dest_size, srcs); break;
1412 case 2: emit(nir_op_ball_iequal2, dest_size, srcs); break;
1413 case 3: emit(nir_op_ball_iequal3, dest_size, srcs); break;
1414 case 4: emit(nir_op_ball_iequal4, dest_size, srcs); break;
1415 default:
1416 assert(0);
1417 break;
1418 }
1419 }
1420 } else {
1421 switch (ir->operands[0]->type->vector_elements) {
1422 case 1: emit(nir_op_seq, dest_size, srcs); break;
1423 case 2: emit(nir_op_fall_equal2, dest_size, srcs); break;
1424 case 3: emit(nir_op_fall_equal3, dest_size, srcs); break;
1425 case 4: emit(nir_op_fall_equal4, dest_size, srcs); break;
1426 default:
1427 assert(0);
1428 break;
1429 }
1430 }
1431 break;
1432 case ir_binop_any_nequal:
1433 if (supports_ints) {
1434 if (types[0] == GLSL_TYPE_FLOAT) {
1435 switch (ir->operands[0]->type->vector_elements) {
1436 case 1: emit(nir_op_fne, dest_size, srcs); break;
1437 case 2: emit(nir_op_bany_fnequal2, dest_size, srcs); break;
1438 case 3: emit(nir_op_bany_fnequal3, dest_size, srcs); break;
1439 case 4: emit(nir_op_bany_fnequal4, dest_size, srcs); break;
1440 default:
1441 assert(0);
1442 break;
1443 }
1444 } else {
1445 switch (ir->operands[0]->type->vector_elements) {
1446 case 1: emit(nir_op_ine, dest_size, srcs); break;
1447 case 2: emit(nir_op_bany_inequal2, dest_size, srcs); break;
1448 case 3: emit(nir_op_bany_inequal3, dest_size, srcs); break;
1449 case 4: emit(nir_op_bany_inequal4, dest_size, srcs); break;
1450 default:
1451 assert(0);
1452 break;
1453 }
1454 }
1455 } else {
1456 switch (ir->operands[0]->type->vector_elements) {
1457 case 1: emit(nir_op_sne, dest_size, srcs); break;
1458 case 2: emit(nir_op_fany_nequal2, dest_size, srcs); break;
1459 case 3: emit(nir_op_fany_nequal3, dest_size, srcs); break;
1460 case 4: emit(nir_op_fany_nequal4, dest_size, srcs); break;
1461 default:
1462 assert(0);
1463 break;
1464 }
1465 }
1466 break;
1467 case ir_binop_logic_and:
1468 if (supports_ints)
1469 emit(nir_op_iand, dest_size, srcs);
1470 else
1471 emit(nir_op_fand, dest_size, srcs);
1472 break;
1473 case ir_binop_logic_or:
1474 if (supports_ints)
1475 emit(nir_op_ior, dest_size, srcs);
1476 else
1477 emit(nir_op_for, dest_size, srcs);
1478 break;
1479 case ir_binop_logic_xor:
1480 if (supports_ints)
1481 emit(nir_op_ixor, dest_size, srcs);
1482 else
1483 emit(nir_op_fxor, dest_size, srcs);
1484 break;
1485 case ir_binop_dot:
1486 switch (ir->operands[0]->type->vector_elements) {
1487 case 2: emit(nir_op_fdot2, dest_size, srcs); break;
1488 case 3: emit(nir_op_fdot3, dest_size, srcs); break;
1489 case 4: emit(nir_op_fdot4, dest_size, srcs); break;
1490 default:
1491 assert(0);
1492 break;
1493 }
1494 break;
1495
1496 case ir_binop_pack_half_2x16_split:
1497 emit(nir_op_pack_half_2x16_split, dest_size, srcs);
1498 break;
1499 case ir_binop_bfm: emit(nir_op_bfm, dest_size, srcs); break;
1500 case ir_binop_ldexp: emit(nir_op_ldexp, dest_size, srcs); break;
1501 case ir_triop_fma: emit(nir_op_ffma, dest_size, srcs); break;
1502 case ir_triop_lrp:
1503 instr = emit(nir_op_flrp, dest_size, srcs);
1504 if (ir->operands[0]->type->vector_elements != 1 &&
1505 ir->operands[2]->type->vector_elements == 1) {
1506 for (unsigned i = 0; i < ir->operands[0]->type->vector_elements;
1507 i++) {
1508 instr->src[2].swizzle[i] = 0;
1509 }
1510 }
1511 break;
1512 case ir_triop_csel:
1513 if (supports_ints)
1514 emit(nir_op_bcsel, dest_size, srcs);
1515 else
1516 emit(nir_op_fcsel, dest_size, srcs);
1517 break;
1518 case ir_triop_bfi:
1519 instr = emit(nir_op_bfi, dest_size, srcs);
1520 for (unsigned i = 0; i < ir->operands[1]->type->vector_elements; i++) {
1521 instr->src[0].swizzle[i] = 0;
1522 }
1523 break;
1524 case ir_triop_bitfield_extract:
1525 instr = emit(out_type == GLSL_TYPE_INT ? nir_op_ibitfield_extract :
1526 nir_op_ubitfield_extract, dest_size, srcs);
1527 for (unsigned i = 0; i < ir->operands[0]->type->vector_elements; i++) {
1528 instr->src[1].swizzle[i] = 0;
1529 instr->src[2].swizzle[i] = 0;
1530 }
1531 break;
1532 case ir_quadop_bitfield_insert:
1533 instr = emit(nir_op_bitfield_insert, dest_size, srcs);
1534 for (unsigned i = 0; i < ir->operands[0]->type->vector_elements; i++) {
1535 instr->src[2].swizzle[i] = 0;
1536 instr->src[3].swizzle[i] = 0;
1537 }
1538 break;
1539 case ir_quadop_vector:
1540 switch (ir->type->vector_elements) {
1541 case 2: emit(nir_op_vec2, dest_size, srcs); break;
1542 case 3: emit(nir_op_vec3, dest_size, srcs); break;
1543 case 4: emit(nir_op_vec4, dest_size, srcs); break;
1544 default: assert(0); break;
1545 }
1546 break;
1547
1548 default:
1549 assert(0);
1550 break;
1551 }
1552 }
1553
1554 void
1555 nir_visitor::visit(ir_swizzle *ir)
1556 {
1557 nir_alu_instr *instr = emit(supports_ints ? nir_op_imov : nir_op_fmov,
1558 ir->type->vector_elements,
1559 evaluate_rvalue(ir->val));
1560
1561 unsigned swizzle[4] = { ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w };
1562 for (unsigned i = 0; i < ir->type->vector_elements; i++)
1563 instr->src[0].swizzle[i] = swizzle[i];
1564 }
1565
1566 void
1567 nir_visitor::visit(ir_texture *ir)
1568 {
1569 unsigned num_srcs;
1570 nir_texop op;
1571 switch (ir->op) {
1572 case ir_tex:
1573 op = nir_texop_tex;
1574 num_srcs = 1; /* coordinate */
1575 break;
1576
1577 case ir_txb:
1578 case ir_txl:
1579 op = (ir->op == ir_txb) ? nir_texop_txb : nir_texop_txl;
1580 num_srcs = 2; /* coordinate, bias/lod */
1581 break;
1582
1583 case ir_txd:
1584 op = nir_texop_txd; /* coordinate, dPdx, dPdy */
1585 num_srcs = 3;
1586 break;
1587
1588 case ir_txf:
1589 op = nir_texop_txf;
1590 if (ir->lod_info.lod != NULL)
1591 num_srcs = 2; /* coordinate, lod */
1592 else
1593 num_srcs = 1; /* coordinate */
1594 break;
1595
1596 case ir_txf_ms:
1597 op = nir_texop_txf_ms;
1598 num_srcs = 2; /* coordinate, sample_index */
1599 break;
1600
1601 case ir_txs:
1602 op = nir_texop_txs;
1603 if (ir->lod_info.lod != NULL)
1604 num_srcs = 1; /* lod */
1605 else
1606 num_srcs = 0;
1607 break;
1608
1609 case ir_lod:
1610 op = nir_texop_lod;
1611 num_srcs = 1; /* coordinate */
1612 break;
1613
1614 case ir_tg4:
1615 op = nir_texop_tg4;
1616 num_srcs = 1; /* coordinate */
1617 break;
1618
1619 case ir_query_levels:
1620 op = nir_texop_query_levels;
1621 num_srcs = 0;
1622 break;
1623
1624 default:
1625 assert(0);
1626 break;
1627 }
1628
1629 if (ir->projector != NULL)
1630 num_srcs++;
1631 if (ir->shadow_comparitor != NULL)
1632 num_srcs++;
1633 if (ir->offset != NULL && ir->offset->as_constant() == NULL)
1634 num_srcs++;
1635
1636 nir_tex_instr *instr = nir_tex_instr_create(this->shader, num_srcs);
1637
1638 instr->op = op;
1639 instr->sampler_dim =
1640 (glsl_sampler_dim) ir->sampler->type->sampler_dimensionality;
1641 instr->is_array = ir->sampler->type->sampler_array;
1642 instr->is_shadow = ir->sampler->type->sampler_shadow;
1643 if (instr->is_shadow)
1644 instr->is_new_style_shadow = (ir->type->vector_elements == 1);
1645 switch (ir->type->base_type) {
1646 case GLSL_TYPE_FLOAT:
1647 instr->dest_type = nir_type_float;
1648 break;
1649 case GLSL_TYPE_INT:
1650 instr->dest_type = nir_type_int;
1651 break;
1652 case GLSL_TYPE_UINT:
1653 instr->dest_type = nir_type_unsigned;
1654 break;
1655 default:
1656 assert(0);
1657 }
1658
1659 ir->sampler->accept(this);
1660 instr->sampler = this->deref_head;
1661
1662 unsigned src_number = 0;
1663
1664 if (ir->coordinate != NULL) {
1665 instr->coord_components = ir->coordinate->type->vector_elements;
1666 instr->src[src_number] = evaluate_rvalue(ir->coordinate);
1667 instr->src_type[src_number] = nir_tex_src_coord;
1668 src_number++;
1669 }
1670
1671 if (ir->projector != NULL) {
1672 instr->src[src_number] = evaluate_rvalue(ir->projector);
1673 instr->src_type[src_number] = nir_tex_src_projector;
1674 src_number++;
1675 }
1676
1677 if (ir->shadow_comparitor != NULL) {
1678 instr->src[src_number] = evaluate_rvalue(ir->shadow_comparitor);
1679 instr->src_type[src_number] = nir_tex_src_comparitor;
1680 src_number++;
1681 }
1682
1683 if (ir->offset != NULL) {
1684 /* we don't support multiple offsets yet */
1685 assert(ir->offset->type->is_vector() || ir->offset->type->is_scalar());
1686
1687 ir_constant *const_offset = ir->offset->as_constant();
1688 if (const_offset != NULL) {
1689 for (unsigned i = 0; i < const_offset->type->vector_elements; i++)
1690 instr->const_offset[i] = const_offset->value.i[i];
1691 } else {
1692 instr->src[src_number] = evaluate_rvalue(ir->offset);
1693 instr->src_type[src_number] = nir_tex_src_offset;
1694 src_number++;
1695 }
1696 }
1697
1698 switch (ir->op) {
1699 case ir_txb:
1700 instr->src[src_number] = evaluate_rvalue(ir->lod_info.bias);
1701 instr->src_type[src_number] = nir_tex_src_bias;
1702 src_number++;
1703 break;
1704
1705 case ir_txl:
1706 case ir_txf:
1707 case ir_txs:
1708 if (ir->lod_info.lod != NULL) {
1709 instr->src[src_number] = evaluate_rvalue(ir->lod_info.lod);
1710 instr->src_type[src_number] = nir_tex_src_lod;
1711 src_number++;
1712 }
1713 break;
1714
1715 case ir_txd:
1716 instr->src[src_number] = evaluate_rvalue(ir->lod_info.grad.dPdx);
1717 instr->src_type[src_number] = nir_tex_src_ddx;
1718 src_number++;
1719 instr->src[src_number] = evaluate_rvalue(ir->lod_info.grad.dPdy);
1720 instr->src_type[src_number] = nir_tex_src_ddy;
1721 src_number++;
1722 break;
1723
1724 case ir_txf_ms:
1725 instr->src[src_number] = evaluate_rvalue(ir->lod_info.sample_index);
1726 instr->src_type[src_number] = nir_tex_src_ms_index;
1727 src_number++;
1728 break;
1729
1730 case ir_tg4:
1731 instr->component = ir->lod_info.component->as_constant()->value.u[0];
1732 break;
1733
1734 default:
1735 break;
1736 }
1737
1738 assert(src_number == num_srcs);
1739
1740 add_instr(&instr->instr, nir_tex_instr_dest_size(instr));
1741 }
1742
1743 void
1744 nir_visitor::visit(ir_constant *ir)
1745 {
1746 /*
1747 * We don't know if this variable is an an array or struct that gets
1748 * dereferenced, so do the safe thing an make it a variable and return a
1749 * dereference.
1750 */
1751
1752 nir_variable *var = ralloc(this->shader, nir_variable);
1753 var->name = ralloc_strdup(var, "const_temp");
1754 var->type = ir->type;
1755 var->data.mode = nir_var_local;
1756 var->data.read_only = true;
1757 var->constant_value = constant_copy(ir, var);
1758 var->constant_initializer = constant_copy(ir, var);
1759 exec_list_push_tail(&this->impl->locals, &var->node);
1760
1761 this->deref_head = nir_deref_var_create(this->shader, var);
1762 this->deref_tail = &this->deref_head->deref;
1763 }
1764
1765 void
1766 nir_visitor::visit(ir_dereference_variable *ir)
1767 {
1768 struct hash_entry *entry =
1769 _mesa_hash_table_search(this->var_table, ir->var);
1770 assert(entry);
1771 nir_variable *var = (nir_variable *) entry->data;
1772
1773 nir_deref_var *deref = nir_deref_var_create(this->shader, var);
1774 this->deref_head = deref;
1775 this->deref_tail = &deref->deref;
1776 }
1777
1778 void
1779 nir_visitor::visit(ir_dereference_record *ir)
1780 {
1781 ir->record->accept(this);
1782
1783 int field_index = this->deref_tail->type->field_index(ir->field);
1784 assert(field_index >= 0);
1785
1786 nir_deref_struct *deref = nir_deref_struct_create(this->shader, field_index);
1787 deref->deref.type = ir->type;
1788 this->deref_tail->child = &deref->deref;
1789 this->deref_tail = &deref->deref;
1790 }
1791
1792 void
1793 nir_visitor::visit(ir_dereference_array *ir)
1794 {
1795 nir_deref_array *deref = nir_deref_array_create(this->shader);
1796 deref->deref.type = ir->type;
1797
1798 ir_constant *const_index = ir->array_index->as_constant();
1799 if (const_index != NULL) {
1800 deref->deref_array_type = nir_deref_array_type_direct;
1801 deref->base_offset = const_index->value.u[0];
1802 } else {
1803 deref->deref_array_type = nir_deref_array_type_indirect;
1804 deref->indirect = evaluate_rvalue(ir->array_index);
1805 }
1806
1807 ir->array->accept(this);
1808
1809 this->deref_tail->child = &deref->deref;
1810 this->deref_tail = &deref->deref;
1811 }