nir: Add nir intrinsics for shared variable atomic operations
[mesa.git] / src / glsl / nir / glsl_to_nir.cpp
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "glsl_to_nir.h"
29 #include "nir_control_flow.h"
30 #include "nir_builder.h"
31 #include "ir_visitor.h"
32 #include "ir_hierarchical_visitor.h"
33 #include "ir.h"
34 #include "main/imports.h"
35
36 /*
37 * pass to lower GLSL IR to NIR
38 *
39 * This will lower variable dereferences to loads/stores of corresponding
40 * variables in NIR - the variables will be converted to registers in a later
41 * pass.
42 */
43
44 namespace {
45
46 class nir_visitor : public ir_visitor
47 {
48 public:
49 nir_visitor(nir_shader *shader);
50 ~nir_visitor();
51
52 virtual void visit(ir_variable *);
53 virtual void visit(ir_function *);
54 virtual void visit(ir_function_signature *);
55 virtual void visit(ir_loop *);
56 virtual void visit(ir_if *);
57 virtual void visit(ir_discard *);
58 virtual void visit(ir_loop_jump *);
59 virtual void visit(ir_return *);
60 virtual void visit(ir_call *);
61 virtual void visit(ir_assignment *);
62 virtual void visit(ir_emit_vertex *);
63 virtual void visit(ir_end_primitive *);
64 virtual void visit(ir_expression *);
65 virtual void visit(ir_swizzle *);
66 virtual void visit(ir_texture *);
67 virtual void visit(ir_constant *);
68 virtual void visit(ir_dereference_variable *);
69 virtual void visit(ir_dereference_record *);
70 virtual void visit(ir_dereference_array *);
71 virtual void visit(ir_barrier *);
72
73 void create_function(ir_function *ir);
74
75 private:
76 void create_overload(ir_function_signature *ir, nir_function *function);
77 void add_instr(nir_instr *instr, unsigned num_components);
78 nir_ssa_def *evaluate_rvalue(ir_rvalue *ir);
79
80 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def **srcs);
81 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1);
82 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1,
83 nir_ssa_def *src2);
84 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1,
85 nir_ssa_def *src2, nir_ssa_def *src3);
86
87 bool supports_ints;
88
89 nir_shader *shader;
90 nir_function_impl *impl;
91 nir_builder b;
92 nir_ssa_def *result; /* result of the expression tree last visited */
93
94 nir_deref_var *evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir);
95
96 /* the head of the dereference chain we're creating */
97 nir_deref_var *deref_head;
98 /* the tail of the dereference chain we're creating */
99 nir_deref *deref_tail;
100
101 nir_variable *var; /* variable created by ir_variable visitor */
102
103 /* whether the IR we're operating on is per-function or global */
104 bool is_global;
105
106 /* map of ir_variable -> nir_variable */
107 struct hash_table *var_table;
108
109 /* map of ir_function_signature -> nir_function_overload */
110 struct hash_table *overload_table;
111 };
112
113 /*
114 * This visitor runs before the main visitor, calling create_function() for
115 * each function so that the main visitor can resolve forward references in
116 * calls.
117 */
118
119 class nir_function_visitor : public ir_hierarchical_visitor
120 {
121 public:
122 nir_function_visitor(nir_visitor *v) : visitor(v)
123 {
124 }
125 virtual ir_visitor_status visit_enter(ir_function *);
126
127 private:
128 nir_visitor *visitor;
129 };
130
131 }; /* end of anonymous namespace */
132
133 nir_shader *
134 glsl_to_nir(const struct gl_shader_program *shader_prog,
135 gl_shader_stage stage,
136 const nir_shader_compiler_options *options)
137 {
138 struct gl_shader *sh = shader_prog->_LinkedShaders[stage];
139
140 nir_shader *shader = nir_shader_create(NULL, stage, options);
141
142 nir_visitor v1(shader);
143 nir_function_visitor v2(&v1);
144 v2.run(sh->ir);
145 visit_exec_list(sh->ir, &v1);
146
147 nir_lower_outputs_to_temporaries(shader);
148
149 shader->info.name = ralloc_asprintf(shader, "GLSL%d", shader_prog->Name);
150 if (shader_prog->Label)
151 shader->info.label = ralloc_strdup(shader, shader_prog->Label);
152 shader->info.num_textures = _mesa_fls(sh->Program->SamplersUsed);
153 shader->info.num_ubos = sh->NumUniformBlocks;
154 shader->info.num_abos = shader_prog->NumAtomicBuffers;
155 shader->info.num_ssbos = sh->NumShaderStorageBlocks;
156 shader->info.num_images = sh->NumImages;
157 shader->info.inputs_read = sh->Program->InputsRead;
158 shader->info.outputs_written = sh->Program->OutputsWritten;
159 shader->info.patch_inputs_read = sh->Program->PatchInputsRead;
160 shader->info.patch_outputs_written = sh->Program->PatchOutputsWritten;
161 shader->info.system_values_read = sh->Program->SystemValuesRead;
162 shader->info.uses_texture_gather = sh->Program->UsesGather;
163 shader->info.uses_clip_distance_out =
164 sh->Program->ClipDistanceArraySize != 0;
165 shader->info.separate_shader = shader_prog->SeparateShader;
166 shader->info.has_transform_feedback_varyings =
167 shader_prog->TransformFeedback.NumVarying > 0;
168
169 switch (stage) {
170 case MESA_SHADER_TESS_CTRL:
171 shader->info.tcs.vertices_out = shader_prog->TessCtrl.VerticesOut;
172 break;
173
174 case MESA_SHADER_GEOMETRY:
175 shader->info.gs.vertices_in = shader_prog->Geom.VerticesIn;
176 shader->info.gs.output_primitive = sh->Geom.OutputType;
177 shader->info.gs.vertices_out = sh->Geom.VerticesOut;
178 shader->info.gs.invocations = sh->Geom.Invocations;
179 shader->info.gs.uses_end_primitive = shader_prog->Geom.UsesEndPrimitive;
180 shader->info.gs.uses_streams = shader_prog->Geom.UsesStreams;
181 break;
182
183 case MESA_SHADER_FRAGMENT: {
184 struct gl_fragment_program *fp =
185 (struct gl_fragment_program *)sh->Program;
186
187 shader->info.fs.uses_discard = fp->UsesKill;
188 shader->info.fs.early_fragment_tests = sh->EarlyFragmentTests;
189 shader->info.fs.depth_layout = fp->FragDepthLayout;
190 break;
191 }
192
193 case MESA_SHADER_COMPUTE: {
194 struct gl_compute_program *cp = (struct gl_compute_program *)sh->Program;
195 shader->info.cs.local_size[0] = cp->LocalSize[0];
196 shader->info.cs.local_size[1] = cp->LocalSize[1];
197 shader->info.cs.local_size[2] = cp->LocalSize[2];
198 break;
199 }
200
201 default:
202 break; /* No stage-specific info */
203 }
204
205 return shader;
206 }
207
208 nir_visitor::nir_visitor(nir_shader *shader)
209 {
210 this->supports_ints = shader->options->native_integers;
211 this->shader = shader;
212 this->is_global = true;
213 this->var_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
214 _mesa_key_pointer_equal);
215 this->overload_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
216 _mesa_key_pointer_equal);
217 }
218
219 nir_visitor::~nir_visitor()
220 {
221 _mesa_hash_table_destroy(this->var_table, NULL);
222 _mesa_hash_table_destroy(this->overload_table, NULL);
223 }
224
225 nir_deref_var *
226 nir_visitor::evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir)
227 {
228 ir->accept(this);
229 ralloc_steal(mem_ctx, this->deref_head);
230 return this->deref_head;
231 }
232
233 static nir_constant *
234 constant_copy(ir_constant *ir, void *mem_ctx)
235 {
236 if (ir == NULL)
237 return NULL;
238
239 nir_constant *ret = ralloc(mem_ctx, nir_constant);
240
241 unsigned total_elems = ir->type->components();
242 unsigned i;
243
244 ret->num_elements = 0;
245 switch (ir->type->base_type) {
246 case GLSL_TYPE_UINT:
247 for (i = 0; i < total_elems; i++)
248 ret->value.u[i] = ir->value.u[i];
249 break;
250
251 case GLSL_TYPE_INT:
252 for (i = 0; i < total_elems; i++)
253 ret->value.i[i] = ir->value.i[i];
254 break;
255
256 case GLSL_TYPE_FLOAT:
257 for (i = 0; i < total_elems; i++)
258 ret->value.f[i] = ir->value.f[i];
259 break;
260
261 case GLSL_TYPE_BOOL:
262 for (i = 0; i < total_elems; i++)
263 ret->value.b[i] = ir->value.b[i];
264 break;
265
266 case GLSL_TYPE_STRUCT:
267 ret->elements = ralloc_array(mem_ctx, nir_constant *,
268 ir->type->length);
269 ret->num_elements = ir->type->length;
270
271 i = 0;
272 foreach_in_list(ir_constant, field, &ir->components) {
273 ret->elements[i] = constant_copy(field, mem_ctx);
274 i++;
275 }
276 break;
277
278 case GLSL_TYPE_ARRAY:
279 ret->elements = ralloc_array(mem_ctx, nir_constant *,
280 ir->type->length);
281 ret->num_elements = ir->type->length;
282
283 for (i = 0; i < ir->type->length; i++)
284 ret->elements[i] = constant_copy(ir->array_elements[i], mem_ctx);
285 break;
286
287 default:
288 unreachable("not reached");
289 }
290
291 return ret;
292 }
293
294 void
295 nir_visitor::visit(ir_variable *ir)
296 {
297 nir_variable *var = ralloc(shader, nir_variable);
298 var->type = ir->type;
299 var->name = ralloc_strdup(var, ir->name);
300
301 var->data.read_only = ir->data.read_only;
302 var->data.centroid = ir->data.centroid;
303 var->data.sample = ir->data.sample;
304 var->data.patch = ir->data.patch;
305 var->data.invariant = ir->data.invariant;
306 var->data.location = ir->data.location;
307
308 switch(ir->data.mode) {
309 case ir_var_auto:
310 case ir_var_temporary:
311 if (is_global)
312 var->data.mode = nir_var_global;
313 else
314 var->data.mode = nir_var_local;
315 break;
316
317 case ir_var_function_in:
318 case ir_var_function_out:
319 case ir_var_function_inout:
320 case ir_var_const_in:
321 var->data.mode = nir_var_local;
322 break;
323
324 case ir_var_shader_in:
325 if (shader->stage == MESA_SHADER_FRAGMENT &&
326 ir->data.location == VARYING_SLOT_FACE) {
327 /* For whatever reason, GLSL IR makes gl_FrontFacing an input */
328 var->data.location = SYSTEM_VALUE_FRONT_FACE;
329 var->data.mode = nir_var_system_value;
330 } else if (shader->stage == MESA_SHADER_GEOMETRY &&
331 ir->data.location == VARYING_SLOT_PRIMITIVE_ID) {
332 /* For whatever reason, GLSL IR makes gl_PrimitiveIDIn an input */
333 var->data.location = SYSTEM_VALUE_PRIMITIVE_ID;
334 var->data.mode = nir_var_system_value;
335 } else {
336 var->data.mode = nir_var_shader_in;
337 }
338 break;
339
340 case ir_var_shader_out:
341 var->data.mode = nir_var_shader_out;
342 break;
343
344 case ir_var_uniform:
345 var->data.mode = nir_var_uniform;
346 break;
347
348 case ir_var_shader_storage:
349 var->data.mode = nir_var_shader_storage;
350 break;
351
352 case ir_var_system_value:
353 var->data.mode = nir_var_system_value;
354 break;
355
356 default:
357 unreachable("not reached");
358 }
359
360 var->data.interpolation = ir->data.interpolation;
361 var->data.origin_upper_left = ir->data.origin_upper_left;
362 var->data.pixel_center_integer = ir->data.pixel_center_integer;
363 var->data.explicit_location = ir->data.explicit_location;
364 var->data.explicit_index = ir->data.explicit_index;
365 var->data.explicit_binding = ir->data.explicit_binding;
366 var->data.has_initializer = ir->data.has_initializer;
367 var->data.is_unmatched_generic_inout = ir->data.is_unmatched_generic_inout;
368 var->data.location_frac = ir->data.location_frac;
369 var->data.from_named_ifc_block_array = ir->data.from_named_ifc_block_array;
370 var->data.from_named_ifc_block_nonarray = ir->data.from_named_ifc_block_nonarray;
371
372 switch (ir->data.depth_layout) {
373 case ir_depth_layout_none:
374 var->data.depth_layout = nir_depth_layout_none;
375 break;
376 case ir_depth_layout_any:
377 var->data.depth_layout = nir_depth_layout_any;
378 break;
379 case ir_depth_layout_greater:
380 var->data.depth_layout = nir_depth_layout_greater;
381 break;
382 case ir_depth_layout_less:
383 var->data.depth_layout = nir_depth_layout_less;
384 break;
385 case ir_depth_layout_unchanged:
386 var->data.depth_layout = nir_depth_layout_unchanged;
387 break;
388 default:
389 unreachable("not reached");
390 }
391
392 var->data.index = ir->data.index;
393 var->data.binding = ir->data.binding;
394 var->data.atomic.offset = ir->data.atomic.offset;
395 var->data.image.read_only = ir->data.image_read_only;
396 var->data.image.write_only = ir->data.image_write_only;
397 var->data.image.coherent = ir->data.image_coherent;
398 var->data.image._volatile = ir->data.image_volatile;
399 var->data.image.restrict_flag = ir->data.image_restrict;
400 var->data.image.format = ir->data.image_format;
401 var->data.max_array_access = ir->data.max_array_access;
402
403 var->num_state_slots = ir->get_num_state_slots();
404 if (var->num_state_slots > 0) {
405 var->state_slots = ralloc_array(var, nir_state_slot,
406 var->num_state_slots);
407
408 ir_state_slot *state_slots = ir->get_state_slots();
409 for (unsigned i = 0; i < var->num_state_slots; i++) {
410 for (unsigned j = 0; j < 5; j++)
411 var->state_slots[i].tokens[j] = state_slots[i].tokens[j];
412 var->state_slots[i].swizzle = state_slots[i].swizzle;
413 }
414 } else {
415 var->state_slots = NULL;
416 }
417
418 var->constant_initializer = constant_copy(ir->constant_initializer, var);
419
420 var->interface_type = ir->get_interface_type();
421
422 if (var->data.mode == nir_var_local)
423 nir_function_impl_add_variable(impl, var);
424 else
425 nir_shader_add_variable(shader, var);
426
427 _mesa_hash_table_insert(var_table, ir, var);
428 this->var = var;
429 }
430
431 ir_visitor_status
432 nir_function_visitor::visit_enter(ir_function *ir)
433 {
434 visitor->create_function(ir);
435 return visit_continue_with_parent;
436 }
437
438
439 void
440 nir_visitor::create_function(ir_function *ir)
441 {
442 nir_function *func = nir_function_create(this->shader, ir->name);
443 foreach_in_list(ir_function_signature, sig, &ir->signatures) {
444 create_overload(sig, func);
445 }
446 }
447
448
449
450 void
451 nir_visitor::create_overload(ir_function_signature *ir, nir_function *function)
452 {
453 if (ir->is_intrinsic)
454 return;
455
456 nir_function_overload *overload = nir_function_overload_create(function);
457
458 unsigned num_params = ir->parameters.length();
459 overload->num_params = num_params;
460 overload->params = ralloc_array(shader, nir_parameter, num_params);
461
462 unsigned i = 0;
463 foreach_in_list(ir_variable, param, &ir->parameters) {
464 switch (param->data.mode) {
465 case ir_var_function_in:
466 overload->params[i].param_type = nir_parameter_in;
467 break;
468
469 case ir_var_function_out:
470 overload->params[i].param_type = nir_parameter_out;
471 break;
472
473 case ir_var_function_inout:
474 overload->params[i].param_type = nir_parameter_inout;
475 break;
476
477 default:
478 unreachable("not reached");
479 }
480
481 overload->params[i].type = param->type;
482 i++;
483 }
484
485 overload->return_type = ir->return_type;
486
487 _mesa_hash_table_insert(this->overload_table, ir, overload);
488 }
489
490 void
491 nir_visitor::visit(ir_function *ir)
492 {
493 foreach_in_list(ir_function_signature, sig, &ir->signatures)
494 sig->accept(this);
495 }
496
497 void
498 nir_visitor::visit(ir_function_signature *ir)
499 {
500 if (ir->is_intrinsic)
501 return;
502
503 struct hash_entry *entry =
504 _mesa_hash_table_search(this->overload_table, ir);
505
506 assert(entry);
507 nir_function_overload *overload = (nir_function_overload *) entry->data;
508
509 if (ir->is_defined) {
510 nir_function_impl *impl = nir_function_impl_create(overload);
511 this->impl = impl;
512
513 unsigned num_params = overload->num_params;
514 impl->num_params = num_params;
515 impl->params = ralloc_array(this->shader, nir_variable *, num_params);
516 unsigned i = 0;
517 foreach_in_list(ir_variable, param, &ir->parameters) {
518 param->accept(this);
519 impl->params[i] = this->var;
520 i++;
521 }
522
523 if (overload->return_type == glsl_type::void_type) {
524 impl->return_var = NULL;
525 } else {
526 impl->return_var = ralloc(this->shader, nir_variable);
527 impl->return_var->name = ralloc_strdup(impl->return_var,
528 "return_var");
529 impl->return_var->type = overload->return_type;
530 }
531
532 this->is_global = false;
533
534 nir_builder_init(&b, impl);
535 b.cursor = nir_after_cf_list(&impl->body);
536 visit_exec_list(&ir->body, this);
537
538 this->is_global = true;
539 } else {
540 overload->impl = NULL;
541 }
542 }
543
544 void
545 nir_visitor::visit(ir_loop *ir)
546 {
547 nir_loop *loop = nir_loop_create(this->shader);
548 nir_builder_cf_insert(&b, &loop->cf_node);
549
550 b.cursor = nir_after_cf_list(&loop->body);
551 visit_exec_list(&ir->body_instructions, this);
552 b.cursor = nir_after_cf_node(&loop->cf_node);
553 }
554
555 void
556 nir_visitor::visit(ir_if *ir)
557 {
558 nir_src condition =
559 nir_src_for_ssa(evaluate_rvalue(ir->condition));
560
561 nir_if *if_stmt = nir_if_create(this->shader);
562 if_stmt->condition = condition;
563 nir_builder_cf_insert(&b, &if_stmt->cf_node);
564
565 b.cursor = nir_after_cf_list(&if_stmt->then_list);
566 visit_exec_list(&ir->then_instructions, this);
567
568 b.cursor = nir_after_cf_list(&if_stmt->else_list);
569 visit_exec_list(&ir->else_instructions, this);
570
571 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
572 }
573
574 void
575 nir_visitor::visit(ir_discard *ir)
576 {
577 /*
578 * discards aren't treated as control flow, because before we lower them
579 * they can appear anywhere in the shader and the stuff after them may still
580 * be executed (yay, crazy GLSL rules!). However, after lowering, all the
581 * discards will be immediately followed by a return.
582 */
583
584 nir_intrinsic_instr *discard;
585 if (ir->condition) {
586 discard = nir_intrinsic_instr_create(this->shader,
587 nir_intrinsic_discard_if);
588 discard->src[0] =
589 nir_src_for_ssa(evaluate_rvalue(ir->condition));
590 } else {
591 discard = nir_intrinsic_instr_create(this->shader, nir_intrinsic_discard);
592 }
593
594 nir_builder_instr_insert(&b, &discard->instr);
595 }
596
597 void
598 nir_visitor::visit(ir_emit_vertex *ir)
599 {
600 nir_intrinsic_instr *instr =
601 nir_intrinsic_instr_create(this->shader, nir_intrinsic_emit_vertex);
602 instr->const_index[0] = ir->stream_id();
603 nir_builder_instr_insert(&b, &instr->instr);
604 }
605
606 void
607 nir_visitor::visit(ir_end_primitive *ir)
608 {
609 nir_intrinsic_instr *instr =
610 nir_intrinsic_instr_create(this->shader, nir_intrinsic_end_primitive);
611 instr->const_index[0] = ir->stream_id();
612 nir_builder_instr_insert(&b, &instr->instr);
613 }
614
615 void
616 nir_visitor::visit(ir_loop_jump *ir)
617 {
618 nir_jump_type type;
619 switch (ir->mode) {
620 case ir_loop_jump::jump_break:
621 type = nir_jump_break;
622 break;
623 case ir_loop_jump::jump_continue:
624 type = nir_jump_continue;
625 break;
626 default:
627 unreachable("not reached");
628 }
629
630 nir_jump_instr *instr = nir_jump_instr_create(this->shader, type);
631 nir_builder_instr_insert(&b, &instr->instr);
632 }
633
634 void
635 nir_visitor::visit(ir_return *ir)
636 {
637 if (ir->value != NULL) {
638 nir_intrinsic_instr *copy =
639 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
640
641 copy->variables[0] = nir_deref_var_create(copy, this->impl->return_var);
642 copy->variables[1] = evaluate_deref(&copy->instr, ir->value);
643 }
644
645 nir_jump_instr *instr = nir_jump_instr_create(this->shader, nir_jump_return);
646 nir_builder_instr_insert(&b, &instr->instr);
647 }
648
649 void
650 nir_visitor::visit(ir_call *ir)
651 {
652 if (ir->callee->is_intrinsic) {
653 nir_intrinsic_op op;
654 if (strcmp(ir->callee_name(), "__intrinsic_atomic_read") == 0) {
655 op = nir_intrinsic_atomic_counter_read_var;
656 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_increment") == 0) {
657 op = nir_intrinsic_atomic_counter_inc_var;
658 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_predecrement") == 0) {
659 op = nir_intrinsic_atomic_counter_dec_var;
660 } else if (strcmp(ir->callee_name(), "__intrinsic_image_load") == 0) {
661 op = nir_intrinsic_image_load;
662 } else if (strcmp(ir->callee_name(), "__intrinsic_image_store") == 0) {
663 op = nir_intrinsic_image_store;
664 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_add") == 0) {
665 op = nir_intrinsic_image_atomic_add;
666 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_min") == 0) {
667 op = nir_intrinsic_image_atomic_min;
668 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_max") == 0) {
669 op = nir_intrinsic_image_atomic_max;
670 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_and") == 0) {
671 op = nir_intrinsic_image_atomic_and;
672 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_or") == 0) {
673 op = nir_intrinsic_image_atomic_or;
674 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_xor") == 0) {
675 op = nir_intrinsic_image_atomic_xor;
676 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_exchange") == 0) {
677 op = nir_intrinsic_image_atomic_exchange;
678 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_comp_swap") == 0) {
679 op = nir_intrinsic_image_atomic_comp_swap;
680 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier") == 0) {
681 op = nir_intrinsic_memory_barrier;
682 } else if (strcmp(ir->callee_name(), "__intrinsic_image_size") == 0) {
683 op = nir_intrinsic_image_size;
684 } else if (strcmp(ir->callee_name(), "__intrinsic_image_samples") == 0) {
685 op = nir_intrinsic_image_samples;
686 } else if (strcmp(ir->callee_name(), "__intrinsic_store_ssbo") == 0) {
687 op = nir_intrinsic_store_ssbo;
688 } else if (strcmp(ir->callee_name(), "__intrinsic_load_ssbo") == 0) {
689 op = nir_intrinsic_load_ssbo;
690 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_add_ssbo") == 0) {
691 op = nir_intrinsic_ssbo_atomic_add;
692 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_and_ssbo") == 0) {
693 op = nir_intrinsic_ssbo_atomic_and;
694 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_or_ssbo") == 0) {
695 op = nir_intrinsic_ssbo_atomic_or;
696 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_xor_ssbo") == 0) {
697 op = nir_intrinsic_ssbo_atomic_xor;
698 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_min_ssbo") == 0) {
699 assert(ir->return_deref);
700 if (ir->return_deref->type == glsl_type::int_type)
701 op = nir_intrinsic_ssbo_atomic_imin;
702 else if (ir->return_deref->type == glsl_type::uint_type)
703 op = nir_intrinsic_ssbo_atomic_umin;
704 else
705 unreachable("Invalid type");
706 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_max_ssbo") == 0) {
707 assert(ir->return_deref);
708 if (ir->return_deref->type == glsl_type::int_type)
709 op = nir_intrinsic_ssbo_atomic_imax;
710 else if (ir->return_deref->type == glsl_type::uint_type)
711 op = nir_intrinsic_ssbo_atomic_umax;
712 else
713 unreachable("Invalid type");
714 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_exchange_ssbo") == 0) {
715 op = nir_intrinsic_ssbo_atomic_exchange;
716 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_comp_swap_ssbo") == 0) {
717 op = nir_intrinsic_ssbo_atomic_comp_swap;
718 } else if (strcmp(ir->callee_name(), "__intrinsic_shader_clock") == 0) {
719 op = nir_intrinsic_shader_clock;
720 } else if (strcmp(ir->callee_name(), "__intrinsic_group_memory_barrier") == 0) {
721 op = nir_intrinsic_group_memory_barrier;
722 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_atomic_counter") == 0) {
723 op = nir_intrinsic_memory_barrier_atomic_counter;
724 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_buffer") == 0) {
725 op = nir_intrinsic_memory_barrier_buffer;
726 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_image") == 0) {
727 op = nir_intrinsic_memory_barrier_image;
728 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_shared") == 0) {
729 op = nir_intrinsic_memory_barrier_shared;
730 } else if (strcmp(ir->callee_name(), "__intrinsic_load_shared") == 0) {
731 op = nir_intrinsic_load_shared;
732 } else if (strcmp(ir->callee_name(), "__intrinsic_store_shared") == 0) {
733 op = nir_intrinsic_store_shared;
734 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_add_shared") == 0) {
735 op = nir_intrinsic_shared_atomic_add;
736 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_and_shared") == 0) {
737 op = nir_intrinsic_shared_atomic_and;
738 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_or_shared") == 0) {
739 op = nir_intrinsic_shared_atomic_or;
740 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_xor_shared") == 0) {
741 op = nir_intrinsic_shared_atomic_xor;
742 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_min_shared") == 0) {
743 assert(ir->return_deref);
744 if (ir->return_deref->type == glsl_type::int_type)
745 op = nir_intrinsic_shared_atomic_imin;
746 else if (ir->return_deref->type == glsl_type::uint_type)
747 op = nir_intrinsic_shared_atomic_umin;
748 else
749 unreachable("Invalid type");
750 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_max_shared") == 0) {
751 assert(ir->return_deref);
752 if (ir->return_deref->type == glsl_type::int_type)
753 op = nir_intrinsic_shared_atomic_imax;
754 else if (ir->return_deref->type == glsl_type::uint_type)
755 op = nir_intrinsic_shared_atomic_umax;
756 else
757 unreachable("Invalid type");
758 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_exchange_shared") == 0) {
759 op = nir_intrinsic_shared_atomic_exchange;
760 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_comp_swap_shared") == 0) {
761 op = nir_intrinsic_shared_atomic_comp_swap;
762 } else {
763 unreachable("not reached");
764 }
765
766 nir_intrinsic_instr *instr = nir_intrinsic_instr_create(shader, op);
767 nir_dest *dest = &instr->dest;
768
769 switch (op) {
770 case nir_intrinsic_atomic_counter_read_var:
771 case nir_intrinsic_atomic_counter_inc_var:
772 case nir_intrinsic_atomic_counter_dec_var: {
773 ir_dereference *param =
774 (ir_dereference *) ir->actual_parameters.get_head();
775 instr->variables[0] = evaluate_deref(&instr->instr, param);
776 nir_ssa_dest_init(&instr->instr, &instr->dest, 1, NULL);
777 nir_builder_instr_insert(&b, &instr->instr);
778 break;
779 }
780 case nir_intrinsic_image_load:
781 case nir_intrinsic_image_store:
782 case nir_intrinsic_image_atomic_add:
783 case nir_intrinsic_image_atomic_min:
784 case nir_intrinsic_image_atomic_max:
785 case nir_intrinsic_image_atomic_and:
786 case nir_intrinsic_image_atomic_or:
787 case nir_intrinsic_image_atomic_xor:
788 case nir_intrinsic_image_atomic_exchange:
789 case nir_intrinsic_image_atomic_comp_swap:
790 case nir_intrinsic_image_samples:
791 case nir_intrinsic_image_size: {
792 nir_ssa_undef_instr *instr_undef =
793 nir_ssa_undef_instr_create(shader, 1);
794 nir_builder_instr_insert(&b, &instr_undef->instr);
795
796 /* Set the image variable dereference. */
797 exec_node *param = ir->actual_parameters.get_head();
798 ir_dereference *image = (ir_dereference *)param;
799 const glsl_type *type =
800 image->variable_referenced()->type->without_array();
801
802 instr->variables[0] = evaluate_deref(&instr->instr, image);
803 param = param->get_next();
804
805 /* Set the intrinsic destination. */
806 if (ir->return_deref) {
807 const nir_intrinsic_info *info =
808 &nir_intrinsic_infos[instr->intrinsic];
809 nir_ssa_dest_init(&instr->instr, &instr->dest,
810 info->dest_components, NULL);
811 }
812
813 if (op == nir_intrinsic_image_size ||
814 op == nir_intrinsic_image_samples) {
815 nir_builder_instr_insert(&b, &instr->instr);
816 break;
817 }
818
819 /* Set the address argument, extending the coordinate vector to four
820 * components.
821 */
822 nir_ssa_def *src_addr =
823 evaluate_rvalue((ir_dereference *)param);
824 nir_ssa_def *srcs[4];
825
826 for (int i = 0; i < 4; i++) {
827 if (i < type->coordinate_components())
828 srcs[i] = nir_channel(&b, src_addr, i);
829 else
830 srcs[i] = &instr_undef->def;
831 }
832
833 instr->src[0] = nir_src_for_ssa(nir_vec(&b, srcs, 4));
834 param = param->get_next();
835
836 /* Set the sample argument, which is undefined for single-sample
837 * images.
838 */
839 if (type->sampler_dimensionality == GLSL_SAMPLER_DIM_MS) {
840 instr->src[1] =
841 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
842 param = param->get_next();
843 } else {
844 instr->src[1] = nir_src_for_ssa(&instr_undef->def);
845 }
846
847 /* Set the intrinsic parameters. */
848 if (!param->is_tail_sentinel()) {
849 instr->src[2] =
850 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
851 param = param->get_next();
852 }
853
854 if (!param->is_tail_sentinel()) {
855 instr->src[3] =
856 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
857 param = param->get_next();
858 }
859 nir_builder_instr_insert(&b, &instr->instr);
860 break;
861 }
862 case nir_intrinsic_memory_barrier:
863 case nir_intrinsic_group_memory_barrier:
864 case nir_intrinsic_memory_barrier_atomic_counter:
865 case nir_intrinsic_memory_barrier_buffer:
866 case nir_intrinsic_memory_barrier_image:
867 case nir_intrinsic_memory_barrier_shared:
868 nir_builder_instr_insert(&b, &instr->instr);
869 break;
870 case nir_intrinsic_shader_clock:
871 nir_ssa_dest_init(&instr->instr, &instr->dest, 1, NULL);
872 nir_builder_instr_insert(&b, &instr->instr);
873 break;
874 case nir_intrinsic_store_ssbo: {
875 exec_node *param = ir->actual_parameters.get_head();
876 ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
877
878 param = param->get_next();
879 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
880
881 param = param->get_next();
882 ir_rvalue *val = ((ir_instruction *)param)->as_rvalue();
883
884 param = param->get_next();
885 ir_constant *write_mask = ((ir_instruction *)param)->as_constant();
886 assert(write_mask);
887
888 /* Check if we need the indirect version */
889 ir_constant *const_offset = offset->as_constant();
890 if (!const_offset) {
891 op = nir_intrinsic_store_ssbo_indirect;
892 ralloc_free(instr);
893 instr = nir_intrinsic_instr_create(shader, op);
894 instr->src[2] = nir_src_for_ssa(evaluate_rvalue(offset));
895 instr->const_index[0] = 0;
896 } else {
897 instr->const_index[0] = const_offset->value.u[0];
898 }
899
900 instr->const_index[1] = write_mask->value.u[0];
901
902 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
903 instr->num_components = val->type->vector_elements;
904
905 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(block));
906 nir_builder_instr_insert(&b, &instr->instr);
907 break;
908 }
909 case nir_intrinsic_load_ssbo: {
910 exec_node *param = ir->actual_parameters.get_head();
911 ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
912
913 param = param->get_next();
914 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
915
916 /* Check if we need the indirect version */
917 ir_constant *const_offset = offset->as_constant();
918 if (!const_offset) {
919 op = nir_intrinsic_load_ssbo_indirect;
920 ralloc_free(instr);
921 instr = nir_intrinsic_instr_create(shader, op);
922 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset));
923 instr->const_index[0] = 0;
924 dest = &instr->dest;
925 } else {
926 instr->const_index[0] = const_offset->value.u[0];
927 }
928
929 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(block));
930
931 const glsl_type *type = ir->return_deref->var->type;
932 instr->num_components = type->vector_elements;
933
934 /* Setup destination register */
935 nir_ssa_dest_init(&instr->instr, &instr->dest,
936 type->vector_elements, NULL);
937
938 /* Insert the created nir instruction now since in the case of boolean
939 * result we will need to emit another instruction after it
940 */
941 nir_builder_instr_insert(&b, &instr->instr);
942
943 /*
944 * In SSBO/UBO's, a true boolean value is any non-zero value, but we
945 * consider a true boolean to be ~0. Fix this up with a != 0
946 * comparison.
947 */
948 if (type->base_type == GLSL_TYPE_BOOL) {
949 nir_alu_instr *load_ssbo_compare =
950 nir_alu_instr_create(shader, nir_op_ine);
951 load_ssbo_compare->src[0].src.is_ssa = true;
952 load_ssbo_compare->src[0].src.ssa = &instr->dest.ssa;
953 load_ssbo_compare->src[1].src =
954 nir_src_for_ssa(nir_imm_int(&b, 0));
955 for (unsigned i = 0; i < type->vector_elements; i++)
956 load_ssbo_compare->src[1].swizzle[i] = 0;
957 nir_ssa_dest_init(&load_ssbo_compare->instr,
958 &load_ssbo_compare->dest.dest,
959 type->vector_elements, NULL);
960 load_ssbo_compare->dest.write_mask = (1 << type->vector_elements) - 1;
961 nir_builder_instr_insert(&b, &load_ssbo_compare->instr);
962 dest = &load_ssbo_compare->dest.dest;
963 }
964 break;
965 }
966 case nir_intrinsic_ssbo_atomic_add:
967 case nir_intrinsic_ssbo_atomic_imin:
968 case nir_intrinsic_ssbo_atomic_umin:
969 case nir_intrinsic_ssbo_atomic_imax:
970 case nir_intrinsic_ssbo_atomic_umax:
971 case nir_intrinsic_ssbo_atomic_and:
972 case nir_intrinsic_ssbo_atomic_or:
973 case nir_intrinsic_ssbo_atomic_xor:
974 case nir_intrinsic_ssbo_atomic_exchange:
975 case nir_intrinsic_ssbo_atomic_comp_swap: {
976 int param_count = ir->actual_parameters.length();
977 assert(param_count == 3 || param_count == 4);
978
979 /* Block index */
980 exec_node *param = ir->actual_parameters.get_head();
981 ir_instruction *inst = (ir_instruction *) param;
982 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
983
984 /* Offset */
985 param = param->get_next();
986 inst = (ir_instruction *) param;
987 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
988
989 /* data1 parameter (this is always present) */
990 param = param->get_next();
991 inst = (ir_instruction *) param;
992 instr->src[2] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
993
994 /* data2 parameter (only with atomic_comp_swap) */
995 if (param_count == 4) {
996 assert(op == nir_intrinsic_ssbo_atomic_comp_swap);
997 param = param->get_next();
998 inst = (ir_instruction *) param;
999 instr->src[3] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1000 }
1001
1002 /* Atomic result */
1003 assert(ir->return_deref);
1004 nir_ssa_dest_init(&instr->instr, &instr->dest,
1005 ir->return_deref->type->vector_elements, NULL);
1006 nir_builder_instr_insert(&b, &instr->instr);
1007 break;
1008 }
1009 case nir_intrinsic_load_shared: {
1010 exec_node *param = ir->actual_parameters.get_head();
1011 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
1012
1013 /* Check if we need the indirect version */
1014 ir_constant *const_offset = offset->as_constant();
1015 if (!const_offset) {
1016 op = nir_intrinsic_load_shared_indirect;
1017 ralloc_free(instr);
1018 instr = nir_intrinsic_instr_create(shader, op);
1019 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(offset));
1020 instr->const_index[0] = 0;
1021 dest = &instr->dest;
1022 } else {
1023 instr->const_index[0] = const_offset->value.u[0];
1024 }
1025
1026 const glsl_type *type = ir->return_deref->var->type;
1027 instr->num_components = type->vector_elements;
1028
1029 /* Setup destination register */
1030 nir_ssa_dest_init(&instr->instr, &instr->dest,
1031 type->vector_elements, NULL);
1032
1033 nir_builder_instr_insert(&b, &instr->instr);
1034 break;
1035 }
1036 case nir_intrinsic_store_shared: {
1037 exec_node *param = ir->actual_parameters.get_head();
1038 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
1039
1040 param = param->get_next();
1041 ir_rvalue *val = ((ir_instruction *)param)->as_rvalue();
1042
1043 param = param->get_next();
1044 ir_constant *write_mask = ((ir_instruction *)param)->as_constant();
1045 assert(write_mask);
1046
1047 /* Check if we need the indirect version */
1048 ir_constant *const_offset = offset->as_constant();
1049 if (!const_offset) {
1050 op = nir_intrinsic_store_shared_indirect;
1051 ralloc_free(instr);
1052 instr = nir_intrinsic_instr_create(shader, op);
1053 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset));
1054 instr->const_index[0] = 0;
1055 } else {
1056 instr->const_index[0] = const_offset->value.u[0];
1057 }
1058
1059 instr->const_index[1] = write_mask->value.u[0];
1060
1061 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
1062 instr->num_components = val->type->vector_elements;
1063
1064 nir_builder_instr_insert(&b, &instr->instr);
1065 break;
1066 }
1067 case nir_intrinsic_shared_atomic_add:
1068 case nir_intrinsic_shared_atomic_imin:
1069 case nir_intrinsic_shared_atomic_umin:
1070 case nir_intrinsic_shared_atomic_imax:
1071 case nir_intrinsic_shared_atomic_umax:
1072 case nir_intrinsic_shared_atomic_and:
1073 case nir_intrinsic_shared_atomic_or:
1074 case nir_intrinsic_shared_atomic_xor:
1075 case nir_intrinsic_shared_atomic_exchange:
1076 case nir_intrinsic_shared_atomic_comp_swap: {
1077 int param_count = ir->actual_parameters.length();
1078 assert(param_count == 2 || param_count == 3);
1079
1080 /* Offset */
1081 exec_node *param = ir->actual_parameters.get_head();
1082 ir_instruction *inst = (ir_instruction *) param;
1083 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1084
1085 /* data1 parameter (this is always present) */
1086 param = param->get_next();
1087 inst = (ir_instruction *) param;
1088 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1089
1090 /* data2 parameter (only with atomic_comp_swap) */
1091 if (param_count == 3) {
1092 assert(op == nir_intrinsic_shared_atomic_comp_swap);
1093 param = param->get_next();
1094 inst = (ir_instruction *) param;
1095 instr->src[2] =
1096 nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1097 }
1098
1099 /* Atomic result */
1100 assert(ir->return_deref);
1101 nir_ssa_dest_init(&instr->instr, &instr->dest,
1102 ir->return_deref->type->vector_elements, NULL);
1103 nir_builder_instr_insert(&b, &instr->instr);
1104 break;
1105 }
1106 default:
1107 unreachable("not reached");
1108 }
1109
1110 if (ir->return_deref) {
1111 nir_intrinsic_instr *store_instr =
1112 nir_intrinsic_instr_create(shader, nir_intrinsic_store_var);
1113 store_instr->num_components = ir->return_deref->type->vector_elements;
1114
1115 store_instr->variables[0] =
1116 evaluate_deref(&store_instr->instr, ir->return_deref);
1117 store_instr->src[0] = nir_src_for_ssa(&dest->ssa);
1118
1119 nir_builder_instr_insert(&b, &store_instr->instr);
1120 }
1121
1122 return;
1123 }
1124
1125 struct hash_entry *entry =
1126 _mesa_hash_table_search(this->overload_table, ir->callee);
1127 assert(entry);
1128 nir_function_overload *callee = (nir_function_overload *) entry->data;
1129
1130 nir_call_instr *instr = nir_call_instr_create(this->shader, callee);
1131
1132 unsigned i = 0;
1133 foreach_in_list(ir_dereference, param, &ir->actual_parameters) {
1134 instr->params[i] = evaluate_deref(&instr->instr, param);
1135 i++;
1136 }
1137
1138 instr->return_deref = evaluate_deref(&instr->instr, ir->return_deref);
1139 nir_builder_instr_insert(&b, &instr->instr);
1140 }
1141
1142 void
1143 nir_visitor::visit(ir_assignment *ir)
1144 {
1145 unsigned num_components = ir->lhs->type->vector_elements;
1146
1147 if ((ir->rhs->as_dereference() || ir->rhs->as_constant()) &&
1148 (ir->write_mask == (1 << num_components) - 1 || ir->write_mask == 0)) {
1149 /* We're doing a plain-as-can-be copy, so emit a copy_var */
1150 nir_intrinsic_instr *copy =
1151 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
1152
1153 copy->variables[0] = evaluate_deref(&copy->instr, ir->lhs);
1154 copy->variables[1] = evaluate_deref(&copy->instr, ir->rhs);
1155
1156 if (ir->condition) {
1157 nir_if *if_stmt = nir_if_create(this->shader);
1158 if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition));
1159 nir_builder_cf_insert(&b, &if_stmt->cf_node);
1160 nir_instr_insert_after_cf_list(&if_stmt->then_list, &copy->instr);
1161 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
1162 } else {
1163 nir_builder_instr_insert(&b, &copy->instr);
1164 }
1165 return;
1166 }
1167
1168 assert(ir->rhs->type->is_scalar() || ir->rhs->type->is_vector());
1169
1170 ir->lhs->accept(this);
1171 nir_deref_var *lhs_deref = this->deref_head;
1172 nir_ssa_def *src = evaluate_rvalue(ir->rhs);
1173
1174 if (ir->write_mask != (1 << num_components) - 1 && ir->write_mask != 0) {
1175 /*
1176 * We have no good way to update only part of a variable, so just load
1177 * the LHS and do a vec operation to combine the old with the new, and
1178 * then store it
1179 * back into the LHS. Copy propagation should get rid of the mess.
1180 */
1181
1182 nir_intrinsic_instr *load =
1183 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var);
1184 load->num_components = ir->lhs->type->vector_elements;
1185 nir_ssa_dest_init(&load->instr, &load->dest, num_components, NULL);
1186 load->variables[0] = lhs_deref;
1187 ralloc_steal(load, load->variables[0]);
1188 nir_builder_instr_insert(&b, &load->instr);
1189
1190 nir_ssa_def *srcs[4];
1191
1192 unsigned component = 0;
1193 for (unsigned i = 0; i < ir->lhs->type->vector_elements; i++) {
1194 if (ir->write_mask & (1 << i)) {
1195 /* GLSL IR will give us the input to the write-masked assignment
1196 * in a single packed vector. So, for example, if the
1197 * writemask is xzw, then we have to swizzle x -> x, y -> z,
1198 * and z -> w and get the y component from the load.
1199 */
1200 srcs[i] = nir_channel(&b, src, component++);
1201 } else {
1202 srcs[i] = nir_channel(&b, &load->dest.ssa, i);
1203 }
1204 }
1205
1206 src = nir_vec(&b, srcs, ir->lhs->type->vector_elements);
1207 }
1208
1209 nir_intrinsic_instr *store =
1210 nir_intrinsic_instr_create(this->shader, nir_intrinsic_store_var);
1211 store->num_components = ir->lhs->type->vector_elements;
1212 nir_deref *store_deref = nir_copy_deref(store, &lhs_deref->deref);
1213 store->variables[0] = nir_deref_as_var(store_deref);
1214 store->src[0] = nir_src_for_ssa(src);
1215
1216 if (ir->condition) {
1217 nir_if *if_stmt = nir_if_create(this->shader);
1218 if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition));
1219 nir_builder_cf_insert(&b, &if_stmt->cf_node);
1220 nir_instr_insert_after_cf_list(&if_stmt->then_list, &store->instr);
1221 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
1222 } else {
1223 nir_builder_instr_insert(&b, &store->instr);
1224 }
1225 }
1226
1227 /*
1228 * Given an instruction, returns a pointer to its destination or NULL if there
1229 * is no destination.
1230 *
1231 * Note that this only handles instructions we generate at this level.
1232 */
1233 static nir_dest *
1234 get_instr_dest(nir_instr *instr)
1235 {
1236 nir_alu_instr *alu_instr;
1237 nir_intrinsic_instr *intrinsic_instr;
1238 nir_tex_instr *tex_instr;
1239
1240 switch (instr->type) {
1241 case nir_instr_type_alu:
1242 alu_instr = nir_instr_as_alu(instr);
1243 return &alu_instr->dest.dest;
1244
1245 case nir_instr_type_intrinsic:
1246 intrinsic_instr = nir_instr_as_intrinsic(instr);
1247 if (nir_intrinsic_infos[intrinsic_instr->intrinsic].has_dest)
1248 return &intrinsic_instr->dest;
1249 else
1250 return NULL;
1251
1252 case nir_instr_type_tex:
1253 tex_instr = nir_instr_as_tex(instr);
1254 return &tex_instr->dest;
1255
1256 default:
1257 unreachable("not reached");
1258 }
1259
1260 return NULL;
1261 }
1262
1263 void
1264 nir_visitor::add_instr(nir_instr *instr, unsigned num_components)
1265 {
1266 nir_dest *dest = get_instr_dest(instr);
1267
1268 if (dest)
1269 nir_ssa_dest_init(instr, dest, num_components, NULL);
1270
1271 nir_builder_instr_insert(&b, instr);
1272
1273 if (dest) {
1274 assert(dest->is_ssa);
1275 this->result = &dest->ssa;
1276 }
1277 }
1278
1279 nir_ssa_def *
1280 nir_visitor::evaluate_rvalue(ir_rvalue* ir)
1281 {
1282 ir->accept(this);
1283 if (ir->as_dereference() || ir->as_constant()) {
1284 /*
1285 * A dereference is being used on the right hand side, which means we
1286 * must emit a variable load.
1287 */
1288
1289 nir_intrinsic_instr *load_instr =
1290 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var);
1291 load_instr->num_components = ir->type->vector_elements;
1292 load_instr->variables[0] = this->deref_head;
1293 ralloc_steal(load_instr, load_instr->variables[0]);
1294 add_instr(&load_instr->instr, ir->type->vector_elements);
1295 }
1296
1297 return this->result;
1298 }
1299
1300 void
1301 nir_visitor::visit(ir_expression *ir)
1302 {
1303 /* Some special cases */
1304 switch (ir->operation) {
1305 case ir_binop_ubo_load: {
1306 ir_constant *const_index = ir->operands[1]->as_constant();
1307
1308 nir_intrinsic_op op;
1309 if (const_index) {
1310 op = nir_intrinsic_load_ubo;
1311 } else {
1312 op = nir_intrinsic_load_ubo_indirect;
1313 }
1314 nir_intrinsic_instr *load = nir_intrinsic_instr_create(this->shader, op);
1315 load->num_components = ir->type->vector_elements;
1316 load->const_index[0] = const_index ? const_index->value.u[0] : 0; /* base offset */
1317 load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
1318 if (!const_index)
1319 load->src[1] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
1320 add_instr(&load->instr, ir->type->vector_elements);
1321
1322 /*
1323 * In UBO's, a true boolean value is any non-zero value, but we consider
1324 * a true boolean to be ~0. Fix this up with a != 0 comparison.
1325 */
1326
1327 if (ir->type->base_type == GLSL_TYPE_BOOL)
1328 this->result = nir_ine(&b, &load->dest.ssa, nir_imm_int(&b, 0));
1329
1330 return;
1331 }
1332
1333 case ir_unop_interpolate_at_centroid:
1334 case ir_binop_interpolate_at_offset:
1335 case ir_binop_interpolate_at_sample: {
1336 ir_dereference *deref = ir->operands[0]->as_dereference();
1337 ir_swizzle *swizzle = NULL;
1338 if (!deref) {
1339 /* the api does not allow a swizzle here, but the varying packing code
1340 * may have pushed one into here.
1341 */
1342 swizzle = ir->operands[0]->as_swizzle();
1343 assert(swizzle);
1344 deref = swizzle->val->as_dereference();
1345 assert(deref);
1346 }
1347
1348 deref->accept(this);
1349
1350 nir_intrinsic_op op;
1351 if (this->deref_head->var->data.mode == nir_var_shader_in) {
1352 switch (ir->operation) {
1353 case ir_unop_interpolate_at_centroid:
1354 op = nir_intrinsic_interp_var_at_centroid;
1355 break;
1356 case ir_binop_interpolate_at_offset:
1357 op = nir_intrinsic_interp_var_at_offset;
1358 break;
1359 case ir_binop_interpolate_at_sample:
1360 op = nir_intrinsic_interp_var_at_sample;
1361 break;
1362 default:
1363 unreachable("Invalid interpolation intrinsic");
1364 }
1365 } else {
1366 /* This case can happen if the vertex shader does not write the
1367 * given varying. In this case, the linker will lower it to a
1368 * global variable. Since interpolating a variable makes no
1369 * sense, we'll just turn it into a load which will probably
1370 * eventually end up as an SSA definition.
1371 */
1372 assert(this->deref_head->var->data.mode == nir_var_global);
1373 op = nir_intrinsic_load_var;
1374 }
1375
1376 nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(shader, op);
1377 intrin->num_components = deref->type->vector_elements;
1378 intrin->variables[0] = this->deref_head;
1379 ralloc_steal(intrin, intrin->variables[0]);
1380
1381 if (intrin->intrinsic == nir_intrinsic_interp_var_at_offset ||
1382 intrin->intrinsic == nir_intrinsic_interp_var_at_sample)
1383 intrin->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
1384
1385 add_instr(&intrin->instr, deref->type->vector_elements);
1386
1387 if (swizzle) {
1388 unsigned swiz[4] = {
1389 swizzle->mask.x, swizzle->mask.y, swizzle->mask.z, swizzle->mask.w
1390 };
1391
1392 result = nir_swizzle(&b, result, swiz,
1393 swizzle->type->vector_elements, false);
1394 }
1395
1396 return;
1397 }
1398
1399 default:
1400 break;
1401 }
1402
1403 nir_ssa_def *srcs[4];
1404 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1405 srcs[i] = evaluate_rvalue(ir->operands[i]);
1406
1407 glsl_base_type types[4];
1408 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1409 if (supports_ints)
1410 types[i] = ir->operands[i]->type->base_type;
1411 else
1412 types[i] = GLSL_TYPE_FLOAT;
1413
1414 glsl_base_type out_type;
1415 if (supports_ints)
1416 out_type = ir->type->base_type;
1417 else
1418 out_type = GLSL_TYPE_FLOAT;
1419
1420 switch (ir->operation) {
1421 case ir_unop_bit_not: result = nir_inot(&b, srcs[0]); break;
1422 case ir_unop_logic_not:
1423 result = supports_ints ? nir_inot(&b, srcs[0]) : nir_fnot(&b, srcs[0]);
1424 break;
1425 case ir_unop_neg:
1426 result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fneg(&b, srcs[0])
1427 : nir_ineg(&b, srcs[0]);
1428 break;
1429 case ir_unop_abs:
1430 result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fabs(&b, srcs[0])
1431 : nir_iabs(&b, srcs[0]);
1432 break;
1433 case ir_unop_saturate:
1434 assert(types[0] == GLSL_TYPE_FLOAT);
1435 result = nir_fsat(&b, srcs[0]);
1436 break;
1437 case ir_unop_sign:
1438 result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fsign(&b, srcs[0])
1439 : nir_isign(&b, srcs[0]);
1440 break;
1441 case ir_unop_rcp: result = nir_frcp(&b, srcs[0]); break;
1442 case ir_unop_rsq: result = nir_frsq(&b, srcs[0]); break;
1443 case ir_unop_sqrt: result = nir_fsqrt(&b, srcs[0]); break;
1444 case ir_unop_exp: unreachable("ir_unop_exp should have been lowered");
1445 case ir_unop_log: unreachable("ir_unop_log should have been lowered");
1446 case ir_unop_exp2: result = nir_fexp2(&b, srcs[0]); break;
1447 case ir_unop_log2: result = nir_flog2(&b, srcs[0]); break;
1448 case ir_unop_i2f:
1449 result = supports_ints ? nir_i2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1450 break;
1451 case ir_unop_u2f:
1452 result = supports_ints ? nir_u2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1453 break;
1454 case ir_unop_b2f:
1455 result = supports_ints ? nir_b2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1456 break;
1457 case ir_unop_f2i: result = nir_f2i(&b, srcs[0]); break;
1458 case ir_unop_f2u: result = nir_f2u(&b, srcs[0]); break;
1459 case ir_unop_f2b: result = nir_f2b(&b, srcs[0]); break;
1460 case ir_unop_i2b: result = nir_i2b(&b, srcs[0]); break;
1461 case ir_unop_b2i: result = nir_b2i(&b, srcs[0]); break;
1462 case ir_unop_i2u:
1463 case ir_unop_u2i:
1464 case ir_unop_bitcast_i2f:
1465 case ir_unop_bitcast_f2i:
1466 case ir_unop_bitcast_u2f:
1467 case ir_unop_bitcast_f2u:
1468 case ir_unop_subroutine_to_int:
1469 /* no-op */
1470 result = nir_imov(&b, srcs[0]);
1471 break;
1472 case ir_unop_any:
1473 switch (ir->operands[0]->type->vector_elements) {
1474 case 2:
1475 result = supports_ints ? nir_bany2(&b, srcs[0])
1476 : nir_fany2(&b, srcs[0]);
1477 break;
1478 case 3:
1479 result = supports_ints ? nir_bany3(&b, srcs[0])
1480 : nir_fany3(&b, srcs[0]);
1481 break;
1482 case 4:
1483 result = supports_ints ? nir_bany4(&b, srcs[0])
1484 : nir_fany4(&b, srcs[0]);
1485 break;
1486 default:
1487 unreachable("not reached");
1488 }
1489 break;
1490 case ir_unop_trunc: result = nir_ftrunc(&b, srcs[0]); break;
1491 case ir_unop_ceil: result = nir_fceil(&b, srcs[0]); break;
1492 case ir_unop_floor: result = nir_ffloor(&b, srcs[0]); break;
1493 case ir_unop_fract: result = nir_ffract(&b, srcs[0]); break;
1494 case ir_unop_round_even: result = nir_fround_even(&b, srcs[0]); break;
1495 case ir_unop_sin: result = nir_fsin(&b, srcs[0]); break;
1496 case ir_unop_cos: result = nir_fcos(&b, srcs[0]); break;
1497 case ir_unop_dFdx: result = nir_fddx(&b, srcs[0]); break;
1498 case ir_unop_dFdy: result = nir_fddy(&b, srcs[0]); break;
1499 case ir_unop_dFdx_fine: result = nir_fddx_fine(&b, srcs[0]); break;
1500 case ir_unop_dFdy_fine: result = nir_fddy_fine(&b, srcs[0]); break;
1501 case ir_unop_dFdx_coarse: result = nir_fddx_coarse(&b, srcs[0]); break;
1502 case ir_unop_dFdy_coarse: result = nir_fddy_coarse(&b, srcs[0]); break;
1503 case ir_unop_pack_snorm_2x16:
1504 result = nir_pack_snorm_2x16(&b, srcs[0]);
1505 break;
1506 case ir_unop_pack_snorm_4x8:
1507 result = nir_pack_snorm_4x8(&b, srcs[0]);
1508 break;
1509 case ir_unop_pack_unorm_2x16:
1510 result = nir_pack_unorm_2x16(&b, srcs[0]);
1511 break;
1512 case ir_unop_pack_unorm_4x8:
1513 result = nir_pack_unorm_4x8(&b, srcs[0]);
1514 break;
1515 case ir_unop_pack_half_2x16:
1516 result = nir_pack_half_2x16(&b, srcs[0]);
1517 break;
1518 case ir_unop_unpack_snorm_2x16:
1519 result = nir_unpack_snorm_2x16(&b, srcs[0]);
1520 break;
1521 case ir_unop_unpack_snorm_4x8:
1522 result = nir_unpack_snorm_4x8(&b, srcs[0]);
1523 break;
1524 case ir_unop_unpack_unorm_2x16:
1525 result = nir_unpack_unorm_2x16(&b, srcs[0]);
1526 break;
1527 case ir_unop_unpack_unorm_4x8:
1528 result = nir_unpack_unorm_4x8(&b, srcs[0]);
1529 break;
1530 case ir_unop_unpack_half_2x16:
1531 result = nir_unpack_half_2x16(&b, srcs[0]);
1532 break;
1533 case ir_unop_unpack_half_2x16_split_x:
1534 result = nir_unpack_half_2x16_split_x(&b, srcs[0]);
1535 break;
1536 case ir_unop_unpack_half_2x16_split_y:
1537 result = nir_unpack_half_2x16_split_y(&b, srcs[0]);
1538 break;
1539 case ir_unop_bitfield_reverse:
1540 result = nir_bitfield_reverse(&b, srcs[0]);
1541 break;
1542 case ir_unop_bit_count:
1543 result = nir_bit_count(&b, srcs[0]);
1544 break;
1545 case ir_unop_find_msb:
1546 switch (types[0]) {
1547 case GLSL_TYPE_UINT:
1548 result = nir_ufind_msb(&b, srcs[0]);
1549 break;
1550 case GLSL_TYPE_INT:
1551 result = nir_ifind_msb(&b, srcs[0]);
1552 break;
1553 default:
1554 unreachable("Invalid type for findMSB()");
1555 }
1556 break;
1557 case ir_unop_find_lsb:
1558 result = nir_find_lsb(&b, srcs[0]);
1559 break;
1560
1561 case ir_unop_noise:
1562 switch (ir->type->vector_elements) {
1563 case 1:
1564 switch (ir->operands[0]->type->vector_elements) {
1565 case 1: result = nir_fnoise1_1(&b, srcs[0]); break;
1566 case 2: result = nir_fnoise1_2(&b, srcs[0]); break;
1567 case 3: result = nir_fnoise1_3(&b, srcs[0]); break;
1568 case 4: result = nir_fnoise1_4(&b, srcs[0]); break;
1569 default: unreachable("not reached");
1570 }
1571 break;
1572 case 2:
1573 switch (ir->operands[0]->type->vector_elements) {
1574 case 1: result = nir_fnoise2_1(&b, srcs[0]); break;
1575 case 2: result = nir_fnoise2_2(&b, srcs[0]); break;
1576 case 3: result = nir_fnoise2_3(&b, srcs[0]); break;
1577 case 4: result = nir_fnoise2_4(&b, srcs[0]); break;
1578 default: unreachable("not reached");
1579 }
1580 break;
1581 case 3:
1582 switch (ir->operands[0]->type->vector_elements) {
1583 case 1: result = nir_fnoise3_1(&b, srcs[0]); break;
1584 case 2: result = nir_fnoise3_2(&b, srcs[0]); break;
1585 case 3: result = nir_fnoise3_3(&b, srcs[0]); break;
1586 case 4: result = nir_fnoise3_4(&b, srcs[0]); break;
1587 default: unreachable("not reached");
1588 }
1589 break;
1590 case 4:
1591 switch (ir->operands[0]->type->vector_elements) {
1592 case 1: result = nir_fnoise4_1(&b, srcs[0]); break;
1593 case 2: result = nir_fnoise4_2(&b, srcs[0]); break;
1594 case 3: result = nir_fnoise4_3(&b, srcs[0]); break;
1595 case 4: result = nir_fnoise4_4(&b, srcs[0]); break;
1596 default: unreachable("not reached");
1597 }
1598 break;
1599 default:
1600 unreachable("not reached");
1601 }
1602 break;
1603 case ir_unop_get_buffer_size: {
1604 nir_intrinsic_instr *load = nir_intrinsic_instr_create(
1605 this->shader,
1606 nir_intrinsic_get_buffer_size);
1607 load->num_components = ir->type->vector_elements;
1608 load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
1609 add_instr(&load->instr, ir->type->vector_elements);
1610 return;
1611 }
1612
1613 case ir_binop_add:
1614 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fadd(&b, srcs[0], srcs[1])
1615 : nir_iadd(&b, srcs[0], srcs[1]);
1616 break;
1617 case ir_binop_sub:
1618 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fsub(&b, srcs[0], srcs[1])
1619 : nir_isub(&b, srcs[0], srcs[1]);
1620 break;
1621 case ir_binop_mul:
1622 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fmul(&b, srcs[0], srcs[1])
1623 : nir_imul(&b, srcs[0], srcs[1]);
1624 break;
1625 case ir_binop_div:
1626 if (out_type == GLSL_TYPE_FLOAT)
1627 result = nir_fdiv(&b, srcs[0], srcs[1]);
1628 else if (out_type == GLSL_TYPE_INT)
1629 result = nir_idiv(&b, srcs[0], srcs[1]);
1630 else
1631 result = nir_udiv(&b, srcs[0], srcs[1]);
1632 break;
1633 case ir_binop_mod:
1634 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fmod(&b, srcs[0], srcs[1])
1635 : nir_umod(&b, srcs[0], srcs[1]);
1636 break;
1637 case ir_binop_min:
1638 if (out_type == GLSL_TYPE_FLOAT)
1639 result = nir_fmin(&b, srcs[0], srcs[1]);
1640 else if (out_type == GLSL_TYPE_INT)
1641 result = nir_imin(&b, srcs[0], srcs[1]);
1642 else
1643 result = nir_umin(&b, srcs[0], srcs[1]);
1644 break;
1645 case ir_binop_max:
1646 if (out_type == GLSL_TYPE_FLOAT)
1647 result = nir_fmax(&b, srcs[0], srcs[1]);
1648 else if (out_type == GLSL_TYPE_INT)
1649 result = nir_imax(&b, srcs[0], srcs[1]);
1650 else
1651 result = nir_umax(&b, srcs[0], srcs[1]);
1652 break;
1653 case ir_binop_pow: result = nir_fpow(&b, srcs[0], srcs[1]); break;
1654 case ir_binop_bit_and: result = nir_iand(&b, srcs[0], srcs[1]); break;
1655 case ir_binop_bit_or: result = nir_ior(&b, srcs[0], srcs[1]); break;
1656 case ir_binop_bit_xor: result = nir_ixor(&b, srcs[0], srcs[1]); break;
1657 case ir_binop_logic_and:
1658 result = supports_ints ? nir_iand(&b, srcs[0], srcs[1])
1659 : nir_fand(&b, srcs[0], srcs[1]);
1660 break;
1661 case ir_binop_logic_or:
1662 result = supports_ints ? nir_ior(&b, srcs[0], srcs[1])
1663 : nir_for(&b, srcs[0], srcs[1]);
1664 break;
1665 case ir_binop_logic_xor:
1666 result = supports_ints ? nir_ixor(&b, srcs[0], srcs[1])
1667 : nir_fxor(&b, srcs[0], srcs[1]);
1668 break;
1669 case ir_binop_lshift: result = nir_ishl(&b, srcs[0], srcs[1]); break;
1670 case ir_binop_rshift:
1671 result = (out_type == GLSL_TYPE_INT) ? nir_ishr(&b, srcs[0], srcs[1])
1672 : nir_ushr(&b, srcs[0], srcs[1]);
1673 break;
1674 case ir_binop_imul_high:
1675 result = (out_type == GLSL_TYPE_INT) ? nir_imul_high(&b, srcs[0], srcs[1])
1676 : nir_umul_high(&b, srcs[0], srcs[1]);
1677 break;
1678 case ir_binop_carry: result = nir_uadd_carry(&b, srcs[0], srcs[1]); break;
1679 case ir_binop_borrow: result = nir_usub_borrow(&b, srcs[0], srcs[1]); break;
1680 case ir_binop_less:
1681 if (supports_ints) {
1682 if (types[0] == GLSL_TYPE_FLOAT)
1683 result = nir_flt(&b, srcs[0], srcs[1]);
1684 else if (types[0] == GLSL_TYPE_INT)
1685 result = nir_ilt(&b, srcs[0], srcs[1]);
1686 else
1687 result = nir_ult(&b, srcs[0], srcs[1]);
1688 } else {
1689 result = nir_slt(&b, srcs[0], srcs[1]);
1690 }
1691 break;
1692 case ir_binop_greater:
1693 if (supports_ints) {
1694 if (types[0] == GLSL_TYPE_FLOAT)
1695 result = nir_flt(&b, srcs[1], srcs[0]);
1696 else if (types[0] == GLSL_TYPE_INT)
1697 result = nir_ilt(&b, srcs[1], srcs[0]);
1698 else
1699 result = nir_ult(&b, srcs[1], srcs[0]);
1700 } else {
1701 result = nir_slt(&b, srcs[1], srcs[0]);
1702 }
1703 break;
1704 case ir_binop_lequal:
1705 if (supports_ints) {
1706 if (types[0] == GLSL_TYPE_FLOAT)
1707 result = nir_fge(&b, srcs[1], srcs[0]);
1708 else if (types[0] == GLSL_TYPE_INT)
1709 result = nir_ige(&b, srcs[1], srcs[0]);
1710 else
1711 result = nir_uge(&b, srcs[1], srcs[0]);
1712 } else {
1713 result = nir_slt(&b, srcs[1], srcs[0]);
1714 }
1715 break;
1716 case ir_binop_gequal:
1717 if (supports_ints) {
1718 if (types[0] == GLSL_TYPE_FLOAT)
1719 result = nir_fge(&b, srcs[0], srcs[1]);
1720 else if (types[0] == GLSL_TYPE_INT)
1721 result = nir_ige(&b, srcs[0], srcs[1]);
1722 else
1723 result = nir_uge(&b, srcs[0], srcs[1]);
1724 } else {
1725 result = nir_slt(&b, srcs[0], srcs[1]);
1726 }
1727 break;
1728 case ir_binop_equal:
1729 if (supports_ints) {
1730 if (types[0] == GLSL_TYPE_FLOAT)
1731 result = nir_feq(&b, srcs[0], srcs[1]);
1732 else
1733 result = nir_ieq(&b, srcs[0], srcs[1]);
1734 } else {
1735 result = nir_seq(&b, srcs[0], srcs[1]);
1736 }
1737 break;
1738 case ir_binop_nequal:
1739 if (supports_ints) {
1740 if (types[0] == GLSL_TYPE_FLOAT)
1741 result = nir_fne(&b, srcs[0], srcs[1]);
1742 else
1743 result = nir_ine(&b, srcs[0], srcs[1]);
1744 } else {
1745 result = nir_sne(&b, srcs[0], srcs[1]);
1746 }
1747 break;
1748 case ir_binop_all_equal:
1749 if (supports_ints) {
1750 if (types[0] == GLSL_TYPE_FLOAT) {
1751 switch (ir->operands[0]->type->vector_elements) {
1752 case 1: result = nir_feq(&b, srcs[0], srcs[1]); break;
1753 case 2: result = nir_ball_fequal2(&b, srcs[0], srcs[1]); break;
1754 case 3: result = nir_ball_fequal3(&b, srcs[0], srcs[1]); break;
1755 case 4: result = nir_ball_fequal4(&b, srcs[0], srcs[1]); break;
1756 default:
1757 unreachable("not reached");
1758 }
1759 } else {
1760 switch (ir->operands[0]->type->vector_elements) {
1761 case 1: result = nir_ieq(&b, srcs[0], srcs[1]); break;
1762 case 2: result = nir_ball_iequal2(&b, srcs[0], srcs[1]); break;
1763 case 3: result = nir_ball_iequal3(&b, srcs[0], srcs[1]); break;
1764 case 4: result = nir_ball_iequal4(&b, srcs[0], srcs[1]); break;
1765 default:
1766 unreachable("not reached");
1767 }
1768 }
1769 } else {
1770 switch (ir->operands[0]->type->vector_elements) {
1771 case 1: result = nir_seq(&b, srcs[0], srcs[1]); break;
1772 case 2: result = nir_fall_equal2(&b, srcs[0], srcs[1]); break;
1773 case 3: result = nir_fall_equal3(&b, srcs[0], srcs[1]); break;
1774 case 4: result = nir_fall_equal4(&b, srcs[0], srcs[1]); break;
1775 default:
1776 unreachable("not reached");
1777 }
1778 }
1779 break;
1780 case ir_binop_any_nequal:
1781 if (supports_ints) {
1782 if (types[0] == GLSL_TYPE_FLOAT) {
1783 switch (ir->operands[0]->type->vector_elements) {
1784 case 1: result = nir_fne(&b, srcs[0], srcs[1]); break;
1785 case 2: result = nir_bany_fnequal2(&b, srcs[0], srcs[1]); break;
1786 case 3: result = nir_bany_fnequal3(&b, srcs[0], srcs[1]); break;
1787 case 4: result = nir_bany_fnequal4(&b, srcs[0], srcs[1]); break;
1788 default:
1789 unreachable("not reached");
1790 }
1791 } else {
1792 switch (ir->operands[0]->type->vector_elements) {
1793 case 1: result = nir_ine(&b, srcs[0], srcs[1]); break;
1794 case 2: result = nir_bany_inequal2(&b, srcs[0], srcs[1]); break;
1795 case 3: result = nir_bany_inequal3(&b, srcs[0], srcs[1]); break;
1796 case 4: result = nir_bany_inequal4(&b, srcs[0], srcs[1]); break;
1797 default:
1798 unreachable("not reached");
1799 }
1800 }
1801 } else {
1802 switch (ir->operands[0]->type->vector_elements) {
1803 case 1: result = nir_sne(&b, srcs[0], srcs[1]); break;
1804 case 2: result = nir_fany_nequal2(&b, srcs[0], srcs[1]); break;
1805 case 3: result = nir_fany_nequal3(&b, srcs[0], srcs[1]); break;
1806 case 4: result = nir_fany_nequal4(&b, srcs[0], srcs[1]); break;
1807 default:
1808 unreachable("not reached");
1809 }
1810 }
1811 break;
1812 case ir_binop_dot:
1813 switch (ir->operands[0]->type->vector_elements) {
1814 case 2: result = nir_fdot2(&b, srcs[0], srcs[1]); break;
1815 case 3: result = nir_fdot3(&b, srcs[0], srcs[1]); break;
1816 case 4: result = nir_fdot4(&b, srcs[0], srcs[1]); break;
1817 default:
1818 unreachable("not reached");
1819 }
1820 break;
1821
1822 case ir_binop_pack_half_2x16_split:
1823 result = nir_pack_half_2x16_split(&b, srcs[0], srcs[1]);
1824 break;
1825 case ir_binop_bfm: result = nir_bfm(&b, srcs[0], srcs[1]); break;
1826 case ir_binop_ldexp: result = nir_ldexp(&b, srcs[0], srcs[1]); break;
1827 case ir_triop_fma:
1828 result = nir_ffma(&b, srcs[0], srcs[1], srcs[2]);
1829 break;
1830 case ir_triop_lrp:
1831 result = nir_flrp(&b, srcs[0], srcs[1], srcs[2]);
1832 break;
1833 case ir_triop_csel:
1834 if (supports_ints)
1835 result = nir_bcsel(&b, srcs[0], srcs[1], srcs[2]);
1836 else
1837 result = nir_fcsel(&b, srcs[0], srcs[1], srcs[2]);
1838 break;
1839 case ir_triop_bfi:
1840 result = nir_bfi(&b, srcs[0], srcs[1], srcs[2]);
1841 break;
1842 case ir_triop_bitfield_extract:
1843 result = (out_type == GLSL_TYPE_INT) ?
1844 nir_ibitfield_extract(&b, srcs[0], srcs[1], srcs[2]) :
1845 nir_ubitfield_extract(&b, srcs[0], srcs[1], srcs[2]);
1846 break;
1847 case ir_quadop_bitfield_insert:
1848 result = nir_bitfield_insert(&b, srcs[0], srcs[1], srcs[2], srcs[3]);
1849 break;
1850 case ir_quadop_vector:
1851 result = nir_vec(&b, srcs, ir->type->vector_elements);
1852 break;
1853
1854 default:
1855 unreachable("not reached");
1856 }
1857 }
1858
1859 void
1860 nir_visitor::visit(ir_swizzle *ir)
1861 {
1862 unsigned swizzle[4] = { ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w };
1863 result = nir_swizzle(&b, evaluate_rvalue(ir->val), swizzle,
1864 ir->type->vector_elements, !supports_ints);
1865 }
1866
1867 void
1868 nir_visitor::visit(ir_texture *ir)
1869 {
1870 unsigned num_srcs;
1871 nir_texop op;
1872 switch (ir->op) {
1873 case ir_tex:
1874 op = nir_texop_tex;
1875 num_srcs = 1; /* coordinate */
1876 break;
1877
1878 case ir_txb:
1879 case ir_txl:
1880 op = (ir->op == ir_txb) ? nir_texop_txb : nir_texop_txl;
1881 num_srcs = 2; /* coordinate, bias/lod */
1882 break;
1883
1884 case ir_txd:
1885 op = nir_texop_txd; /* coordinate, dPdx, dPdy */
1886 num_srcs = 3;
1887 break;
1888
1889 case ir_txf:
1890 op = nir_texop_txf;
1891 if (ir->lod_info.lod != NULL)
1892 num_srcs = 2; /* coordinate, lod */
1893 else
1894 num_srcs = 1; /* coordinate */
1895 break;
1896
1897 case ir_txf_ms:
1898 op = nir_texop_txf_ms;
1899 num_srcs = 2; /* coordinate, sample_index */
1900 break;
1901
1902 case ir_txs:
1903 op = nir_texop_txs;
1904 if (ir->lod_info.lod != NULL)
1905 num_srcs = 1; /* lod */
1906 else
1907 num_srcs = 0;
1908 break;
1909
1910 case ir_lod:
1911 op = nir_texop_lod;
1912 num_srcs = 1; /* coordinate */
1913 break;
1914
1915 case ir_tg4:
1916 op = nir_texop_tg4;
1917 num_srcs = 1; /* coordinate */
1918 break;
1919
1920 case ir_query_levels:
1921 op = nir_texop_query_levels;
1922 num_srcs = 0;
1923 break;
1924
1925 case ir_texture_samples:
1926 op = nir_texop_texture_samples;
1927 num_srcs = 0;
1928 break;
1929
1930 case ir_samples_identical:
1931 op = nir_texop_samples_identical;
1932 num_srcs = 1; /* coordinate */
1933 break;
1934
1935 default:
1936 unreachable("not reached");
1937 }
1938
1939 if (ir->projector != NULL)
1940 num_srcs++;
1941 if (ir->shadow_comparitor != NULL)
1942 num_srcs++;
1943 if (ir->offset != NULL && ir->offset->as_constant() == NULL)
1944 num_srcs++;
1945
1946 nir_tex_instr *instr = nir_tex_instr_create(this->shader, num_srcs);
1947
1948 instr->op = op;
1949 instr->sampler_dim =
1950 (glsl_sampler_dim) ir->sampler->type->sampler_dimensionality;
1951 instr->is_array = ir->sampler->type->sampler_array;
1952 instr->is_shadow = ir->sampler->type->sampler_shadow;
1953 if (instr->is_shadow)
1954 instr->is_new_style_shadow = (ir->type->vector_elements == 1);
1955 switch (ir->type->base_type) {
1956 case GLSL_TYPE_FLOAT:
1957 instr->dest_type = nir_type_float;
1958 break;
1959 case GLSL_TYPE_INT:
1960 instr->dest_type = nir_type_int;
1961 break;
1962 case GLSL_TYPE_BOOL:
1963 case GLSL_TYPE_UINT:
1964 instr->dest_type = nir_type_uint;
1965 break;
1966 default:
1967 unreachable("not reached");
1968 }
1969
1970 instr->sampler = evaluate_deref(&instr->instr, ir->sampler);
1971
1972 unsigned src_number = 0;
1973
1974 if (ir->coordinate != NULL) {
1975 instr->coord_components = ir->coordinate->type->vector_elements;
1976 instr->src[src_number].src =
1977 nir_src_for_ssa(evaluate_rvalue(ir->coordinate));
1978 instr->src[src_number].src_type = nir_tex_src_coord;
1979 src_number++;
1980 }
1981
1982 if (ir->projector != NULL) {
1983 instr->src[src_number].src =
1984 nir_src_for_ssa(evaluate_rvalue(ir->projector));
1985 instr->src[src_number].src_type = nir_tex_src_projector;
1986 src_number++;
1987 }
1988
1989 if (ir->shadow_comparitor != NULL) {
1990 instr->src[src_number].src =
1991 nir_src_for_ssa(evaluate_rvalue(ir->shadow_comparitor));
1992 instr->src[src_number].src_type = nir_tex_src_comparitor;
1993 src_number++;
1994 }
1995
1996 if (ir->offset != NULL) {
1997 /* we don't support multiple offsets yet */
1998 assert(ir->offset->type->is_vector() || ir->offset->type->is_scalar());
1999
2000 ir_constant *const_offset = ir->offset->as_constant();
2001 if (const_offset != NULL) {
2002 for (unsigned i = 0; i < const_offset->type->vector_elements; i++)
2003 instr->const_offset[i] = const_offset->value.i[i];
2004 } else {
2005 instr->src[src_number].src =
2006 nir_src_for_ssa(evaluate_rvalue(ir->offset));
2007 instr->src[src_number].src_type = nir_tex_src_offset;
2008 src_number++;
2009 }
2010 }
2011
2012 switch (ir->op) {
2013 case ir_txb:
2014 instr->src[src_number].src =
2015 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.bias));
2016 instr->src[src_number].src_type = nir_tex_src_bias;
2017 src_number++;
2018 break;
2019
2020 case ir_txl:
2021 case ir_txf:
2022 case ir_txs:
2023 if (ir->lod_info.lod != NULL) {
2024 instr->src[src_number].src =
2025 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.lod));
2026 instr->src[src_number].src_type = nir_tex_src_lod;
2027 src_number++;
2028 }
2029 break;
2030
2031 case ir_txd:
2032 instr->src[src_number].src =
2033 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdx));
2034 instr->src[src_number].src_type = nir_tex_src_ddx;
2035 src_number++;
2036 instr->src[src_number].src =
2037 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdy));
2038 instr->src[src_number].src_type = nir_tex_src_ddy;
2039 src_number++;
2040 break;
2041
2042 case ir_txf_ms:
2043 instr->src[src_number].src =
2044 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.sample_index));
2045 instr->src[src_number].src_type = nir_tex_src_ms_index;
2046 src_number++;
2047 break;
2048
2049 case ir_tg4:
2050 instr->component = ir->lod_info.component->as_constant()->value.u[0];
2051 break;
2052
2053 default:
2054 break;
2055 }
2056
2057 assert(src_number == num_srcs);
2058
2059 add_instr(&instr->instr, nir_tex_instr_dest_size(instr));
2060 }
2061
2062 void
2063 nir_visitor::visit(ir_constant *ir)
2064 {
2065 /*
2066 * We don't know if this variable is an an array or struct that gets
2067 * dereferenced, so do the safe thing an make it a variable with a
2068 * constant initializer and return a dereference.
2069 */
2070
2071 nir_variable *var =
2072 nir_local_variable_create(this->impl, ir->type, "const_temp");
2073 var->data.read_only = true;
2074 var->constant_initializer = constant_copy(ir, var);
2075
2076 this->deref_head = nir_deref_var_create(this->shader, var);
2077 this->deref_tail = &this->deref_head->deref;
2078 }
2079
2080 void
2081 nir_visitor::visit(ir_dereference_variable *ir)
2082 {
2083 struct hash_entry *entry =
2084 _mesa_hash_table_search(this->var_table, ir->var);
2085 assert(entry);
2086 nir_variable *var = (nir_variable *) entry->data;
2087
2088 nir_deref_var *deref = nir_deref_var_create(this->shader, var);
2089 this->deref_head = deref;
2090 this->deref_tail = &deref->deref;
2091 }
2092
2093 void
2094 nir_visitor::visit(ir_dereference_record *ir)
2095 {
2096 ir->record->accept(this);
2097
2098 int field_index = this->deref_tail->type->field_index(ir->field);
2099 assert(field_index >= 0);
2100
2101 nir_deref_struct *deref = nir_deref_struct_create(this->deref_tail, field_index);
2102 deref->deref.type = ir->type;
2103 this->deref_tail->child = &deref->deref;
2104 this->deref_tail = &deref->deref;
2105 }
2106
2107 void
2108 nir_visitor::visit(ir_dereference_array *ir)
2109 {
2110 nir_deref_array *deref = nir_deref_array_create(this->shader);
2111 deref->deref.type = ir->type;
2112
2113 ir_constant *const_index = ir->array_index->as_constant();
2114 if (const_index != NULL) {
2115 deref->deref_array_type = nir_deref_array_type_direct;
2116 deref->base_offset = const_index->value.u[0];
2117 } else {
2118 deref->deref_array_type = nir_deref_array_type_indirect;
2119 deref->indirect =
2120 nir_src_for_ssa(evaluate_rvalue(ir->array_index));
2121 }
2122
2123 ir->array->accept(this);
2124
2125 this->deref_tail->child = &deref->deref;
2126 ralloc_steal(this->deref_tail, deref);
2127 this->deref_tail = &deref->deref;
2128 }
2129
2130 void
2131 nir_visitor::visit(ir_barrier *ir)
2132 {
2133 nir_intrinsic_instr *instr =
2134 nir_intrinsic_instr_create(this->shader, nir_intrinsic_barrier);
2135 nir_builder_instr_insert(&b, &instr->instr);
2136 }