562c5c5cc8c7466e71848b1146f83da6e0c235a2
[mesa.git] / src / glsl / nir / nir.h
1 /*
2 * Copyright © 2014 Connor Abbott
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #pragma once
29
30 #include "util/hash_table.h"
31 #include "../list.h"
32 #include "GL/gl.h" /* GLenum */
33 #include "util/list.h"
34 #include "util/ralloc.h"
35 #include "util/set.h"
36 #include "util/bitset.h"
37 #include "nir_types.h"
38 #include "shader_enums.h"
39 #include <stdio.h>
40
41 #include "nir_opcodes.h"
42
43 #ifdef __cplusplus
44 extern "C" {
45 #endif
46
47 struct gl_program;
48 struct gl_shader_program;
49
50 #define NIR_FALSE 0u
51 #define NIR_TRUE (~0u)
52
53 /** Defines a cast function
54 *
55 * This macro defines a cast function from in_type to out_type where
56 * out_type is some structure type that contains a field of type out_type.
57 *
58 * Note that you have to be a bit careful as the generated cast function
59 * destroys constness.
60 */
61 #define NIR_DEFINE_CAST(name, in_type, out_type, field) \
62 static inline out_type * \
63 name(const in_type *parent) \
64 { \
65 return exec_node_data(out_type, parent, field); \
66 }
67
68 struct nir_function;
69 struct nir_shader;
70 struct nir_instr;
71
72
73 /**
74 * Description of built-in state associated with a uniform
75 *
76 * \sa nir_variable::state_slots
77 */
78 typedef struct {
79 int tokens[5];
80 int swizzle;
81 } nir_state_slot;
82
83 typedef enum {
84 nir_var_all = -1,
85 nir_var_shader_in,
86 nir_var_shader_out,
87 nir_var_global,
88 nir_var_local,
89 nir_var_uniform,
90 nir_var_shader_storage,
91 nir_var_system_value
92 } nir_variable_mode;
93
94 /**
95 * Data stored in an nir_constant
96 */
97 union nir_constant_data {
98 unsigned u[16];
99 int i[16];
100 float f[16];
101 bool b[16];
102 };
103
104 typedef struct nir_constant {
105 /**
106 * Value of the constant.
107 *
108 * The field used to back the values supplied by the constant is determined
109 * by the type associated with the \c nir_variable. Constants may be
110 * scalars, vectors, or matrices.
111 */
112 union nir_constant_data value;
113
114 /* we could get this from the var->type but makes clone *much* easier to
115 * not have to care about the type.
116 */
117 unsigned num_elements;
118
119 /* Array elements / Structure Fields */
120 struct nir_constant **elements;
121 } nir_constant;
122
123 /**
124 * \brief Layout qualifiers for gl_FragDepth.
125 *
126 * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
127 * with a layout qualifier.
128 */
129 typedef enum {
130 nir_depth_layout_none, /**< No depth layout is specified. */
131 nir_depth_layout_any,
132 nir_depth_layout_greater,
133 nir_depth_layout_less,
134 nir_depth_layout_unchanged
135 } nir_depth_layout;
136
137 /**
138 * Either a uniform, global variable, shader input, or shader output. Based on
139 * ir_variable - it should be easy to translate between the two.
140 */
141
142 typedef struct {
143 struct exec_node node;
144
145 /**
146 * Declared type of the variable
147 */
148 const struct glsl_type *type;
149
150 /**
151 * Declared name of the variable
152 */
153 char *name;
154
155 struct nir_variable_data {
156
157 /**
158 * Is the variable read-only?
159 *
160 * This is set for variables declared as \c const, shader inputs,
161 * and uniforms.
162 */
163 unsigned read_only:1;
164 unsigned centroid:1;
165 unsigned sample:1;
166 unsigned patch:1;
167 unsigned invariant:1;
168
169 /**
170 * Storage class of the variable.
171 *
172 * \sa nir_variable_mode
173 */
174 nir_variable_mode mode:4;
175
176 /**
177 * Interpolation mode for shader inputs / outputs
178 *
179 * \sa glsl_interp_qualifier
180 */
181 unsigned interpolation:2;
182
183 /**
184 * \name ARB_fragment_coord_conventions
185 * @{
186 */
187 unsigned origin_upper_left:1;
188 unsigned pixel_center_integer:1;
189 /*@}*/
190
191 /**
192 * Was the location explicitly set in the shader?
193 *
194 * If the location is explicitly set in the shader, it \b cannot be changed
195 * by the linker or by the API (e.g., calls to \c glBindAttribLocation have
196 * no effect).
197 */
198 unsigned explicit_location:1;
199 unsigned explicit_index:1;
200
201 /**
202 * Was an initial binding explicitly set in the shader?
203 *
204 * If so, constant_initializer contains an integer nir_constant
205 * representing the initial binding point.
206 */
207 unsigned explicit_binding:1;
208
209 /**
210 * Does this variable have an initializer?
211 *
212 * This is used by the linker to cross-validiate initializers of global
213 * variables.
214 */
215 unsigned has_initializer:1;
216
217 /**
218 * If non-zero, then this variable may be packed along with other variables
219 * into a single varying slot, so this offset should be applied when
220 * accessing components. For example, an offset of 1 means that the x
221 * component of this variable is actually stored in component y of the
222 * location specified by \c location.
223 */
224 unsigned location_frac:2;
225
226 /**
227 * Non-zero if this variable was created by lowering a named interface
228 * block which was not an array.
229 *
230 * Note that this variable and \c from_named_ifc_block_array will never
231 * both be non-zero.
232 */
233 unsigned from_named_ifc_block_nonarray:1;
234
235 /**
236 * Non-zero if this variable was created by lowering a named interface
237 * block which was an array.
238 *
239 * Note that this variable and \c from_named_ifc_block_nonarray will never
240 * both be non-zero.
241 */
242 unsigned from_named_ifc_block_array:1;
243
244 /**
245 * \brief Layout qualifier for gl_FragDepth.
246 *
247 * This is not equal to \c ir_depth_layout_none if and only if this
248 * variable is \c gl_FragDepth and a layout qualifier is specified.
249 */
250 nir_depth_layout depth_layout;
251
252 /**
253 * Storage location of the base of this variable
254 *
255 * The precise meaning of this field depends on the nature of the variable.
256 *
257 * - Vertex shader input: one of the values from \c gl_vert_attrib.
258 * - Vertex shader output: one of the values from \c gl_varying_slot.
259 * - Geometry shader input: one of the values from \c gl_varying_slot.
260 * - Geometry shader output: one of the values from \c gl_varying_slot.
261 * - Fragment shader input: one of the values from \c gl_varying_slot.
262 * - Fragment shader output: one of the values from \c gl_frag_result.
263 * - Uniforms: Per-stage uniform slot number for default uniform block.
264 * - Uniforms: Index within the uniform block definition for UBO members.
265 * - Non-UBO Uniforms: uniform slot number.
266 * - Other: This field is not currently used.
267 *
268 * If the variable is a uniform, shader input, or shader output, and the
269 * slot has not been assigned, the value will be -1.
270 */
271 int location;
272
273 /**
274 * The actual location of the variable in the IR. Only valid for inputs
275 * and outputs.
276 */
277 unsigned int driver_location;
278
279 /**
280 * output index for dual source blending.
281 */
282 int index;
283
284 /**
285 * Initial binding point for a sampler or UBO.
286 *
287 * For array types, this represents the binding point for the first element.
288 */
289 int binding;
290
291 /**
292 * Location an atomic counter is stored at.
293 */
294 struct {
295 unsigned offset;
296 } atomic;
297
298 /**
299 * ARB_shader_image_load_store qualifiers.
300 */
301 struct {
302 bool read_only; /**< "readonly" qualifier. */
303 bool write_only; /**< "writeonly" qualifier. */
304 bool coherent;
305 bool _volatile;
306 bool restrict_flag;
307
308 /** Image internal format if specified explicitly, otherwise GL_NONE. */
309 GLenum format;
310 } image;
311
312 /**
313 * Highest element accessed with a constant expression array index
314 *
315 * Not used for non-array variables.
316 */
317 unsigned max_array_access;
318
319 } data;
320
321 /**
322 * Built-in state that backs this uniform
323 *
324 * Once set at variable creation, \c state_slots must remain invariant.
325 * This is because, ideally, this array would be shared by all clones of
326 * this variable in the IR tree. In other words, we'd really like for it
327 * to be a fly-weight.
328 *
329 * If the variable is not a uniform, \c num_state_slots will be zero and
330 * \c state_slots will be \c NULL.
331 */
332 /*@{*/
333 unsigned num_state_slots; /**< Number of state slots used */
334 nir_state_slot *state_slots; /**< State descriptors. */
335 /*@}*/
336
337 /**
338 * Constant expression assigned in the initializer of the variable
339 */
340 nir_constant *constant_initializer;
341
342 /**
343 * For variables that are in an interface block or are an instance of an
344 * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
345 *
346 * \sa ir_variable::location
347 */
348 const struct glsl_type *interface_type;
349 } nir_variable;
350
351 #define nir_foreach_variable(var, var_list) \
352 foreach_list_typed(nir_variable, var, node, var_list)
353
354 typedef struct {
355 struct exec_node node;
356
357 unsigned num_components; /** < number of vector components */
358 unsigned num_array_elems; /** < size of array (0 for no array) */
359
360 /** generic register index. */
361 unsigned index;
362
363 /** only for debug purposes, can be NULL */
364 const char *name;
365
366 /** whether this register is local (per-function) or global (per-shader) */
367 bool is_global;
368
369 /**
370 * If this flag is set to true, then accessing channels >= num_components
371 * is well-defined, and simply spills over to the next array element. This
372 * is useful for backends that can do per-component accessing, in
373 * particular scalar backends. By setting this flag and making
374 * num_components equal to 1, structures can be packed tightly into
375 * registers and then registers can be accessed per-component to get to
376 * each structure member, even if it crosses vec4 boundaries.
377 */
378 bool is_packed;
379
380 /** set of nir_src's where this register is used (read from) */
381 struct list_head uses;
382
383 /** set of nir_dest's where this register is defined (written to) */
384 struct list_head defs;
385
386 /** set of nir_if's where this register is used as a condition */
387 struct list_head if_uses;
388 } nir_register;
389
390 typedef enum {
391 nir_instr_type_alu,
392 nir_instr_type_call,
393 nir_instr_type_tex,
394 nir_instr_type_intrinsic,
395 nir_instr_type_load_const,
396 nir_instr_type_jump,
397 nir_instr_type_ssa_undef,
398 nir_instr_type_phi,
399 nir_instr_type_parallel_copy,
400 } nir_instr_type;
401
402 typedef struct nir_instr {
403 struct exec_node node;
404 nir_instr_type type;
405 struct nir_block *block;
406
407 /** generic instruction index. */
408 unsigned index;
409
410 /* A temporary for optimization and analysis passes to use for storing
411 * flags. For instance, DCE uses this to store the "dead/live" info.
412 */
413 uint8_t pass_flags;
414 } nir_instr;
415
416 static inline nir_instr *
417 nir_instr_next(nir_instr *instr)
418 {
419 struct exec_node *next = exec_node_get_next(&instr->node);
420 if (exec_node_is_tail_sentinel(next))
421 return NULL;
422 else
423 return exec_node_data(nir_instr, next, node);
424 }
425
426 static inline nir_instr *
427 nir_instr_prev(nir_instr *instr)
428 {
429 struct exec_node *prev = exec_node_get_prev(&instr->node);
430 if (exec_node_is_head_sentinel(prev))
431 return NULL;
432 else
433 return exec_node_data(nir_instr, prev, node);
434 }
435
436 static inline bool
437 nir_instr_is_first(nir_instr *instr)
438 {
439 return exec_node_is_head_sentinel(exec_node_get_prev(&instr->node));
440 }
441
442 static inline bool
443 nir_instr_is_last(nir_instr *instr)
444 {
445 return exec_node_is_tail_sentinel(exec_node_get_next(&instr->node));
446 }
447
448 typedef struct {
449 /** for debugging only, can be NULL */
450 const char* name;
451
452 /** generic SSA definition index. */
453 unsigned index;
454
455 /** Index into the live_in and live_out bitfields */
456 unsigned live_index;
457
458 nir_instr *parent_instr;
459
460 /** set of nir_instr's where this register is used (read from) */
461 struct list_head uses;
462
463 /** set of nir_if's where this register is used as a condition */
464 struct list_head if_uses;
465
466 uint8_t num_components;
467 } nir_ssa_def;
468
469 struct nir_src;
470
471 typedef struct {
472 nir_register *reg;
473 struct nir_src *indirect; /** < NULL for no indirect offset */
474 unsigned base_offset;
475
476 /* TODO use-def chain goes here */
477 } nir_reg_src;
478
479 typedef struct {
480 nir_instr *parent_instr;
481 struct list_head def_link;
482
483 nir_register *reg;
484 struct nir_src *indirect; /** < NULL for no indirect offset */
485 unsigned base_offset;
486
487 /* TODO def-use chain goes here */
488 } nir_reg_dest;
489
490 struct nir_if;
491
492 typedef struct nir_src {
493 union {
494 nir_instr *parent_instr;
495 struct nir_if *parent_if;
496 };
497
498 struct list_head use_link;
499
500 union {
501 nir_reg_src reg;
502 nir_ssa_def *ssa;
503 };
504
505 bool is_ssa;
506 } nir_src;
507
508 #define NIR_SRC_INIT (nir_src) { { NULL } }
509
510 #define nir_foreach_use(reg_or_ssa_def, src) \
511 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
512
513 #define nir_foreach_use_safe(reg_or_ssa_def, src) \
514 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
515
516 #define nir_foreach_if_use(reg_or_ssa_def, src) \
517 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
518
519 #define nir_foreach_if_use_safe(reg_or_ssa_def, src) \
520 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
521
522 typedef struct {
523 union {
524 nir_reg_dest reg;
525 nir_ssa_def ssa;
526 };
527
528 bool is_ssa;
529 } nir_dest;
530
531 #define NIR_DEST_INIT (nir_dest) { { { NULL } } }
532
533 #define nir_foreach_def(reg, dest) \
534 list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
535
536 #define nir_foreach_def_safe(reg, dest) \
537 list_for_each_entry_safe(nir_dest, dest, &(reg)->defs, reg.def_link)
538
539 static inline nir_src
540 nir_src_for_ssa(nir_ssa_def *def)
541 {
542 nir_src src = NIR_SRC_INIT;
543
544 src.is_ssa = true;
545 src.ssa = def;
546
547 return src;
548 }
549
550 static inline nir_src
551 nir_src_for_reg(nir_register *reg)
552 {
553 nir_src src = NIR_SRC_INIT;
554
555 src.is_ssa = false;
556 src.reg.reg = reg;
557 src.reg.indirect = NULL;
558 src.reg.base_offset = 0;
559
560 return src;
561 }
562
563 static inline nir_dest
564 nir_dest_for_reg(nir_register *reg)
565 {
566 nir_dest dest = NIR_DEST_INIT;
567
568 dest.reg.reg = reg;
569
570 return dest;
571 }
572
573 void nir_src_copy(nir_src *dest, const nir_src *src, void *instr_or_if);
574 void nir_dest_copy(nir_dest *dest, const nir_dest *src, nir_instr *instr);
575
576 typedef struct {
577 nir_src src;
578
579 /**
580 * \name input modifiers
581 */
582 /*@{*/
583 /**
584 * For inputs interpreted as floating point, flips the sign bit. For
585 * inputs interpreted as integers, performs the two's complement negation.
586 */
587 bool negate;
588
589 /**
590 * Clears the sign bit for floating point values, and computes the integer
591 * absolute value for integers. Note that the negate modifier acts after
592 * the absolute value modifier, therefore if both are set then all inputs
593 * will become negative.
594 */
595 bool abs;
596 /*@}*/
597
598 /**
599 * For each input component, says which component of the register it is
600 * chosen from. Note that which elements of the swizzle are used and which
601 * are ignored are based on the write mask for most opcodes - for example,
602 * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
603 * a swizzle of {2, x, 1, 0} where x means "don't care."
604 */
605 uint8_t swizzle[4];
606 } nir_alu_src;
607
608 typedef struct {
609 nir_dest dest;
610
611 /**
612 * \name saturate output modifier
613 *
614 * Only valid for opcodes that output floating-point numbers. Clamps the
615 * output to between 0.0 and 1.0 inclusive.
616 */
617
618 bool saturate;
619
620 unsigned write_mask : 4; /* ignored if dest.is_ssa is true */
621 } nir_alu_dest;
622
623 typedef enum {
624 nir_type_invalid = 0, /* Not a valid type */
625 nir_type_float,
626 nir_type_int,
627 nir_type_uint,
628 nir_type_bool
629 } nir_alu_type;
630
631 typedef enum {
632 NIR_OP_IS_COMMUTATIVE = (1 << 0),
633 NIR_OP_IS_ASSOCIATIVE = (1 << 1),
634 } nir_op_algebraic_property;
635
636 typedef struct {
637 const char *name;
638
639 unsigned num_inputs;
640
641 /**
642 * The number of components in the output
643 *
644 * If non-zero, this is the size of the output and input sizes are
645 * explicitly given; swizzle and writemask are still in effect, but if
646 * the output component is masked out, then the input component may
647 * still be in use.
648 *
649 * If zero, the opcode acts in the standard, per-component manner; the
650 * operation is performed on each component (except the ones that are
651 * masked out) with the input being taken from the input swizzle for
652 * that component.
653 *
654 * The size of some of the inputs may be given (i.e. non-zero) even
655 * though output_size is zero; in that case, the inputs with a zero
656 * size act per-component, while the inputs with non-zero size don't.
657 */
658 unsigned output_size;
659
660 /**
661 * The type of vector that the instruction outputs. Note that the
662 * staurate modifier is only allowed on outputs with the float type.
663 */
664
665 nir_alu_type output_type;
666
667 /**
668 * The number of components in each input
669 */
670 unsigned input_sizes[4];
671
672 /**
673 * The type of vector that each input takes. Note that negate and
674 * absolute value are only allowed on inputs with int or float type and
675 * behave differently on the two.
676 */
677 nir_alu_type input_types[4];
678
679 nir_op_algebraic_property algebraic_properties;
680 } nir_op_info;
681
682 extern const nir_op_info nir_op_infos[nir_num_opcodes];
683
684 typedef struct nir_alu_instr {
685 nir_instr instr;
686 nir_op op;
687 nir_alu_dest dest;
688 nir_alu_src src[];
689 } nir_alu_instr;
690
691 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src,
692 nir_alu_instr *instr);
693 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
694 nir_alu_instr *instr);
695
696 /* is this source channel used? */
697 static inline bool
698 nir_alu_instr_channel_used(nir_alu_instr *instr, unsigned src, unsigned channel)
699 {
700 if (nir_op_infos[instr->op].input_sizes[src] > 0)
701 return channel < nir_op_infos[instr->op].input_sizes[src];
702
703 return (instr->dest.write_mask >> channel) & 1;
704 }
705
706 /*
707 * For instructions whose destinations are SSA, get the number of channels
708 * used for a source
709 */
710 static inline unsigned
711 nir_ssa_alu_instr_src_components(const nir_alu_instr *instr, unsigned src)
712 {
713 assert(instr->dest.dest.is_ssa);
714
715 if (nir_op_infos[instr->op].input_sizes[src] > 0)
716 return nir_op_infos[instr->op].input_sizes[src];
717
718 return instr->dest.dest.ssa.num_components;
719 }
720
721 typedef enum {
722 nir_deref_type_var,
723 nir_deref_type_array,
724 nir_deref_type_struct
725 } nir_deref_type;
726
727 typedef struct nir_deref {
728 nir_deref_type deref_type;
729 struct nir_deref *child;
730 const struct glsl_type *type;
731 } nir_deref;
732
733 typedef struct {
734 nir_deref deref;
735
736 nir_variable *var;
737 } nir_deref_var;
738
739 /* This enum describes how the array is referenced. If the deref is
740 * direct then the base_offset is used. If the deref is indirect then then
741 * offset is given by base_offset + indirect. If the deref is a wildcard
742 * then the deref refers to all of the elements of the array at the same
743 * time. Wildcard dereferences are only ever allowed in copy_var
744 * intrinsics and the source and destination derefs must have matching
745 * wildcards.
746 */
747 typedef enum {
748 nir_deref_array_type_direct,
749 nir_deref_array_type_indirect,
750 nir_deref_array_type_wildcard,
751 } nir_deref_array_type;
752
753 typedef struct {
754 nir_deref deref;
755
756 nir_deref_array_type deref_array_type;
757 unsigned base_offset;
758 nir_src indirect;
759 } nir_deref_array;
760
761 typedef struct {
762 nir_deref deref;
763
764 unsigned index;
765 } nir_deref_struct;
766
767 NIR_DEFINE_CAST(nir_deref_as_var, nir_deref, nir_deref_var, deref)
768 NIR_DEFINE_CAST(nir_deref_as_array, nir_deref, nir_deref_array, deref)
769 NIR_DEFINE_CAST(nir_deref_as_struct, nir_deref, nir_deref_struct, deref)
770
771 /* Returns the last deref in the chain. */
772 static inline nir_deref *
773 nir_deref_tail(nir_deref *deref)
774 {
775 while (deref->child)
776 deref = deref->child;
777 return deref;
778 }
779
780 typedef struct {
781 nir_instr instr;
782
783 unsigned num_params;
784 nir_deref_var **params;
785 nir_deref_var *return_deref;
786
787 struct nir_function *callee;
788 } nir_call_instr;
789
790 #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \
791 num_variables, num_indices, flags) \
792 nir_intrinsic_##name,
793
794 #define LAST_INTRINSIC(name) nir_last_intrinsic = nir_intrinsic_##name,
795
796 typedef enum {
797 #include "nir_intrinsics.h"
798 nir_num_intrinsics = nir_last_intrinsic + 1
799 } nir_intrinsic_op;
800
801 #undef INTRINSIC
802 #undef LAST_INTRINSIC
803
804 /** Represents an intrinsic
805 *
806 * An intrinsic is an instruction type for handling things that are
807 * more-or-less regular operations but don't just consume and produce SSA
808 * values like ALU operations do. Intrinsics are not for things that have
809 * special semantic meaning such as phi nodes and parallel copies.
810 * Examples of intrinsics include variable load/store operations, system
811 * value loads, and the like. Even though texturing more-or-less falls
812 * under this category, texturing is its own instruction type because
813 * trying to represent texturing with intrinsics would lead to a
814 * combinatorial explosion of intrinsic opcodes.
815 *
816 * By having a single instruction type for handling a lot of different
817 * cases, optimization passes can look for intrinsics and, for the most
818 * part, completely ignore them. Each intrinsic type also has a few
819 * possible flags that govern whether or not they can be reordered or
820 * eliminated. That way passes like dead code elimination can still work
821 * on intrisics without understanding the meaning of each.
822 *
823 * Each intrinsic has some number of constant indices, some number of
824 * variables, and some number of sources. What these sources, variables,
825 * and indices mean depends on the intrinsic and is documented with the
826 * intrinsic declaration in nir_intrinsics.h. Intrinsics and texture
827 * instructions are the only types of instruction that can operate on
828 * variables.
829 */
830 typedef struct {
831 nir_instr instr;
832
833 nir_intrinsic_op intrinsic;
834
835 nir_dest dest;
836
837 /** number of components if this is a vectorized intrinsic
838 *
839 * Similarly to ALU operations, some intrinsics are vectorized.
840 * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
841 * For vectorized intrinsics, the num_components field specifies the
842 * number of destination components and the number of source components
843 * for all sources with nir_intrinsic_infos.src_components[i] == 0.
844 */
845 uint8_t num_components;
846
847 int const_index[3];
848
849 nir_deref_var *variables[2];
850
851 nir_src src[];
852 } nir_intrinsic_instr;
853
854 /**
855 * \name NIR intrinsics semantic flags
856 *
857 * information about what the compiler can do with the intrinsics.
858 *
859 * \sa nir_intrinsic_info::flags
860 */
861 typedef enum {
862 /**
863 * whether the intrinsic can be safely eliminated if none of its output
864 * value is not being used.
865 */
866 NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
867
868 /**
869 * Whether the intrinsic can be reordered with respect to any other
870 * intrinsic, i.e. whether the only reordering dependencies of the
871 * intrinsic are due to the register reads/writes.
872 */
873 NIR_INTRINSIC_CAN_REORDER = (1 << 1),
874 } nir_intrinsic_semantic_flag;
875
876 #define NIR_INTRINSIC_MAX_INPUTS 4
877
878 typedef struct {
879 const char *name;
880
881 unsigned num_srcs; /** < number of register/SSA inputs */
882
883 /** number of components of each input register
884 *
885 * If this value is 0, the number of components is given by the
886 * num_components field of nir_intrinsic_instr.
887 */
888 unsigned src_components[NIR_INTRINSIC_MAX_INPUTS];
889
890 bool has_dest;
891
892 /** number of components of the output register
893 *
894 * If this value is 0, the number of components is given by the
895 * num_components field of nir_intrinsic_instr.
896 */
897 unsigned dest_components;
898
899 /** the number of inputs/outputs that are variables */
900 unsigned num_variables;
901
902 /** the number of constant indices used by the intrinsic */
903 unsigned num_indices;
904
905 /** semantic flags for calls to this intrinsic */
906 nir_intrinsic_semantic_flag flags;
907 } nir_intrinsic_info;
908
909 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
910
911 /**
912 * \group texture information
913 *
914 * This gives semantic information about textures which is useful to the
915 * frontend, the backend, and lowering passes, but not the optimizer.
916 */
917
918 typedef enum {
919 nir_tex_src_coord,
920 nir_tex_src_projector,
921 nir_tex_src_comparitor, /* shadow comparitor */
922 nir_tex_src_offset,
923 nir_tex_src_bias,
924 nir_tex_src_lod,
925 nir_tex_src_ms_index, /* MSAA sample index */
926 nir_tex_src_ddx,
927 nir_tex_src_ddy,
928 nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
929 nir_num_tex_src_types
930 } nir_tex_src_type;
931
932 typedef struct {
933 nir_src src;
934 nir_tex_src_type src_type;
935 } nir_tex_src;
936
937 typedef enum {
938 nir_texop_tex, /**< Regular texture look-up */
939 nir_texop_txb, /**< Texture look-up with LOD bias */
940 nir_texop_txl, /**< Texture look-up with explicit LOD */
941 nir_texop_txd, /**< Texture look-up with partial derivatvies */
942 nir_texop_txf, /**< Texel fetch with explicit LOD */
943 nir_texop_txf_ms, /**< Multisample texture fetch */
944 nir_texop_txs, /**< Texture size */
945 nir_texop_lod, /**< Texture lod query */
946 nir_texop_tg4, /**< Texture gather */
947 nir_texop_query_levels, /**< Texture levels query */
948 nir_texop_texture_samples, /**< Texture samples query */
949 nir_texop_samples_identical, /**< Query whether all samples are definitely
950 * identical.
951 */
952 } nir_texop;
953
954 typedef struct {
955 nir_instr instr;
956
957 enum glsl_sampler_dim sampler_dim;
958 nir_alu_type dest_type;
959
960 nir_texop op;
961 nir_dest dest;
962 nir_tex_src *src;
963 unsigned num_srcs, coord_components;
964 bool is_array, is_shadow;
965
966 /**
967 * If is_shadow is true, whether this is the old-style shadow that outputs 4
968 * components or the new-style shadow that outputs 1 component.
969 */
970 bool is_new_style_shadow;
971
972 /* constant offset - must be 0 if the offset source is used */
973 int const_offset[4];
974
975 /* gather component selector */
976 unsigned component : 2;
977
978 /** The sampler index
979 *
980 * If this texture instruction has a nir_tex_src_sampler_offset source,
981 * then the sampler index is given by sampler_index + sampler_offset.
982 */
983 unsigned sampler_index;
984
985 /** The size of the sampler array or 0 if it's not an array */
986 unsigned sampler_array_size;
987
988 nir_deref_var *sampler; /* if this is NULL, use sampler_index instead */
989 } nir_tex_instr;
990
991 static inline unsigned
992 nir_tex_instr_dest_size(nir_tex_instr *instr)
993 {
994 switch (instr->op) {
995 case nir_texop_txs: {
996 unsigned ret;
997 switch (instr->sampler_dim) {
998 case GLSL_SAMPLER_DIM_1D:
999 case GLSL_SAMPLER_DIM_BUF:
1000 ret = 1;
1001 break;
1002 case GLSL_SAMPLER_DIM_2D:
1003 case GLSL_SAMPLER_DIM_CUBE:
1004 case GLSL_SAMPLER_DIM_MS:
1005 case GLSL_SAMPLER_DIM_RECT:
1006 case GLSL_SAMPLER_DIM_EXTERNAL:
1007 ret = 2;
1008 break;
1009 case GLSL_SAMPLER_DIM_3D:
1010 ret = 3;
1011 break;
1012 default:
1013 unreachable("not reached");
1014 }
1015 if (instr->is_array)
1016 ret++;
1017 return ret;
1018 }
1019
1020 case nir_texop_lod:
1021 return 2;
1022
1023 case nir_texop_texture_samples:
1024 case nir_texop_query_levels:
1025 case nir_texop_samples_identical:
1026 return 1;
1027
1028 default:
1029 if (instr->is_shadow && instr->is_new_style_shadow)
1030 return 1;
1031
1032 return 4;
1033 }
1034 }
1035
1036 /* Returns true if this texture operation queries something about the texture
1037 * rather than actually sampling it.
1038 */
1039 static inline bool
1040 nir_tex_instr_is_query(nir_tex_instr *instr)
1041 {
1042 switch (instr->op) {
1043 case nir_texop_txs:
1044 case nir_texop_lod:
1045 case nir_texop_texture_samples:
1046 case nir_texop_query_levels:
1047 return true;
1048 case nir_texop_tex:
1049 case nir_texop_txb:
1050 case nir_texop_txl:
1051 case nir_texop_txd:
1052 case nir_texop_txf:
1053 case nir_texop_txf_ms:
1054 case nir_texop_tg4:
1055 return false;
1056 default:
1057 unreachable("Invalid texture opcode");
1058 }
1059 }
1060
1061 static inline unsigned
1062 nir_tex_instr_src_size(nir_tex_instr *instr, unsigned src)
1063 {
1064 if (instr->src[src].src_type == nir_tex_src_coord)
1065 return instr->coord_components;
1066
1067
1068 if (instr->src[src].src_type == nir_tex_src_offset ||
1069 instr->src[src].src_type == nir_tex_src_ddx ||
1070 instr->src[src].src_type == nir_tex_src_ddy) {
1071 if (instr->is_array)
1072 return instr->coord_components - 1;
1073 else
1074 return instr->coord_components;
1075 }
1076
1077 return 1;
1078 }
1079
1080 static inline int
1081 nir_tex_instr_src_index(nir_tex_instr *instr, nir_tex_src_type type)
1082 {
1083 for (unsigned i = 0; i < instr->num_srcs; i++)
1084 if (instr->src[i].src_type == type)
1085 return (int) i;
1086
1087 return -1;
1088 }
1089
1090 typedef struct {
1091 union {
1092 float f[4];
1093 int32_t i[4];
1094 uint32_t u[4];
1095 };
1096 } nir_const_value;
1097
1098 typedef struct {
1099 nir_instr instr;
1100
1101 nir_const_value value;
1102
1103 nir_ssa_def def;
1104 } nir_load_const_instr;
1105
1106 typedef enum {
1107 nir_jump_return,
1108 nir_jump_break,
1109 nir_jump_continue,
1110 } nir_jump_type;
1111
1112 typedef struct {
1113 nir_instr instr;
1114 nir_jump_type type;
1115 } nir_jump_instr;
1116
1117 /* creates a new SSA variable in an undefined state */
1118
1119 typedef struct {
1120 nir_instr instr;
1121 nir_ssa_def def;
1122 } nir_ssa_undef_instr;
1123
1124 typedef struct {
1125 struct exec_node node;
1126
1127 /* The predecessor block corresponding to this source */
1128 struct nir_block *pred;
1129
1130 nir_src src;
1131 } nir_phi_src;
1132
1133 #define nir_foreach_phi_src(phi, entry) \
1134 foreach_list_typed(nir_phi_src, entry, node, &(phi)->srcs)
1135 #define nir_foreach_phi_src_safe(phi, entry) \
1136 foreach_list_typed_safe(nir_phi_src, entry, node, &(phi)->srcs)
1137
1138 typedef struct {
1139 nir_instr instr;
1140
1141 struct exec_list srcs; /** < list of nir_phi_src */
1142
1143 nir_dest dest;
1144 } nir_phi_instr;
1145
1146 typedef struct {
1147 struct exec_node node;
1148 nir_src src;
1149 nir_dest dest;
1150 } nir_parallel_copy_entry;
1151
1152 #define nir_foreach_parallel_copy_entry(pcopy, entry) \
1153 foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
1154
1155 typedef struct {
1156 nir_instr instr;
1157
1158 /* A list of nir_parallel_copy_entry's. The sources of all of the
1159 * entries are copied to the corresponding destinations "in parallel".
1160 * In other words, if we have two entries: a -> b and b -> a, the values
1161 * get swapped.
1162 */
1163 struct exec_list entries;
1164 } nir_parallel_copy_instr;
1165
1166 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr)
1167 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr)
1168 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr)
1169 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr)
1170 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr)
1171 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr)
1172 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr)
1173 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr)
1174 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
1175 nir_parallel_copy_instr, instr)
1176
1177 /*
1178 * Control flow
1179 *
1180 * Control flow consists of a tree of control flow nodes, which include
1181 * if-statements and loops. The leaves of the tree are basic blocks, lists of
1182 * instructions that always run start-to-finish. Each basic block also keeps
1183 * track of its successors (blocks which may run immediately after the current
1184 * block) and predecessors (blocks which could have run immediately before the
1185 * current block). Each function also has a start block and an end block which
1186 * all return statements point to (which is always empty). Together, all the
1187 * blocks with their predecessors and successors make up the control flow
1188 * graph (CFG) of the function. There are helpers that modify the tree of
1189 * control flow nodes while modifying the CFG appropriately; these should be
1190 * used instead of modifying the tree directly.
1191 */
1192
1193 typedef enum {
1194 nir_cf_node_block,
1195 nir_cf_node_if,
1196 nir_cf_node_loop,
1197 nir_cf_node_function
1198 } nir_cf_node_type;
1199
1200 typedef struct nir_cf_node {
1201 struct exec_node node;
1202 nir_cf_node_type type;
1203 struct nir_cf_node *parent;
1204 } nir_cf_node;
1205
1206 typedef struct nir_block {
1207 nir_cf_node cf_node;
1208
1209 struct exec_list instr_list; /** < list of nir_instr */
1210
1211 /** generic block index; generated by nir_index_blocks */
1212 unsigned index;
1213
1214 /*
1215 * Each block can only have up to 2 successors, so we put them in a simple
1216 * array - no need for anything more complicated.
1217 */
1218 struct nir_block *successors[2];
1219
1220 /* Set of nir_block predecessors in the CFG */
1221 struct set *predecessors;
1222
1223 /*
1224 * this node's immediate dominator in the dominance tree - set to NULL for
1225 * the start block.
1226 */
1227 struct nir_block *imm_dom;
1228
1229 /* This node's children in the dominance tree */
1230 unsigned num_dom_children;
1231 struct nir_block **dom_children;
1232
1233 /* Set of nir_block's on the dominance frontier of this block */
1234 struct set *dom_frontier;
1235
1236 /*
1237 * These two indices have the property that dom_{pre,post}_index for each
1238 * child of this block in the dominance tree will always be between
1239 * dom_pre_index and dom_post_index for this block, which makes testing if
1240 * a given block is dominated by another block an O(1) operation.
1241 */
1242 unsigned dom_pre_index, dom_post_index;
1243
1244 /* live in and out for this block; used for liveness analysis */
1245 BITSET_WORD *live_in;
1246 BITSET_WORD *live_out;
1247 } nir_block;
1248
1249 static inline nir_instr *
1250 nir_block_first_instr(nir_block *block)
1251 {
1252 struct exec_node *head = exec_list_get_head(&block->instr_list);
1253 return exec_node_data(nir_instr, head, node);
1254 }
1255
1256 static inline nir_instr *
1257 nir_block_last_instr(nir_block *block)
1258 {
1259 struct exec_node *tail = exec_list_get_tail(&block->instr_list);
1260 return exec_node_data(nir_instr, tail, node);
1261 }
1262
1263 #define nir_foreach_instr(block, instr) \
1264 foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1265 #define nir_foreach_instr_reverse(block, instr) \
1266 foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1267 #define nir_foreach_instr_safe(block, instr) \
1268 foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1269 #define nir_foreach_instr_reverse_safe(block, instr) \
1270 foreach_list_typed_reverse_safe(nir_instr, instr, node, &(block)->instr_list)
1271
1272 typedef struct nir_if {
1273 nir_cf_node cf_node;
1274 nir_src condition;
1275
1276 struct exec_list then_list; /** < list of nir_cf_node */
1277 struct exec_list else_list; /** < list of nir_cf_node */
1278 } nir_if;
1279
1280 static inline nir_cf_node *
1281 nir_if_first_then_node(nir_if *if_stmt)
1282 {
1283 struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
1284 return exec_node_data(nir_cf_node, head, node);
1285 }
1286
1287 static inline nir_cf_node *
1288 nir_if_last_then_node(nir_if *if_stmt)
1289 {
1290 struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
1291 return exec_node_data(nir_cf_node, tail, node);
1292 }
1293
1294 static inline nir_cf_node *
1295 nir_if_first_else_node(nir_if *if_stmt)
1296 {
1297 struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
1298 return exec_node_data(nir_cf_node, head, node);
1299 }
1300
1301 static inline nir_cf_node *
1302 nir_if_last_else_node(nir_if *if_stmt)
1303 {
1304 struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
1305 return exec_node_data(nir_cf_node, tail, node);
1306 }
1307
1308 typedef struct {
1309 nir_cf_node cf_node;
1310
1311 struct exec_list body; /** < list of nir_cf_node */
1312 } nir_loop;
1313
1314 static inline nir_cf_node *
1315 nir_loop_first_cf_node(nir_loop *loop)
1316 {
1317 return exec_node_data(nir_cf_node, exec_list_get_head(&loop->body), node);
1318 }
1319
1320 static inline nir_cf_node *
1321 nir_loop_last_cf_node(nir_loop *loop)
1322 {
1323 return exec_node_data(nir_cf_node, exec_list_get_tail(&loop->body), node);
1324 }
1325
1326 /**
1327 * Various bits of metadata that can may be created or required by
1328 * optimization and analysis passes
1329 */
1330 typedef enum {
1331 nir_metadata_none = 0x0,
1332 nir_metadata_block_index = 0x1,
1333 nir_metadata_dominance = 0x2,
1334 nir_metadata_live_ssa_defs = 0x4,
1335 nir_metadata_not_properly_reset = 0x8,
1336 } nir_metadata;
1337
1338 typedef struct {
1339 nir_cf_node cf_node;
1340
1341 /** pointer to the function of which this is an implementation */
1342 struct nir_function *function;
1343
1344 struct exec_list body; /** < list of nir_cf_node */
1345
1346 nir_block *end_block;
1347
1348 /** list for all local variables in the function */
1349 struct exec_list locals;
1350
1351 /** array of variables used as parameters */
1352 unsigned num_params;
1353 nir_variable **params;
1354
1355 /** variable used to hold the result of the function */
1356 nir_variable *return_var;
1357
1358 /** list of local registers in the function */
1359 struct exec_list registers;
1360
1361 /** next available local register index */
1362 unsigned reg_alloc;
1363
1364 /** next available SSA value index */
1365 unsigned ssa_alloc;
1366
1367 /* total number of basic blocks, only valid when block_index_dirty = false */
1368 unsigned num_blocks;
1369
1370 nir_metadata valid_metadata;
1371 } nir_function_impl;
1372
1373 static inline nir_block *
1374 nir_start_block(nir_function_impl *impl)
1375 {
1376 return (nir_block *) exec_list_get_head(&impl->body);
1377 }
1378
1379 static inline nir_cf_node *
1380 nir_cf_node_next(nir_cf_node *node)
1381 {
1382 struct exec_node *next = exec_node_get_next(&node->node);
1383 if (exec_node_is_tail_sentinel(next))
1384 return NULL;
1385 else
1386 return exec_node_data(nir_cf_node, next, node);
1387 }
1388
1389 static inline nir_cf_node *
1390 nir_cf_node_prev(nir_cf_node *node)
1391 {
1392 struct exec_node *prev = exec_node_get_prev(&node->node);
1393 if (exec_node_is_head_sentinel(prev))
1394 return NULL;
1395 else
1396 return exec_node_data(nir_cf_node, prev, node);
1397 }
1398
1399 static inline bool
1400 nir_cf_node_is_first(const nir_cf_node *node)
1401 {
1402 return exec_node_is_head_sentinel(node->node.prev);
1403 }
1404
1405 static inline bool
1406 nir_cf_node_is_last(const nir_cf_node *node)
1407 {
1408 return exec_node_is_tail_sentinel(node->node.next);
1409 }
1410
1411 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node)
1412 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node)
1413 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node)
1414 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node, nir_function_impl, cf_node)
1415
1416 typedef enum {
1417 nir_parameter_in,
1418 nir_parameter_out,
1419 nir_parameter_inout,
1420 } nir_parameter_type;
1421
1422 typedef struct {
1423 nir_parameter_type param_type;
1424 const struct glsl_type *type;
1425 } nir_parameter;
1426
1427 typedef struct nir_function {
1428 struct exec_node node;
1429
1430 const char *name;
1431 struct nir_shader *shader;
1432
1433 unsigned num_params;
1434 nir_parameter *params;
1435 const struct glsl_type *return_type;
1436
1437 /** The implementation of this function.
1438 *
1439 * If the function is only declared and not implemented, this is NULL.
1440 */
1441 nir_function_impl *impl;
1442 } nir_function;
1443
1444 typedef struct nir_shader_compiler_options {
1445 bool lower_ffma;
1446 bool lower_flrp;
1447 bool lower_fpow;
1448 bool lower_fsat;
1449 bool lower_fsqrt;
1450 /** lowers fneg and ineg to fsub and isub. */
1451 bool lower_negate;
1452 /** lowers fsub and isub to fadd+fneg and iadd+ineg. */
1453 bool lower_sub;
1454
1455 /* lower {slt,sge,seq,sne} to {flt,fge,feq,fne} + b2f: */
1456 bool lower_scmp;
1457
1458 /* Does the native fdot instruction replicate its result for four
1459 * components? If so, then opt_algebraic_late will turn all fdotN
1460 * instructions into fdot_replicatedN instructions.
1461 */
1462 bool fdot_replicates;
1463
1464 /** lowers ffract to fsub+ffloor: */
1465 bool lower_ffract;
1466
1467 /**
1468 * Does the driver support real 32-bit integers? (Otherwise, integers
1469 * are simulated by floats.)
1470 */
1471 bool native_integers;
1472 } nir_shader_compiler_options;
1473
1474 typedef struct nir_shader_info {
1475 const char *name;
1476
1477 /* Descriptive name provided by the client; may be NULL */
1478 const char *label;
1479
1480 /* Number of textures used by this shader */
1481 unsigned num_textures;
1482 /* Number of uniform buffers used by this shader */
1483 unsigned num_ubos;
1484 /* Number of atomic buffers used by this shader */
1485 unsigned num_abos;
1486 /* Number of shader storage buffers used by this shader */
1487 unsigned num_ssbos;
1488 /* Number of images used by this shader */
1489 unsigned num_images;
1490
1491 /* Which inputs are actually read */
1492 uint64_t inputs_read;
1493 /* Which outputs are actually written */
1494 uint64_t outputs_written;
1495 /* Which system values are actually read */
1496 uint64_t system_values_read;
1497
1498 /* Which patch inputs are actually read */
1499 uint32_t patch_inputs_read;
1500 /* Which patch outputs are actually written */
1501 uint32_t patch_outputs_written;
1502
1503 /* Whether or not this shader ever uses textureGather() */
1504 bool uses_texture_gather;
1505
1506 /* Whether or not this shader uses the gl_ClipDistance output */
1507 bool uses_clip_distance_out;
1508
1509 /* Whether or not separate shader objects were used */
1510 bool separate_shader;
1511
1512 /** Was this shader linked with any transform feedback varyings? */
1513 bool has_transform_feedback_varyings;
1514
1515 union {
1516 struct {
1517 /** The number of vertices recieves per input primitive */
1518 unsigned vertices_in;
1519
1520 /** The output primitive type (GL enum value) */
1521 unsigned output_primitive;
1522
1523 /** The maximum number of vertices the geometry shader might write. */
1524 unsigned vertices_out;
1525
1526 /** 1 .. MAX_GEOMETRY_SHADER_INVOCATIONS */
1527 unsigned invocations;
1528
1529 /** Whether or not this shader uses EndPrimitive */
1530 bool uses_end_primitive;
1531
1532 /** Whether or not this shader uses non-zero streams */
1533 bool uses_streams;
1534 } gs;
1535
1536 struct {
1537 bool uses_discard;
1538
1539 /**
1540 * Whether early fragment tests are enabled as defined by
1541 * ARB_shader_image_load_store.
1542 */
1543 bool early_fragment_tests;
1544
1545 /** gl_FragDepth layout for ARB_conservative_depth. */
1546 enum gl_frag_depth_layout depth_layout;
1547 } fs;
1548
1549 struct {
1550 unsigned local_size[3];
1551 } cs;
1552
1553 struct {
1554 /** The number of vertices in the TCS output patch. */
1555 unsigned vertices_out;
1556 } tcs;
1557 };
1558 } nir_shader_info;
1559
1560 typedef struct nir_shader {
1561 /** list of uniforms (nir_variable) */
1562 struct exec_list uniforms;
1563
1564 /** list of inputs (nir_variable) */
1565 struct exec_list inputs;
1566
1567 /** list of outputs (nir_variable) */
1568 struct exec_list outputs;
1569
1570 /** Set of driver-specific options for the shader.
1571 *
1572 * The memory for the options is expected to be kept in a single static
1573 * copy by the driver.
1574 */
1575 const struct nir_shader_compiler_options *options;
1576
1577 /** Various bits of compile-time information about a given shader */
1578 struct nir_shader_info info;
1579
1580 /** list of global variables in the shader (nir_variable) */
1581 struct exec_list globals;
1582
1583 /** list of system value variables in the shader (nir_variable) */
1584 struct exec_list system_values;
1585
1586 struct exec_list functions; /** < list of nir_function */
1587
1588 /** list of global register in the shader */
1589 struct exec_list registers;
1590
1591 /** next available global register index */
1592 unsigned reg_alloc;
1593
1594 /**
1595 * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
1596 * access plus one
1597 */
1598 unsigned num_inputs, num_uniforms, num_outputs;
1599
1600 /** The shader stage, such as MESA_SHADER_VERTEX. */
1601 gl_shader_stage stage;
1602 } nir_shader;
1603
1604 #define nir_foreach_function(shader, func) \
1605 foreach_list_typed(nir_function, func, node, &(shader)->functions)
1606
1607 nir_shader *nir_shader_create(void *mem_ctx,
1608 gl_shader_stage stage,
1609 const nir_shader_compiler_options *options);
1610
1611 /** creates a register, including assigning it an index and adding it to the list */
1612 nir_register *nir_global_reg_create(nir_shader *shader);
1613
1614 nir_register *nir_local_reg_create(nir_function_impl *impl);
1615
1616 void nir_reg_remove(nir_register *reg);
1617
1618 /** Adds a variable to the appropreate list in nir_shader */
1619 void nir_shader_add_variable(nir_shader *shader, nir_variable *var);
1620
1621 static inline void
1622 nir_function_impl_add_variable(nir_function_impl *impl, nir_variable *var)
1623 {
1624 assert(var->data.mode == nir_var_local);
1625 exec_list_push_tail(&impl->locals, &var->node);
1626 }
1627
1628 /** creates a variable, sets a few defaults, and adds it to the list */
1629 nir_variable *nir_variable_create(nir_shader *shader,
1630 nir_variable_mode mode,
1631 const struct glsl_type *type,
1632 const char *name);
1633 /** creates a local variable and adds it to the list */
1634 nir_variable *nir_local_variable_create(nir_function_impl *impl,
1635 const struct glsl_type *type,
1636 const char *name);
1637
1638 /** creates a function and adds it to the shader's list of functions */
1639 nir_function *nir_function_create(nir_shader *shader, const char *name);
1640
1641 nir_function_impl *nir_function_impl_create(nir_function *func);
1642
1643 nir_block *nir_block_create(nir_shader *shader);
1644 nir_if *nir_if_create(nir_shader *shader);
1645 nir_loop *nir_loop_create(nir_shader *shader);
1646
1647 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
1648
1649 /** requests that the given pieces of metadata be generated */
1650 void nir_metadata_require(nir_function_impl *impl, nir_metadata required);
1651 /** dirties all but the preserved metadata */
1652 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
1653
1654 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
1655 nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
1656
1657 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
1658
1659 nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
1660 unsigned num_components);
1661
1662 nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
1663 nir_intrinsic_op op);
1664
1665 nir_call_instr *nir_call_instr_create(nir_shader *shader,
1666 nir_function *callee);
1667
1668 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
1669
1670 nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
1671
1672 nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
1673
1674 nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
1675 unsigned num_components);
1676
1677 nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
1678 nir_deref_array *nir_deref_array_create(void *mem_ctx);
1679 nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
1680
1681 nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref);
1682
1683 nir_load_const_instr *
1684 nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref);
1685
1686 /**
1687 * NIR Cursors and Instruction Insertion API
1688 * @{
1689 *
1690 * A tiny struct representing a point to insert/extract instructions or
1691 * control flow nodes. Helps reduce the combinatorial explosion of possible
1692 * points to insert/extract.
1693 *
1694 * \sa nir_control_flow.h
1695 */
1696 typedef enum {
1697 nir_cursor_before_block,
1698 nir_cursor_after_block,
1699 nir_cursor_before_instr,
1700 nir_cursor_after_instr,
1701 } nir_cursor_option;
1702
1703 typedef struct {
1704 nir_cursor_option option;
1705 union {
1706 nir_block *block;
1707 nir_instr *instr;
1708 };
1709 } nir_cursor;
1710
1711 static inline nir_cursor
1712 nir_before_block(nir_block *block)
1713 {
1714 nir_cursor cursor;
1715 cursor.option = nir_cursor_before_block;
1716 cursor.block = block;
1717 return cursor;
1718 }
1719
1720 static inline nir_cursor
1721 nir_after_block(nir_block *block)
1722 {
1723 nir_cursor cursor;
1724 cursor.option = nir_cursor_after_block;
1725 cursor.block = block;
1726 return cursor;
1727 }
1728
1729 static inline nir_cursor
1730 nir_before_instr(nir_instr *instr)
1731 {
1732 nir_cursor cursor;
1733 cursor.option = nir_cursor_before_instr;
1734 cursor.instr = instr;
1735 return cursor;
1736 }
1737
1738 static inline nir_cursor
1739 nir_after_instr(nir_instr *instr)
1740 {
1741 nir_cursor cursor;
1742 cursor.option = nir_cursor_after_instr;
1743 cursor.instr = instr;
1744 return cursor;
1745 }
1746
1747 static inline nir_cursor
1748 nir_after_block_before_jump(nir_block *block)
1749 {
1750 nir_instr *last_instr = nir_block_last_instr(block);
1751 if (last_instr && last_instr->type == nir_instr_type_jump) {
1752 return nir_before_instr(last_instr);
1753 } else {
1754 return nir_after_block(block);
1755 }
1756 }
1757
1758 static inline nir_cursor
1759 nir_before_cf_node(nir_cf_node *node)
1760 {
1761 if (node->type == nir_cf_node_block)
1762 return nir_before_block(nir_cf_node_as_block(node));
1763
1764 return nir_after_block(nir_cf_node_as_block(nir_cf_node_prev(node)));
1765 }
1766
1767 static inline nir_cursor
1768 nir_after_cf_node(nir_cf_node *node)
1769 {
1770 if (node->type == nir_cf_node_block)
1771 return nir_after_block(nir_cf_node_as_block(node));
1772
1773 return nir_before_block(nir_cf_node_as_block(nir_cf_node_next(node)));
1774 }
1775
1776 static inline nir_cursor
1777 nir_before_cf_list(struct exec_list *cf_list)
1778 {
1779 nir_cf_node *first_node = exec_node_data(nir_cf_node,
1780 exec_list_get_head(cf_list), node);
1781 return nir_before_cf_node(first_node);
1782 }
1783
1784 static inline nir_cursor
1785 nir_after_cf_list(struct exec_list *cf_list)
1786 {
1787 nir_cf_node *last_node = exec_node_data(nir_cf_node,
1788 exec_list_get_tail(cf_list), node);
1789 return nir_after_cf_node(last_node);
1790 }
1791
1792 /**
1793 * Insert a NIR instruction at the given cursor.
1794 *
1795 * Note: This does not update the cursor.
1796 */
1797 void nir_instr_insert(nir_cursor cursor, nir_instr *instr);
1798
1799 static inline void
1800 nir_instr_insert_before(nir_instr *instr, nir_instr *before)
1801 {
1802 nir_instr_insert(nir_before_instr(instr), before);
1803 }
1804
1805 static inline void
1806 nir_instr_insert_after(nir_instr *instr, nir_instr *after)
1807 {
1808 nir_instr_insert(nir_after_instr(instr), after);
1809 }
1810
1811 static inline void
1812 nir_instr_insert_before_block(nir_block *block, nir_instr *before)
1813 {
1814 nir_instr_insert(nir_before_block(block), before);
1815 }
1816
1817 static inline void
1818 nir_instr_insert_after_block(nir_block *block, nir_instr *after)
1819 {
1820 nir_instr_insert(nir_after_block(block), after);
1821 }
1822
1823 static inline void
1824 nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before)
1825 {
1826 nir_instr_insert(nir_before_cf_node(node), before);
1827 }
1828
1829 static inline void
1830 nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after)
1831 {
1832 nir_instr_insert(nir_after_cf_node(node), after);
1833 }
1834
1835 static inline void
1836 nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before)
1837 {
1838 nir_instr_insert(nir_before_cf_list(list), before);
1839 }
1840
1841 static inline void
1842 nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after)
1843 {
1844 nir_instr_insert(nir_after_cf_list(list), after);
1845 }
1846
1847 void nir_instr_remove(nir_instr *instr);
1848
1849 /** @} */
1850
1851 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
1852 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
1853 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
1854 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
1855 void *state);
1856 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
1857 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
1858
1859 nir_const_value *nir_src_as_const_value(nir_src src);
1860 bool nir_src_is_dynamically_uniform(nir_src src);
1861 bool nir_srcs_equal(nir_src src1, nir_src src2);
1862 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
1863 void nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src);
1864 void nir_if_rewrite_condition(nir_if *if_stmt, nir_src new_src);
1865 void nir_instr_rewrite_dest(nir_instr *instr, nir_dest *dest,
1866 nir_dest new_dest);
1867
1868 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
1869 unsigned num_components, const char *name);
1870 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
1871 unsigned num_components, const char *name);
1872 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src);
1873 void nir_ssa_def_rewrite_uses_after(nir_ssa_def *def, nir_src new_src,
1874 nir_instr *after_me);
1875
1876 /* visits basic blocks in source-code order */
1877 typedef bool (*nir_foreach_block_cb)(nir_block *block, void *state);
1878 bool nir_foreach_block(nir_function_impl *impl, nir_foreach_block_cb cb,
1879 void *state);
1880 bool nir_foreach_block_reverse(nir_function_impl *impl, nir_foreach_block_cb cb,
1881 void *state);
1882 bool nir_foreach_block_in_cf_node(nir_cf_node *node, nir_foreach_block_cb cb,
1883 void *state);
1884
1885 /* If the following CF node is an if, this function returns that if.
1886 * Otherwise, it returns NULL.
1887 */
1888 nir_if *nir_block_get_following_if(nir_block *block);
1889
1890 nir_loop *nir_block_get_following_loop(nir_block *block);
1891
1892 void nir_index_local_regs(nir_function_impl *impl);
1893 void nir_index_global_regs(nir_shader *shader);
1894 void nir_index_ssa_defs(nir_function_impl *impl);
1895 unsigned nir_index_instrs(nir_function_impl *impl);
1896
1897 void nir_index_blocks(nir_function_impl *impl);
1898
1899 void nir_print_shader(nir_shader *shader, FILE *fp);
1900 void nir_print_instr(const nir_instr *instr, FILE *fp);
1901
1902 nir_shader * nir_shader_clone(void *mem_ctx, const nir_shader *s);
1903
1904 #ifdef DEBUG
1905 void nir_validate_shader(nir_shader *shader);
1906 void nir_metadata_set_validation_flag(nir_shader *shader);
1907 void nir_metadata_check_validation_flag(nir_shader *shader);
1908 #else
1909 static inline void nir_validate_shader(nir_shader *shader) { (void) shader; }
1910 static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
1911 static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
1912 #endif /* DEBUG */
1913
1914 void nir_calc_dominance_impl(nir_function_impl *impl);
1915 void nir_calc_dominance(nir_shader *shader);
1916
1917 nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
1918 bool nir_block_dominates(nir_block *parent, nir_block *child);
1919
1920 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
1921 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
1922
1923 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
1924 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
1925
1926 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
1927 void nir_dump_cfg(nir_shader *shader, FILE *fp);
1928
1929 int nir_gs_count_vertices(const nir_shader *shader);
1930
1931 bool nir_split_var_copies(nir_shader *shader);
1932
1933 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, void *mem_ctx);
1934 void nir_lower_var_copies(nir_shader *shader);
1935
1936 bool nir_lower_global_vars_to_local(nir_shader *shader);
1937
1938 bool nir_lower_locals_to_regs(nir_shader *shader);
1939
1940 void nir_lower_outputs_to_temporaries(nir_shader *shader);
1941
1942 void nir_assign_var_locations(struct exec_list *var_list,
1943 unsigned *size,
1944 int (*type_size)(const struct glsl_type *));
1945
1946 void nir_lower_io(nir_shader *shader,
1947 nir_variable_mode mode,
1948 int (*type_size)(const struct glsl_type *));
1949 nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr);
1950 nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
1951
1952 void nir_lower_vars_to_ssa(nir_shader *shader);
1953
1954 bool nir_remove_dead_variables(nir_shader *shader);
1955
1956 void nir_move_vec_src_uses_to_dest(nir_shader *shader);
1957 bool nir_lower_vec_to_movs(nir_shader *shader);
1958 void nir_lower_alu_to_scalar(nir_shader *shader);
1959 void nir_lower_load_const_to_scalar(nir_shader *shader);
1960
1961 void nir_lower_phis_to_scalar(nir_shader *shader);
1962
1963 void nir_lower_samplers(nir_shader *shader,
1964 const struct gl_shader_program *shader_program);
1965
1966 bool nir_lower_system_values(nir_shader *shader);
1967
1968 typedef struct nir_lower_tex_options {
1969 /**
1970 * bitmask of (1 << GLSL_SAMPLER_DIM_x) to control for which
1971 * sampler types a texture projector is lowered.
1972 */
1973 unsigned lower_txp;
1974
1975 /**
1976 * If true, lower rect textures to 2D, using txs to fetch the
1977 * texture dimensions and dividing the texture coords by the
1978 * texture dims to normalize.
1979 */
1980 bool lower_rect;
1981
1982 /**
1983 * To emulate certain texture wrap modes, this can be used
1984 * to saturate the specified tex coord to [0.0, 1.0]. The
1985 * bits are according to sampler #, ie. if, for example:
1986 *
1987 * (conf->saturate_s & (1 << n))
1988 *
1989 * is true, then the s coord for sampler n is saturated.
1990 *
1991 * Note that clamping must happen *after* projector lowering
1992 * so any projected texture sample instruction with a clamped
1993 * coordinate gets automatically lowered, regardless of the
1994 * 'lower_txp' setting.
1995 */
1996 unsigned saturate_s;
1997 unsigned saturate_t;
1998 unsigned saturate_r;
1999
2000 /* Bitmask of samplers that need swizzling.
2001 *
2002 * If (swizzle_result & (1 << sampler_index)), then the swizzle in
2003 * swizzles[sampler_index] is applied to the result of the texturing
2004 * operation.
2005 */
2006 unsigned swizzle_result;
2007
2008 /* A swizzle for each sampler. Values 0-3 represent x, y, z, or w swizzles
2009 * while 4 and 5 represent 0 and 1 respectively.
2010 */
2011 uint8_t swizzles[32][4];
2012 } nir_lower_tex_options;
2013
2014 bool nir_lower_tex(nir_shader *shader,
2015 const nir_lower_tex_options *options);
2016
2017 void nir_lower_idiv(nir_shader *shader);
2018
2019 void nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables);
2020 void nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables);
2021
2022 void nir_lower_two_sided_color(nir_shader *shader);
2023
2024 void nir_lower_atomics(nir_shader *shader,
2025 const struct gl_shader_program *shader_program);
2026 void nir_lower_to_source_mods(nir_shader *shader);
2027
2028 bool nir_lower_gs_intrinsics(nir_shader *shader);
2029
2030 bool nir_normalize_cubemap_coords(nir_shader *shader);
2031
2032 void nir_live_ssa_defs_impl(nir_function_impl *impl);
2033 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
2034
2035 void nir_convert_to_ssa_impl(nir_function_impl *impl);
2036 void nir_convert_to_ssa(nir_shader *shader);
2037
2038 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
2039 * registers. If false, convert all values (even those not involved in a phi
2040 * node) to registers.
2041 */
2042 void nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
2043
2044 bool nir_opt_algebraic(nir_shader *shader);
2045 bool nir_opt_algebraic_late(nir_shader *shader);
2046 bool nir_opt_constant_folding(nir_shader *shader);
2047
2048 bool nir_opt_global_to_local(nir_shader *shader);
2049
2050 bool nir_copy_prop(nir_shader *shader);
2051
2052 bool nir_opt_cse(nir_shader *shader);
2053
2054 bool nir_opt_dce(nir_shader *shader);
2055
2056 bool nir_opt_dead_cf(nir_shader *shader);
2057
2058 void nir_opt_gcm(nir_shader *shader);
2059
2060 bool nir_opt_peephole_select(nir_shader *shader);
2061
2062 bool nir_opt_remove_phis(nir_shader *shader);
2063
2064 bool nir_opt_undef(nir_shader *shader);
2065
2066 void nir_sweep(nir_shader *shader);
2067
2068 nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
2069 gl_system_value nir_system_value_from_intrinsic(nir_intrinsic_op intrin);
2070
2071 #ifdef __cplusplus
2072 } /* extern "C" */
2073 #endif