nir/variable: Remove the constant_value field
[mesa.git] / src / glsl / nir / glsl_to_nir.cpp
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "glsl_to_nir.h"
29 #include "ir_visitor.h"
30 #include "ir_hierarchical_visitor.h"
31 #include "ir.h"
32
33 /*
34 * pass to lower GLSL IR to NIR
35 *
36 * This will lower variable dereferences to loads/stores of corresponding
37 * variables in NIR - the variables will be converted to registers in a later
38 * pass.
39 */
40
41 namespace {
42
43 class nir_visitor : public ir_visitor
44 {
45 public:
46 nir_visitor(nir_shader *shader, bool supports_ints);
47 ~nir_visitor();
48
49 virtual void visit(ir_variable *);
50 virtual void visit(ir_function *);
51 virtual void visit(ir_function_signature *);
52 virtual void visit(ir_loop *);
53 virtual void visit(ir_if *);
54 virtual void visit(ir_discard *);
55 virtual void visit(ir_loop_jump *);
56 virtual void visit(ir_return *);
57 virtual void visit(ir_call *);
58 virtual void visit(ir_assignment *);
59 virtual void visit(ir_emit_vertex *);
60 virtual void visit(ir_end_primitive *);
61 virtual void visit(ir_expression *);
62 virtual void visit(ir_swizzle *);
63 virtual void visit(ir_texture *);
64 virtual void visit(ir_constant *);
65 virtual void visit(ir_dereference_variable *);
66 virtual void visit(ir_dereference_record *);
67 virtual void visit(ir_dereference_array *);
68
69 void create_function(ir_function *ir);
70
71 private:
72 void create_overload(ir_function_signature *ir, nir_function *function);
73 void add_instr(nir_instr *instr, unsigned num_components);
74 nir_src evaluate_rvalue(ir_rvalue *ir);
75
76 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_src *srcs);
77 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_src src1);
78 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_src src1,
79 nir_src src2);
80 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_src src1,
81 nir_src src2, nir_src src3);
82
83 bool supports_ints;
84
85 nir_shader *shader;
86 nir_function_impl *impl;
87 exec_list *cf_node_list;
88 nir_instr *result; /* result of the expression tree last visited */
89
90 /* the head of the dereference chain we're creating */
91 nir_deref_var *deref_head;
92 /* the tail of the dereference chain we're creating */
93 nir_deref *deref_tail;
94
95 nir_variable *var; /* variable created by ir_variable visitor */
96
97 /* whether the IR we're operating on is per-function or global */
98 bool is_global;
99
100 /* map of ir_variable -> nir_variable */
101 struct hash_table *var_table;
102
103 /* map of ir_function_signature -> nir_function_overload */
104 struct hash_table *overload_table;
105 };
106
107 /*
108 * This visitor runs before the main visitor, calling create_function() for
109 * each function so that the main visitor can resolve forward references in
110 * calls.
111 */
112
113 class nir_function_visitor : public ir_hierarchical_visitor
114 {
115 public:
116 nir_function_visitor(nir_visitor *v) : visitor(v)
117 {
118 }
119 virtual ir_visitor_status visit_enter(ir_function *);
120
121 private:
122 nir_visitor *visitor;
123 };
124
125 }; /* end of anonymous namespace */
126
127 nir_shader *
128 glsl_to_nir(exec_list *ir, _mesa_glsl_parse_state *state,
129 bool native_integers)
130 {
131 nir_shader *shader = nir_shader_create(NULL);
132
133 if (state) {
134 shader->num_user_structures = state->num_user_structures;
135 shader->user_structures = ralloc_array(shader, glsl_type *,
136 shader->num_user_structures);
137 memcpy(shader->user_structures, state->user_structures,
138 shader->num_user_structures * sizeof(glsl_type *));
139 } else {
140 shader->num_user_structures = 0;
141 shader->user_structures = NULL;
142 }
143
144 nir_visitor v1(shader, native_integers);
145 nir_function_visitor v2(&v1);
146 v2.run(ir);
147 visit_exec_list(ir, &v1);
148
149 return shader;
150 }
151
152 nir_visitor::nir_visitor(nir_shader *shader, bool supports_ints)
153 {
154 this->supports_ints = supports_ints;
155 this->shader = shader;
156 this->is_global = true;
157 this->var_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
158 _mesa_key_pointer_equal);
159 this->overload_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
160 _mesa_key_pointer_equal);
161 }
162
163 nir_visitor::~nir_visitor()
164 {
165 _mesa_hash_table_destroy(this->var_table, NULL);
166 _mesa_hash_table_destroy(this->overload_table, NULL);
167 }
168
169 static nir_constant *
170 constant_copy(ir_constant *ir, void *mem_ctx)
171 {
172 if (ir == NULL)
173 return NULL;
174
175 nir_constant *ret = ralloc(mem_ctx, nir_constant);
176
177 unsigned total_elems = ir->type->components();
178 unsigned i;
179 switch (ir->type->base_type) {
180 case GLSL_TYPE_UINT:
181 for (i = 0; i < total_elems; i++)
182 ret->value.u[i] = ir->value.u[i];
183 break;
184
185 case GLSL_TYPE_INT:
186 for (i = 0; i < total_elems; i++)
187 ret->value.i[i] = ir->value.i[i];
188 break;
189
190 case GLSL_TYPE_FLOAT:
191 for (i = 0; i < total_elems; i++)
192 ret->value.f[i] = ir->value.f[i];
193 break;
194
195 case GLSL_TYPE_BOOL:
196 for (i = 0; i < total_elems; i++)
197 ret->value.b[i] = ir->value.b[i];
198 break;
199
200 case GLSL_TYPE_STRUCT:
201 ret->elements = ralloc_array(mem_ctx, nir_constant *,
202 ir->type->length);
203 i = 0;
204 foreach_in_list(ir_constant, field, &ir->components) {
205 ret->elements[i] = constant_copy(field, mem_ctx);
206 i++;
207 }
208 break;
209
210 case GLSL_TYPE_ARRAY:
211 ret->elements = ralloc_array(mem_ctx, nir_constant *,
212 ir->type->length);
213
214 for (i = 0; i < ir->type->length; i++)
215 ret->elements[i] = constant_copy(ir->array_elements[i], mem_ctx);
216 break;
217
218 default:
219 assert(0);
220 break;
221 }
222
223 return ret;
224 }
225
226 void
227 nir_visitor::visit(ir_variable *ir)
228 {
229 nir_variable *var = ralloc(shader, nir_variable);
230 var->type = ir->type;
231 var->name = ralloc_strdup(var, ir->name);
232
233 if (ir->is_interface_instance() && ir->get_max_ifc_array_access() != NULL) {
234 unsigned size = ir->get_interface_type()->length;
235 var->max_ifc_array_access = ralloc_array(var, unsigned, size);
236 memcpy(var->max_ifc_array_access, ir->get_max_ifc_array_access(),
237 size * sizeof(unsigned));
238 } else {
239 var->max_ifc_array_access = NULL;
240 }
241
242 var->data.read_only = ir->data.read_only;
243 var->data.centroid = ir->data.centroid;
244 var->data.sample = ir->data.sample;
245 var->data.invariant = ir->data.invariant;
246
247 switch(ir->data.mode) {
248 case ir_var_auto:
249 case ir_var_temporary:
250 if (is_global)
251 var->data.mode = nir_var_global;
252 else
253 var->data.mode = nir_var_local;
254 break;
255
256 case ir_var_function_in:
257 case ir_var_function_out:
258 case ir_var_function_inout:
259 case ir_var_const_in:
260 var->data.mode = nir_var_local;
261 break;
262
263 case ir_var_shader_in:
264 var->data.mode = nir_var_shader_in;
265 break;
266
267 case ir_var_shader_out:
268 var->data.mode = nir_var_shader_out;
269 break;
270
271 case ir_var_uniform:
272 var->data.mode = nir_var_uniform;
273 break;
274
275
276 case ir_var_system_value:
277 var->data.mode = nir_var_system_value;
278 break;
279
280 default:
281 assert(0);
282 break;
283 }
284
285 var->data.interpolation = ir->data.interpolation;
286 var->data.origin_upper_left = ir->data.origin_upper_left;
287 var->data.pixel_center_integer = ir->data.pixel_center_integer;
288 var->data.explicit_location = ir->data.explicit_location;
289 var->data.explicit_index = ir->data.explicit_index;
290 var->data.explicit_binding = ir->data.explicit_binding;
291 var->data.has_initializer = ir->data.has_initializer;
292 var->data.is_unmatched_generic_inout = ir->data.is_unmatched_generic_inout;
293 var->data.location_frac = ir->data.location_frac;
294 var->data.from_named_ifc_block_array = ir->data.from_named_ifc_block_array;
295 var->data.from_named_ifc_block_nonarray = ir->data.from_named_ifc_block_nonarray;
296
297 switch (ir->data.depth_layout) {
298 case ir_depth_layout_none:
299 var->data.depth_layout = nir_depth_layout_none;
300 break;
301 case ir_depth_layout_any:
302 var->data.depth_layout = nir_depth_layout_any;
303 break;
304 case ir_depth_layout_greater:
305 var->data.depth_layout = nir_depth_layout_greater;
306 break;
307 case ir_depth_layout_less:
308 var->data.depth_layout = nir_depth_layout_less;
309 break;
310 case ir_depth_layout_unchanged:
311 var->data.depth_layout = nir_depth_layout_unchanged;
312 break;
313 default:
314 assert(0);
315 break;
316 }
317
318 var->data.location = ir->data.location;
319 var->data.index = ir->data.index;
320 var->data.binding = ir->data.binding;
321 /* XXX Get rid of buffer_index */
322 var->data.atomic.buffer_index = ir->data.binding;
323 var->data.atomic.offset = ir->data.atomic.offset;
324 var->data.image.read_only = ir->data.image_read_only;
325 var->data.image.write_only = ir->data.image_write_only;
326 var->data.image.coherent = ir->data.image_coherent;
327 var->data.image._volatile = ir->data.image_volatile;
328 var->data.image.restrict_flag = ir->data.image_restrict;
329 var->data.image.format = ir->data.image_format;
330 var->data.max_array_access = ir->data.max_array_access;
331
332 var->num_state_slots = ir->get_num_state_slots();
333 if (var->num_state_slots > 0) {
334 var->state_slots = ralloc_array(var, nir_state_slot,
335 var->num_state_slots);
336
337 ir_state_slot *state_slots = ir->get_state_slots();
338 for (unsigned i = 0; i < var->num_state_slots; i++) {
339 for (unsigned j = 0; j < 5; j++)
340 var->state_slots[i].tokens[j] = state_slots[i].tokens[j];
341 var->state_slots[i].swizzle = state_slots[i].swizzle;
342 }
343 } else {
344 var->state_slots = NULL;
345 }
346
347 var->constant_initializer = constant_copy(ir->constant_initializer, var);
348
349 var->interface_type = ir->get_interface_type();
350
351 switch (var->data.mode) {
352 case nir_var_local:
353 exec_list_push_tail(&impl->locals, &var->node);
354 break;
355
356 case nir_var_global:
357 exec_list_push_tail(&shader->globals, &var->node);
358 break;
359
360 case nir_var_shader_in:
361 _mesa_hash_table_insert(shader->inputs, var->name, var);
362 break;
363
364 case nir_var_shader_out:
365 _mesa_hash_table_insert(shader->outputs, var->name, var);
366 break;
367
368 case nir_var_uniform:
369 _mesa_hash_table_insert(shader->uniforms, var->name, var);
370 break;
371
372 case nir_var_system_value:
373 exec_list_push_tail(&shader->system_values, &var->node);
374 break;
375
376 default:
377 assert(0);
378 break;
379 }
380
381 _mesa_hash_table_insert(var_table, ir, var);
382 this->var = var;
383 }
384
385 ir_visitor_status
386 nir_function_visitor::visit_enter(ir_function *ir)
387 {
388 visitor->create_function(ir);
389 return visit_continue_with_parent;
390 }
391
392
393 void
394 nir_visitor::create_function(ir_function *ir)
395 {
396 nir_function *func = nir_function_create(this->shader, ir->name);
397 foreach_in_list(ir_function_signature, sig, &ir->signatures) {
398 create_overload(sig, func);
399 }
400 }
401
402
403
404 void
405 nir_visitor::create_overload(ir_function_signature *ir, nir_function *function)
406 {
407 if (ir->is_intrinsic)
408 return;
409
410 nir_function_overload *overload = nir_function_overload_create(function);
411
412 unsigned num_params = ir->parameters.length();
413 overload->num_params = num_params;
414 overload->params = ralloc_array(shader, nir_parameter, num_params);
415
416 unsigned i = 0;
417 foreach_in_list(ir_variable, param, &ir->parameters) {
418 switch (param->data.mode) {
419 case ir_var_function_in:
420 overload->params[i].param_type = nir_parameter_in;
421 break;
422
423 case ir_var_function_out:
424 overload->params[i].param_type = nir_parameter_out;
425 break;
426
427 case ir_var_function_inout:
428 overload->params[i].param_type = nir_parameter_inout;
429 break;
430
431 default:
432 assert(0);
433 break;
434 }
435
436 overload->params[i].type = param->type;
437 i++;
438 }
439
440 overload->return_type = ir->return_type;
441
442 _mesa_hash_table_insert(this->overload_table, ir, overload);
443 }
444
445 void
446 nir_visitor::visit(ir_function *ir)
447 {
448 foreach_in_list(ir_function_signature, sig, &ir->signatures)
449 sig->accept(this);
450 }
451
452 void
453 nir_visitor::visit(ir_function_signature *ir)
454 {
455 if (ir->is_intrinsic)
456 return;
457
458 struct hash_entry *entry =
459 _mesa_hash_table_search(this->overload_table, ir);
460
461 assert(entry);
462 nir_function_overload *overload = (nir_function_overload *) entry->data;
463
464 if (ir->is_defined) {
465 nir_function_impl *impl = nir_function_impl_create(overload);
466 this->impl = impl;
467
468 unsigned num_params = overload->num_params;
469 impl->num_params = num_params;
470 impl->params = ralloc_array(this->shader, nir_variable *, num_params);
471 unsigned i = 0;
472 foreach_in_list(ir_variable, param, &ir->parameters) {
473 param->accept(this);
474 impl->params[i] = this->var;
475 i++;
476 }
477
478 if (overload->return_type == glsl_type::void_type) {
479 impl->return_var = NULL;
480 } else {
481 impl->return_var = ralloc(this->shader, nir_variable);
482 impl->return_var->name = ralloc_strdup(impl->return_var,
483 "return_var");
484 impl->return_var->type = overload->return_type;
485 }
486
487 this->is_global = false;
488
489 this->cf_node_list = &impl->body;
490 visit_exec_list(&ir->body, this);
491
492 this->is_global = true;
493 } else {
494 overload->impl = NULL;
495 }
496 }
497
498 void
499 nir_visitor::visit(ir_loop *ir)
500 {
501 exec_list *old_list = this->cf_node_list;
502
503 nir_loop *loop = nir_loop_create(this->shader);
504 nir_cf_node_insert_end(old_list, &loop->cf_node);
505 this->cf_node_list = &loop->body;
506 visit_exec_list(&ir->body_instructions, this);
507
508 this->cf_node_list = old_list;
509 }
510
511 void
512 nir_visitor::visit(ir_if *ir)
513 {
514 nir_src condition = evaluate_rvalue(ir->condition);
515
516 exec_list *old_list = this->cf_node_list;
517
518 nir_if *if_stmt = nir_if_create(this->shader);
519 if_stmt->condition = condition;
520 nir_cf_node_insert_end(old_list, &if_stmt->cf_node);
521
522 this->cf_node_list = &if_stmt->then_list;
523 visit_exec_list(&ir->then_instructions, this);
524
525 this->cf_node_list = &if_stmt->else_list;
526 visit_exec_list(&ir->else_instructions, this);
527
528 this->cf_node_list = old_list;
529 }
530
531 void
532 nir_visitor::visit(ir_discard *ir)
533 {
534 /*
535 * discards aren't treated as control flow, because before we lower them
536 * they can appear anywhere in the shader and the stuff after them may still
537 * be executed (yay, crazy GLSL rules!). However, after lowering, all the
538 * discards will be immediately followed by a return.
539 */
540
541 nir_intrinsic_instr *discard =
542 nir_intrinsic_instr_create(this->shader, nir_intrinsic_discard);
543 nir_instr_insert_after_cf_list(this->cf_node_list, &discard->instr);
544 }
545
546 void
547 nir_visitor::visit(ir_emit_vertex *ir)
548 {
549 nir_intrinsic_instr *instr =
550 nir_intrinsic_instr_create(this->shader, nir_intrinsic_emit_vertex);
551 instr->const_index[0] = ir->stream_id();
552 nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
553 }
554
555 void
556 nir_visitor::visit(ir_end_primitive *ir)
557 {
558 nir_intrinsic_instr *instr =
559 nir_intrinsic_instr_create(this->shader, nir_intrinsic_end_primitive);
560 instr->const_index[0] = ir->stream_id();
561 nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
562 }
563
564 void
565 nir_visitor::visit(ir_loop_jump *ir)
566 {
567 nir_jump_type type;
568 switch (ir->mode) {
569 case ir_loop_jump::jump_break:
570 type = nir_jump_break;
571 break;
572 case ir_loop_jump::jump_continue:
573 type = nir_jump_continue;
574 break;
575 default:
576 assert(0);
577 break;
578 }
579
580 nir_jump_instr *instr = nir_jump_instr_create(this->shader, type);
581 nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
582 }
583
584 void
585 nir_visitor::visit(ir_return *ir)
586 {
587 if (ir->value != NULL) {
588 ir->value->accept(this);
589 nir_intrinsic_instr *copy =
590 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
591
592 copy->variables[0] = nir_deref_var_create(this->shader,
593 this->impl->return_var);
594 copy->variables[1] = this->deref_head;
595 }
596
597 nir_jump_instr *instr = nir_jump_instr_create(this->shader, nir_jump_return);
598 nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
599 }
600
601 void
602 nir_visitor::visit(ir_call *ir)
603 {
604 if (ir->callee->is_intrinsic) {
605 nir_intrinsic_op op;
606 if (strcmp(ir->callee_name(), "__intrinsic_atomic_read") == 0) {
607 op = nir_intrinsic_atomic_counter_read_var;
608 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_increment") == 0) {
609 op = nir_intrinsic_atomic_counter_inc_var;
610 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_predecrement") == 0) {
611 op = nir_intrinsic_atomic_counter_dec_var;
612 } else {
613 assert(0);
614 }
615
616 nir_intrinsic_instr *instr = nir_intrinsic_instr_create(shader, op);
617 ir_dereference *param =
618 (ir_dereference *) ir->actual_parameters.get_head();
619 param->accept(this);
620 instr->variables[0] = this->deref_head;
621 instr->dest.is_ssa = true;
622 nir_ssa_def_init(&instr->instr, &instr->dest.ssa, 1, NULL);
623
624 nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
625
626 nir_intrinsic_instr *store_instr =
627 nir_intrinsic_instr_create(shader, nir_intrinsic_store_var);
628 store_instr->num_components = 1;
629
630 ir->return_deref->accept(this);
631 store_instr->variables[0] = this->deref_head;
632 store_instr->src[0].is_ssa = true;
633 store_instr->src[0].ssa = &instr->dest.ssa;
634
635 nir_instr_insert_after_cf_list(this->cf_node_list, &store_instr->instr);
636
637 return;
638 }
639
640 struct hash_entry *entry =
641 _mesa_hash_table_search(this->overload_table, ir->callee);
642 assert(entry);
643 nir_function_overload *callee = (nir_function_overload *) entry->data;
644
645 nir_call_instr *instr = nir_call_instr_create(this->shader, callee);
646
647 unsigned i = 0;
648 foreach_in_list(ir_dereference, param, &ir->actual_parameters) {
649 param->accept(this);
650 instr->params[i] = this->deref_head;
651 i++;
652 }
653
654 ir->return_deref->accept(this);
655 instr->return_deref = this->deref_head;
656 nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr);
657 }
658
659 void
660 nir_visitor::visit(ir_assignment *ir)
661 {
662 unsigned num_components = ir->lhs->type->vector_elements;
663
664 if ((ir->rhs->as_dereference() || ir->rhs->as_constant()) &&
665 (ir->write_mask == (1 << num_components) - 1 || ir->write_mask == 0)) {
666 /* We're doing a plain-as-can-be copy, so emit a copy_var */
667 nir_intrinsic_instr *copy =
668 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
669
670 ir->lhs->accept(this);
671 copy->variables[0] = this->deref_head;
672
673 ir->rhs->accept(this);
674 copy->variables[1] = this->deref_head;
675
676
677 if (ir->condition) {
678 nir_if *if_stmt = nir_if_create(this->shader);
679 if_stmt->condition = evaluate_rvalue(ir->condition);
680 nir_cf_node_insert_end(this->cf_node_list, &if_stmt->cf_node);
681 nir_instr_insert_after_cf_list(&if_stmt->then_list, &copy->instr);
682 } else {
683 nir_instr_insert_after_cf_list(this->cf_node_list, &copy->instr);
684 }
685 return;
686 }
687
688 assert(ir->rhs->type->is_scalar() || ir->rhs->type->is_vector());
689
690 ir->lhs->accept(this);
691 nir_deref_var *lhs_deref = this->deref_head;
692 nir_src src = evaluate_rvalue(ir->rhs);
693
694 if (ir->write_mask != (1 << num_components) - 1 && ir->write_mask != 0) {
695 /*
696 * We have no good way to update only part of a variable, so just load
697 * the LHS and do a vec operation to combine the old with the new, and
698 * then store it
699 * back into the LHS. Copy propagation should get rid of the mess.
700 */
701
702 nir_intrinsic_instr *load =
703 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var);
704 load->num_components = ir->lhs->type->vector_elements;
705 load->dest.is_ssa = true;
706 nir_ssa_def_init(&load->instr, &load->dest.ssa,
707 num_components, NULL);
708 load->variables[0] = lhs_deref;
709 nir_instr_insert_after_cf_list(this->cf_node_list, &load->instr);
710
711 nir_op vec_op;
712 switch (ir->lhs->type->vector_elements) {
713 case 1: vec_op = nir_op_imov; break;
714 case 2: vec_op = nir_op_vec2; break;
715 case 3: vec_op = nir_op_vec3; break;
716 case 4: vec_op = nir_op_vec4; break;
717 default: unreachable("Invalid number of components"); break;
718 }
719 nir_alu_instr *vec = nir_alu_instr_create(this->shader, vec_op);
720 vec->dest.dest.is_ssa = true;
721 nir_ssa_def_init(&vec->instr, &vec->dest.dest.ssa,
722 num_components, NULL);
723 vec->dest.write_mask = (1 << num_components) - 1;
724
725 unsigned component = 0;
726 for (unsigned i = 0; i < ir->lhs->type->vector_elements; i++) {
727 if (ir->write_mask & (1 << i)) {
728 vec->src[i].src = src;
729
730 /* GLSL IR will give us the input to the write-masked assignment
731 * in a single packed vector. So, for example, if the
732 * writemask is xzw, then we have to swizzle x -> x, y -> z,
733 * and z -> w and get the y component from the load.
734 */
735 vec->src[i].swizzle[0] = component++;
736 } else {
737 vec->src[i].src.is_ssa = true;
738 vec->src[i].src.ssa = &load->dest.ssa;
739 vec->src[i].swizzle[0] = i;
740 }
741 }
742
743 nir_instr_insert_after_cf_list(this->cf_node_list, &vec->instr);
744
745 src.is_ssa = true;
746 src.ssa = &vec->dest.dest.ssa;
747 }
748
749 nir_intrinsic_instr *store =
750 nir_intrinsic_instr_create(this->shader, nir_intrinsic_store_var);
751 store->num_components = ir->lhs->type->vector_elements;
752 nir_deref *store_deref = nir_copy_deref(this->shader, &lhs_deref->deref);
753 store->variables[0] = nir_deref_as_var(store_deref);
754 store->src[0] = src;
755
756 if (ir->condition) {
757 nir_if *if_stmt = nir_if_create(this->shader);
758 if_stmt->condition = evaluate_rvalue(ir->condition);
759 nir_cf_node_insert_end(this->cf_node_list, &if_stmt->cf_node);
760 nir_instr_insert_after_cf_list(&if_stmt->then_list, &store->instr);
761 } else {
762 nir_instr_insert_after_cf_list(this->cf_node_list, &store->instr);
763 }
764 }
765
766 /*
767 * Given an instruction, returns a pointer to its destination or NULL if there
768 * is no destination.
769 *
770 * Note that this only handles instructions we generate at this level.
771 */
772 static nir_dest *
773 get_instr_dest(nir_instr *instr)
774 {
775 nir_alu_instr *alu_instr;
776 nir_intrinsic_instr *intrinsic_instr;
777 nir_tex_instr *tex_instr;
778
779 switch (instr->type) {
780 case nir_instr_type_alu:
781 alu_instr = nir_instr_as_alu(instr);
782 return &alu_instr->dest.dest;
783
784 case nir_instr_type_intrinsic:
785 intrinsic_instr = nir_instr_as_intrinsic(instr);
786 if (nir_intrinsic_infos[intrinsic_instr->intrinsic].has_dest)
787 return &intrinsic_instr->dest;
788 else
789 return NULL;
790
791 case nir_instr_type_tex:
792 tex_instr = nir_instr_as_tex(instr);
793 return &tex_instr->dest;
794
795 default:
796 assert(0);
797 break;
798 }
799
800 return NULL;
801 }
802
803 void
804 nir_visitor::add_instr(nir_instr *instr, unsigned num_components)
805 {
806 nir_dest *dest = get_instr_dest(instr);
807
808 dest->is_ssa = true;
809 nir_ssa_def_init(instr, &dest->ssa, num_components, NULL);
810
811 nir_instr_insert_after_cf_list(this->cf_node_list, instr);
812 this->result = instr;
813 }
814
815 nir_src
816 nir_visitor::evaluate_rvalue(ir_rvalue* ir)
817 {
818 ir->accept(this);
819 if (ir->as_dereference() || ir->as_constant()) {
820 /*
821 * A dereference is being used on the right hand side, which means we
822 * must emit a variable load.
823 */
824
825 nir_intrinsic_instr *load_instr =
826 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var);
827 load_instr->num_components = ir->type->vector_elements;
828 load_instr->variables[0] = this->deref_head;
829 add_instr(&load_instr->instr, ir->type->vector_elements);
830 }
831
832 nir_dest *dest = get_instr_dest(this->result);
833
834 assert(dest->is_ssa);
835 nir_src src;
836 src.is_ssa = true;
837 src.ssa = &dest->ssa;
838
839 return src;
840 }
841
842 nir_alu_instr *
843 nir_visitor::emit(nir_op op, unsigned dest_size, nir_src *srcs)
844 {
845 nir_alu_instr *instr = nir_alu_instr_create(this->shader, op);
846 for (unsigned i = 0; i < nir_op_infos[op].num_inputs; i++)
847 instr->src[i].src = srcs[i];
848 instr->dest.write_mask = (1 << dest_size) - 1;
849 add_instr(&instr->instr, dest_size);
850 return instr;
851 }
852
853 nir_alu_instr *
854 nir_visitor::emit(nir_op op, unsigned dest_size, nir_src src1)
855 {
856 assert(nir_op_infos[op].num_inputs == 1);
857 return emit(op, dest_size, &src1);
858 }
859
860 nir_alu_instr *
861 nir_visitor::emit(nir_op op, unsigned dest_size, nir_src src1,
862 nir_src src2)
863 {
864 assert(nir_op_infos[op].num_inputs == 2);
865 nir_src srcs[] = { src1, src2 };
866 return emit(op, dest_size, srcs);
867 }
868
869 nir_alu_instr *
870 nir_visitor::emit(nir_op op, unsigned dest_size, nir_src src1,
871 nir_src src2, nir_src src3)
872 {
873 assert(nir_op_infos[op].num_inputs == 3);
874 nir_src srcs[] = { src1, src2, src3 };
875 return emit(op, dest_size, srcs);
876 }
877
878 void
879 nir_visitor::visit(ir_expression *ir)
880 {
881 /* Some special cases */
882 switch (ir->operation) {
883 case ir_binop_ubo_load: {
884 ir_constant *const_index = ir->operands[1]->as_constant();
885
886 nir_intrinsic_op op;
887 if (const_index) {
888 op = nir_intrinsic_load_ubo;
889 } else {
890 op = nir_intrinsic_load_ubo_indirect;
891 }
892 nir_intrinsic_instr *load = nir_intrinsic_instr_create(this->shader, op);
893 load->num_components = ir->type->vector_elements;
894 load->const_index[0] = const_index ? const_index->value.u[0] : 0; /* base offset */
895 load->const_index[1] = 1; /* number of vec4's */
896 load->src[0] = evaluate_rvalue(ir->operands[0]);
897 if (!const_index)
898 load->src[1] = evaluate_rvalue(ir->operands[1]);
899 add_instr(&load->instr, ir->type->vector_elements);
900
901 /*
902 * In UBO's, a true boolean value is any non-zero value, but we consider
903 * a true boolean to be ~0. Fix this up with a != 0 comparison.
904 */
905
906 if (ir->type->base_type == GLSL_TYPE_BOOL) {
907 nir_load_const_instr *const_zero = nir_load_const_instr_create(shader, 1);
908 const_zero->value.u[0] = 0;
909 nir_instr_insert_after_cf_list(this->cf_node_list, &const_zero->instr);
910
911 nir_alu_instr *compare = nir_alu_instr_create(shader, nir_op_ine);
912 compare->src[0].src.is_ssa = true;
913 compare->src[0].src.ssa = &load->dest.ssa;
914 compare->src[1].src.is_ssa = true;
915 compare->src[1].src.ssa = &const_zero->def;
916 for (unsigned i = 0; i < ir->type->vector_elements; i++)
917 compare->src[1].swizzle[i] = 0;
918 compare->dest.write_mask = (1 << ir->type->vector_elements) - 1;
919
920 add_instr(&compare->instr, ir->type->vector_elements);
921 }
922
923 return;
924 }
925
926 case ir_unop_interpolate_at_centroid:
927 case ir_binop_interpolate_at_offset:
928 case ir_binop_interpolate_at_sample: {
929 ir_dereference *deref = ir->operands[0]->as_dereference();
930 ir_swizzle *swizzle = NULL;
931 if (!deref) {
932 /* the api does not allow a swizzle here, but the varying packing code
933 * may have pushed one into here.
934 */
935 swizzle = ir->operands[0]->as_swizzle();
936 assert(swizzle);
937 deref = swizzle->val->as_dereference();
938 assert(deref);
939 }
940
941 deref->accept(this);
942
943 nir_intrinsic_op op;
944 if (this->deref_head->var->data.mode == nir_var_shader_in) {
945 switch (ir->operation) {
946 case ir_unop_interpolate_at_centroid:
947 op = nir_intrinsic_interp_var_at_centroid;
948 break;
949 case ir_binop_interpolate_at_offset:
950 op = nir_intrinsic_interp_var_at_offset;
951 break;
952 case ir_binop_interpolate_at_sample:
953 op = nir_intrinsic_interp_var_at_sample;
954 break;
955 default:
956 unreachable("Invalid interpolation intrinsic");
957 }
958 } else {
959 /* This case can happen if the vertex shader does not write the
960 * given varying. In this case, the linker will lower it to a
961 * global variable. Since interpolating a variable makes no
962 * sense, we'll just turn it into a load which will probably
963 * eventually end up as an SSA definition.
964 */
965 assert(this->deref_head->var->data.mode == nir_var_global);
966 op = nir_intrinsic_load_var;
967 }
968
969 nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(shader, op);
970 intrin->num_components = deref->type->vector_elements;
971 intrin->variables[0] = this->deref_head;
972
973 if (intrin->intrinsic == nir_intrinsic_interp_var_at_offset ||
974 intrin->intrinsic == nir_intrinsic_interp_var_at_sample)
975 intrin->src[0] = evaluate_rvalue(ir->operands[1]);
976
977 add_instr(&intrin->instr, deref->type->vector_elements);
978
979 if (swizzle) {
980 nir_alu_instr *mov = nir_alu_instr_create(shader, nir_op_imov);
981 mov->dest.write_mask = (1 << swizzle->type->vector_elements) - 1;
982 mov->src[0].src.is_ssa = true;
983 mov->src[0].src.ssa = &intrin->dest.ssa;
984
985 mov->src[0].swizzle[0] = swizzle->mask.x;
986 mov->src[0].swizzle[1] = swizzle->mask.y;
987 mov->src[0].swizzle[2] = swizzle->mask.z;
988 mov->src[0].swizzle[3] = swizzle->mask.w;
989 for (unsigned i = deref->type->vector_elements; i < 4; i++)
990 mov->src[0].swizzle[i] = 0;
991
992 add_instr(&mov->instr, swizzle->type->vector_elements);
993 }
994
995 return;
996 }
997
998 default:
999 break;
1000 }
1001
1002 nir_src srcs[4];
1003 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1004 srcs[i] = evaluate_rvalue(ir->operands[i]);
1005
1006 glsl_base_type types[4];
1007 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1008 if (supports_ints)
1009 types[i] = ir->operands[i]->type->base_type;
1010 else
1011 types[i] = GLSL_TYPE_FLOAT;
1012
1013 glsl_base_type out_type;
1014 if (supports_ints)
1015 out_type = ir->type->base_type;
1016 else
1017 out_type = GLSL_TYPE_FLOAT;
1018
1019 unsigned dest_size = ir->type->vector_elements;
1020
1021 nir_alu_instr *instr;
1022 nir_op op;
1023
1024 switch (ir->operation) {
1025 case ir_unop_bit_not: emit(nir_op_inot, dest_size, srcs); break;
1026 case ir_unop_logic_not:
1027 emit(supports_ints ? nir_op_inot : nir_op_fnot, dest_size, srcs);
1028 break;
1029 case ir_unop_neg:
1030 instr = emit(types[0] == GLSL_TYPE_FLOAT ? nir_op_fneg : nir_op_ineg,
1031 dest_size, srcs);
1032 break;
1033 case ir_unop_abs:
1034 instr = emit(types[0] == GLSL_TYPE_FLOAT ? nir_op_fabs : nir_op_iabs,
1035 dest_size, srcs);
1036 break;
1037 case ir_unop_saturate:
1038 assert(types[0] == GLSL_TYPE_FLOAT);
1039 instr = emit(nir_op_fsat, dest_size, srcs);
1040 break;
1041 case ir_unop_sign:
1042 emit(types[0] == GLSL_TYPE_FLOAT ? nir_op_fsign : nir_op_isign,
1043 dest_size, srcs);
1044 break;
1045 case ir_unop_rcp: emit(nir_op_frcp, dest_size, srcs); break;
1046 case ir_unop_rsq: emit(nir_op_frsq, dest_size, srcs); break;
1047 case ir_unop_sqrt: emit(nir_op_fsqrt, dest_size, srcs); break;
1048 case ir_unop_exp: emit(nir_op_fexp, dest_size, srcs); break;
1049 case ir_unop_log: emit(nir_op_flog, dest_size, srcs); break;
1050 case ir_unop_exp2: emit(nir_op_fexp2, dest_size, srcs); break;
1051 case ir_unop_log2: emit(nir_op_flog2, dest_size, srcs); break;
1052 case ir_unop_i2f:
1053 emit(supports_ints ? nir_op_i2f : nir_op_fmov, dest_size, srcs);
1054 break;
1055 case ir_unop_u2f:
1056 emit(supports_ints ? nir_op_u2f : nir_op_fmov, dest_size, srcs);
1057 break;
1058 case ir_unop_b2f:
1059 emit(supports_ints ? nir_op_b2f : nir_op_fmov, dest_size, srcs);
1060 break;
1061 case ir_unop_f2i: emit(nir_op_f2i, dest_size, srcs); break;
1062 case ir_unop_f2u: emit(nir_op_f2u, dest_size, srcs); break;
1063 case ir_unop_f2b: emit(nir_op_f2b, dest_size, srcs); break;
1064 case ir_unop_i2b: emit(nir_op_i2b, dest_size, srcs); break;
1065 case ir_unop_b2i: emit(nir_op_b2i, dest_size, srcs); break;
1066 case ir_unop_i2u:
1067 case ir_unop_u2i:
1068 case ir_unop_bitcast_i2f:
1069 case ir_unop_bitcast_f2i:
1070 case ir_unop_bitcast_u2f:
1071 case ir_unop_bitcast_f2u:
1072 /* no-op */
1073 emit(nir_op_imov, dest_size, srcs);
1074 break;
1075 case ir_unop_any:
1076 switch (ir->operands[0]->type->vector_elements) {
1077 case 2:
1078 emit(supports_ints ? nir_op_bany2 : nir_op_fany2,
1079 dest_size, srcs);
1080 break;
1081 case 3:
1082 emit(supports_ints ? nir_op_bany3 : nir_op_fany3,
1083 dest_size, srcs);
1084 break;
1085 case 4:
1086 emit(supports_ints ? nir_op_bany4 : nir_op_fany4,
1087 dest_size, srcs);
1088 break;
1089 default:
1090 assert(0);
1091 break;
1092 }
1093 break;
1094 case ir_unop_trunc: emit(nir_op_ftrunc, dest_size, srcs); break;
1095 case ir_unop_ceil: emit(nir_op_fceil, dest_size, srcs); break;
1096 case ir_unop_floor: emit(nir_op_ffloor, dest_size, srcs); break;
1097 case ir_unop_fract: emit(nir_op_ffract, dest_size, srcs); break;
1098 case ir_unop_round_even: emit(nir_op_fround_even, dest_size, srcs); break;
1099 case ir_unop_sin: emit(nir_op_fsin, dest_size, srcs); break;
1100 case ir_unop_cos: emit(nir_op_fcos, dest_size, srcs); break;
1101 case ir_unop_sin_reduced:
1102 emit(nir_op_fsin_reduced, dest_size, srcs);
1103 break;
1104 case ir_unop_cos_reduced:
1105 emit(nir_op_fcos_reduced, dest_size, srcs);
1106 break;
1107 case ir_unop_dFdx: emit(nir_op_fddx, dest_size, srcs); break;
1108 case ir_unop_dFdy: emit(nir_op_fddy, dest_size, srcs); break;
1109 case ir_unop_dFdx_fine: emit(nir_op_fddx_fine, dest_size, srcs); break;
1110 case ir_unop_dFdy_fine: emit(nir_op_fddy_fine, dest_size, srcs); break;
1111 case ir_unop_dFdx_coarse: emit(nir_op_fddx_coarse, dest_size, srcs); break;
1112 case ir_unop_dFdy_coarse: emit(nir_op_fddy_coarse, dest_size, srcs); break;
1113 case ir_unop_pack_snorm_2x16:
1114 emit(nir_op_pack_snorm_2x16, dest_size, srcs);
1115 break;
1116 case ir_unop_pack_snorm_4x8:
1117 emit(nir_op_pack_snorm_4x8, dest_size, srcs);
1118 break;
1119 case ir_unop_pack_unorm_2x16:
1120 emit(nir_op_pack_unorm_2x16, dest_size, srcs);
1121 break;
1122 case ir_unop_pack_unorm_4x8:
1123 emit(nir_op_pack_unorm_4x8, dest_size, srcs);
1124 break;
1125 case ir_unop_pack_half_2x16:
1126 emit(nir_op_pack_half_2x16, dest_size, srcs);
1127 break;
1128 case ir_unop_unpack_snorm_2x16:
1129 emit(nir_op_unpack_snorm_2x16, dest_size, srcs);
1130 break;
1131 case ir_unop_unpack_snorm_4x8:
1132 emit(nir_op_unpack_snorm_4x8, dest_size, srcs);
1133 break;
1134 case ir_unop_unpack_unorm_2x16:
1135 emit(nir_op_unpack_unorm_2x16, dest_size, srcs);
1136 break;
1137 case ir_unop_unpack_unorm_4x8:
1138 emit(nir_op_unpack_unorm_4x8, dest_size, srcs);
1139 break;
1140 case ir_unop_unpack_half_2x16:
1141 emit(nir_op_unpack_half_2x16, dest_size, srcs);
1142 break;
1143 case ir_unop_unpack_half_2x16_split_x:
1144 emit(nir_op_unpack_half_2x16_split_x, dest_size, srcs);
1145 break;
1146 case ir_unop_unpack_half_2x16_split_y:
1147 emit(nir_op_unpack_half_2x16_split_y, dest_size, srcs);
1148 break;
1149 case ir_unop_bitfield_reverse:
1150 emit(nir_op_bitfield_reverse, dest_size, srcs);
1151 break;
1152 case ir_unop_bit_count:
1153 emit(nir_op_bit_count, dest_size, srcs);
1154 break;
1155 case ir_unop_find_msb:
1156 switch (types[0]) {
1157 case GLSL_TYPE_UINT:
1158 emit(nir_op_ufind_msb, dest_size, srcs);
1159 break;
1160 case GLSL_TYPE_INT:
1161 emit(nir_op_ifind_msb, dest_size, srcs);
1162 break;
1163 default:
1164 unreachable("Invalid type for findMSB()");
1165 }
1166 break;
1167 case ir_unop_find_lsb:
1168 emit(nir_op_find_lsb, dest_size, srcs);
1169 break;
1170
1171 case ir_unop_noise:
1172 switch (ir->type->vector_elements) {
1173 case 1:
1174 switch (ir->operands[0]->type->vector_elements) {
1175 case 1: emit(nir_op_fnoise1_1, dest_size, srcs); break;
1176 case 2: emit(nir_op_fnoise1_2, dest_size, srcs); break;
1177 case 3: emit(nir_op_fnoise1_3, dest_size, srcs); break;
1178 case 4: emit(nir_op_fnoise1_4, dest_size, srcs); break;
1179 default: assert(0); break;
1180 }
1181 break;
1182 case 2:
1183 switch (ir->operands[0]->type->vector_elements) {
1184 case 1: emit(nir_op_fnoise2_1, dest_size, srcs); break;
1185 case 2: emit(nir_op_fnoise2_2, dest_size, srcs); break;
1186 case 3: emit(nir_op_fnoise2_3, dest_size, srcs); break;
1187 case 4: emit(nir_op_fnoise2_4, dest_size, srcs); break;
1188 default: assert(0); break;
1189 }
1190 break;
1191 case 3:
1192 switch (ir->operands[0]->type->vector_elements) {
1193 case 1: emit(nir_op_fnoise3_1, dest_size, srcs); break;
1194 case 2: emit(nir_op_fnoise3_2, dest_size, srcs); break;
1195 case 3: emit(nir_op_fnoise3_3, dest_size, srcs); break;
1196 case 4: emit(nir_op_fnoise3_4, dest_size, srcs); break;
1197 default: assert(0); break;
1198 }
1199 break;
1200 case 4:
1201 switch (ir->operands[0]->type->vector_elements) {
1202 case 1: emit(nir_op_fnoise4_1, dest_size, srcs); break;
1203 case 2: emit(nir_op_fnoise4_2, dest_size, srcs); break;
1204 case 3: emit(nir_op_fnoise4_3, dest_size, srcs); break;
1205 case 4: emit(nir_op_fnoise4_4, dest_size, srcs); break;
1206 default: assert(0); break;
1207 }
1208 break;
1209 default:
1210 assert(0);
1211 break;
1212 }
1213 break;
1214 case ir_binop_add:
1215 case ir_binop_sub:
1216 case ir_binop_mul:
1217 case ir_binop_div:
1218 case ir_binop_mod:
1219 case ir_binop_min:
1220 case ir_binop_max:
1221 case ir_binop_pow:
1222 case ir_binop_bit_and:
1223 case ir_binop_bit_or:
1224 case ir_binop_bit_xor:
1225 case ir_binop_lshift:
1226 case ir_binop_rshift:
1227 switch (ir->operation) {
1228 case ir_binop_add:
1229 if (out_type == GLSL_TYPE_FLOAT)
1230 op = nir_op_fadd;
1231 else
1232 op = nir_op_iadd;
1233 break;
1234 case ir_binop_sub:
1235 if (out_type == GLSL_TYPE_FLOAT)
1236 op = nir_op_fsub;
1237 else
1238 op = nir_op_isub;
1239 break;
1240 case ir_binop_mul:
1241 if (out_type == GLSL_TYPE_FLOAT)
1242 op = nir_op_fmul;
1243 else
1244 op = nir_op_imul;
1245 break;
1246 case ir_binop_div:
1247 if (out_type == GLSL_TYPE_FLOAT)
1248 op = nir_op_fdiv;
1249 else if (out_type == GLSL_TYPE_INT)
1250 op = nir_op_idiv;
1251 else
1252 op = nir_op_udiv;
1253 break;
1254 case ir_binop_mod:
1255 if (out_type == GLSL_TYPE_FLOAT)
1256 op = nir_op_fmod;
1257 else
1258 op = nir_op_umod;
1259 break;
1260 case ir_binop_min:
1261 if (out_type == GLSL_TYPE_FLOAT)
1262 op = nir_op_fmin;
1263 else if (out_type == GLSL_TYPE_INT)
1264 op = nir_op_imin;
1265 else
1266 op = nir_op_umin;
1267 break;
1268 case ir_binop_max:
1269 if (out_type == GLSL_TYPE_FLOAT)
1270 op = nir_op_fmax;
1271 else if (out_type == GLSL_TYPE_INT)
1272 op = nir_op_imax;
1273 else
1274 op = nir_op_umax;
1275 break;
1276 case ir_binop_bit_and:
1277 op = nir_op_iand;
1278 break;
1279 case ir_binop_bit_or:
1280 op = nir_op_ior;
1281 break;
1282 case ir_binop_bit_xor:
1283 op = nir_op_ixor;
1284 break;
1285 case ir_binop_lshift:
1286 op = nir_op_ishl;
1287 break;
1288 case ir_binop_rshift:
1289 if (out_type == GLSL_TYPE_INT)
1290 op = nir_op_ishr;
1291 else
1292 op = nir_op_ushr;
1293 break;
1294 case ir_binop_pow:
1295 op = nir_op_fpow;
1296 break;
1297
1298 default:
1299 assert(0);
1300 break;
1301 }
1302
1303 instr = emit(op, dest_size, srcs);
1304
1305 if (ir->operands[0]->type->vector_elements != 1 &&
1306 ir->operands[1]->type->vector_elements == 1) {
1307 for (unsigned i = 0; i < ir->operands[0]->type->vector_elements;
1308 i++) {
1309 instr->src[1].swizzle[i] = 0;
1310 }
1311 }
1312
1313 if (ir->operands[1]->type->vector_elements != 1 &&
1314 ir->operands[0]->type->vector_elements == 1) {
1315 for (unsigned i = 0; i < ir->operands[1]->type->vector_elements;
1316 i++) {
1317 instr->src[0].swizzle[i] = 0;
1318 }
1319 }
1320
1321 break;
1322 case ir_binop_imul_high:
1323 emit(out_type == GLSL_TYPE_UINT ? nir_op_umul_high : nir_op_imul_high,
1324 dest_size, srcs);
1325 break;
1326 case ir_binop_carry: emit(nir_op_uadd_carry, dest_size, srcs); break;
1327 case ir_binop_borrow: emit(nir_op_usub_borrow, dest_size, srcs); break;
1328 case ir_binop_less:
1329 if (supports_ints) {
1330 if (types[0] == GLSL_TYPE_FLOAT)
1331 emit(nir_op_flt, dest_size, srcs);
1332 else if (types[0] == GLSL_TYPE_INT)
1333 emit(nir_op_ilt, dest_size, srcs);
1334 else
1335 emit(nir_op_ult, dest_size, srcs);
1336 } else {
1337 emit(nir_op_slt, dest_size, srcs);
1338 }
1339 break;
1340 case ir_binop_greater:
1341 if (supports_ints) {
1342 if (types[0] == GLSL_TYPE_FLOAT)
1343 emit(nir_op_flt, dest_size, srcs[1], srcs[0]);
1344 else if (types[0] == GLSL_TYPE_INT)
1345 emit(nir_op_ilt, dest_size, srcs[1], srcs[0]);
1346 else
1347 emit(nir_op_ult, dest_size, srcs[1], srcs[0]);
1348 } else {
1349 emit(nir_op_slt, dest_size, srcs[1], srcs[0]);
1350 }
1351 break;
1352 case ir_binop_lequal:
1353 if (supports_ints) {
1354 if (types[0] == GLSL_TYPE_FLOAT)
1355 emit(nir_op_fge, dest_size, srcs[1], srcs[0]);
1356 else if (types[0] == GLSL_TYPE_INT)
1357 emit(nir_op_ige, dest_size, srcs[1], srcs[0]);
1358 else
1359 emit(nir_op_uge, dest_size, srcs[1], srcs[0]);
1360 } else {
1361 emit(nir_op_slt, dest_size, srcs[1], srcs[0]);
1362 }
1363 break;
1364 case ir_binop_gequal:
1365 if (supports_ints) {
1366 if (types[0] == GLSL_TYPE_FLOAT)
1367 emit(nir_op_fge, dest_size, srcs);
1368 else if (types[0] == GLSL_TYPE_INT)
1369 emit(nir_op_ige, dest_size, srcs);
1370 else
1371 emit(nir_op_uge, dest_size, srcs);
1372 } else {
1373 emit(nir_op_slt, dest_size, srcs);
1374 }
1375 break;
1376 case ir_binop_equal:
1377 if (supports_ints) {
1378 if (types[0] == GLSL_TYPE_FLOAT)
1379 emit(nir_op_feq, dest_size, srcs);
1380 else
1381 emit(nir_op_ieq, dest_size, srcs);
1382 } else {
1383 emit(nir_op_seq, dest_size, srcs);
1384 }
1385 break;
1386 case ir_binop_nequal:
1387 if (supports_ints) {
1388 if (types[0] == GLSL_TYPE_FLOAT)
1389 emit(nir_op_fne, dest_size, srcs);
1390 else
1391 emit(nir_op_ine, dest_size, srcs);
1392 } else {
1393 emit(nir_op_sne, dest_size, srcs);
1394 }
1395 break;
1396 case ir_binop_all_equal:
1397 if (supports_ints) {
1398 if (types[0] == GLSL_TYPE_FLOAT) {
1399 switch (ir->operands[0]->type->vector_elements) {
1400 case 1: emit(nir_op_feq, dest_size, srcs); break;
1401 case 2: emit(nir_op_ball_fequal2, dest_size, srcs); break;
1402 case 3: emit(nir_op_ball_fequal3, dest_size, srcs); break;
1403 case 4: emit(nir_op_ball_fequal4, dest_size, srcs); break;
1404 default:
1405 assert(0);
1406 break;
1407 }
1408 } else {
1409 switch (ir->operands[0]->type->vector_elements) {
1410 case 1: emit(nir_op_ieq, dest_size, srcs); break;
1411 case 2: emit(nir_op_ball_iequal2, dest_size, srcs); break;
1412 case 3: emit(nir_op_ball_iequal3, dest_size, srcs); break;
1413 case 4: emit(nir_op_ball_iequal4, dest_size, srcs); break;
1414 default:
1415 assert(0);
1416 break;
1417 }
1418 }
1419 } else {
1420 switch (ir->operands[0]->type->vector_elements) {
1421 case 1: emit(nir_op_seq, dest_size, srcs); break;
1422 case 2: emit(nir_op_fall_equal2, dest_size, srcs); break;
1423 case 3: emit(nir_op_fall_equal3, dest_size, srcs); break;
1424 case 4: emit(nir_op_fall_equal4, dest_size, srcs); break;
1425 default:
1426 assert(0);
1427 break;
1428 }
1429 }
1430 break;
1431 case ir_binop_any_nequal:
1432 if (supports_ints) {
1433 if (types[0] == GLSL_TYPE_FLOAT) {
1434 switch (ir->operands[0]->type->vector_elements) {
1435 case 1: emit(nir_op_fne, dest_size, srcs); break;
1436 case 2: emit(nir_op_bany_fnequal2, dest_size, srcs); break;
1437 case 3: emit(nir_op_bany_fnequal3, dest_size, srcs); break;
1438 case 4: emit(nir_op_bany_fnequal4, dest_size, srcs); break;
1439 default:
1440 assert(0);
1441 break;
1442 }
1443 } else {
1444 switch (ir->operands[0]->type->vector_elements) {
1445 case 1: emit(nir_op_ine, dest_size, srcs); break;
1446 case 2: emit(nir_op_bany_inequal2, dest_size, srcs); break;
1447 case 3: emit(nir_op_bany_inequal3, dest_size, srcs); break;
1448 case 4: emit(nir_op_bany_inequal4, dest_size, srcs); break;
1449 default:
1450 assert(0);
1451 break;
1452 }
1453 }
1454 } else {
1455 switch (ir->operands[0]->type->vector_elements) {
1456 case 1: emit(nir_op_sne, dest_size, srcs); break;
1457 case 2: emit(nir_op_fany_nequal2, dest_size, srcs); break;
1458 case 3: emit(nir_op_fany_nequal3, dest_size, srcs); break;
1459 case 4: emit(nir_op_fany_nequal4, dest_size, srcs); break;
1460 default:
1461 assert(0);
1462 break;
1463 }
1464 }
1465 break;
1466 case ir_binop_logic_and:
1467 if (supports_ints)
1468 emit(nir_op_iand, dest_size, srcs);
1469 else
1470 emit(nir_op_fand, dest_size, srcs);
1471 break;
1472 case ir_binop_logic_or:
1473 if (supports_ints)
1474 emit(nir_op_ior, dest_size, srcs);
1475 else
1476 emit(nir_op_for, dest_size, srcs);
1477 break;
1478 case ir_binop_logic_xor:
1479 if (supports_ints)
1480 emit(nir_op_ixor, dest_size, srcs);
1481 else
1482 emit(nir_op_fxor, dest_size, srcs);
1483 break;
1484 case ir_binop_dot:
1485 switch (ir->operands[0]->type->vector_elements) {
1486 case 2: emit(nir_op_fdot2, dest_size, srcs); break;
1487 case 3: emit(nir_op_fdot3, dest_size, srcs); break;
1488 case 4: emit(nir_op_fdot4, dest_size, srcs); break;
1489 default:
1490 assert(0);
1491 break;
1492 }
1493 break;
1494
1495 case ir_binop_pack_half_2x16_split:
1496 emit(nir_op_pack_half_2x16_split, dest_size, srcs);
1497 break;
1498 case ir_binop_bfm: emit(nir_op_bfm, dest_size, srcs); break;
1499 case ir_binop_ldexp: emit(nir_op_ldexp, dest_size, srcs); break;
1500 case ir_triop_fma: emit(nir_op_ffma, dest_size, srcs); break;
1501 case ir_triop_lrp:
1502 instr = emit(nir_op_flrp, dest_size, srcs);
1503 if (ir->operands[0]->type->vector_elements != 1 &&
1504 ir->operands[2]->type->vector_elements == 1) {
1505 for (unsigned i = 0; i < ir->operands[0]->type->vector_elements;
1506 i++) {
1507 instr->src[2].swizzle[i] = 0;
1508 }
1509 }
1510 break;
1511 case ir_triop_csel:
1512 if (supports_ints)
1513 emit(nir_op_bcsel, dest_size, srcs);
1514 else
1515 emit(nir_op_fcsel, dest_size, srcs);
1516 break;
1517 case ir_triop_bfi:
1518 instr = emit(nir_op_bfi, dest_size, srcs);
1519 for (unsigned i = 0; i < ir->operands[1]->type->vector_elements; i++) {
1520 instr->src[0].swizzle[i] = 0;
1521 }
1522 break;
1523 case ir_triop_bitfield_extract:
1524 instr = emit(out_type == GLSL_TYPE_INT ? nir_op_ibitfield_extract :
1525 nir_op_ubitfield_extract, dest_size, srcs);
1526 for (unsigned i = 0; i < ir->operands[0]->type->vector_elements; i++) {
1527 instr->src[1].swizzle[i] = 0;
1528 instr->src[2].swizzle[i] = 0;
1529 }
1530 break;
1531 case ir_quadop_bitfield_insert:
1532 instr = emit(nir_op_bitfield_insert, dest_size, srcs);
1533 for (unsigned i = 0; i < ir->operands[0]->type->vector_elements; i++) {
1534 instr->src[2].swizzle[i] = 0;
1535 instr->src[3].swizzle[i] = 0;
1536 }
1537 break;
1538 case ir_quadop_vector:
1539 switch (ir->type->vector_elements) {
1540 case 2: emit(nir_op_vec2, dest_size, srcs); break;
1541 case 3: emit(nir_op_vec3, dest_size, srcs); break;
1542 case 4: emit(nir_op_vec4, dest_size, srcs); break;
1543 default: assert(0); break;
1544 }
1545 break;
1546
1547 default:
1548 assert(0);
1549 break;
1550 }
1551 }
1552
1553 void
1554 nir_visitor::visit(ir_swizzle *ir)
1555 {
1556 nir_alu_instr *instr = emit(supports_ints ? nir_op_imov : nir_op_fmov,
1557 ir->type->vector_elements,
1558 evaluate_rvalue(ir->val));
1559
1560 unsigned swizzle[4] = { ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w };
1561 for (unsigned i = 0; i < ir->type->vector_elements; i++)
1562 instr->src[0].swizzle[i] = swizzle[i];
1563 }
1564
1565 void
1566 nir_visitor::visit(ir_texture *ir)
1567 {
1568 unsigned num_srcs;
1569 nir_texop op;
1570 switch (ir->op) {
1571 case ir_tex:
1572 op = nir_texop_tex;
1573 num_srcs = 1; /* coordinate */
1574 break;
1575
1576 case ir_txb:
1577 case ir_txl:
1578 op = (ir->op == ir_txb) ? nir_texop_txb : nir_texop_txl;
1579 num_srcs = 2; /* coordinate, bias/lod */
1580 break;
1581
1582 case ir_txd:
1583 op = nir_texop_txd; /* coordinate, dPdx, dPdy */
1584 num_srcs = 3;
1585 break;
1586
1587 case ir_txf:
1588 op = nir_texop_txf;
1589 if (ir->lod_info.lod != NULL)
1590 num_srcs = 2; /* coordinate, lod */
1591 else
1592 num_srcs = 1; /* coordinate */
1593 break;
1594
1595 case ir_txf_ms:
1596 op = nir_texop_txf_ms;
1597 num_srcs = 2; /* coordinate, sample_index */
1598 break;
1599
1600 case ir_txs:
1601 op = nir_texop_txs;
1602 if (ir->lod_info.lod != NULL)
1603 num_srcs = 1; /* lod */
1604 else
1605 num_srcs = 0;
1606 break;
1607
1608 case ir_lod:
1609 op = nir_texop_lod;
1610 num_srcs = 1; /* coordinate */
1611 break;
1612
1613 case ir_tg4:
1614 op = nir_texop_tg4;
1615 num_srcs = 1; /* coordinate */
1616 break;
1617
1618 case ir_query_levels:
1619 op = nir_texop_query_levels;
1620 num_srcs = 0;
1621 break;
1622
1623 default:
1624 assert(0);
1625 break;
1626 }
1627
1628 if (ir->projector != NULL)
1629 num_srcs++;
1630 if (ir->shadow_comparitor != NULL)
1631 num_srcs++;
1632 if (ir->offset != NULL && ir->offset->as_constant() == NULL)
1633 num_srcs++;
1634
1635 nir_tex_instr *instr = nir_tex_instr_create(this->shader, num_srcs);
1636
1637 instr->op = op;
1638 instr->sampler_dim =
1639 (glsl_sampler_dim) ir->sampler->type->sampler_dimensionality;
1640 instr->is_array = ir->sampler->type->sampler_array;
1641 instr->is_shadow = ir->sampler->type->sampler_shadow;
1642 if (instr->is_shadow)
1643 instr->is_new_style_shadow = (ir->type->vector_elements == 1);
1644 switch (ir->type->base_type) {
1645 case GLSL_TYPE_FLOAT:
1646 instr->dest_type = nir_type_float;
1647 break;
1648 case GLSL_TYPE_INT:
1649 instr->dest_type = nir_type_int;
1650 break;
1651 case GLSL_TYPE_UINT:
1652 instr->dest_type = nir_type_unsigned;
1653 break;
1654 default:
1655 assert(0);
1656 }
1657
1658 ir->sampler->accept(this);
1659 instr->sampler = this->deref_head;
1660
1661 unsigned src_number = 0;
1662
1663 if (ir->coordinate != NULL) {
1664 instr->coord_components = ir->coordinate->type->vector_elements;
1665 instr->src[src_number] = evaluate_rvalue(ir->coordinate);
1666 instr->src_type[src_number] = nir_tex_src_coord;
1667 src_number++;
1668 }
1669
1670 if (ir->projector != NULL) {
1671 instr->src[src_number] = evaluate_rvalue(ir->projector);
1672 instr->src_type[src_number] = nir_tex_src_projector;
1673 src_number++;
1674 }
1675
1676 if (ir->shadow_comparitor != NULL) {
1677 instr->src[src_number] = evaluate_rvalue(ir->shadow_comparitor);
1678 instr->src_type[src_number] = nir_tex_src_comparitor;
1679 src_number++;
1680 }
1681
1682 if (ir->offset != NULL) {
1683 /* we don't support multiple offsets yet */
1684 assert(ir->offset->type->is_vector() || ir->offset->type->is_scalar());
1685
1686 ir_constant *const_offset = ir->offset->as_constant();
1687 if (const_offset != NULL) {
1688 for (unsigned i = 0; i < const_offset->type->vector_elements; i++)
1689 instr->const_offset[i] = const_offset->value.i[i];
1690 } else {
1691 instr->src[src_number] = evaluate_rvalue(ir->offset);
1692 instr->src_type[src_number] = nir_tex_src_offset;
1693 src_number++;
1694 }
1695 }
1696
1697 switch (ir->op) {
1698 case ir_txb:
1699 instr->src[src_number] = evaluate_rvalue(ir->lod_info.bias);
1700 instr->src_type[src_number] = nir_tex_src_bias;
1701 src_number++;
1702 break;
1703
1704 case ir_txl:
1705 case ir_txf:
1706 case ir_txs:
1707 if (ir->lod_info.lod != NULL) {
1708 instr->src[src_number] = evaluate_rvalue(ir->lod_info.lod);
1709 instr->src_type[src_number] = nir_tex_src_lod;
1710 src_number++;
1711 }
1712 break;
1713
1714 case ir_txd:
1715 instr->src[src_number] = evaluate_rvalue(ir->lod_info.grad.dPdx);
1716 instr->src_type[src_number] = nir_tex_src_ddx;
1717 src_number++;
1718 instr->src[src_number] = evaluate_rvalue(ir->lod_info.grad.dPdy);
1719 instr->src_type[src_number] = nir_tex_src_ddy;
1720 src_number++;
1721 break;
1722
1723 case ir_txf_ms:
1724 instr->src[src_number] = evaluate_rvalue(ir->lod_info.sample_index);
1725 instr->src_type[src_number] = nir_tex_src_ms_index;
1726 src_number++;
1727 break;
1728
1729 case ir_tg4:
1730 instr->component = ir->lod_info.component->as_constant()->value.u[0];
1731 break;
1732
1733 default:
1734 break;
1735 }
1736
1737 assert(src_number == num_srcs);
1738
1739 add_instr(&instr->instr, nir_tex_instr_dest_size(instr));
1740 }
1741
1742 void
1743 nir_visitor::visit(ir_constant *ir)
1744 {
1745 /*
1746 * We don't know if this variable is an an array or struct that gets
1747 * dereferenced, so do the safe thing an make it a variable with a
1748 * constant initializer and return a dereference.
1749 */
1750
1751 nir_variable *var = ralloc(this->shader, nir_variable);
1752 var->name = ralloc_strdup(var, "const_temp");
1753 var->type = ir->type;
1754 var->data.mode = nir_var_local;
1755 var->data.read_only = true;
1756 var->constant_initializer = constant_copy(ir, var);
1757 exec_list_push_tail(&this->impl->locals, &var->node);
1758
1759 this->deref_head = nir_deref_var_create(this->shader, var);
1760 this->deref_tail = &this->deref_head->deref;
1761 }
1762
1763 void
1764 nir_visitor::visit(ir_dereference_variable *ir)
1765 {
1766 struct hash_entry *entry =
1767 _mesa_hash_table_search(this->var_table, ir->var);
1768 assert(entry);
1769 nir_variable *var = (nir_variable *) entry->data;
1770
1771 nir_deref_var *deref = nir_deref_var_create(this->shader, var);
1772 this->deref_head = deref;
1773 this->deref_tail = &deref->deref;
1774 }
1775
1776 void
1777 nir_visitor::visit(ir_dereference_record *ir)
1778 {
1779 ir->record->accept(this);
1780
1781 int field_index = this->deref_tail->type->field_index(ir->field);
1782 assert(field_index >= 0);
1783
1784 nir_deref_struct *deref = nir_deref_struct_create(this->shader, field_index);
1785 deref->deref.type = ir->type;
1786 this->deref_tail->child = &deref->deref;
1787 this->deref_tail = &deref->deref;
1788 }
1789
1790 void
1791 nir_visitor::visit(ir_dereference_array *ir)
1792 {
1793 nir_deref_array *deref = nir_deref_array_create(this->shader);
1794 deref->deref.type = ir->type;
1795
1796 ir_constant *const_index = ir->array_index->as_constant();
1797 if (const_index != NULL) {
1798 deref->deref_array_type = nir_deref_array_type_direct;
1799 deref->base_offset = const_index->value.u[0];
1800 } else {
1801 deref->deref_array_type = nir_deref_array_type_indirect;
1802 deref->indirect = evaluate_rvalue(ir->array_index);
1803 }
1804
1805 ir->array->accept(this);
1806
1807 this->deref_tail->child = &deref->deref;
1808 this->deref_tail = &deref->deref;
1809 }