415dda7712dbea55aea5f8fdf56652ff1a7d8800
[mesa.git] / src / glsl / nir / nir.h
1 /*
2 * Copyright © 2014 Connor Abbott
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #pragma once
29
30 #include "util/hash_table.h"
31 #include "../list.h"
32 #include "GL/gl.h" /* GLenum */
33 #include "util/list.h"
34 #include "util/ralloc.h"
35 #include "util/set.h"
36 #include "util/bitset.h"
37 #include "nir_types.h"
38 #include "glsl/shader_enums.h"
39 #include <stdio.h>
40
41 #include "nir_opcodes.h"
42
43 #ifdef __cplusplus
44 extern "C" {
45 #endif
46
47 struct gl_program;
48 struct gl_shader_program;
49
50 #define NIR_FALSE 0u
51 #define NIR_TRUE (~0u)
52
53 /** Defines a cast function
54 *
55 * This macro defines a cast function from in_type to out_type where
56 * out_type is some structure type that contains a field of type out_type.
57 *
58 * Note that you have to be a bit careful as the generated cast function
59 * destroys constness.
60 */
61 #define NIR_DEFINE_CAST(name, in_type, out_type, field) \
62 static inline out_type * \
63 name(const in_type *parent) \
64 { \
65 return exec_node_data(out_type, parent, field); \
66 }
67
68 struct nir_function_overload;
69 struct nir_function;
70 struct nir_shader;
71 struct nir_instr;
72
73
74 /**
75 * Description of built-in state associated with a uniform
76 *
77 * \sa nir_variable::state_slots
78 */
79 typedef struct {
80 int tokens[5];
81 int swizzle;
82 } nir_state_slot;
83
84 typedef enum {
85 nir_var_shader_in,
86 nir_var_shader_out,
87 nir_var_global,
88 nir_var_local,
89 nir_var_uniform,
90 nir_var_shader_storage,
91 nir_var_system_value
92 } nir_variable_mode;
93
94 /**
95 * Data stored in an nir_constant
96 */
97 union nir_constant_data {
98 unsigned u[16];
99 int i[16];
100 float f[16];
101 bool b[16];
102 };
103
104 typedef struct nir_constant {
105 /**
106 * Value of the constant.
107 *
108 * The field used to back the values supplied by the constant is determined
109 * by the type associated with the \c nir_variable. Constants may be
110 * scalars, vectors, or matrices.
111 */
112 union nir_constant_data value;
113
114 /* Array elements / Structure Fields */
115 struct nir_constant **elements;
116 } nir_constant;
117
118 /**
119 * \brief Layout qualifiers for gl_FragDepth.
120 *
121 * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
122 * with a layout qualifier.
123 */
124 typedef enum {
125 nir_depth_layout_none, /**< No depth layout is specified. */
126 nir_depth_layout_any,
127 nir_depth_layout_greater,
128 nir_depth_layout_less,
129 nir_depth_layout_unchanged
130 } nir_depth_layout;
131
132 /**
133 * Either a uniform, global variable, shader input, or shader output. Based on
134 * ir_variable - it should be easy to translate between the two.
135 */
136
137 typedef struct {
138 struct exec_node node;
139
140 /**
141 * Declared type of the variable
142 */
143 const struct glsl_type *type;
144
145 /**
146 * Declared name of the variable
147 */
148 char *name;
149
150 /**
151 * For variables which satisfy the is_interface_instance() predicate, this
152 * points to an array of integers such that if the ith member of the
153 * interface block is an array, max_ifc_array_access[i] is the maximum
154 * array element of that member that has been accessed. If the ith member
155 * of the interface block is not an array, max_ifc_array_access[i] is
156 * unused.
157 *
158 * For variables whose type is not an interface block, this pointer is
159 * NULL.
160 */
161 unsigned *max_ifc_array_access;
162
163 struct nir_variable_data {
164
165 /**
166 * Is the variable read-only?
167 *
168 * This is set for variables declared as \c const, shader inputs,
169 * and uniforms.
170 */
171 unsigned read_only:1;
172 unsigned centroid:1;
173 unsigned sample:1;
174 unsigned invariant:1;
175
176 /**
177 * Storage class of the variable.
178 *
179 * \sa nir_variable_mode
180 */
181 nir_variable_mode mode:4;
182
183 /**
184 * Interpolation mode for shader inputs / outputs
185 *
186 * \sa glsl_interp_qualifier
187 */
188 unsigned interpolation:2;
189
190 /**
191 * \name ARB_fragment_coord_conventions
192 * @{
193 */
194 unsigned origin_upper_left:1;
195 unsigned pixel_center_integer:1;
196 /*@}*/
197
198 /**
199 * Was the location explicitly set in the shader?
200 *
201 * If the location is explicitly set in the shader, it \b cannot be changed
202 * by the linker or by the API (e.g., calls to \c glBindAttribLocation have
203 * no effect).
204 */
205 unsigned explicit_location:1;
206 unsigned explicit_index:1;
207
208 /**
209 * Was an initial binding explicitly set in the shader?
210 *
211 * If so, constant_initializer contains an integer nir_constant
212 * representing the initial binding point.
213 */
214 unsigned explicit_binding:1;
215
216 /**
217 * Does this variable have an initializer?
218 *
219 * This is used by the linker to cross-validiate initializers of global
220 * variables.
221 */
222 unsigned has_initializer:1;
223
224 /**
225 * Is this variable a generic output or input that has not yet been matched
226 * up to a variable in another stage of the pipeline?
227 *
228 * This is used by the linker as scratch storage while assigning locations
229 * to generic inputs and outputs.
230 */
231 unsigned is_unmatched_generic_inout:1;
232
233 /**
234 * If non-zero, then this variable may be packed along with other variables
235 * into a single varying slot, so this offset should be applied when
236 * accessing components. For example, an offset of 1 means that the x
237 * component of this variable is actually stored in component y of the
238 * location specified by \c location.
239 */
240 unsigned location_frac:2;
241
242 /**
243 * Non-zero if this variable was created by lowering a named interface
244 * block which was not an array.
245 *
246 * Note that this variable and \c from_named_ifc_block_array will never
247 * both be non-zero.
248 */
249 unsigned from_named_ifc_block_nonarray:1;
250
251 /**
252 * Non-zero if this variable was created by lowering a named interface
253 * block which was an array.
254 *
255 * Note that this variable and \c from_named_ifc_block_nonarray will never
256 * both be non-zero.
257 */
258 unsigned from_named_ifc_block_array:1;
259
260 /**
261 * \brief Layout qualifier for gl_FragDepth.
262 *
263 * This is not equal to \c ir_depth_layout_none if and only if this
264 * variable is \c gl_FragDepth and a layout qualifier is specified.
265 */
266 nir_depth_layout depth_layout;
267
268 /**
269 * Storage location of the base of this variable
270 *
271 * The precise meaning of this field depends on the nature of the variable.
272 *
273 * - Vertex shader input: one of the values from \c gl_vert_attrib.
274 * - Vertex shader output: one of the values from \c gl_varying_slot.
275 * - Geometry shader input: one of the values from \c gl_varying_slot.
276 * - Geometry shader output: one of the values from \c gl_varying_slot.
277 * - Fragment shader input: one of the values from \c gl_varying_slot.
278 * - Fragment shader output: one of the values from \c gl_frag_result.
279 * - Uniforms: Per-stage uniform slot number for default uniform block.
280 * - Uniforms: Index within the uniform block definition for UBO members.
281 * - Other: This field is not currently used.
282 *
283 * If the variable is a uniform, shader input, or shader output, and the
284 * slot has not been assigned, the value will be -1.
285 */
286 int location;
287
288 /**
289 * The actual location of the variable in the IR. Only valid for inputs
290 * and outputs.
291 */
292 unsigned int driver_location;
293
294 /**
295 * output index for dual source blending.
296 */
297 int index;
298
299 /**
300 * Descriptor set binding for sampler or UBO.
301 */
302 int descriptor_set;
303
304 /**
305 * Initial binding point for a sampler or UBO.
306 *
307 * For array types, this represents the binding point for the first element.
308 */
309 int binding;
310
311 /**
312 * Location an atomic counter is stored at.
313 */
314 struct {
315 unsigned buffer_index;
316 unsigned offset;
317 } atomic;
318
319 /**
320 * ARB_shader_image_load_store qualifiers.
321 */
322 struct {
323 bool read_only; /**< "readonly" qualifier. */
324 bool write_only; /**< "writeonly" qualifier. */
325 bool coherent;
326 bool _volatile;
327 bool restrict_flag;
328
329 /** Image internal format if specified explicitly, otherwise GL_NONE. */
330 GLenum format;
331 } image;
332
333 /**
334 * Highest element accessed with a constant expression array index
335 *
336 * Not used for non-array variables.
337 */
338 unsigned max_array_access;
339
340 } data;
341
342 /**
343 * Built-in state that backs this uniform
344 *
345 * Once set at variable creation, \c state_slots must remain invariant.
346 * This is because, ideally, this array would be shared by all clones of
347 * this variable in the IR tree. In other words, we'd really like for it
348 * to be a fly-weight.
349 *
350 * If the variable is not a uniform, \c num_state_slots will be zero and
351 * \c state_slots will be \c NULL.
352 */
353 /*@{*/
354 unsigned num_state_slots; /**< Number of state slots used */
355 nir_state_slot *state_slots; /**< State descriptors. */
356 /*@}*/
357
358 /**
359 * Constant expression assigned in the initializer of the variable
360 */
361 nir_constant *constant_initializer;
362
363 /**
364 * For variables that are in an interface block or are an instance of an
365 * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
366 *
367 * \sa ir_variable::location
368 */
369 const struct glsl_type *interface_type;
370 } nir_variable;
371
372 typedef struct {
373 struct exec_node node;
374
375 unsigned num_components; /** < number of vector components */
376 unsigned num_array_elems; /** < size of array (0 for no array) */
377
378 /** generic register index. */
379 unsigned index;
380
381 /** only for debug purposes, can be NULL */
382 const char *name;
383
384 /** whether this register is local (per-function) or global (per-shader) */
385 bool is_global;
386
387 /**
388 * If this flag is set to true, then accessing channels >= num_components
389 * is well-defined, and simply spills over to the next array element. This
390 * is useful for backends that can do per-component accessing, in
391 * particular scalar backends. By setting this flag and making
392 * num_components equal to 1, structures can be packed tightly into
393 * registers and then registers can be accessed per-component to get to
394 * each structure member, even if it crosses vec4 boundaries.
395 */
396 bool is_packed;
397
398 /** set of nir_instr's where this register is used (read from) */
399 struct list_head uses;
400
401 /** set of nir_instr's where this register is defined (written to) */
402 struct list_head defs;
403
404 /** set of nir_if's where this register is used as a condition */
405 struct list_head if_uses;
406 } nir_register;
407
408 typedef enum {
409 nir_instr_type_alu,
410 nir_instr_type_call,
411 nir_instr_type_tex,
412 nir_instr_type_intrinsic,
413 nir_instr_type_load_const,
414 nir_instr_type_jump,
415 nir_instr_type_ssa_undef,
416 nir_instr_type_phi,
417 nir_instr_type_parallel_copy,
418 } nir_instr_type;
419
420 typedef struct nir_instr {
421 struct exec_node node;
422 nir_instr_type type;
423 struct nir_block *block;
424
425 /* A temporary for optimization and analysis passes to use for storing
426 * flags. For instance, DCE uses this to store the "dead/live" info.
427 */
428 uint8_t pass_flags;
429 } nir_instr;
430
431 static inline nir_instr *
432 nir_instr_next(nir_instr *instr)
433 {
434 struct exec_node *next = exec_node_get_next(&instr->node);
435 if (exec_node_is_tail_sentinel(next))
436 return NULL;
437 else
438 return exec_node_data(nir_instr, next, node);
439 }
440
441 static inline nir_instr *
442 nir_instr_prev(nir_instr *instr)
443 {
444 struct exec_node *prev = exec_node_get_prev(&instr->node);
445 if (exec_node_is_head_sentinel(prev))
446 return NULL;
447 else
448 return exec_node_data(nir_instr, prev, node);
449 }
450
451 static inline bool
452 nir_instr_is_first(nir_instr *instr)
453 {
454 return exec_node_is_head_sentinel(exec_node_get_prev(&instr->node));
455 }
456
457 static inline bool
458 nir_instr_is_last(nir_instr *instr)
459 {
460 return exec_node_is_tail_sentinel(exec_node_get_next(&instr->node));
461 }
462
463 typedef struct {
464 /** for debugging only, can be NULL */
465 const char* name;
466
467 /** generic SSA definition index. */
468 unsigned index;
469
470 /** Index into the live_in and live_out bitfields */
471 unsigned live_index;
472
473 nir_instr *parent_instr;
474
475 /** set of nir_instr's where this register is used (read from) */
476 struct list_head uses;
477
478 /** set of nir_if's where this register is used as a condition */
479 struct list_head if_uses;
480
481 uint8_t num_components;
482 } nir_ssa_def;
483
484 struct nir_src;
485
486 typedef struct {
487 nir_register *reg;
488 struct nir_src *indirect; /** < NULL for no indirect offset */
489 unsigned base_offset;
490
491 /* TODO use-def chain goes here */
492 } nir_reg_src;
493
494 typedef struct {
495 nir_instr *parent_instr;
496 struct list_head def_link;
497
498 nir_register *reg;
499 struct nir_src *indirect; /** < NULL for no indirect offset */
500 unsigned base_offset;
501
502 /* TODO def-use chain goes here */
503 } nir_reg_dest;
504
505 struct nir_if;
506
507 typedef struct nir_src {
508 union {
509 nir_instr *parent_instr;
510 struct nir_if *parent_if;
511 };
512
513 struct list_head use_link;
514
515 union {
516 nir_reg_src reg;
517 nir_ssa_def *ssa;
518 };
519
520 bool is_ssa;
521 } nir_src;
522
523 #define NIR_SRC_INIT (nir_src) { { NULL } }
524
525 #define nir_foreach_use(reg_or_ssa_def, src) \
526 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
527
528 #define nir_foreach_use_safe(reg_or_ssa_def, src) \
529 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
530
531 #define nir_foreach_if_use(reg_or_ssa_def, src) \
532 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
533
534 #define nir_foreach_if_use_safe(reg_or_ssa_def, src) \
535 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
536
537 typedef struct {
538 union {
539 nir_reg_dest reg;
540 nir_ssa_def ssa;
541 };
542
543 bool is_ssa;
544 } nir_dest;
545
546 #define NIR_DEST_INIT (nir_dest) { { { NULL } } }
547
548 #define nir_foreach_def(reg, dest) \
549 list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
550
551 #define nir_foreach_def_safe(reg, dest) \
552 list_for_each_entry_safe(nir_dest, dest, &(reg)->defs, reg.def_link)
553
554 static inline nir_src
555 nir_src_for_ssa(nir_ssa_def *def)
556 {
557 nir_src src = NIR_SRC_INIT;
558
559 src.is_ssa = true;
560 src.ssa = def;
561
562 return src;
563 }
564
565 static inline nir_src
566 nir_src_for_reg(nir_register *reg)
567 {
568 nir_src src = NIR_SRC_INIT;
569
570 src.is_ssa = false;
571 src.reg.reg = reg;
572 src.reg.indirect = NULL;
573 src.reg.base_offset = 0;
574
575 return src;
576 }
577
578 static inline nir_dest
579 nir_dest_for_reg(nir_register *reg)
580 {
581 nir_dest dest = NIR_DEST_INIT;
582
583 dest.reg.reg = reg;
584
585 return dest;
586 }
587
588 void nir_src_copy(nir_src *dest, const nir_src *src, void *mem_ctx);
589 void nir_dest_copy(nir_dest *dest, const nir_dest *src, void *mem_ctx);
590
591 typedef struct {
592 nir_src src;
593
594 /**
595 * \name input modifiers
596 */
597 /*@{*/
598 /**
599 * For inputs interpreted as floating point, flips the sign bit. For
600 * inputs interpreted as integers, performs the two's complement negation.
601 */
602 bool negate;
603
604 /**
605 * Clears the sign bit for floating point values, and computes the integer
606 * absolute value for integers. Note that the negate modifier acts after
607 * the absolute value modifier, therefore if both are set then all inputs
608 * will become negative.
609 */
610 bool abs;
611 /*@}*/
612
613 /**
614 * For each input component, says which component of the register it is
615 * chosen from. Note that which elements of the swizzle are used and which
616 * are ignored are based on the write mask for most opcodes - for example,
617 * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
618 * a swizzle of {2, x, 1, 0} where x means "don't care."
619 */
620 uint8_t swizzle[4];
621 } nir_alu_src;
622
623 typedef struct {
624 nir_dest dest;
625
626 /**
627 * \name saturate output modifier
628 *
629 * Only valid for opcodes that output floating-point numbers. Clamps the
630 * output to between 0.0 and 1.0 inclusive.
631 */
632
633 bool saturate;
634
635 unsigned write_mask : 4; /* ignored if dest.is_ssa is true */
636 } nir_alu_dest;
637
638 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src, void *mem_ctx);
639 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
640 void *mem_ctx);
641
642 typedef enum {
643 nir_type_invalid = 0, /* Not a valid type */
644 nir_type_float,
645 nir_type_int,
646 nir_type_unsigned,
647 nir_type_bool
648 } nir_alu_type;
649
650 typedef enum {
651 NIR_OP_IS_COMMUTATIVE = (1 << 0),
652 NIR_OP_IS_ASSOCIATIVE = (1 << 1),
653 } nir_op_algebraic_property;
654
655 typedef struct {
656 const char *name;
657
658 unsigned num_inputs;
659
660 /**
661 * The number of components in the output
662 *
663 * If non-zero, this is the size of the output and input sizes are
664 * explicitly given; swizzle and writemask are still in effect, but if
665 * the output component is masked out, then the input component may
666 * still be in use.
667 *
668 * If zero, the opcode acts in the standard, per-component manner; the
669 * operation is performed on each component (except the ones that are
670 * masked out) with the input being taken from the input swizzle for
671 * that component.
672 *
673 * The size of some of the inputs may be given (i.e. non-zero) even
674 * though output_size is zero; in that case, the inputs with a zero
675 * size act per-component, while the inputs with non-zero size don't.
676 */
677 unsigned output_size;
678
679 /**
680 * The type of vector that the instruction outputs. Note that the
681 * staurate modifier is only allowed on outputs with the float type.
682 */
683
684 nir_alu_type output_type;
685
686 /**
687 * The number of components in each input
688 */
689 unsigned input_sizes[4];
690
691 /**
692 * The type of vector that each input takes. Note that negate and
693 * absolute value are only allowed on inputs with int or float type and
694 * behave differently on the two.
695 */
696 nir_alu_type input_types[4];
697
698 nir_op_algebraic_property algebraic_properties;
699 } nir_op_info;
700
701 extern const nir_op_info nir_op_infos[nir_num_opcodes];
702
703 typedef struct nir_alu_instr {
704 nir_instr instr;
705 nir_op op;
706 nir_alu_dest dest;
707 nir_alu_src src[];
708 } nir_alu_instr;
709
710 /* is this source channel used? */
711 static inline bool
712 nir_alu_instr_channel_used(nir_alu_instr *instr, unsigned src, unsigned channel)
713 {
714 if (nir_op_infos[instr->op].input_sizes[src] > 0)
715 return channel < nir_op_infos[instr->op].input_sizes[src];
716
717 return (instr->dest.write_mask >> channel) & 1;
718 }
719
720 /*
721 * For instructions whose destinations are SSA, get the number of channels
722 * used for a source
723 */
724 static inline unsigned
725 nir_ssa_alu_instr_src_components(nir_alu_instr *instr, unsigned src)
726 {
727 assert(instr->dest.dest.is_ssa);
728
729 if (nir_op_infos[instr->op].input_sizes[src] > 0)
730 return nir_op_infos[instr->op].input_sizes[src];
731
732 return instr->dest.dest.ssa.num_components;
733 }
734
735 typedef enum {
736 nir_deref_type_var,
737 nir_deref_type_array,
738 nir_deref_type_struct
739 } nir_deref_type;
740
741 typedef struct nir_deref {
742 nir_deref_type deref_type;
743 struct nir_deref *child;
744 const struct glsl_type *type;
745 } nir_deref;
746
747 typedef struct {
748 nir_deref deref;
749
750 nir_variable *var;
751 } nir_deref_var;
752
753 /* This enum describes how the array is referenced. If the deref is
754 * direct then the base_offset is used. If the deref is indirect then then
755 * offset is given by base_offset + indirect. If the deref is a wildcard
756 * then the deref refers to all of the elements of the array at the same
757 * time. Wildcard dereferences are only ever allowed in copy_var
758 * intrinsics and the source and destination derefs must have matching
759 * wildcards.
760 */
761 typedef enum {
762 nir_deref_array_type_direct,
763 nir_deref_array_type_indirect,
764 nir_deref_array_type_wildcard,
765 } nir_deref_array_type;
766
767 typedef struct {
768 nir_deref deref;
769
770 nir_deref_array_type deref_array_type;
771 unsigned base_offset;
772 nir_src indirect;
773 } nir_deref_array;
774
775 typedef struct {
776 nir_deref deref;
777
778 unsigned index;
779 } nir_deref_struct;
780
781 NIR_DEFINE_CAST(nir_deref_as_var, nir_deref, nir_deref_var, deref)
782 NIR_DEFINE_CAST(nir_deref_as_array, nir_deref, nir_deref_array, deref)
783 NIR_DEFINE_CAST(nir_deref_as_struct, nir_deref, nir_deref_struct, deref)
784
785 /** Returns the tail of a deref chain */
786 static inline nir_deref *
787 nir_deref_tail(nir_deref *deref)
788 {
789 while (deref->child)
790 deref = deref->child;
791 return deref;
792 }
793
794 typedef struct {
795 nir_instr instr;
796
797 unsigned num_params;
798 nir_deref_var **params;
799 nir_deref_var *return_deref;
800
801 struct nir_function_overload *callee;
802 } nir_call_instr;
803
804 #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \
805 num_variables, num_indices, flags) \
806 nir_intrinsic_##name,
807
808 #define LAST_INTRINSIC(name) nir_last_intrinsic = nir_intrinsic_##name,
809
810 typedef enum {
811 #include "nir_intrinsics.h"
812 nir_num_intrinsics = nir_last_intrinsic + 1
813 } nir_intrinsic_op;
814
815 #undef INTRINSIC
816 #undef LAST_INTRINSIC
817
818 /** Represents an intrinsic
819 *
820 * An intrinsic is an instruction type for handling things that are
821 * more-or-less regular operations but don't just consume and produce SSA
822 * values like ALU operations do. Intrinsics are not for things that have
823 * special semantic meaning such as phi nodes and parallel copies.
824 * Examples of intrinsics include variable load/store operations, system
825 * value loads, and the like. Even though texturing more-or-less falls
826 * under this category, texturing is its own instruction type because
827 * trying to represent texturing with intrinsics would lead to a
828 * combinatorial explosion of intrinsic opcodes.
829 *
830 * By having a single instruction type for handling a lot of different
831 * cases, optimization passes can look for intrinsics and, for the most
832 * part, completely ignore them. Each intrinsic type also has a few
833 * possible flags that govern whether or not they can be reordered or
834 * eliminated. That way passes like dead code elimination can still work
835 * on intrisics without understanding the meaning of each.
836 *
837 * Each intrinsic has some number of constant indices, some number of
838 * variables, and some number of sources. What these sources, variables,
839 * and indices mean depends on the intrinsic and is documented with the
840 * intrinsic declaration in nir_intrinsics.h. Intrinsics and texture
841 * instructions are the only types of instruction that can operate on
842 * variables.
843 */
844 typedef struct {
845 nir_instr instr;
846
847 nir_intrinsic_op intrinsic;
848
849 nir_dest dest;
850
851 /** number of components if this is a vectorized intrinsic
852 *
853 * Similarly to ALU operations, some intrinsics are vectorized.
854 * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
855 * For vectorized intrinsics, the num_components field specifies the
856 * number of destination components and the number of source components
857 * for all sources with nir_intrinsic_infos.src_components[i] == 0.
858 */
859 uint8_t num_components;
860
861 int const_index[3];
862
863 nir_deref_var *variables[2];
864
865 nir_src src[];
866 } nir_intrinsic_instr;
867
868 /**
869 * \name NIR intrinsics semantic flags
870 *
871 * information about what the compiler can do with the intrinsics.
872 *
873 * \sa nir_intrinsic_info::flags
874 */
875 typedef enum {
876 /**
877 * whether the intrinsic can be safely eliminated if none of its output
878 * value is not being used.
879 */
880 NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
881
882 /**
883 * Whether the intrinsic can be reordered with respect to any other
884 * intrinsic, i.e. whether the only reordering dependencies of the
885 * intrinsic are due to the register reads/writes.
886 */
887 NIR_INTRINSIC_CAN_REORDER = (1 << 1),
888 } nir_intrinsic_semantic_flag;
889
890 #define NIR_INTRINSIC_MAX_INPUTS 4
891
892 typedef struct {
893 const char *name;
894
895 unsigned num_srcs; /** < number of register/SSA inputs */
896
897 /** number of components of each input register
898 *
899 * If this value is 0, the number of components is given by the
900 * num_components field of nir_intrinsic_instr.
901 */
902 unsigned src_components[NIR_INTRINSIC_MAX_INPUTS];
903
904 bool has_dest;
905
906 /** number of components of the output register
907 *
908 * If this value is 0, the number of components is given by the
909 * num_components field of nir_intrinsic_instr.
910 */
911 unsigned dest_components;
912
913 /** the number of inputs/outputs that are variables */
914 unsigned num_variables;
915
916 /** the number of constant indices used by the intrinsic */
917 unsigned num_indices;
918
919 /** semantic flags for calls to this intrinsic */
920 nir_intrinsic_semantic_flag flags;
921 } nir_intrinsic_info;
922
923 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
924
925 /**
926 * \group texture information
927 *
928 * This gives semantic information about textures which is useful to the
929 * frontend, the backend, and lowering passes, but not the optimizer.
930 */
931
932 typedef enum {
933 nir_tex_src_coord,
934 nir_tex_src_projector,
935 nir_tex_src_comparitor, /* shadow comparitor */
936 nir_tex_src_offset,
937 nir_tex_src_bias,
938 nir_tex_src_lod,
939 nir_tex_src_ms_index, /* MSAA sample index */
940 nir_tex_src_ddx,
941 nir_tex_src_ddy,
942 nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
943 nir_num_tex_src_types
944 } nir_tex_src_type;
945
946 typedef struct {
947 nir_src src;
948 nir_tex_src_type src_type;
949 } nir_tex_src;
950
951 typedef enum {
952 nir_texop_tex, /**< Regular texture look-up */
953 nir_texop_txb, /**< Texture look-up with LOD bias */
954 nir_texop_txl, /**< Texture look-up with explicit LOD */
955 nir_texop_txd, /**< Texture look-up with partial derivatvies */
956 nir_texop_txf, /**< Texel fetch with explicit LOD */
957 nir_texop_txf_ms, /**< Multisample texture fetch */
958 nir_texop_txs, /**< Texture size */
959 nir_texop_lod, /**< Texture lod query */
960 nir_texop_tg4, /**< Texture gather */
961 nir_texop_query_levels /**< Texture levels query */
962 } nir_texop;
963
964 typedef struct {
965 nir_instr instr;
966
967 enum glsl_sampler_dim sampler_dim;
968 nir_alu_type dest_type;
969
970 nir_texop op;
971 nir_dest dest;
972 nir_tex_src *src;
973 unsigned num_srcs, coord_components;
974 bool is_array, is_shadow;
975
976 /**
977 * If is_shadow is true, whether this is the old-style shadow that outputs 4
978 * components or the new-style shadow that outputs 1 component.
979 */
980 bool is_new_style_shadow;
981
982 /* constant offset - must be 0 if the offset source is used */
983 int const_offset[4];
984
985 /* gather component selector */
986 unsigned component : 2;
987
988 /** The sampler index
989 *
990 * If this texture instruction has a nir_tex_src_sampler_offset source,
991 * then the sampler index is given by sampler_index + sampler_offset.
992 */
993 unsigned sampler_index;
994
995 /** The size of the sampler array or 0 if it's not an array */
996 unsigned sampler_array_size;
997
998 nir_deref_var *sampler; /* if this is NULL, use sampler_index instead */
999 } nir_tex_instr;
1000
1001 static inline unsigned
1002 nir_tex_instr_dest_size(nir_tex_instr *instr)
1003 {
1004 switch (instr->op) {
1005 case nir_texop_txs: {
1006 unsigned ret;
1007 switch (instr->sampler_dim) {
1008 case GLSL_SAMPLER_DIM_1D:
1009 case GLSL_SAMPLER_DIM_BUF:
1010 ret = 1;
1011 break;
1012 case GLSL_SAMPLER_DIM_2D:
1013 case GLSL_SAMPLER_DIM_CUBE:
1014 case GLSL_SAMPLER_DIM_MS:
1015 case GLSL_SAMPLER_DIM_RECT:
1016 case GLSL_SAMPLER_DIM_EXTERNAL:
1017 ret = 2;
1018 break;
1019 case GLSL_SAMPLER_DIM_3D:
1020 ret = 3;
1021 break;
1022 default:
1023 unreachable("not reached");
1024 }
1025 if (instr->is_array)
1026 ret++;
1027 return ret;
1028 }
1029
1030 case nir_texop_lod:
1031 return 2;
1032
1033 case nir_texop_query_levels:
1034 return 1;
1035
1036 default:
1037 if (instr->is_shadow && instr->is_new_style_shadow)
1038 return 1;
1039
1040 return 4;
1041 }
1042 }
1043
1044 static inline unsigned
1045 nir_tex_instr_src_size(nir_tex_instr *instr, unsigned src)
1046 {
1047 if (instr->src[src].src_type == nir_tex_src_coord)
1048 return instr->coord_components;
1049
1050
1051 if (instr->src[src].src_type == nir_tex_src_offset ||
1052 instr->src[src].src_type == nir_tex_src_ddx ||
1053 instr->src[src].src_type == nir_tex_src_ddy) {
1054 if (instr->is_array)
1055 return instr->coord_components - 1;
1056 else
1057 return instr->coord_components;
1058 }
1059
1060 return 1;
1061 }
1062
1063 static inline int
1064 nir_tex_instr_src_index(nir_tex_instr *instr, nir_tex_src_type type)
1065 {
1066 for (unsigned i = 0; i < instr->num_srcs; i++)
1067 if (instr->src[i].src_type == type)
1068 return (int) i;
1069
1070 return -1;
1071 }
1072
1073 typedef struct {
1074 union {
1075 float f[4];
1076 int32_t i[4];
1077 uint32_t u[4];
1078 };
1079 } nir_const_value;
1080
1081 typedef struct {
1082 nir_instr instr;
1083
1084 nir_const_value value;
1085
1086 nir_ssa_def def;
1087 } nir_load_const_instr;
1088
1089 typedef enum {
1090 nir_jump_return,
1091 nir_jump_break,
1092 nir_jump_continue,
1093 } nir_jump_type;
1094
1095 typedef struct {
1096 nir_instr instr;
1097 nir_jump_type type;
1098 } nir_jump_instr;
1099
1100 /* creates a new SSA variable in an undefined state */
1101
1102 typedef struct {
1103 nir_instr instr;
1104 nir_ssa_def def;
1105 } nir_ssa_undef_instr;
1106
1107 typedef struct {
1108 struct exec_node node;
1109
1110 /* The predecessor block corresponding to this source */
1111 struct nir_block *pred;
1112
1113 nir_src src;
1114 } nir_phi_src;
1115
1116 #define nir_foreach_phi_src(phi, entry) \
1117 foreach_list_typed(nir_phi_src, entry, node, &(phi)->srcs)
1118 #define nir_foreach_phi_src_safe(phi, entry) \
1119 foreach_list_typed_safe(nir_phi_src, entry, node, &(phi)->srcs)
1120
1121 typedef struct {
1122 nir_instr instr;
1123
1124 struct exec_list srcs; /** < list of nir_phi_src */
1125
1126 nir_dest dest;
1127 } nir_phi_instr;
1128
1129 typedef struct {
1130 struct exec_node node;
1131 nir_src src;
1132 nir_dest dest;
1133 } nir_parallel_copy_entry;
1134
1135 #define nir_foreach_parallel_copy_entry(pcopy, entry) \
1136 foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
1137
1138 typedef struct {
1139 nir_instr instr;
1140
1141 /* A list of nir_parallel_copy_entry's. The sources of all of the
1142 * entries are copied to the corresponding destinations "in parallel".
1143 * In other words, if we have two entries: a -> b and b -> a, the values
1144 * get swapped.
1145 */
1146 struct exec_list entries;
1147 } nir_parallel_copy_instr;
1148
1149 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr)
1150 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr)
1151 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr)
1152 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr)
1153 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr)
1154 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr)
1155 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr)
1156 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr)
1157 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
1158 nir_parallel_copy_instr, instr)
1159
1160 /*
1161 * Control flow
1162 *
1163 * Control flow consists of a tree of control flow nodes, which include
1164 * if-statements and loops. The leaves of the tree are basic blocks, lists of
1165 * instructions that always run start-to-finish. Each basic block also keeps
1166 * track of its successors (blocks which may run immediately after the current
1167 * block) and predecessors (blocks which could have run immediately before the
1168 * current block). Each function also has a start block and an end block which
1169 * all return statements point to (which is always empty). Together, all the
1170 * blocks with their predecessors and successors make up the control flow
1171 * graph (CFG) of the function. There are helpers that modify the tree of
1172 * control flow nodes while modifying the CFG appropriately; these should be
1173 * used instead of modifying the tree directly.
1174 */
1175
1176 typedef enum {
1177 nir_cf_node_block,
1178 nir_cf_node_if,
1179 nir_cf_node_loop,
1180 nir_cf_node_function
1181 } nir_cf_node_type;
1182
1183 typedef struct nir_cf_node {
1184 struct exec_node node;
1185 nir_cf_node_type type;
1186 struct nir_cf_node *parent;
1187 } nir_cf_node;
1188
1189 typedef struct nir_block {
1190 nir_cf_node cf_node;
1191
1192 struct exec_list instr_list; /** < list of nir_instr */
1193
1194 /** generic block index; generated by nir_index_blocks */
1195 unsigned index;
1196
1197 /*
1198 * Each block can only have up to 2 successors, so we put them in a simple
1199 * array - no need for anything more complicated.
1200 */
1201 struct nir_block *successors[2];
1202
1203 /* Set of nir_block predecessors in the CFG */
1204 struct set *predecessors;
1205
1206 /*
1207 * this node's immediate dominator in the dominance tree - set to NULL for
1208 * the start block.
1209 */
1210 struct nir_block *imm_dom;
1211
1212 /* This node's children in the dominance tree */
1213 unsigned num_dom_children;
1214 struct nir_block **dom_children;
1215
1216 /* Set of nir_block's on the dominance frontier of this block */
1217 struct set *dom_frontier;
1218
1219 /*
1220 * These two indices have the property that dom_{pre,post}_index for each
1221 * child of this block in the dominance tree will always be between
1222 * dom_pre_index and dom_post_index for this block, which makes testing if
1223 * a given block is dominated by another block an O(1) operation.
1224 */
1225 unsigned dom_pre_index, dom_post_index;
1226
1227 /* live in and out for this block; used for liveness analysis */
1228 BITSET_WORD *live_in;
1229 BITSET_WORD *live_out;
1230 } nir_block;
1231
1232 static inline nir_instr *
1233 nir_block_first_instr(nir_block *block)
1234 {
1235 struct exec_node *head = exec_list_get_head(&block->instr_list);
1236 return exec_node_data(nir_instr, head, node);
1237 }
1238
1239 static inline nir_instr *
1240 nir_block_last_instr(nir_block *block)
1241 {
1242 struct exec_node *tail = exec_list_get_tail(&block->instr_list);
1243 return exec_node_data(nir_instr, tail, node);
1244 }
1245
1246 #define nir_foreach_instr(block, instr) \
1247 foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1248 #define nir_foreach_instr_reverse(block, instr) \
1249 foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1250 #define nir_foreach_instr_safe(block, instr) \
1251 foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1252 #define nir_foreach_instr_safe_reverse(block, instr) \
1253 foreach_list_typed_safe_reverse(nir_instr, instr, node, &(block)->instr_list)
1254
1255 typedef struct nir_if {
1256 nir_cf_node cf_node;
1257 nir_src condition;
1258
1259 struct exec_list then_list; /** < list of nir_cf_node */
1260 struct exec_list else_list; /** < list of nir_cf_node */
1261 } nir_if;
1262
1263 static inline nir_cf_node *
1264 nir_if_first_then_node(nir_if *if_stmt)
1265 {
1266 struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
1267 return exec_node_data(nir_cf_node, head, node);
1268 }
1269
1270 static inline nir_cf_node *
1271 nir_if_last_then_node(nir_if *if_stmt)
1272 {
1273 struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
1274 return exec_node_data(nir_cf_node, tail, node);
1275 }
1276
1277 static inline nir_cf_node *
1278 nir_if_first_else_node(nir_if *if_stmt)
1279 {
1280 struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
1281 return exec_node_data(nir_cf_node, head, node);
1282 }
1283
1284 static inline nir_cf_node *
1285 nir_if_last_else_node(nir_if *if_stmt)
1286 {
1287 struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
1288 return exec_node_data(nir_cf_node, tail, node);
1289 }
1290
1291 typedef struct {
1292 nir_cf_node cf_node;
1293
1294 struct exec_list body; /** < list of nir_cf_node */
1295 } nir_loop;
1296
1297 static inline nir_cf_node *
1298 nir_loop_first_cf_node(nir_loop *loop)
1299 {
1300 return exec_node_data(nir_cf_node, exec_list_get_head(&loop->body), node);
1301 }
1302
1303 static inline nir_cf_node *
1304 nir_loop_last_cf_node(nir_loop *loop)
1305 {
1306 return exec_node_data(nir_cf_node, exec_list_get_tail(&loop->body), node);
1307 }
1308
1309 /**
1310 * Various bits of metadata that can may be created or required by
1311 * optimization and analysis passes
1312 */
1313 typedef enum {
1314 nir_metadata_none = 0x0,
1315 nir_metadata_block_index = 0x1,
1316 nir_metadata_dominance = 0x2,
1317 nir_metadata_live_variables = 0x4,
1318 } nir_metadata;
1319
1320 typedef struct {
1321 nir_cf_node cf_node;
1322
1323 /** pointer to the overload of which this is an implementation */
1324 struct nir_function_overload *overload;
1325
1326 struct exec_list body; /** < list of nir_cf_node */
1327
1328 nir_block *end_block;
1329
1330 /** list for all local variables in the function */
1331 struct exec_list locals;
1332
1333 /** array of variables used as parameters */
1334 unsigned num_params;
1335 nir_variable **params;
1336
1337 /** variable used to hold the result of the function */
1338 nir_variable *return_var;
1339
1340 /** list of local registers in the function */
1341 struct exec_list registers;
1342
1343 /** next available local register index */
1344 unsigned reg_alloc;
1345
1346 /** next available SSA value index */
1347 unsigned ssa_alloc;
1348
1349 /* total number of basic blocks, only valid when block_index_dirty = false */
1350 unsigned num_blocks;
1351
1352 nir_metadata valid_metadata;
1353 } nir_function_impl;
1354
1355 static inline nir_block *
1356 nir_start_block(nir_function_impl *impl)
1357 {
1358 return (nir_block *) exec_list_get_head(&impl->body);
1359 }
1360
1361 static inline nir_cf_node *
1362 nir_cf_node_next(nir_cf_node *node)
1363 {
1364 struct exec_node *next = exec_node_get_next(&node->node);
1365 if (exec_node_is_tail_sentinel(next))
1366 return NULL;
1367 else
1368 return exec_node_data(nir_cf_node, next, node);
1369 }
1370
1371 static inline nir_cf_node *
1372 nir_cf_node_prev(nir_cf_node *node)
1373 {
1374 struct exec_node *prev = exec_node_get_prev(&node->node);
1375 if (exec_node_is_head_sentinel(prev))
1376 return NULL;
1377 else
1378 return exec_node_data(nir_cf_node, prev, node);
1379 }
1380
1381 static inline bool
1382 nir_cf_node_is_first(const nir_cf_node *node)
1383 {
1384 return exec_node_is_head_sentinel(node->node.prev);
1385 }
1386
1387 static inline bool
1388 nir_cf_node_is_last(const nir_cf_node *node)
1389 {
1390 return exec_node_is_tail_sentinel(node->node.next);
1391 }
1392
1393 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node)
1394 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node)
1395 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node)
1396 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node, nir_function_impl, cf_node)
1397
1398 typedef enum {
1399 nir_parameter_in,
1400 nir_parameter_out,
1401 nir_parameter_inout,
1402 } nir_parameter_type;
1403
1404 typedef struct {
1405 nir_parameter_type param_type;
1406 const struct glsl_type *type;
1407 } nir_parameter;
1408
1409 typedef struct nir_function_overload {
1410 struct exec_node node;
1411
1412 unsigned num_params;
1413 nir_parameter *params;
1414 const struct glsl_type *return_type;
1415
1416 nir_function_impl *impl; /** < NULL if the overload is only declared yet */
1417
1418 /** pointer to the function of which this is an overload */
1419 struct nir_function *function;
1420 } nir_function_overload;
1421
1422 typedef struct nir_function {
1423 struct exec_node node;
1424
1425 struct exec_list overload_list; /** < list of nir_function_overload */
1426 const char *name;
1427 struct nir_shader *shader;
1428 } nir_function;
1429
1430 #define nir_function_first_overload(func) \
1431 exec_node_data(nir_function_overload, \
1432 exec_list_get_head(&(func)->overload_list), node)
1433
1434 typedef struct nir_shader_compiler_options {
1435 bool lower_ffma;
1436 bool lower_fdiv;
1437 bool lower_flrp;
1438 bool lower_fpow;
1439 bool lower_fsat;
1440 bool lower_fsqrt;
1441 /** lowers fneg and ineg to fsub and isub. */
1442 bool lower_negate;
1443 /** lowers fsub and isub to fadd+fneg and iadd+ineg. */
1444 bool lower_sub;
1445
1446 /* lower {slt,sge,seq,sne} to {flt,fge,feq,fne} + b2f: */
1447 bool lower_scmp;
1448
1449 /**
1450 * Does the driver support real 32-bit integers? (Otherwise, integers
1451 * are simulated by floats.)
1452 */
1453 bool native_integers;
1454 } nir_shader_compiler_options;
1455
1456 typedef struct nir_shader {
1457 /** hash table of name -> uniform nir_variable */
1458 struct exec_list uniforms;
1459
1460 /** hash table of name -> input nir_variable */
1461 struct exec_list inputs;
1462
1463 /** hash table of name -> output nir_variable */
1464 struct exec_list outputs;
1465
1466 /** Set of driver-specific options for the shader.
1467 *
1468 * The memory for the options is expected to be kept in a single static
1469 * copy by the driver.
1470 */
1471 const struct nir_shader_compiler_options *options;
1472
1473 /** list of global variables in the shader */
1474 struct exec_list globals;
1475
1476 /** list of system value variables in the shader */
1477 struct exec_list system_values;
1478
1479 struct exec_list functions; /** < list of nir_function */
1480
1481 /** list of global register in the shader */
1482 struct exec_list registers;
1483
1484 /** next available global register index */
1485 unsigned reg_alloc;
1486
1487 /**
1488 * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
1489 * access plus one
1490 */
1491 unsigned num_inputs, num_uniforms, num_outputs;
1492
1493 /** The shader stage, such as MESA_SHADER_VERTEX. */
1494 gl_shader_stage stage;
1495 } nir_shader;
1496
1497 #define nir_foreach_overload(shader, overload) \
1498 foreach_list_typed(nir_function, func, node, &(shader)->functions) \
1499 foreach_list_typed(nir_function_overload, overload, node, \
1500 &(func)->overload_list)
1501
1502 nir_shader *nir_shader_create(void *mem_ctx,
1503 gl_shader_stage stage,
1504 const nir_shader_compiler_options *options);
1505
1506 /** creates a register, including assigning it an index and adding it to the list */
1507 nir_register *nir_global_reg_create(nir_shader *shader);
1508
1509 nir_register *nir_local_reg_create(nir_function_impl *impl);
1510
1511 void nir_reg_remove(nir_register *reg);
1512
1513 /** creates a function and adds it to the shader's list of functions */
1514 nir_function *nir_function_create(nir_shader *shader, const char *name);
1515
1516 /** creates a null function returning null */
1517 nir_function_overload *nir_function_overload_create(nir_function *func);
1518
1519 nir_function_impl *nir_function_impl_create(nir_function_overload *func);
1520
1521 nir_block *nir_block_create(void *mem_ctx);
1522 nir_if *nir_if_create(void *mem_ctx);
1523 nir_loop *nir_loop_create(void *mem_ctx);
1524
1525 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
1526
1527 /** requests that the given pieces of metadata be generated */
1528 void nir_metadata_require(nir_function_impl *impl, nir_metadata required);
1529 /** dirties all but the preserved metadata */
1530 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
1531
1532 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
1533 nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
1534
1535 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
1536
1537 nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
1538 unsigned num_components);
1539
1540 nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
1541 nir_intrinsic_op op);
1542
1543 nir_call_instr *nir_call_instr_create(nir_shader *shader,
1544 nir_function_overload *callee);
1545
1546 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
1547
1548 nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
1549
1550 nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
1551
1552 nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
1553 unsigned num_components);
1554
1555 nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
1556 nir_deref_array *nir_deref_array_create(void *mem_ctx);
1557 nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
1558
1559 nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref);
1560
1561 nir_load_const_instr *
1562 nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref);
1563
1564 /**
1565 * NIR Cursors and Instruction Insertion API
1566 * @{
1567 *
1568 * A tiny struct representing a point to insert/extract instructions or
1569 * control flow nodes. Helps reduce the combinatorial explosion of possible
1570 * points to insert/extract.
1571 *
1572 * \sa nir_control_flow.h
1573 */
1574 typedef enum {
1575 nir_cursor_before_block,
1576 nir_cursor_after_block,
1577 nir_cursor_before_instr,
1578 nir_cursor_after_instr,
1579 } nir_cursor_option;
1580
1581 typedef struct {
1582 nir_cursor_option option;
1583 union {
1584 nir_block *block;
1585 nir_instr *instr;
1586 };
1587 } nir_cursor;
1588
1589 static inline nir_block *
1590 nir_cursor_current_block(nir_cursor cursor)
1591 {
1592 if (cursor.option == nir_cursor_before_instr ||
1593 cursor.option == nir_cursor_after_instr) {
1594 return cursor.instr->block;
1595 } else {
1596 return cursor.block;
1597 }
1598 }
1599
1600 static inline nir_cursor
1601 nir_before_block(nir_block *block)
1602 {
1603 nir_cursor cursor;
1604 cursor.option = nir_cursor_before_block;
1605 cursor.block = block;
1606 return cursor;
1607 }
1608
1609 static inline nir_cursor
1610 nir_after_block(nir_block *block)
1611 {
1612 nir_cursor cursor;
1613 cursor.option = nir_cursor_after_block;
1614 cursor.block = block;
1615 return cursor;
1616 }
1617
1618 static inline nir_cursor
1619 nir_before_instr(nir_instr *instr)
1620 {
1621 nir_cursor cursor;
1622 cursor.option = nir_cursor_before_instr;
1623 cursor.instr = instr;
1624 return cursor;
1625 }
1626
1627 static inline nir_cursor
1628 nir_after_instr(nir_instr *instr)
1629 {
1630 nir_cursor cursor;
1631 cursor.option = nir_cursor_after_instr;
1632 cursor.instr = instr;
1633 return cursor;
1634 }
1635
1636 static inline nir_cursor
1637 nir_after_block_before_jump(nir_block *block)
1638 {
1639 nir_instr *last_instr = nir_block_last_instr(block);
1640 if (last_instr && last_instr->type == nir_instr_type_jump) {
1641 return nir_before_instr(last_instr);
1642 } else {
1643 return nir_after_block(block);
1644 }
1645 }
1646
1647 static inline nir_cursor
1648 nir_before_cf_node(nir_cf_node *node)
1649 {
1650 if (node->type == nir_cf_node_block)
1651 return nir_before_block(nir_cf_node_as_block(node));
1652
1653 return nir_after_block(nir_cf_node_as_block(nir_cf_node_prev(node)));
1654 }
1655
1656 static inline nir_cursor
1657 nir_after_cf_node(nir_cf_node *node)
1658 {
1659 if (node->type == nir_cf_node_block)
1660 return nir_after_block(nir_cf_node_as_block(node));
1661
1662 return nir_before_block(nir_cf_node_as_block(nir_cf_node_next(node)));
1663 }
1664
1665 static inline nir_cursor
1666 nir_before_cf_list(struct exec_list *cf_list)
1667 {
1668 nir_cf_node *first_node = exec_node_data(nir_cf_node,
1669 exec_list_get_head(cf_list), node);
1670 return nir_before_cf_node(first_node);
1671 }
1672
1673 static inline nir_cursor
1674 nir_after_cf_list(struct exec_list *cf_list)
1675 {
1676 nir_cf_node *last_node = exec_node_data(nir_cf_node,
1677 exec_list_get_tail(cf_list), node);
1678 return nir_after_cf_node(last_node);
1679 }
1680
1681 /**
1682 * Insert a NIR instruction at the given cursor.
1683 *
1684 * Note: This does not update the cursor.
1685 */
1686 void nir_instr_insert(nir_cursor cursor, nir_instr *instr);
1687
1688 static inline void
1689 nir_instr_insert_before(nir_instr *instr, nir_instr *before)
1690 {
1691 nir_instr_insert(nir_before_instr(instr), before);
1692 }
1693
1694 static inline void
1695 nir_instr_insert_after(nir_instr *instr, nir_instr *after)
1696 {
1697 nir_instr_insert(nir_after_instr(instr), after);
1698 }
1699
1700 static inline void
1701 nir_instr_insert_before_block(nir_block *block, nir_instr *before)
1702 {
1703 nir_instr_insert(nir_before_block(block), before);
1704 }
1705
1706 static inline void
1707 nir_instr_insert_after_block(nir_block *block, nir_instr *after)
1708 {
1709 nir_instr_insert(nir_after_block(block), after);
1710 }
1711
1712 static inline void
1713 nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before)
1714 {
1715 nir_instr_insert(nir_before_cf_node(node), before);
1716 }
1717
1718 static inline void
1719 nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after)
1720 {
1721 nir_instr_insert(nir_after_cf_node(node), after);
1722 }
1723
1724 static inline void
1725 nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before)
1726 {
1727 nir_instr_insert(nir_before_cf_list(list), before);
1728 }
1729
1730 static inline void
1731 nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after)
1732 {
1733 nir_instr_insert(nir_after_cf_list(list), after);
1734 }
1735
1736 void nir_instr_remove(nir_instr *instr);
1737
1738 /** @} */
1739
1740 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
1741 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
1742 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
1743 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
1744 void *state);
1745 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
1746 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
1747
1748 nir_const_value *nir_src_as_const_value(nir_src src);
1749 bool nir_srcs_equal(nir_src src1, nir_src src2);
1750 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
1751 void nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src);
1752 void nir_if_rewrite_condition(nir_if *if_stmt, nir_src new_src);
1753
1754 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
1755 unsigned num_components, const char *name);
1756 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
1757 unsigned num_components, const char *name);
1758 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src, void *mem_ctx);
1759
1760 /* visits basic blocks in source-code order */
1761 typedef bool (*nir_foreach_block_cb)(nir_block *block, void *state);
1762 bool nir_foreach_block(nir_function_impl *impl, nir_foreach_block_cb cb,
1763 void *state);
1764 bool nir_foreach_block_reverse(nir_function_impl *impl, nir_foreach_block_cb cb,
1765 void *state);
1766
1767 /* If the following CF node is an if, this function returns that if.
1768 * Otherwise, it returns NULL.
1769 */
1770 nir_if *nir_block_get_following_if(nir_block *block);
1771
1772 void nir_index_local_regs(nir_function_impl *impl);
1773 void nir_index_global_regs(nir_shader *shader);
1774 void nir_index_ssa_defs(nir_function_impl *impl);
1775
1776 void nir_index_blocks(nir_function_impl *impl);
1777
1778 void nir_print_shader(nir_shader *shader, FILE *fp);
1779 void nir_print_instr(const nir_instr *instr, FILE *fp);
1780
1781 #ifdef DEBUG
1782 void nir_validate_shader(nir_shader *shader);
1783 #else
1784 static inline void nir_validate_shader(nir_shader *shader) { (void) shader; }
1785 #endif /* DEBUG */
1786
1787 void nir_calc_dominance_impl(nir_function_impl *impl);
1788 void nir_calc_dominance(nir_shader *shader);
1789
1790 nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
1791 bool nir_block_dominates(nir_block *parent, nir_block *child);
1792
1793 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
1794 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
1795
1796 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
1797 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
1798
1799 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
1800 void nir_dump_cfg(nir_shader *shader, FILE *fp);
1801
1802 void nir_split_var_copies(nir_shader *shader);
1803
1804 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, void *mem_ctx);
1805 void nir_lower_var_copies(nir_shader *shader);
1806
1807 void nir_lower_global_vars_to_local(nir_shader *shader);
1808
1809 void nir_lower_locals_to_regs(nir_shader *shader);
1810
1811 void nir_lower_outputs_to_temporaries(nir_shader *shader);
1812
1813 void nir_assign_var_locations(struct exec_list *var_list,
1814 unsigned *size,
1815 int (*type_size)(const struct glsl_type *));
1816
1817 void nir_lower_io(nir_shader *shader,
1818 int (*type_size)(const struct glsl_type *));
1819 void nir_lower_vars_to_ssa(nir_shader *shader);
1820
1821 void nir_remove_dead_variables(nir_shader *shader);
1822
1823 void nir_lower_vec_to_movs(nir_shader *shader);
1824 void nir_lower_alu_to_scalar(nir_shader *shader);
1825 void nir_lower_load_const_to_scalar(nir_shader *shader);
1826
1827 void nir_lower_phis_to_scalar(nir_shader *shader);
1828
1829 void nir_lower_samplers(nir_shader *shader,
1830 const struct gl_shader_program *shader_program);
1831
1832 void nir_lower_system_values(nir_shader *shader);
1833 void nir_lower_tex_projector(nir_shader *shader);
1834 void nir_lower_idiv(nir_shader *shader);
1835
1836 void nir_lower_atomics(nir_shader *shader);
1837 void nir_lower_to_source_mods(nir_shader *shader);
1838
1839 void nir_normalize_cubemap_coords(nir_shader *shader);
1840
1841 void nir_live_variables_impl(nir_function_impl *impl);
1842 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
1843
1844 void nir_convert_to_ssa_impl(nir_function_impl *impl);
1845 void nir_convert_to_ssa(nir_shader *shader);
1846
1847 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
1848 * registers. If false, convert all values (even those not involved in a phi
1849 * node) to registers.
1850 */
1851 void nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
1852
1853 bool nir_opt_algebraic(nir_shader *shader);
1854 bool nir_opt_algebraic_late(nir_shader *shader);
1855 bool nir_opt_constant_folding(nir_shader *shader);
1856
1857 bool nir_opt_global_to_local(nir_shader *shader);
1858
1859 bool nir_copy_prop_impl(nir_function_impl *impl);
1860 bool nir_copy_prop(nir_shader *shader);
1861
1862 bool nir_opt_cse(nir_shader *shader);
1863
1864 bool nir_opt_dce_impl(nir_function_impl *impl);
1865 bool nir_opt_dce(nir_shader *shader);
1866
1867 void nir_opt_gcm(nir_shader *shader);
1868
1869 bool nir_opt_peephole_select(nir_shader *shader);
1870 bool nir_opt_peephole_ffma(nir_shader *shader);
1871
1872 bool nir_opt_remove_phis(nir_shader *shader);
1873
1874 bool nir_opt_undef(nir_shader *shader);
1875
1876 void nir_sweep(nir_shader *shader);
1877
1878 #ifdef __cplusplus
1879 } /* extern "C" */
1880 #endif