nir: Translate glsl shared var load intrinsic to nir intrinsic
[mesa.git] / src / glsl / nir / glsl_to_nir.cpp
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "glsl_to_nir.h"
29 #include "nir_control_flow.h"
30 #include "nir_builder.h"
31 #include "ir_visitor.h"
32 #include "ir_hierarchical_visitor.h"
33 #include "ir.h"
34 #include "main/imports.h"
35
36 /*
37 * pass to lower GLSL IR to NIR
38 *
39 * This will lower variable dereferences to loads/stores of corresponding
40 * variables in NIR - the variables will be converted to registers in a later
41 * pass.
42 */
43
44 namespace {
45
46 class nir_visitor : public ir_visitor
47 {
48 public:
49 nir_visitor(nir_shader *shader);
50 ~nir_visitor();
51
52 virtual void visit(ir_variable *);
53 virtual void visit(ir_function *);
54 virtual void visit(ir_function_signature *);
55 virtual void visit(ir_loop *);
56 virtual void visit(ir_if *);
57 virtual void visit(ir_discard *);
58 virtual void visit(ir_loop_jump *);
59 virtual void visit(ir_return *);
60 virtual void visit(ir_call *);
61 virtual void visit(ir_assignment *);
62 virtual void visit(ir_emit_vertex *);
63 virtual void visit(ir_end_primitive *);
64 virtual void visit(ir_expression *);
65 virtual void visit(ir_swizzle *);
66 virtual void visit(ir_texture *);
67 virtual void visit(ir_constant *);
68 virtual void visit(ir_dereference_variable *);
69 virtual void visit(ir_dereference_record *);
70 virtual void visit(ir_dereference_array *);
71 virtual void visit(ir_barrier *);
72
73 void create_function(ir_function *ir);
74
75 private:
76 void create_overload(ir_function_signature *ir, nir_function *function);
77 void add_instr(nir_instr *instr, unsigned num_components);
78 nir_ssa_def *evaluate_rvalue(ir_rvalue *ir);
79
80 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def **srcs);
81 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1);
82 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1,
83 nir_ssa_def *src2);
84 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1,
85 nir_ssa_def *src2, nir_ssa_def *src3);
86
87 bool supports_ints;
88
89 nir_shader *shader;
90 nir_function_impl *impl;
91 nir_builder b;
92 nir_ssa_def *result; /* result of the expression tree last visited */
93
94 nir_deref_var *evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir);
95
96 /* the head of the dereference chain we're creating */
97 nir_deref_var *deref_head;
98 /* the tail of the dereference chain we're creating */
99 nir_deref *deref_tail;
100
101 nir_variable *var; /* variable created by ir_variable visitor */
102
103 /* whether the IR we're operating on is per-function or global */
104 bool is_global;
105
106 /* map of ir_variable -> nir_variable */
107 struct hash_table *var_table;
108
109 /* map of ir_function_signature -> nir_function_overload */
110 struct hash_table *overload_table;
111 };
112
113 /*
114 * This visitor runs before the main visitor, calling create_function() for
115 * each function so that the main visitor can resolve forward references in
116 * calls.
117 */
118
119 class nir_function_visitor : public ir_hierarchical_visitor
120 {
121 public:
122 nir_function_visitor(nir_visitor *v) : visitor(v)
123 {
124 }
125 virtual ir_visitor_status visit_enter(ir_function *);
126
127 private:
128 nir_visitor *visitor;
129 };
130
131 }; /* end of anonymous namespace */
132
133 nir_shader *
134 glsl_to_nir(const struct gl_shader_program *shader_prog,
135 gl_shader_stage stage,
136 const nir_shader_compiler_options *options)
137 {
138 struct gl_shader *sh = shader_prog->_LinkedShaders[stage];
139
140 nir_shader *shader = nir_shader_create(NULL, stage, options);
141
142 nir_visitor v1(shader);
143 nir_function_visitor v2(&v1);
144 v2.run(sh->ir);
145 visit_exec_list(sh->ir, &v1);
146
147 nir_lower_outputs_to_temporaries(shader);
148
149 shader->info.name = ralloc_asprintf(shader, "GLSL%d", shader_prog->Name);
150 if (shader_prog->Label)
151 shader->info.label = ralloc_strdup(shader, shader_prog->Label);
152 shader->info.num_textures = _mesa_fls(sh->Program->SamplersUsed);
153 shader->info.num_ubos = sh->NumUniformBlocks;
154 shader->info.num_abos = shader_prog->NumAtomicBuffers;
155 shader->info.num_ssbos = sh->NumShaderStorageBlocks;
156 shader->info.num_images = sh->NumImages;
157 shader->info.inputs_read = sh->Program->InputsRead;
158 shader->info.outputs_written = sh->Program->OutputsWritten;
159 shader->info.patch_inputs_read = sh->Program->PatchInputsRead;
160 shader->info.patch_outputs_written = sh->Program->PatchOutputsWritten;
161 shader->info.system_values_read = sh->Program->SystemValuesRead;
162 shader->info.uses_texture_gather = sh->Program->UsesGather;
163 shader->info.uses_clip_distance_out =
164 sh->Program->ClipDistanceArraySize != 0;
165 shader->info.separate_shader = shader_prog->SeparateShader;
166 shader->info.has_transform_feedback_varyings =
167 shader_prog->TransformFeedback.NumVarying > 0;
168
169 switch (stage) {
170 case MESA_SHADER_TESS_CTRL:
171 shader->info.tcs.vertices_out = shader_prog->TessCtrl.VerticesOut;
172 break;
173
174 case MESA_SHADER_GEOMETRY:
175 shader->info.gs.vertices_in = shader_prog->Geom.VerticesIn;
176 shader->info.gs.output_primitive = sh->Geom.OutputType;
177 shader->info.gs.vertices_out = sh->Geom.VerticesOut;
178 shader->info.gs.invocations = sh->Geom.Invocations;
179 shader->info.gs.uses_end_primitive = shader_prog->Geom.UsesEndPrimitive;
180 shader->info.gs.uses_streams = shader_prog->Geom.UsesStreams;
181 break;
182
183 case MESA_SHADER_FRAGMENT: {
184 struct gl_fragment_program *fp =
185 (struct gl_fragment_program *)sh->Program;
186
187 shader->info.fs.uses_discard = fp->UsesKill;
188 shader->info.fs.early_fragment_tests = sh->EarlyFragmentTests;
189 shader->info.fs.depth_layout = fp->FragDepthLayout;
190 break;
191 }
192
193 case MESA_SHADER_COMPUTE: {
194 struct gl_compute_program *cp = (struct gl_compute_program *)sh->Program;
195 shader->info.cs.local_size[0] = cp->LocalSize[0];
196 shader->info.cs.local_size[1] = cp->LocalSize[1];
197 shader->info.cs.local_size[2] = cp->LocalSize[2];
198 break;
199 }
200
201 default:
202 break; /* No stage-specific info */
203 }
204
205 return shader;
206 }
207
208 nir_visitor::nir_visitor(nir_shader *shader)
209 {
210 this->supports_ints = shader->options->native_integers;
211 this->shader = shader;
212 this->is_global = true;
213 this->var_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
214 _mesa_key_pointer_equal);
215 this->overload_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
216 _mesa_key_pointer_equal);
217 }
218
219 nir_visitor::~nir_visitor()
220 {
221 _mesa_hash_table_destroy(this->var_table, NULL);
222 _mesa_hash_table_destroy(this->overload_table, NULL);
223 }
224
225 nir_deref_var *
226 nir_visitor::evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir)
227 {
228 ir->accept(this);
229 ralloc_steal(mem_ctx, this->deref_head);
230 return this->deref_head;
231 }
232
233 static nir_constant *
234 constant_copy(ir_constant *ir, void *mem_ctx)
235 {
236 if (ir == NULL)
237 return NULL;
238
239 nir_constant *ret = ralloc(mem_ctx, nir_constant);
240
241 unsigned total_elems = ir->type->components();
242 unsigned i;
243
244 ret->num_elements = 0;
245 switch (ir->type->base_type) {
246 case GLSL_TYPE_UINT:
247 for (i = 0; i < total_elems; i++)
248 ret->value.u[i] = ir->value.u[i];
249 break;
250
251 case GLSL_TYPE_INT:
252 for (i = 0; i < total_elems; i++)
253 ret->value.i[i] = ir->value.i[i];
254 break;
255
256 case GLSL_TYPE_FLOAT:
257 for (i = 0; i < total_elems; i++)
258 ret->value.f[i] = ir->value.f[i];
259 break;
260
261 case GLSL_TYPE_BOOL:
262 for (i = 0; i < total_elems; i++)
263 ret->value.b[i] = ir->value.b[i];
264 break;
265
266 case GLSL_TYPE_STRUCT:
267 ret->elements = ralloc_array(mem_ctx, nir_constant *,
268 ir->type->length);
269 ret->num_elements = ir->type->length;
270
271 i = 0;
272 foreach_in_list(ir_constant, field, &ir->components) {
273 ret->elements[i] = constant_copy(field, mem_ctx);
274 i++;
275 }
276 break;
277
278 case GLSL_TYPE_ARRAY:
279 ret->elements = ralloc_array(mem_ctx, nir_constant *,
280 ir->type->length);
281 ret->num_elements = ir->type->length;
282
283 for (i = 0; i < ir->type->length; i++)
284 ret->elements[i] = constant_copy(ir->array_elements[i], mem_ctx);
285 break;
286
287 default:
288 unreachable("not reached");
289 }
290
291 return ret;
292 }
293
294 void
295 nir_visitor::visit(ir_variable *ir)
296 {
297 nir_variable *var = ralloc(shader, nir_variable);
298 var->type = ir->type;
299 var->name = ralloc_strdup(var, ir->name);
300
301 var->data.read_only = ir->data.read_only;
302 var->data.centroid = ir->data.centroid;
303 var->data.sample = ir->data.sample;
304 var->data.patch = ir->data.patch;
305 var->data.invariant = ir->data.invariant;
306 var->data.location = ir->data.location;
307
308 switch(ir->data.mode) {
309 case ir_var_auto:
310 case ir_var_temporary:
311 if (is_global)
312 var->data.mode = nir_var_global;
313 else
314 var->data.mode = nir_var_local;
315 break;
316
317 case ir_var_function_in:
318 case ir_var_function_out:
319 case ir_var_function_inout:
320 case ir_var_const_in:
321 var->data.mode = nir_var_local;
322 break;
323
324 case ir_var_shader_in:
325 if (shader->stage == MESA_SHADER_FRAGMENT &&
326 ir->data.location == VARYING_SLOT_FACE) {
327 /* For whatever reason, GLSL IR makes gl_FrontFacing an input */
328 var->data.location = SYSTEM_VALUE_FRONT_FACE;
329 var->data.mode = nir_var_system_value;
330 } else if (shader->stage == MESA_SHADER_GEOMETRY &&
331 ir->data.location == VARYING_SLOT_PRIMITIVE_ID) {
332 /* For whatever reason, GLSL IR makes gl_PrimitiveIDIn an input */
333 var->data.location = SYSTEM_VALUE_PRIMITIVE_ID;
334 var->data.mode = nir_var_system_value;
335 } else {
336 var->data.mode = nir_var_shader_in;
337 }
338 break;
339
340 case ir_var_shader_out:
341 var->data.mode = nir_var_shader_out;
342 break;
343
344 case ir_var_uniform:
345 var->data.mode = nir_var_uniform;
346 break;
347
348 case ir_var_shader_storage:
349 var->data.mode = nir_var_shader_storage;
350 break;
351
352 case ir_var_system_value:
353 var->data.mode = nir_var_system_value;
354 break;
355
356 default:
357 unreachable("not reached");
358 }
359
360 var->data.interpolation = ir->data.interpolation;
361 var->data.origin_upper_left = ir->data.origin_upper_left;
362 var->data.pixel_center_integer = ir->data.pixel_center_integer;
363 var->data.explicit_location = ir->data.explicit_location;
364 var->data.explicit_index = ir->data.explicit_index;
365 var->data.explicit_binding = ir->data.explicit_binding;
366 var->data.has_initializer = ir->data.has_initializer;
367 var->data.is_unmatched_generic_inout = ir->data.is_unmatched_generic_inout;
368 var->data.location_frac = ir->data.location_frac;
369 var->data.from_named_ifc_block_array = ir->data.from_named_ifc_block_array;
370 var->data.from_named_ifc_block_nonarray = ir->data.from_named_ifc_block_nonarray;
371
372 switch (ir->data.depth_layout) {
373 case ir_depth_layout_none:
374 var->data.depth_layout = nir_depth_layout_none;
375 break;
376 case ir_depth_layout_any:
377 var->data.depth_layout = nir_depth_layout_any;
378 break;
379 case ir_depth_layout_greater:
380 var->data.depth_layout = nir_depth_layout_greater;
381 break;
382 case ir_depth_layout_less:
383 var->data.depth_layout = nir_depth_layout_less;
384 break;
385 case ir_depth_layout_unchanged:
386 var->data.depth_layout = nir_depth_layout_unchanged;
387 break;
388 default:
389 unreachable("not reached");
390 }
391
392 var->data.index = ir->data.index;
393 var->data.binding = ir->data.binding;
394 var->data.atomic.offset = ir->data.atomic.offset;
395 var->data.image.read_only = ir->data.image_read_only;
396 var->data.image.write_only = ir->data.image_write_only;
397 var->data.image.coherent = ir->data.image_coherent;
398 var->data.image._volatile = ir->data.image_volatile;
399 var->data.image.restrict_flag = ir->data.image_restrict;
400 var->data.image.format = ir->data.image_format;
401 var->data.max_array_access = ir->data.max_array_access;
402
403 var->num_state_slots = ir->get_num_state_slots();
404 if (var->num_state_slots > 0) {
405 var->state_slots = ralloc_array(var, nir_state_slot,
406 var->num_state_slots);
407
408 ir_state_slot *state_slots = ir->get_state_slots();
409 for (unsigned i = 0; i < var->num_state_slots; i++) {
410 for (unsigned j = 0; j < 5; j++)
411 var->state_slots[i].tokens[j] = state_slots[i].tokens[j];
412 var->state_slots[i].swizzle = state_slots[i].swizzle;
413 }
414 } else {
415 var->state_slots = NULL;
416 }
417
418 var->constant_initializer = constant_copy(ir->constant_initializer, var);
419
420 var->interface_type = ir->get_interface_type();
421
422 if (var->data.mode == nir_var_local)
423 nir_function_impl_add_variable(impl, var);
424 else
425 nir_shader_add_variable(shader, var);
426
427 _mesa_hash_table_insert(var_table, ir, var);
428 this->var = var;
429 }
430
431 ir_visitor_status
432 nir_function_visitor::visit_enter(ir_function *ir)
433 {
434 visitor->create_function(ir);
435 return visit_continue_with_parent;
436 }
437
438
439 void
440 nir_visitor::create_function(ir_function *ir)
441 {
442 nir_function *func = nir_function_create(this->shader, ir->name);
443 foreach_in_list(ir_function_signature, sig, &ir->signatures) {
444 create_overload(sig, func);
445 }
446 }
447
448
449
450 void
451 nir_visitor::create_overload(ir_function_signature *ir, nir_function *function)
452 {
453 if (ir->is_intrinsic)
454 return;
455
456 nir_function_overload *overload = nir_function_overload_create(function);
457
458 unsigned num_params = ir->parameters.length();
459 overload->num_params = num_params;
460 overload->params = ralloc_array(shader, nir_parameter, num_params);
461
462 unsigned i = 0;
463 foreach_in_list(ir_variable, param, &ir->parameters) {
464 switch (param->data.mode) {
465 case ir_var_function_in:
466 overload->params[i].param_type = nir_parameter_in;
467 break;
468
469 case ir_var_function_out:
470 overload->params[i].param_type = nir_parameter_out;
471 break;
472
473 case ir_var_function_inout:
474 overload->params[i].param_type = nir_parameter_inout;
475 break;
476
477 default:
478 unreachable("not reached");
479 }
480
481 overload->params[i].type = param->type;
482 i++;
483 }
484
485 overload->return_type = ir->return_type;
486
487 _mesa_hash_table_insert(this->overload_table, ir, overload);
488 }
489
490 void
491 nir_visitor::visit(ir_function *ir)
492 {
493 foreach_in_list(ir_function_signature, sig, &ir->signatures)
494 sig->accept(this);
495 }
496
497 void
498 nir_visitor::visit(ir_function_signature *ir)
499 {
500 if (ir->is_intrinsic)
501 return;
502
503 struct hash_entry *entry =
504 _mesa_hash_table_search(this->overload_table, ir);
505
506 assert(entry);
507 nir_function_overload *overload = (nir_function_overload *) entry->data;
508
509 if (ir->is_defined) {
510 nir_function_impl *impl = nir_function_impl_create(overload);
511 this->impl = impl;
512
513 unsigned num_params = overload->num_params;
514 impl->num_params = num_params;
515 impl->params = ralloc_array(this->shader, nir_variable *, num_params);
516 unsigned i = 0;
517 foreach_in_list(ir_variable, param, &ir->parameters) {
518 param->accept(this);
519 impl->params[i] = this->var;
520 i++;
521 }
522
523 if (overload->return_type == glsl_type::void_type) {
524 impl->return_var = NULL;
525 } else {
526 impl->return_var = ralloc(this->shader, nir_variable);
527 impl->return_var->name = ralloc_strdup(impl->return_var,
528 "return_var");
529 impl->return_var->type = overload->return_type;
530 }
531
532 this->is_global = false;
533
534 nir_builder_init(&b, impl);
535 b.cursor = nir_after_cf_list(&impl->body);
536 visit_exec_list(&ir->body, this);
537
538 this->is_global = true;
539 } else {
540 overload->impl = NULL;
541 }
542 }
543
544 void
545 nir_visitor::visit(ir_loop *ir)
546 {
547 nir_loop *loop = nir_loop_create(this->shader);
548 nir_builder_cf_insert(&b, &loop->cf_node);
549
550 b.cursor = nir_after_cf_list(&loop->body);
551 visit_exec_list(&ir->body_instructions, this);
552 b.cursor = nir_after_cf_node(&loop->cf_node);
553 }
554
555 void
556 nir_visitor::visit(ir_if *ir)
557 {
558 nir_src condition =
559 nir_src_for_ssa(evaluate_rvalue(ir->condition));
560
561 nir_if *if_stmt = nir_if_create(this->shader);
562 if_stmt->condition = condition;
563 nir_builder_cf_insert(&b, &if_stmt->cf_node);
564
565 b.cursor = nir_after_cf_list(&if_stmt->then_list);
566 visit_exec_list(&ir->then_instructions, this);
567
568 b.cursor = nir_after_cf_list(&if_stmt->else_list);
569 visit_exec_list(&ir->else_instructions, this);
570
571 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
572 }
573
574 void
575 nir_visitor::visit(ir_discard *ir)
576 {
577 /*
578 * discards aren't treated as control flow, because before we lower them
579 * they can appear anywhere in the shader and the stuff after them may still
580 * be executed (yay, crazy GLSL rules!). However, after lowering, all the
581 * discards will be immediately followed by a return.
582 */
583
584 nir_intrinsic_instr *discard;
585 if (ir->condition) {
586 discard = nir_intrinsic_instr_create(this->shader,
587 nir_intrinsic_discard_if);
588 discard->src[0] =
589 nir_src_for_ssa(evaluate_rvalue(ir->condition));
590 } else {
591 discard = nir_intrinsic_instr_create(this->shader, nir_intrinsic_discard);
592 }
593
594 nir_builder_instr_insert(&b, &discard->instr);
595 }
596
597 void
598 nir_visitor::visit(ir_emit_vertex *ir)
599 {
600 nir_intrinsic_instr *instr =
601 nir_intrinsic_instr_create(this->shader, nir_intrinsic_emit_vertex);
602 instr->const_index[0] = ir->stream_id();
603 nir_builder_instr_insert(&b, &instr->instr);
604 }
605
606 void
607 nir_visitor::visit(ir_end_primitive *ir)
608 {
609 nir_intrinsic_instr *instr =
610 nir_intrinsic_instr_create(this->shader, nir_intrinsic_end_primitive);
611 instr->const_index[0] = ir->stream_id();
612 nir_builder_instr_insert(&b, &instr->instr);
613 }
614
615 void
616 nir_visitor::visit(ir_loop_jump *ir)
617 {
618 nir_jump_type type;
619 switch (ir->mode) {
620 case ir_loop_jump::jump_break:
621 type = nir_jump_break;
622 break;
623 case ir_loop_jump::jump_continue:
624 type = nir_jump_continue;
625 break;
626 default:
627 unreachable("not reached");
628 }
629
630 nir_jump_instr *instr = nir_jump_instr_create(this->shader, type);
631 nir_builder_instr_insert(&b, &instr->instr);
632 }
633
634 void
635 nir_visitor::visit(ir_return *ir)
636 {
637 if (ir->value != NULL) {
638 nir_intrinsic_instr *copy =
639 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
640
641 copy->variables[0] = nir_deref_var_create(copy, this->impl->return_var);
642 copy->variables[1] = evaluate_deref(&copy->instr, ir->value);
643 }
644
645 nir_jump_instr *instr = nir_jump_instr_create(this->shader, nir_jump_return);
646 nir_builder_instr_insert(&b, &instr->instr);
647 }
648
649 void
650 nir_visitor::visit(ir_call *ir)
651 {
652 if (ir->callee->is_intrinsic) {
653 nir_intrinsic_op op;
654 if (strcmp(ir->callee_name(), "__intrinsic_atomic_read") == 0) {
655 op = nir_intrinsic_atomic_counter_read_var;
656 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_increment") == 0) {
657 op = nir_intrinsic_atomic_counter_inc_var;
658 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_predecrement") == 0) {
659 op = nir_intrinsic_atomic_counter_dec_var;
660 } else if (strcmp(ir->callee_name(), "__intrinsic_image_load") == 0) {
661 op = nir_intrinsic_image_load;
662 } else if (strcmp(ir->callee_name(), "__intrinsic_image_store") == 0) {
663 op = nir_intrinsic_image_store;
664 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_add") == 0) {
665 op = nir_intrinsic_image_atomic_add;
666 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_min") == 0) {
667 op = nir_intrinsic_image_atomic_min;
668 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_max") == 0) {
669 op = nir_intrinsic_image_atomic_max;
670 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_and") == 0) {
671 op = nir_intrinsic_image_atomic_and;
672 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_or") == 0) {
673 op = nir_intrinsic_image_atomic_or;
674 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_xor") == 0) {
675 op = nir_intrinsic_image_atomic_xor;
676 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_exchange") == 0) {
677 op = nir_intrinsic_image_atomic_exchange;
678 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_comp_swap") == 0) {
679 op = nir_intrinsic_image_atomic_comp_swap;
680 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier") == 0) {
681 op = nir_intrinsic_memory_barrier;
682 } else if (strcmp(ir->callee_name(), "__intrinsic_image_size") == 0) {
683 op = nir_intrinsic_image_size;
684 } else if (strcmp(ir->callee_name(), "__intrinsic_image_samples") == 0) {
685 op = nir_intrinsic_image_samples;
686 } else if (strcmp(ir->callee_name(), "__intrinsic_store_ssbo") == 0) {
687 op = nir_intrinsic_store_ssbo;
688 } else if (strcmp(ir->callee_name(), "__intrinsic_load_ssbo") == 0) {
689 op = nir_intrinsic_load_ssbo;
690 } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_add_internal") == 0) {
691 op = nir_intrinsic_ssbo_atomic_add;
692 } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_and_internal") == 0) {
693 op = nir_intrinsic_ssbo_atomic_and;
694 } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_or_internal") == 0) {
695 op = nir_intrinsic_ssbo_atomic_or;
696 } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_xor_internal") == 0) {
697 op = nir_intrinsic_ssbo_atomic_xor;
698 } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_min_internal") == 0) {
699 assert(ir->return_deref);
700 if (ir->return_deref->type == glsl_type::int_type)
701 op = nir_intrinsic_ssbo_atomic_imin;
702 else if (ir->return_deref->type == glsl_type::uint_type)
703 op = nir_intrinsic_ssbo_atomic_umin;
704 else
705 unreachable("Invalid type");
706 } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_max_internal") == 0) {
707 assert(ir->return_deref);
708 if (ir->return_deref->type == glsl_type::int_type)
709 op = nir_intrinsic_ssbo_atomic_imax;
710 else if (ir->return_deref->type == glsl_type::uint_type)
711 op = nir_intrinsic_ssbo_atomic_umax;
712 else
713 unreachable("Invalid type");
714 } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_exchange_internal") == 0) {
715 op = nir_intrinsic_ssbo_atomic_exchange;
716 } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_comp_swap_internal") == 0) {
717 op = nir_intrinsic_ssbo_atomic_comp_swap;
718 } else if (strcmp(ir->callee_name(), "__intrinsic_shader_clock") == 0) {
719 op = nir_intrinsic_shader_clock;
720 } else if (strcmp(ir->callee_name(), "__intrinsic_group_memory_barrier") == 0) {
721 op = nir_intrinsic_group_memory_barrier;
722 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_atomic_counter") == 0) {
723 op = nir_intrinsic_memory_barrier_atomic_counter;
724 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_buffer") == 0) {
725 op = nir_intrinsic_memory_barrier_buffer;
726 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_image") == 0) {
727 op = nir_intrinsic_memory_barrier_image;
728 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_shared") == 0) {
729 op = nir_intrinsic_memory_barrier_shared;
730 } else if (strcmp(ir->callee_name(), "__intrinsic_load_shared") == 0) {
731 op = nir_intrinsic_load_shared;
732 } else {
733 unreachable("not reached");
734 }
735
736 nir_intrinsic_instr *instr = nir_intrinsic_instr_create(shader, op);
737 nir_dest *dest = &instr->dest;
738
739 switch (op) {
740 case nir_intrinsic_atomic_counter_read_var:
741 case nir_intrinsic_atomic_counter_inc_var:
742 case nir_intrinsic_atomic_counter_dec_var: {
743 ir_dereference *param =
744 (ir_dereference *) ir->actual_parameters.get_head();
745 instr->variables[0] = evaluate_deref(&instr->instr, param);
746 nir_ssa_dest_init(&instr->instr, &instr->dest, 1, NULL);
747 nir_builder_instr_insert(&b, &instr->instr);
748 break;
749 }
750 case nir_intrinsic_image_load:
751 case nir_intrinsic_image_store:
752 case nir_intrinsic_image_atomic_add:
753 case nir_intrinsic_image_atomic_min:
754 case nir_intrinsic_image_atomic_max:
755 case nir_intrinsic_image_atomic_and:
756 case nir_intrinsic_image_atomic_or:
757 case nir_intrinsic_image_atomic_xor:
758 case nir_intrinsic_image_atomic_exchange:
759 case nir_intrinsic_image_atomic_comp_swap:
760 case nir_intrinsic_image_samples:
761 case nir_intrinsic_image_size: {
762 nir_ssa_undef_instr *instr_undef =
763 nir_ssa_undef_instr_create(shader, 1);
764 nir_builder_instr_insert(&b, &instr_undef->instr);
765
766 /* Set the image variable dereference. */
767 exec_node *param = ir->actual_parameters.get_head();
768 ir_dereference *image = (ir_dereference *)param;
769 const glsl_type *type =
770 image->variable_referenced()->type->without_array();
771
772 instr->variables[0] = evaluate_deref(&instr->instr, image);
773 param = param->get_next();
774
775 /* Set the intrinsic destination. */
776 if (ir->return_deref) {
777 const nir_intrinsic_info *info =
778 &nir_intrinsic_infos[instr->intrinsic];
779 nir_ssa_dest_init(&instr->instr, &instr->dest,
780 info->dest_components, NULL);
781 }
782
783 if (op == nir_intrinsic_image_size ||
784 op == nir_intrinsic_image_samples) {
785 nir_builder_instr_insert(&b, &instr->instr);
786 break;
787 }
788
789 /* Set the address argument, extending the coordinate vector to four
790 * components.
791 */
792 nir_ssa_def *src_addr =
793 evaluate_rvalue((ir_dereference *)param);
794 nir_ssa_def *srcs[4];
795
796 for (int i = 0; i < 4; i++) {
797 if (i < type->coordinate_components())
798 srcs[i] = nir_channel(&b, src_addr, i);
799 else
800 srcs[i] = &instr_undef->def;
801 }
802
803 instr->src[0] = nir_src_for_ssa(nir_vec(&b, srcs, 4));
804 param = param->get_next();
805
806 /* Set the sample argument, which is undefined for single-sample
807 * images.
808 */
809 if (type->sampler_dimensionality == GLSL_SAMPLER_DIM_MS) {
810 instr->src[1] =
811 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
812 param = param->get_next();
813 } else {
814 instr->src[1] = nir_src_for_ssa(&instr_undef->def);
815 }
816
817 /* Set the intrinsic parameters. */
818 if (!param->is_tail_sentinel()) {
819 instr->src[2] =
820 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
821 param = param->get_next();
822 }
823
824 if (!param->is_tail_sentinel()) {
825 instr->src[3] =
826 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
827 param = param->get_next();
828 }
829 nir_builder_instr_insert(&b, &instr->instr);
830 break;
831 }
832 case nir_intrinsic_memory_barrier:
833 case nir_intrinsic_group_memory_barrier:
834 case nir_intrinsic_memory_barrier_atomic_counter:
835 case nir_intrinsic_memory_barrier_buffer:
836 case nir_intrinsic_memory_barrier_image:
837 case nir_intrinsic_memory_barrier_shared:
838 nir_builder_instr_insert(&b, &instr->instr);
839 break;
840 case nir_intrinsic_shader_clock:
841 nir_ssa_dest_init(&instr->instr, &instr->dest, 1, NULL);
842 nir_builder_instr_insert(&b, &instr->instr);
843 break;
844 case nir_intrinsic_store_ssbo: {
845 exec_node *param = ir->actual_parameters.get_head();
846 ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
847
848 param = param->get_next();
849 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
850
851 param = param->get_next();
852 ir_rvalue *val = ((ir_instruction *)param)->as_rvalue();
853
854 param = param->get_next();
855 ir_constant *write_mask = ((ir_instruction *)param)->as_constant();
856 assert(write_mask);
857
858 /* Check if we need the indirect version */
859 ir_constant *const_offset = offset->as_constant();
860 if (!const_offset) {
861 op = nir_intrinsic_store_ssbo_indirect;
862 ralloc_free(instr);
863 instr = nir_intrinsic_instr_create(shader, op);
864 instr->src[2] = nir_src_for_ssa(evaluate_rvalue(offset));
865 instr->const_index[0] = 0;
866 } else {
867 instr->const_index[0] = const_offset->value.u[0];
868 }
869
870 instr->const_index[1] = write_mask->value.u[0];
871
872 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
873 instr->num_components = val->type->vector_elements;
874
875 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(block));
876 nir_builder_instr_insert(&b, &instr->instr);
877 break;
878 }
879 case nir_intrinsic_load_ssbo: {
880 exec_node *param = ir->actual_parameters.get_head();
881 ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
882
883 param = param->get_next();
884 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
885
886 /* Check if we need the indirect version */
887 ir_constant *const_offset = offset->as_constant();
888 if (!const_offset) {
889 op = nir_intrinsic_load_ssbo_indirect;
890 ralloc_free(instr);
891 instr = nir_intrinsic_instr_create(shader, op);
892 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset));
893 instr->const_index[0] = 0;
894 dest = &instr->dest;
895 } else {
896 instr->const_index[0] = const_offset->value.u[0];
897 }
898
899 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(block));
900
901 const glsl_type *type = ir->return_deref->var->type;
902 instr->num_components = type->vector_elements;
903
904 /* Setup destination register */
905 nir_ssa_dest_init(&instr->instr, &instr->dest,
906 type->vector_elements, NULL);
907
908 /* Insert the created nir instruction now since in the case of boolean
909 * result we will need to emit another instruction after it
910 */
911 nir_builder_instr_insert(&b, &instr->instr);
912
913 /*
914 * In SSBO/UBO's, a true boolean value is any non-zero value, but we
915 * consider a true boolean to be ~0. Fix this up with a != 0
916 * comparison.
917 */
918 if (type->base_type == GLSL_TYPE_BOOL) {
919 nir_alu_instr *load_ssbo_compare =
920 nir_alu_instr_create(shader, nir_op_ine);
921 load_ssbo_compare->src[0].src.is_ssa = true;
922 load_ssbo_compare->src[0].src.ssa = &instr->dest.ssa;
923 load_ssbo_compare->src[1].src =
924 nir_src_for_ssa(nir_imm_int(&b, 0));
925 for (unsigned i = 0; i < type->vector_elements; i++)
926 load_ssbo_compare->src[1].swizzle[i] = 0;
927 nir_ssa_dest_init(&load_ssbo_compare->instr,
928 &load_ssbo_compare->dest.dest,
929 type->vector_elements, NULL);
930 load_ssbo_compare->dest.write_mask = (1 << type->vector_elements) - 1;
931 nir_builder_instr_insert(&b, &load_ssbo_compare->instr);
932 dest = &load_ssbo_compare->dest.dest;
933 }
934 break;
935 }
936 case nir_intrinsic_ssbo_atomic_add:
937 case nir_intrinsic_ssbo_atomic_imin:
938 case nir_intrinsic_ssbo_atomic_umin:
939 case nir_intrinsic_ssbo_atomic_imax:
940 case nir_intrinsic_ssbo_atomic_umax:
941 case nir_intrinsic_ssbo_atomic_and:
942 case nir_intrinsic_ssbo_atomic_or:
943 case nir_intrinsic_ssbo_atomic_xor:
944 case nir_intrinsic_ssbo_atomic_exchange:
945 case nir_intrinsic_ssbo_atomic_comp_swap: {
946 int param_count = ir->actual_parameters.length();
947 assert(param_count == 3 || param_count == 4);
948
949 /* Block index */
950 exec_node *param = ir->actual_parameters.get_head();
951 ir_instruction *inst = (ir_instruction *) param;
952 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
953
954 /* Offset */
955 param = param->get_next();
956 inst = (ir_instruction *) param;
957 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
958
959 /* data1 parameter (this is always present) */
960 param = param->get_next();
961 inst = (ir_instruction *) param;
962 instr->src[2] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
963
964 /* data2 parameter (only with atomic_comp_swap) */
965 if (param_count == 4) {
966 assert(op == nir_intrinsic_ssbo_atomic_comp_swap);
967 param = param->get_next();
968 inst = (ir_instruction *) param;
969 instr->src[3] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
970 }
971
972 /* Atomic result */
973 assert(ir->return_deref);
974 nir_ssa_dest_init(&instr->instr, &instr->dest,
975 ir->return_deref->type->vector_elements, NULL);
976 nir_builder_instr_insert(&b, &instr->instr);
977 break;
978 }
979 case nir_intrinsic_load_shared: {
980 exec_node *param = ir->actual_parameters.get_head();
981 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
982
983 /* Check if we need the indirect version */
984 ir_constant *const_offset = offset->as_constant();
985 if (!const_offset) {
986 op = nir_intrinsic_load_shared_indirect;
987 ralloc_free(instr);
988 instr = nir_intrinsic_instr_create(shader, op);
989 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(offset));
990 instr->const_index[0] = 0;
991 dest = &instr->dest;
992 } else {
993 instr->const_index[0] = const_offset->value.u[0];
994 }
995
996 const glsl_type *type = ir->return_deref->var->type;
997 instr->num_components = type->vector_elements;
998
999 /* Setup destination register */
1000 nir_ssa_dest_init(&instr->instr, &instr->dest,
1001 type->vector_elements, NULL);
1002
1003 nir_builder_instr_insert(&b, &instr->instr);
1004 break;
1005 }
1006 default:
1007 unreachable("not reached");
1008 }
1009
1010 if (ir->return_deref) {
1011 nir_intrinsic_instr *store_instr =
1012 nir_intrinsic_instr_create(shader, nir_intrinsic_store_var);
1013 store_instr->num_components = ir->return_deref->type->vector_elements;
1014
1015 store_instr->variables[0] =
1016 evaluate_deref(&store_instr->instr, ir->return_deref);
1017 store_instr->src[0] = nir_src_for_ssa(&dest->ssa);
1018
1019 nir_builder_instr_insert(&b, &store_instr->instr);
1020 }
1021
1022 return;
1023 }
1024
1025 struct hash_entry *entry =
1026 _mesa_hash_table_search(this->overload_table, ir->callee);
1027 assert(entry);
1028 nir_function_overload *callee = (nir_function_overload *) entry->data;
1029
1030 nir_call_instr *instr = nir_call_instr_create(this->shader, callee);
1031
1032 unsigned i = 0;
1033 foreach_in_list(ir_dereference, param, &ir->actual_parameters) {
1034 instr->params[i] = evaluate_deref(&instr->instr, param);
1035 i++;
1036 }
1037
1038 instr->return_deref = evaluate_deref(&instr->instr, ir->return_deref);
1039 nir_builder_instr_insert(&b, &instr->instr);
1040 }
1041
1042 void
1043 nir_visitor::visit(ir_assignment *ir)
1044 {
1045 unsigned num_components = ir->lhs->type->vector_elements;
1046
1047 if ((ir->rhs->as_dereference() || ir->rhs->as_constant()) &&
1048 (ir->write_mask == (1 << num_components) - 1 || ir->write_mask == 0)) {
1049 /* We're doing a plain-as-can-be copy, so emit a copy_var */
1050 nir_intrinsic_instr *copy =
1051 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
1052
1053 copy->variables[0] = evaluate_deref(&copy->instr, ir->lhs);
1054 copy->variables[1] = evaluate_deref(&copy->instr, ir->rhs);
1055
1056 if (ir->condition) {
1057 nir_if *if_stmt = nir_if_create(this->shader);
1058 if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition));
1059 nir_builder_cf_insert(&b, &if_stmt->cf_node);
1060 nir_instr_insert_after_cf_list(&if_stmt->then_list, &copy->instr);
1061 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
1062 } else {
1063 nir_builder_instr_insert(&b, &copy->instr);
1064 }
1065 return;
1066 }
1067
1068 assert(ir->rhs->type->is_scalar() || ir->rhs->type->is_vector());
1069
1070 ir->lhs->accept(this);
1071 nir_deref_var *lhs_deref = this->deref_head;
1072 nir_ssa_def *src = evaluate_rvalue(ir->rhs);
1073
1074 if (ir->write_mask != (1 << num_components) - 1 && ir->write_mask != 0) {
1075 /*
1076 * We have no good way to update only part of a variable, so just load
1077 * the LHS and do a vec operation to combine the old with the new, and
1078 * then store it
1079 * back into the LHS. Copy propagation should get rid of the mess.
1080 */
1081
1082 nir_intrinsic_instr *load =
1083 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var);
1084 load->num_components = ir->lhs->type->vector_elements;
1085 nir_ssa_dest_init(&load->instr, &load->dest, num_components, NULL);
1086 load->variables[0] = lhs_deref;
1087 ralloc_steal(load, load->variables[0]);
1088 nir_builder_instr_insert(&b, &load->instr);
1089
1090 nir_ssa_def *srcs[4];
1091
1092 unsigned component = 0;
1093 for (unsigned i = 0; i < ir->lhs->type->vector_elements; i++) {
1094 if (ir->write_mask & (1 << i)) {
1095 /* GLSL IR will give us the input to the write-masked assignment
1096 * in a single packed vector. So, for example, if the
1097 * writemask is xzw, then we have to swizzle x -> x, y -> z,
1098 * and z -> w and get the y component from the load.
1099 */
1100 srcs[i] = nir_channel(&b, src, component++);
1101 } else {
1102 srcs[i] = nir_channel(&b, &load->dest.ssa, i);
1103 }
1104 }
1105
1106 src = nir_vec(&b, srcs, ir->lhs->type->vector_elements);
1107 }
1108
1109 nir_intrinsic_instr *store =
1110 nir_intrinsic_instr_create(this->shader, nir_intrinsic_store_var);
1111 store->num_components = ir->lhs->type->vector_elements;
1112 nir_deref *store_deref = nir_copy_deref(store, &lhs_deref->deref);
1113 store->variables[0] = nir_deref_as_var(store_deref);
1114 store->src[0] = nir_src_for_ssa(src);
1115
1116 if (ir->condition) {
1117 nir_if *if_stmt = nir_if_create(this->shader);
1118 if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition));
1119 nir_builder_cf_insert(&b, &if_stmt->cf_node);
1120 nir_instr_insert_after_cf_list(&if_stmt->then_list, &store->instr);
1121 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
1122 } else {
1123 nir_builder_instr_insert(&b, &store->instr);
1124 }
1125 }
1126
1127 /*
1128 * Given an instruction, returns a pointer to its destination or NULL if there
1129 * is no destination.
1130 *
1131 * Note that this only handles instructions we generate at this level.
1132 */
1133 static nir_dest *
1134 get_instr_dest(nir_instr *instr)
1135 {
1136 nir_alu_instr *alu_instr;
1137 nir_intrinsic_instr *intrinsic_instr;
1138 nir_tex_instr *tex_instr;
1139
1140 switch (instr->type) {
1141 case nir_instr_type_alu:
1142 alu_instr = nir_instr_as_alu(instr);
1143 return &alu_instr->dest.dest;
1144
1145 case nir_instr_type_intrinsic:
1146 intrinsic_instr = nir_instr_as_intrinsic(instr);
1147 if (nir_intrinsic_infos[intrinsic_instr->intrinsic].has_dest)
1148 return &intrinsic_instr->dest;
1149 else
1150 return NULL;
1151
1152 case nir_instr_type_tex:
1153 tex_instr = nir_instr_as_tex(instr);
1154 return &tex_instr->dest;
1155
1156 default:
1157 unreachable("not reached");
1158 }
1159
1160 return NULL;
1161 }
1162
1163 void
1164 nir_visitor::add_instr(nir_instr *instr, unsigned num_components)
1165 {
1166 nir_dest *dest = get_instr_dest(instr);
1167
1168 if (dest)
1169 nir_ssa_dest_init(instr, dest, num_components, NULL);
1170
1171 nir_builder_instr_insert(&b, instr);
1172
1173 if (dest) {
1174 assert(dest->is_ssa);
1175 this->result = &dest->ssa;
1176 }
1177 }
1178
1179 nir_ssa_def *
1180 nir_visitor::evaluate_rvalue(ir_rvalue* ir)
1181 {
1182 ir->accept(this);
1183 if (ir->as_dereference() || ir->as_constant()) {
1184 /*
1185 * A dereference is being used on the right hand side, which means we
1186 * must emit a variable load.
1187 */
1188
1189 nir_intrinsic_instr *load_instr =
1190 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var);
1191 load_instr->num_components = ir->type->vector_elements;
1192 load_instr->variables[0] = this->deref_head;
1193 ralloc_steal(load_instr, load_instr->variables[0]);
1194 add_instr(&load_instr->instr, ir->type->vector_elements);
1195 }
1196
1197 return this->result;
1198 }
1199
1200 void
1201 nir_visitor::visit(ir_expression *ir)
1202 {
1203 /* Some special cases */
1204 switch (ir->operation) {
1205 case ir_binop_ubo_load: {
1206 ir_constant *const_index = ir->operands[1]->as_constant();
1207
1208 nir_intrinsic_op op;
1209 if (const_index) {
1210 op = nir_intrinsic_load_ubo;
1211 } else {
1212 op = nir_intrinsic_load_ubo_indirect;
1213 }
1214 nir_intrinsic_instr *load = nir_intrinsic_instr_create(this->shader, op);
1215 load->num_components = ir->type->vector_elements;
1216 load->const_index[0] = const_index ? const_index->value.u[0] : 0; /* base offset */
1217 load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
1218 if (!const_index)
1219 load->src[1] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
1220 add_instr(&load->instr, ir->type->vector_elements);
1221
1222 /*
1223 * In UBO's, a true boolean value is any non-zero value, but we consider
1224 * a true boolean to be ~0. Fix this up with a != 0 comparison.
1225 */
1226
1227 if (ir->type->base_type == GLSL_TYPE_BOOL)
1228 this->result = nir_ine(&b, &load->dest.ssa, nir_imm_int(&b, 0));
1229
1230 return;
1231 }
1232
1233 case ir_unop_interpolate_at_centroid:
1234 case ir_binop_interpolate_at_offset:
1235 case ir_binop_interpolate_at_sample: {
1236 ir_dereference *deref = ir->operands[0]->as_dereference();
1237 ir_swizzle *swizzle = NULL;
1238 if (!deref) {
1239 /* the api does not allow a swizzle here, but the varying packing code
1240 * may have pushed one into here.
1241 */
1242 swizzle = ir->operands[0]->as_swizzle();
1243 assert(swizzle);
1244 deref = swizzle->val->as_dereference();
1245 assert(deref);
1246 }
1247
1248 deref->accept(this);
1249
1250 nir_intrinsic_op op;
1251 if (this->deref_head->var->data.mode == nir_var_shader_in) {
1252 switch (ir->operation) {
1253 case ir_unop_interpolate_at_centroid:
1254 op = nir_intrinsic_interp_var_at_centroid;
1255 break;
1256 case ir_binop_interpolate_at_offset:
1257 op = nir_intrinsic_interp_var_at_offset;
1258 break;
1259 case ir_binop_interpolate_at_sample:
1260 op = nir_intrinsic_interp_var_at_sample;
1261 break;
1262 default:
1263 unreachable("Invalid interpolation intrinsic");
1264 }
1265 } else {
1266 /* This case can happen if the vertex shader does not write the
1267 * given varying. In this case, the linker will lower it to a
1268 * global variable. Since interpolating a variable makes no
1269 * sense, we'll just turn it into a load which will probably
1270 * eventually end up as an SSA definition.
1271 */
1272 assert(this->deref_head->var->data.mode == nir_var_global);
1273 op = nir_intrinsic_load_var;
1274 }
1275
1276 nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(shader, op);
1277 intrin->num_components = deref->type->vector_elements;
1278 intrin->variables[0] = this->deref_head;
1279 ralloc_steal(intrin, intrin->variables[0]);
1280
1281 if (intrin->intrinsic == nir_intrinsic_interp_var_at_offset ||
1282 intrin->intrinsic == nir_intrinsic_interp_var_at_sample)
1283 intrin->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
1284
1285 add_instr(&intrin->instr, deref->type->vector_elements);
1286
1287 if (swizzle) {
1288 unsigned swiz[4] = {
1289 swizzle->mask.x, swizzle->mask.y, swizzle->mask.z, swizzle->mask.w
1290 };
1291
1292 result = nir_swizzle(&b, result, swiz,
1293 swizzle->type->vector_elements, false);
1294 }
1295
1296 return;
1297 }
1298
1299 default:
1300 break;
1301 }
1302
1303 nir_ssa_def *srcs[4];
1304 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1305 srcs[i] = evaluate_rvalue(ir->operands[i]);
1306
1307 glsl_base_type types[4];
1308 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1309 if (supports_ints)
1310 types[i] = ir->operands[i]->type->base_type;
1311 else
1312 types[i] = GLSL_TYPE_FLOAT;
1313
1314 glsl_base_type out_type;
1315 if (supports_ints)
1316 out_type = ir->type->base_type;
1317 else
1318 out_type = GLSL_TYPE_FLOAT;
1319
1320 switch (ir->operation) {
1321 case ir_unop_bit_not: result = nir_inot(&b, srcs[0]); break;
1322 case ir_unop_logic_not:
1323 result = supports_ints ? nir_inot(&b, srcs[0]) : nir_fnot(&b, srcs[0]);
1324 break;
1325 case ir_unop_neg:
1326 result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fneg(&b, srcs[0])
1327 : nir_ineg(&b, srcs[0]);
1328 break;
1329 case ir_unop_abs:
1330 result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fabs(&b, srcs[0])
1331 : nir_iabs(&b, srcs[0]);
1332 break;
1333 case ir_unop_saturate:
1334 assert(types[0] == GLSL_TYPE_FLOAT);
1335 result = nir_fsat(&b, srcs[0]);
1336 break;
1337 case ir_unop_sign:
1338 result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fsign(&b, srcs[0])
1339 : nir_isign(&b, srcs[0]);
1340 break;
1341 case ir_unop_rcp: result = nir_frcp(&b, srcs[0]); break;
1342 case ir_unop_rsq: result = nir_frsq(&b, srcs[0]); break;
1343 case ir_unop_sqrt: result = nir_fsqrt(&b, srcs[0]); break;
1344 case ir_unop_exp: unreachable("ir_unop_exp should have been lowered");
1345 case ir_unop_log: unreachable("ir_unop_log should have been lowered");
1346 case ir_unop_exp2: result = nir_fexp2(&b, srcs[0]); break;
1347 case ir_unop_log2: result = nir_flog2(&b, srcs[0]); break;
1348 case ir_unop_i2f:
1349 result = supports_ints ? nir_i2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1350 break;
1351 case ir_unop_u2f:
1352 result = supports_ints ? nir_u2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1353 break;
1354 case ir_unop_b2f:
1355 result = supports_ints ? nir_b2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1356 break;
1357 case ir_unop_f2i: result = nir_f2i(&b, srcs[0]); break;
1358 case ir_unop_f2u: result = nir_f2u(&b, srcs[0]); break;
1359 case ir_unop_f2b: result = nir_f2b(&b, srcs[0]); break;
1360 case ir_unop_i2b: result = nir_i2b(&b, srcs[0]); break;
1361 case ir_unop_b2i: result = nir_b2i(&b, srcs[0]); break;
1362 case ir_unop_i2u:
1363 case ir_unop_u2i:
1364 case ir_unop_bitcast_i2f:
1365 case ir_unop_bitcast_f2i:
1366 case ir_unop_bitcast_u2f:
1367 case ir_unop_bitcast_f2u:
1368 case ir_unop_subroutine_to_int:
1369 /* no-op */
1370 result = nir_imov(&b, srcs[0]);
1371 break;
1372 case ir_unop_any:
1373 switch (ir->operands[0]->type->vector_elements) {
1374 case 2:
1375 result = supports_ints ? nir_bany2(&b, srcs[0])
1376 : nir_fany2(&b, srcs[0]);
1377 break;
1378 case 3:
1379 result = supports_ints ? nir_bany3(&b, srcs[0])
1380 : nir_fany3(&b, srcs[0]);
1381 break;
1382 case 4:
1383 result = supports_ints ? nir_bany4(&b, srcs[0])
1384 : nir_fany4(&b, srcs[0]);
1385 break;
1386 default:
1387 unreachable("not reached");
1388 }
1389 break;
1390 case ir_unop_trunc: result = nir_ftrunc(&b, srcs[0]); break;
1391 case ir_unop_ceil: result = nir_fceil(&b, srcs[0]); break;
1392 case ir_unop_floor: result = nir_ffloor(&b, srcs[0]); break;
1393 case ir_unop_fract: result = nir_ffract(&b, srcs[0]); break;
1394 case ir_unop_round_even: result = nir_fround_even(&b, srcs[0]); break;
1395 case ir_unop_sin: result = nir_fsin(&b, srcs[0]); break;
1396 case ir_unop_cos: result = nir_fcos(&b, srcs[0]); break;
1397 case ir_unop_dFdx: result = nir_fddx(&b, srcs[0]); break;
1398 case ir_unop_dFdy: result = nir_fddy(&b, srcs[0]); break;
1399 case ir_unop_dFdx_fine: result = nir_fddx_fine(&b, srcs[0]); break;
1400 case ir_unop_dFdy_fine: result = nir_fddy_fine(&b, srcs[0]); break;
1401 case ir_unop_dFdx_coarse: result = nir_fddx_coarse(&b, srcs[0]); break;
1402 case ir_unop_dFdy_coarse: result = nir_fddy_coarse(&b, srcs[0]); break;
1403 case ir_unop_pack_snorm_2x16:
1404 result = nir_pack_snorm_2x16(&b, srcs[0]);
1405 break;
1406 case ir_unop_pack_snorm_4x8:
1407 result = nir_pack_snorm_4x8(&b, srcs[0]);
1408 break;
1409 case ir_unop_pack_unorm_2x16:
1410 result = nir_pack_unorm_2x16(&b, srcs[0]);
1411 break;
1412 case ir_unop_pack_unorm_4x8:
1413 result = nir_pack_unorm_4x8(&b, srcs[0]);
1414 break;
1415 case ir_unop_pack_half_2x16:
1416 result = nir_pack_half_2x16(&b, srcs[0]);
1417 break;
1418 case ir_unop_unpack_snorm_2x16:
1419 result = nir_unpack_snorm_2x16(&b, srcs[0]);
1420 break;
1421 case ir_unop_unpack_snorm_4x8:
1422 result = nir_unpack_snorm_4x8(&b, srcs[0]);
1423 break;
1424 case ir_unop_unpack_unorm_2x16:
1425 result = nir_unpack_unorm_2x16(&b, srcs[0]);
1426 break;
1427 case ir_unop_unpack_unorm_4x8:
1428 result = nir_unpack_unorm_4x8(&b, srcs[0]);
1429 break;
1430 case ir_unop_unpack_half_2x16:
1431 result = nir_unpack_half_2x16(&b, srcs[0]);
1432 break;
1433 case ir_unop_unpack_half_2x16_split_x:
1434 result = nir_unpack_half_2x16_split_x(&b, srcs[0]);
1435 break;
1436 case ir_unop_unpack_half_2x16_split_y:
1437 result = nir_unpack_half_2x16_split_y(&b, srcs[0]);
1438 break;
1439 case ir_unop_bitfield_reverse:
1440 result = nir_bitfield_reverse(&b, srcs[0]);
1441 break;
1442 case ir_unop_bit_count:
1443 result = nir_bit_count(&b, srcs[0]);
1444 break;
1445 case ir_unop_find_msb:
1446 switch (types[0]) {
1447 case GLSL_TYPE_UINT:
1448 result = nir_ufind_msb(&b, srcs[0]);
1449 break;
1450 case GLSL_TYPE_INT:
1451 result = nir_ifind_msb(&b, srcs[0]);
1452 break;
1453 default:
1454 unreachable("Invalid type for findMSB()");
1455 }
1456 break;
1457 case ir_unop_find_lsb:
1458 result = nir_find_lsb(&b, srcs[0]);
1459 break;
1460
1461 case ir_unop_noise:
1462 switch (ir->type->vector_elements) {
1463 case 1:
1464 switch (ir->operands[0]->type->vector_elements) {
1465 case 1: result = nir_fnoise1_1(&b, srcs[0]); break;
1466 case 2: result = nir_fnoise1_2(&b, srcs[0]); break;
1467 case 3: result = nir_fnoise1_3(&b, srcs[0]); break;
1468 case 4: result = nir_fnoise1_4(&b, srcs[0]); break;
1469 default: unreachable("not reached");
1470 }
1471 break;
1472 case 2:
1473 switch (ir->operands[0]->type->vector_elements) {
1474 case 1: result = nir_fnoise2_1(&b, srcs[0]); break;
1475 case 2: result = nir_fnoise2_2(&b, srcs[0]); break;
1476 case 3: result = nir_fnoise2_3(&b, srcs[0]); break;
1477 case 4: result = nir_fnoise2_4(&b, srcs[0]); break;
1478 default: unreachable("not reached");
1479 }
1480 break;
1481 case 3:
1482 switch (ir->operands[0]->type->vector_elements) {
1483 case 1: result = nir_fnoise3_1(&b, srcs[0]); break;
1484 case 2: result = nir_fnoise3_2(&b, srcs[0]); break;
1485 case 3: result = nir_fnoise3_3(&b, srcs[0]); break;
1486 case 4: result = nir_fnoise3_4(&b, srcs[0]); break;
1487 default: unreachable("not reached");
1488 }
1489 break;
1490 case 4:
1491 switch (ir->operands[0]->type->vector_elements) {
1492 case 1: result = nir_fnoise4_1(&b, srcs[0]); break;
1493 case 2: result = nir_fnoise4_2(&b, srcs[0]); break;
1494 case 3: result = nir_fnoise4_3(&b, srcs[0]); break;
1495 case 4: result = nir_fnoise4_4(&b, srcs[0]); break;
1496 default: unreachable("not reached");
1497 }
1498 break;
1499 default:
1500 unreachable("not reached");
1501 }
1502 break;
1503 case ir_unop_get_buffer_size: {
1504 nir_intrinsic_instr *load = nir_intrinsic_instr_create(
1505 this->shader,
1506 nir_intrinsic_get_buffer_size);
1507 load->num_components = ir->type->vector_elements;
1508 load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
1509 add_instr(&load->instr, ir->type->vector_elements);
1510 return;
1511 }
1512
1513 case ir_binop_add:
1514 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fadd(&b, srcs[0], srcs[1])
1515 : nir_iadd(&b, srcs[0], srcs[1]);
1516 break;
1517 case ir_binop_sub:
1518 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fsub(&b, srcs[0], srcs[1])
1519 : nir_isub(&b, srcs[0], srcs[1]);
1520 break;
1521 case ir_binop_mul:
1522 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fmul(&b, srcs[0], srcs[1])
1523 : nir_imul(&b, srcs[0], srcs[1]);
1524 break;
1525 case ir_binop_div:
1526 if (out_type == GLSL_TYPE_FLOAT)
1527 result = nir_fdiv(&b, srcs[0], srcs[1]);
1528 else if (out_type == GLSL_TYPE_INT)
1529 result = nir_idiv(&b, srcs[0], srcs[1]);
1530 else
1531 result = nir_udiv(&b, srcs[0], srcs[1]);
1532 break;
1533 case ir_binop_mod:
1534 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fmod(&b, srcs[0], srcs[1])
1535 : nir_umod(&b, srcs[0], srcs[1]);
1536 break;
1537 case ir_binop_min:
1538 if (out_type == GLSL_TYPE_FLOAT)
1539 result = nir_fmin(&b, srcs[0], srcs[1]);
1540 else if (out_type == GLSL_TYPE_INT)
1541 result = nir_imin(&b, srcs[0], srcs[1]);
1542 else
1543 result = nir_umin(&b, srcs[0], srcs[1]);
1544 break;
1545 case ir_binop_max:
1546 if (out_type == GLSL_TYPE_FLOAT)
1547 result = nir_fmax(&b, srcs[0], srcs[1]);
1548 else if (out_type == GLSL_TYPE_INT)
1549 result = nir_imax(&b, srcs[0], srcs[1]);
1550 else
1551 result = nir_umax(&b, srcs[0], srcs[1]);
1552 break;
1553 case ir_binop_pow: result = nir_fpow(&b, srcs[0], srcs[1]); break;
1554 case ir_binop_bit_and: result = nir_iand(&b, srcs[0], srcs[1]); break;
1555 case ir_binop_bit_or: result = nir_ior(&b, srcs[0], srcs[1]); break;
1556 case ir_binop_bit_xor: result = nir_ixor(&b, srcs[0], srcs[1]); break;
1557 case ir_binop_logic_and:
1558 result = supports_ints ? nir_iand(&b, srcs[0], srcs[1])
1559 : nir_fand(&b, srcs[0], srcs[1]);
1560 break;
1561 case ir_binop_logic_or:
1562 result = supports_ints ? nir_ior(&b, srcs[0], srcs[1])
1563 : nir_for(&b, srcs[0], srcs[1]);
1564 break;
1565 case ir_binop_logic_xor:
1566 result = supports_ints ? nir_ixor(&b, srcs[0], srcs[1])
1567 : nir_fxor(&b, srcs[0], srcs[1]);
1568 break;
1569 case ir_binop_lshift: result = nir_ishl(&b, srcs[0], srcs[1]); break;
1570 case ir_binop_rshift:
1571 result = (out_type == GLSL_TYPE_INT) ? nir_ishr(&b, srcs[0], srcs[1])
1572 : nir_ushr(&b, srcs[0], srcs[1]);
1573 break;
1574 case ir_binop_imul_high:
1575 result = (out_type == GLSL_TYPE_INT) ? nir_imul_high(&b, srcs[0], srcs[1])
1576 : nir_umul_high(&b, srcs[0], srcs[1]);
1577 break;
1578 case ir_binop_carry: result = nir_uadd_carry(&b, srcs[0], srcs[1]); break;
1579 case ir_binop_borrow: result = nir_usub_borrow(&b, srcs[0], srcs[1]); break;
1580 case ir_binop_less:
1581 if (supports_ints) {
1582 if (types[0] == GLSL_TYPE_FLOAT)
1583 result = nir_flt(&b, srcs[0], srcs[1]);
1584 else if (types[0] == GLSL_TYPE_INT)
1585 result = nir_ilt(&b, srcs[0], srcs[1]);
1586 else
1587 result = nir_ult(&b, srcs[0], srcs[1]);
1588 } else {
1589 result = nir_slt(&b, srcs[0], srcs[1]);
1590 }
1591 break;
1592 case ir_binop_greater:
1593 if (supports_ints) {
1594 if (types[0] == GLSL_TYPE_FLOAT)
1595 result = nir_flt(&b, srcs[1], srcs[0]);
1596 else if (types[0] == GLSL_TYPE_INT)
1597 result = nir_ilt(&b, srcs[1], srcs[0]);
1598 else
1599 result = nir_ult(&b, srcs[1], srcs[0]);
1600 } else {
1601 result = nir_slt(&b, srcs[1], srcs[0]);
1602 }
1603 break;
1604 case ir_binop_lequal:
1605 if (supports_ints) {
1606 if (types[0] == GLSL_TYPE_FLOAT)
1607 result = nir_fge(&b, srcs[1], srcs[0]);
1608 else if (types[0] == GLSL_TYPE_INT)
1609 result = nir_ige(&b, srcs[1], srcs[0]);
1610 else
1611 result = nir_uge(&b, srcs[1], srcs[0]);
1612 } else {
1613 result = nir_slt(&b, srcs[1], srcs[0]);
1614 }
1615 break;
1616 case ir_binop_gequal:
1617 if (supports_ints) {
1618 if (types[0] == GLSL_TYPE_FLOAT)
1619 result = nir_fge(&b, srcs[0], srcs[1]);
1620 else if (types[0] == GLSL_TYPE_INT)
1621 result = nir_ige(&b, srcs[0], srcs[1]);
1622 else
1623 result = nir_uge(&b, srcs[0], srcs[1]);
1624 } else {
1625 result = nir_slt(&b, srcs[0], srcs[1]);
1626 }
1627 break;
1628 case ir_binop_equal:
1629 if (supports_ints) {
1630 if (types[0] == GLSL_TYPE_FLOAT)
1631 result = nir_feq(&b, srcs[0], srcs[1]);
1632 else
1633 result = nir_ieq(&b, srcs[0], srcs[1]);
1634 } else {
1635 result = nir_seq(&b, srcs[0], srcs[1]);
1636 }
1637 break;
1638 case ir_binop_nequal:
1639 if (supports_ints) {
1640 if (types[0] == GLSL_TYPE_FLOAT)
1641 result = nir_fne(&b, srcs[0], srcs[1]);
1642 else
1643 result = nir_ine(&b, srcs[0], srcs[1]);
1644 } else {
1645 result = nir_sne(&b, srcs[0], srcs[1]);
1646 }
1647 break;
1648 case ir_binop_all_equal:
1649 if (supports_ints) {
1650 if (types[0] == GLSL_TYPE_FLOAT) {
1651 switch (ir->operands[0]->type->vector_elements) {
1652 case 1: result = nir_feq(&b, srcs[0], srcs[1]); break;
1653 case 2: result = nir_ball_fequal2(&b, srcs[0], srcs[1]); break;
1654 case 3: result = nir_ball_fequal3(&b, srcs[0], srcs[1]); break;
1655 case 4: result = nir_ball_fequal4(&b, srcs[0], srcs[1]); break;
1656 default:
1657 unreachable("not reached");
1658 }
1659 } else {
1660 switch (ir->operands[0]->type->vector_elements) {
1661 case 1: result = nir_ieq(&b, srcs[0], srcs[1]); break;
1662 case 2: result = nir_ball_iequal2(&b, srcs[0], srcs[1]); break;
1663 case 3: result = nir_ball_iequal3(&b, srcs[0], srcs[1]); break;
1664 case 4: result = nir_ball_iequal4(&b, srcs[0], srcs[1]); break;
1665 default:
1666 unreachable("not reached");
1667 }
1668 }
1669 } else {
1670 switch (ir->operands[0]->type->vector_elements) {
1671 case 1: result = nir_seq(&b, srcs[0], srcs[1]); break;
1672 case 2: result = nir_fall_equal2(&b, srcs[0], srcs[1]); break;
1673 case 3: result = nir_fall_equal3(&b, srcs[0], srcs[1]); break;
1674 case 4: result = nir_fall_equal4(&b, srcs[0], srcs[1]); break;
1675 default:
1676 unreachable("not reached");
1677 }
1678 }
1679 break;
1680 case ir_binop_any_nequal:
1681 if (supports_ints) {
1682 if (types[0] == GLSL_TYPE_FLOAT) {
1683 switch (ir->operands[0]->type->vector_elements) {
1684 case 1: result = nir_fne(&b, srcs[0], srcs[1]); break;
1685 case 2: result = nir_bany_fnequal2(&b, srcs[0], srcs[1]); break;
1686 case 3: result = nir_bany_fnequal3(&b, srcs[0], srcs[1]); break;
1687 case 4: result = nir_bany_fnequal4(&b, srcs[0], srcs[1]); break;
1688 default:
1689 unreachable("not reached");
1690 }
1691 } else {
1692 switch (ir->operands[0]->type->vector_elements) {
1693 case 1: result = nir_ine(&b, srcs[0], srcs[1]); break;
1694 case 2: result = nir_bany_inequal2(&b, srcs[0], srcs[1]); break;
1695 case 3: result = nir_bany_inequal3(&b, srcs[0], srcs[1]); break;
1696 case 4: result = nir_bany_inequal4(&b, srcs[0], srcs[1]); break;
1697 default:
1698 unreachable("not reached");
1699 }
1700 }
1701 } else {
1702 switch (ir->operands[0]->type->vector_elements) {
1703 case 1: result = nir_sne(&b, srcs[0], srcs[1]); break;
1704 case 2: result = nir_fany_nequal2(&b, srcs[0], srcs[1]); break;
1705 case 3: result = nir_fany_nequal3(&b, srcs[0], srcs[1]); break;
1706 case 4: result = nir_fany_nequal4(&b, srcs[0], srcs[1]); break;
1707 default:
1708 unreachable("not reached");
1709 }
1710 }
1711 break;
1712 case ir_binop_dot:
1713 switch (ir->operands[0]->type->vector_elements) {
1714 case 2: result = nir_fdot2(&b, srcs[0], srcs[1]); break;
1715 case 3: result = nir_fdot3(&b, srcs[0], srcs[1]); break;
1716 case 4: result = nir_fdot4(&b, srcs[0], srcs[1]); break;
1717 default:
1718 unreachable("not reached");
1719 }
1720 break;
1721
1722 case ir_binop_pack_half_2x16_split:
1723 result = nir_pack_half_2x16_split(&b, srcs[0], srcs[1]);
1724 break;
1725 case ir_binop_bfm: result = nir_bfm(&b, srcs[0], srcs[1]); break;
1726 case ir_binop_ldexp: result = nir_ldexp(&b, srcs[0], srcs[1]); break;
1727 case ir_triop_fma:
1728 result = nir_ffma(&b, srcs[0], srcs[1], srcs[2]);
1729 break;
1730 case ir_triop_lrp:
1731 result = nir_flrp(&b, srcs[0], srcs[1], srcs[2]);
1732 break;
1733 case ir_triop_csel:
1734 if (supports_ints)
1735 result = nir_bcsel(&b, srcs[0], srcs[1], srcs[2]);
1736 else
1737 result = nir_fcsel(&b, srcs[0], srcs[1], srcs[2]);
1738 break;
1739 case ir_triop_bfi:
1740 result = nir_bfi(&b, srcs[0], srcs[1], srcs[2]);
1741 break;
1742 case ir_triop_bitfield_extract:
1743 result = (out_type == GLSL_TYPE_INT) ?
1744 nir_ibitfield_extract(&b, srcs[0], srcs[1], srcs[2]) :
1745 nir_ubitfield_extract(&b, srcs[0], srcs[1], srcs[2]);
1746 break;
1747 case ir_quadop_bitfield_insert:
1748 result = nir_bitfield_insert(&b, srcs[0], srcs[1], srcs[2], srcs[3]);
1749 break;
1750 case ir_quadop_vector:
1751 result = nir_vec(&b, srcs, ir->type->vector_elements);
1752 break;
1753
1754 default:
1755 unreachable("not reached");
1756 }
1757 }
1758
1759 void
1760 nir_visitor::visit(ir_swizzle *ir)
1761 {
1762 unsigned swizzle[4] = { ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w };
1763 result = nir_swizzle(&b, evaluate_rvalue(ir->val), swizzle,
1764 ir->type->vector_elements, !supports_ints);
1765 }
1766
1767 void
1768 nir_visitor::visit(ir_texture *ir)
1769 {
1770 unsigned num_srcs;
1771 nir_texop op;
1772 switch (ir->op) {
1773 case ir_tex:
1774 op = nir_texop_tex;
1775 num_srcs = 1; /* coordinate */
1776 break;
1777
1778 case ir_txb:
1779 case ir_txl:
1780 op = (ir->op == ir_txb) ? nir_texop_txb : nir_texop_txl;
1781 num_srcs = 2; /* coordinate, bias/lod */
1782 break;
1783
1784 case ir_txd:
1785 op = nir_texop_txd; /* coordinate, dPdx, dPdy */
1786 num_srcs = 3;
1787 break;
1788
1789 case ir_txf:
1790 op = nir_texop_txf;
1791 if (ir->lod_info.lod != NULL)
1792 num_srcs = 2; /* coordinate, lod */
1793 else
1794 num_srcs = 1; /* coordinate */
1795 break;
1796
1797 case ir_txf_ms:
1798 op = nir_texop_txf_ms;
1799 num_srcs = 2; /* coordinate, sample_index */
1800 break;
1801
1802 case ir_txs:
1803 op = nir_texop_txs;
1804 if (ir->lod_info.lod != NULL)
1805 num_srcs = 1; /* lod */
1806 else
1807 num_srcs = 0;
1808 break;
1809
1810 case ir_lod:
1811 op = nir_texop_lod;
1812 num_srcs = 1; /* coordinate */
1813 break;
1814
1815 case ir_tg4:
1816 op = nir_texop_tg4;
1817 num_srcs = 1; /* coordinate */
1818 break;
1819
1820 case ir_query_levels:
1821 op = nir_texop_query_levels;
1822 num_srcs = 0;
1823 break;
1824
1825 case ir_texture_samples:
1826 op = nir_texop_texture_samples;
1827 num_srcs = 0;
1828 break;
1829
1830 case ir_samples_identical:
1831 op = nir_texop_samples_identical;
1832 num_srcs = 1; /* coordinate */
1833 break;
1834
1835 default:
1836 unreachable("not reached");
1837 }
1838
1839 if (ir->projector != NULL)
1840 num_srcs++;
1841 if (ir->shadow_comparitor != NULL)
1842 num_srcs++;
1843 if (ir->offset != NULL && ir->offset->as_constant() == NULL)
1844 num_srcs++;
1845
1846 nir_tex_instr *instr = nir_tex_instr_create(this->shader, num_srcs);
1847
1848 instr->op = op;
1849 instr->sampler_dim =
1850 (glsl_sampler_dim) ir->sampler->type->sampler_dimensionality;
1851 instr->is_array = ir->sampler->type->sampler_array;
1852 instr->is_shadow = ir->sampler->type->sampler_shadow;
1853 if (instr->is_shadow)
1854 instr->is_new_style_shadow = (ir->type->vector_elements == 1);
1855 switch (ir->type->base_type) {
1856 case GLSL_TYPE_FLOAT:
1857 instr->dest_type = nir_type_float;
1858 break;
1859 case GLSL_TYPE_INT:
1860 instr->dest_type = nir_type_int;
1861 break;
1862 case GLSL_TYPE_BOOL:
1863 case GLSL_TYPE_UINT:
1864 instr->dest_type = nir_type_uint;
1865 break;
1866 default:
1867 unreachable("not reached");
1868 }
1869
1870 instr->sampler = evaluate_deref(&instr->instr, ir->sampler);
1871
1872 unsigned src_number = 0;
1873
1874 if (ir->coordinate != NULL) {
1875 instr->coord_components = ir->coordinate->type->vector_elements;
1876 instr->src[src_number].src =
1877 nir_src_for_ssa(evaluate_rvalue(ir->coordinate));
1878 instr->src[src_number].src_type = nir_tex_src_coord;
1879 src_number++;
1880 }
1881
1882 if (ir->projector != NULL) {
1883 instr->src[src_number].src =
1884 nir_src_for_ssa(evaluate_rvalue(ir->projector));
1885 instr->src[src_number].src_type = nir_tex_src_projector;
1886 src_number++;
1887 }
1888
1889 if (ir->shadow_comparitor != NULL) {
1890 instr->src[src_number].src =
1891 nir_src_for_ssa(evaluate_rvalue(ir->shadow_comparitor));
1892 instr->src[src_number].src_type = nir_tex_src_comparitor;
1893 src_number++;
1894 }
1895
1896 if (ir->offset != NULL) {
1897 /* we don't support multiple offsets yet */
1898 assert(ir->offset->type->is_vector() || ir->offset->type->is_scalar());
1899
1900 ir_constant *const_offset = ir->offset->as_constant();
1901 if (const_offset != NULL) {
1902 for (unsigned i = 0; i < const_offset->type->vector_elements; i++)
1903 instr->const_offset[i] = const_offset->value.i[i];
1904 } else {
1905 instr->src[src_number].src =
1906 nir_src_for_ssa(evaluate_rvalue(ir->offset));
1907 instr->src[src_number].src_type = nir_tex_src_offset;
1908 src_number++;
1909 }
1910 }
1911
1912 switch (ir->op) {
1913 case ir_txb:
1914 instr->src[src_number].src =
1915 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.bias));
1916 instr->src[src_number].src_type = nir_tex_src_bias;
1917 src_number++;
1918 break;
1919
1920 case ir_txl:
1921 case ir_txf:
1922 case ir_txs:
1923 if (ir->lod_info.lod != NULL) {
1924 instr->src[src_number].src =
1925 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.lod));
1926 instr->src[src_number].src_type = nir_tex_src_lod;
1927 src_number++;
1928 }
1929 break;
1930
1931 case ir_txd:
1932 instr->src[src_number].src =
1933 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdx));
1934 instr->src[src_number].src_type = nir_tex_src_ddx;
1935 src_number++;
1936 instr->src[src_number].src =
1937 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdy));
1938 instr->src[src_number].src_type = nir_tex_src_ddy;
1939 src_number++;
1940 break;
1941
1942 case ir_txf_ms:
1943 instr->src[src_number].src =
1944 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.sample_index));
1945 instr->src[src_number].src_type = nir_tex_src_ms_index;
1946 src_number++;
1947 break;
1948
1949 case ir_tg4:
1950 instr->component = ir->lod_info.component->as_constant()->value.u[0];
1951 break;
1952
1953 default:
1954 break;
1955 }
1956
1957 assert(src_number == num_srcs);
1958
1959 add_instr(&instr->instr, nir_tex_instr_dest_size(instr));
1960 }
1961
1962 void
1963 nir_visitor::visit(ir_constant *ir)
1964 {
1965 /*
1966 * We don't know if this variable is an an array or struct that gets
1967 * dereferenced, so do the safe thing an make it a variable with a
1968 * constant initializer and return a dereference.
1969 */
1970
1971 nir_variable *var =
1972 nir_local_variable_create(this->impl, ir->type, "const_temp");
1973 var->data.read_only = true;
1974 var->constant_initializer = constant_copy(ir, var);
1975
1976 this->deref_head = nir_deref_var_create(this->shader, var);
1977 this->deref_tail = &this->deref_head->deref;
1978 }
1979
1980 void
1981 nir_visitor::visit(ir_dereference_variable *ir)
1982 {
1983 struct hash_entry *entry =
1984 _mesa_hash_table_search(this->var_table, ir->var);
1985 assert(entry);
1986 nir_variable *var = (nir_variable *) entry->data;
1987
1988 nir_deref_var *deref = nir_deref_var_create(this->shader, var);
1989 this->deref_head = deref;
1990 this->deref_tail = &deref->deref;
1991 }
1992
1993 void
1994 nir_visitor::visit(ir_dereference_record *ir)
1995 {
1996 ir->record->accept(this);
1997
1998 int field_index = this->deref_tail->type->field_index(ir->field);
1999 assert(field_index >= 0);
2000
2001 nir_deref_struct *deref = nir_deref_struct_create(this->deref_tail, field_index);
2002 deref->deref.type = ir->type;
2003 this->deref_tail->child = &deref->deref;
2004 this->deref_tail = &deref->deref;
2005 }
2006
2007 void
2008 nir_visitor::visit(ir_dereference_array *ir)
2009 {
2010 nir_deref_array *deref = nir_deref_array_create(this->shader);
2011 deref->deref.type = ir->type;
2012
2013 ir_constant *const_index = ir->array_index->as_constant();
2014 if (const_index != NULL) {
2015 deref->deref_array_type = nir_deref_array_type_direct;
2016 deref->base_offset = const_index->value.u[0];
2017 } else {
2018 deref->deref_array_type = nir_deref_array_type_indirect;
2019 deref->indirect =
2020 nir_src_for_ssa(evaluate_rvalue(ir->array_index));
2021 }
2022
2023 ir->array->accept(this);
2024
2025 this->deref_tail->child = &deref->deref;
2026 ralloc_steal(this->deref_tail, deref);
2027 this->deref_tail = &deref->deref;
2028 }
2029
2030 void
2031 nir_visitor::visit(ir_barrier *ir)
2032 {
2033 nir_intrinsic_instr *instr =
2034 nir_intrinsic_instr_create(this->shader, nir_intrinsic_barrier);
2035 nir_builder_instr_insert(&b, &instr->instr);
2036 }