7e74128462a7ec18c78b6acfb8af7f9b3a77a05c
[mesa.git] / src / glsl / nir / nir.h
1 /*
2 * Copyright © 2014 Connor Abbott
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #pragma once
29
30 #include "util/hash_table.h"
31 #include "main/set.h"
32 #include "../list.h"
33 #include "GL/gl.h" /* GLenum */
34 #include "util/ralloc.h"
35 #include "main/mtypes.h"
36 #include "main/bitset.h"
37 #include "nir_types.h"
38 #include <stdio.h>
39
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43
44 #define NIR_FALSE 0u
45 #define NIR_TRUE (~0u)
46
47 /** Defines a cast function
48 *
49 * This macro defines a cast function from in_type to out_type where
50 * out_type is some structure type that contains a field of type out_type.
51 *
52 * Note that you have to be a bit careful as the generated cast function
53 * destroys constness.
54 */
55 #define NIR_DEFINE_CAST(name, in_type, out_type, field) \
56 static inline out_type * \
57 name(const in_type *parent) \
58 { \
59 return exec_node_data(out_type, parent, field); \
60 }
61
62 struct nir_function_overload;
63 struct nir_function;
64 struct nir_shader;
65
66
67 /**
68 * Description of built-in state associated with a uniform
69 *
70 * \sa nir_variable::state_slots
71 */
72 typedef struct {
73 int tokens[5];
74 int swizzle;
75 } nir_state_slot;
76
77 typedef enum {
78 nir_var_shader_in,
79 nir_var_shader_out,
80 nir_var_global,
81 nir_var_local,
82 nir_var_uniform,
83 nir_var_system_value
84 } nir_variable_mode;
85
86 /**
87 * Data stored in an nir_constant
88 */
89 union nir_constant_data {
90 unsigned u[16];
91 int i[16];
92 float f[16];
93 bool b[16];
94 };
95
96 typedef struct nir_constant {
97 /**
98 * Value of the constant.
99 *
100 * The field used to back the values supplied by the constant is determined
101 * by the type associated with the \c ir_instruction. Constants may be
102 * scalars, vectors, or matrices.
103 */
104 union nir_constant_data value;
105
106 /* Array elements / Structure Fields */
107 struct nir_constant **elements;
108 } nir_constant;
109
110 /**
111 * \brief Layout qualifiers for gl_FragDepth.
112 *
113 * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
114 * with a layout qualifier.
115 */
116 typedef enum {
117 nir_depth_layout_none, /**< No depth layout is specified. */
118 nir_depth_layout_any,
119 nir_depth_layout_greater,
120 nir_depth_layout_less,
121 nir_depth_layout_unchanged
122 } nir_depth_layout;
123
124 /**
125 * Either a uniform, global variable, shader input, or shader output. Based on
126 * ir_variable - it should be easy to translate between the two.
127 */
128
129 typedef struct {
130 struct exec_node node;
131
132 /**
133 * Declared type of the variable
134 */
135 const struct glsl_type *type;
136
137 /**
138 * Declared name of the variable
139 */
140 char *name;
141
142 /**
143 * For variables which satisfy the is_interface_instance() predicate, this
144 * points to an array of integers such that if the ith member of the
145 * interface block is an array, max_ifc_array_access[i] is the maximum
146 * array element of that member that has been accessed. If the ith member
147 * of the interface block is not an array, max_ifc_array_access[i] is
148 * unused.
149 *
150 * For variables whose type is not an interface block, this pointer is
151 * NULL.
152 */
153 unsigned *max_ifc_array_access;
154
155 struct nir_variable_data {
156
157 /**
158 * Is the variable read-only?
159 *
160 * This is set for variables declared as \c const, shader inputs,
161 * and uniforms.
162 */
163 unsigned read_only:1;
164 unsigned centroid:1;
165 unsigned sample:1;
166 unsigned invariant:1;
167
168 /**
169 * Storage class of the variable.
170 *
171 * \sa nir_variable_mode
172 */
173 nir_variable_mode mode:4;
174
175 /**
176 * Interpolation mode for shader inputs / outputs
177 *
178 * \sa ir_variable_interpolation
179 */
180 unsigned interpolation:2;
181
182 /**
183 * \name ARB_fragment_coord_conventions
184 * @{
185 */
186 unsigned origin_upper_left:1;
187 unsigned pixel_center_integer:1;
188 /*@}*/
189
190 /**
191 * Was the location explicitly set in the shader?
192 *
193 * If the location is explicitly set in the shader, it \b cannot be changed
194 * by the linker or by the API (e.g., calls to \c glBindAttribLocation have
195 * no effect).
196 */
197 unsigned explicit_location:1;
198 unsigned explicit_index:1;
199
200 /**
201 * Was an initial binding explicitly set in the shader?
202 *
203 * If so, constant_value contains an integer ir_constant representing the
204 * initial binding point.
205 */
206 unsigned explicit_binding:1;
207
208 /**
209 * Does this variable have an initializer?
210 *
211 * This is used by the linker to cross-validiate initializers of global
212 * variables.
213 */
214 unsigned has_initializer:1;
215
216 /**
217 * Is this variable a generic output or input that has not yet been matched
218 * up to a variable in another stage of the pipeline?
219 *
220 * This is used by the linker as scratch storage while assigning locations
221 * to generic inputs and outputs.
222 */
223 unsigned is_unmatched_generic_inout:1;
224
225 /**
226 * If non-zero, then this variable may be packed along with other variables
227 * into a single varying slot, so this offset should be applied when
228 * accessing components. For example, an offset of 1 means that the x
229 * component of this variable is actually stored in component y of the
230 * location specified by \c location.
231 */
232 unsigned location_frac:2;
233
234 /**
235 * Non-zero if this variable was created by lowering a named interface
236 * block which was not an array.
237 *
238 * Note that this variable and \c from_named_ifc_block_array will never
239 * both be non-zero.
240 */
241 unsigned from_named_ifc_block_nonarray:1;
242
243 /**
244 * Non-zero if this variable was created by lowering a named interface
245 * block which was an array.
246 *
247 * Note that this variable and \c from_named_ifc_block_nonarray will never
248 * both be non-zero.
249 */
250 unsigned from_named_ifc_block_array:1;
251
252 /**
253 * \brief Layout qualifier for gl_FragDepth.
254 *
255 * This is not equal to \c ir_depth_layout_none if and only if this
256 * variable is \c gl_FragDepth and a layout qualifier is specified.
257 */
258 nir_depth_layout depth_layout;
259
260 /**
261 * Storage location of the base of this variable
262 *
263 * The precise meaning of this field depends on the nature of the variable.
264 *
265 * - Vertex shader input: one of the values from \c gl_vert_attrib.
266 * - Vertex shader output: one of the values from \c gl_varying_slot.
267 * - Geometry shader input: one of the values from \c gl_varying_slot.
268 * - Geometry shader output: one of the values from \c gl_varying_slot.
269 * - Fragment shader input: one of the values from \c gl_varying_slot.
270 * - Fragment shader output: one of the values from \c gl_frag_result.
271 * - Uniforms: Per-stage uniform slot number for default uniform block.
272 * - Uniforms: Index within the uniform block definition for UBO members.
273 * - Other: This field is not currently used.
274 *
275 * If the variable is a uniform, shader input, or shader output, and the
276 * slot has not been assigned, the value will be -1.
277 */
278 int location;
279
280 /**
281 * The actual location of the variable in the IR. Only valid for inputs
282 * and outputs.
283 */
284 unsigned int driver_location;
285
286 /**
287 * output index for dual source blending.
288 */
289 int index;
290
291 /**
292 * Initial binding point for a sampler or UBO.
293 *
294 * For array types, this represents the binding point for the first element.
295 */
296 int binding;
297
298 /**
299 * Location an atomic counter is stored at.
300 */
301 struct {
302 unsigned buffer_index;
303 unsigned offset;
304 } atomic;
305
306 /**
307 * ARB_shader_image_load_store qualifiers.
308 */
309 struct {
310 bool read_only; /**< "readonly" qualifier. */
311 bool write_only; /**< "writeonly" qualifier. */
312 bool coherent;
313 bool _volatile;
314 bool restrict_flag;
315
316 /** Image internal format if specified explicitly, otherwise GL_NONE. */
317 GLenum format;
318 } image;
319
320 /**
321 * Highest element accessed with a constant expression array index
322 *
323 * Not used for non-array variables.
324 */
325 unsigned max_array_access;
326
327 } data;
328
329 /**
330 * Built-in state that backs this uniform
331 *
332 * Once set at variable creation, \c state_slots must remain invariant.
333 * This is because, ideally, this array would be shared by all clones of
334 * this variable in the IR tree. In other words, we'd really like for it
335 * to be a fly-weight.
336 *
337 * If the variable is not a uniform, \c num_state_slots will be zero and
338 * \c state_slots will be \c NULL.
339 */
340 /*@{*/
341 unsigned num_state_slots; /**< Number of state slots used */
342 nir_state_slot *state_slots; /**< State descriptors. */
343 /*@}*/
344
345 /**
346 * Value assigned in the initializer of a variable declared "const"
347 */
348 nir_constant *constant_value;
349
350 /**
351 * Constant expression assigned in the initializer of the variable
352 *
353 * \warning
354 * This field and \c ::constant_value are distinct. Even if the two fields
355 * refer to constants with the same value, they must point to separate
356 * objects.
357 */
358 nir_constant *constant_initializer;
359
360 /**
361 * For variables that are in an interface block or are an instance of an
362 * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
363 *
364 * \sa ir_variable::location
365 */
366 const struct glsl_type *interface_type;
367 } nir_variable;
368
369 typedef struct {
370 struct exec_node node;
371
372 unsigned num_components; /** < number of vector components */
373 unsigned num_array_elems; /** < size of array (0 for no array) */
374
375 /** generic register index. */
376 unsigned index;
377
378 /** only for debug purposes, can be NULL */
379 const char *name;
380
381 /** whether this register is local (per-function) or global (per-shader) */
382 bool is_global;
383
384 /**
385 * If this flag is set to true, then accessing channels >= num_components
386 * is well-defined, and simply spills over to the next array element. This
387 * is useful for backends that can do per-component accessing, in
388 * particular scalar backends. By setting this flag and making
389 * num_components equal to 1, structures can be packed tightly into
390 * registers and then registers can be accessed per-component to get to
391 * each structure member, even if it crosses vec4 boundaries.
392 */
393 bool is_packed;
394
395 /** set of nir_instr's where this register is used (read from) */
396 struct set *uses;
397
398 /** set of nir_instr's where this register is defined (written to) */
399 struct set *defs;
400
401 /** set of ifs where this register is used as a condition */
402 struct set *if_uses;
403 } nir_register;
404
405 typedef enum {
406 nir_instr_type_alu,
407 nir_instr_type_call,
408 nir_instr_type_tex,
409 nir_instr_type_intrinsic,
410 nir_instr_type_load_const,
411 nir_instr_type_jump,
412 nir_instr_type_ssa_undef,
413 nir_instr_type_phi,
414 nir_instr_type_parallel_copy,
415 } nir_instr_type;
416
417 typedef struct {
418 struct exec_node node;
419 nir_instr_type type;
420 struct nir_block *block;
421
422 /* flag for dead code elimination (see nir_opt_dce.c) */
423 bool live;
424 } nir_instr;
425
426 #define nir_instr_next(instr) \
427 exec_node_data(nir_instr, (instr)->node.next, node)
428
429 #define nir_instr_prev(instr) \
430 exec_node_data(nir_instr, (instr)->node.prev, node)
431
432 typedef struct {
433 /** for debugging only, can be NULL */
434 const char* name;
435
436 /** generic SSA definition index. */
437 unsigned index;
438
439 /** Index into the live_in and live_out bitfields */
440 unsigned live_index;
441
442 nir_instr *parent_instr;
443
444 struct set *uses;
445 struct set *if_uses;
446
447 uint8_t num_components;
448 } nir_ssa_def;
449
450 struct nir_src;
451
452 typedef struct {
453 nir_register *reg;
454 struct nir_src *indirect; /** < NULL for no indirect offset */
455 unsigned base_offset;
456
457 /* TODO use-def chain goes here */
458 } nir_reg_src;
459
460 typedef struct {
461 nir_register *reg;
462 struct nir_src *indirect; /** < NULL for no indirect offset */
463 unsigned base_offset;
464
465 /* TODO def-use chain goes here */
466 } nir_reg_dest;
467
468 typedef struct nir_src {
469 union {
470 nir_reg_src reg;
471 nir_ssa_def *ssa;
472 };
473
474 bool is_ssa;
475 } nir_src;
476
477 typedef struct {
478 union {
479 nir_reg_dest reg;
480 nir_ssa_def ssa;
481 };
482
483 bool is_ssa;
484 } nir_dest;
485
486 nir_src nir_src_copy(nir_src src, void *mem_ctx);
487 nir_dest nir_dest_copy(nir_dest dest, void *mem_ctx);
488
489 typedef struct {
490 nir_src src;
491
492 /**
493 * \name input modifiers
494 */
495 /*@{*/
496 /**
497 * For inputs interpreted as a floating point, flips the sign bit. For inputs
498 * interpreted as an integer, performs the two's complement negation.
499 */
500 bool negate;
501
502 /**
503 * Clears the sign bit for floating point values, and computes the integer
504 * absolute value for integers. Note that the negate modifier acts after
505 * the absolute value modifier, therefore if both are set then all inputs
506 * will become negative.
507 */
508 bool abs;
509 /*@}*/
510
511 /**
512 * For each input component, says which component of the register it is
513 * chosen from. Note that which elements of the swizzle are used and which
514 * are ignored are based on the write mask for most opcodes - for example,
515 * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
516 * a swizzle of {2, x, 1, 0} where x means "don't care."
517 */
518 uint8_t swizzle[4];
519 } nir_alu_src;
520
521 typedef struct {
522 nir_dest dest;
523
524 /**
525 * \name saturate output modifier
526 *
527 * Only valid for opcodes that output floating-point numbers. Clamps the
528 * output to between 0.0 and 1.0 inclusive.
529 */
530
531 bool saturate;
532
533 unsigned write_mask : 4; /* ignored if dest.is_ssa is true */
534 } nir_alu_dest;
535
536 #define OPCODE(name, num_inputs, output_size, output_type, \
537 input_sizes, input_types, algebraic_props) \
538 nir_op_##name,
539
540 #define LAST_OPCODE(name) nir_last_opcode = nir_op_##name,
541
542 typedef enum {
543 #include "nir_opcodes.h"
544 nir_num_opcodes = nir_last_opcode + 1
545 } nir_op;
546
547 #undef OPCODE
548 #undef LAST_OPCODE
549
550 typedef enum {
551 nir_type_float,
552 nir_type_int,
553 nir_type_unsigned,
554 nir_type_bool
555 } nir_alu_type;
556
557 typedef enum {
558 NIR_OP_IS_COMMUTATIVE = (1 << 0),
559 NIR_OP_IS_ASSOCIATIVE = (1 << 1),
560 } nir_op_algebraic_property;
561
562 typedef struct {
563 const char *name;
564
565 unsigned num_inputs;
566
567 /**
568 * The number of components in the output
569 *
570 * If non-zero, this is the size of the output and input sizes are
571 * explicitly given; swizzle and writemask are still in effect, but if
572 * the output component is masked out, then the input component may
573 * still be in use.
574 *
575 * If zero, the opcode acts in the standard, per-component manner; the
576 * operation is performed on each component (except the ones that are
577 * masked out) with the input being taken from the input swizzle for
578 * that component.
579 *
580 * The size of some of the inputs may be given (i.e. non-zero) even
581 * though output_size is zero; in that case, the inputs with a zero
582 * size act per-component, while the inputs with non-zero size don't.
583 */
584 unsigned output_size;
585
586 /**
587 * The type of vector that the instruction outputs. Note that this
588 * determines whether the saturate modifier is allowed.
589 */
590
591 nir_alu_type output_type;
592
593 /**
594 * The number of components in each input
595 */
596 unsigned input_sizes[4];
597
598 /**
599 * The type of vector that each input takes. Note that negate is only
600 * allowed on inputs with int or float type, and behaves differently on the
601 * two, and absolute value is only allowed on float type inputs.
602 */
603 nir_alu_type input_types[4];
604
605 nir_op_algebraic_property algebraic_properties;
606 } nir_op_info;
607
608 extern const nir_op_info nir_op_infos[nir_num_opcodes];
609
610 typedef struct nir_alu_instr {
611 nir_instr instr;
612 nir_op op;
613 nir_alu_dest dest;
614 nir_alu_src src[];
615 } nir_alu_instr;
616
617 /* is this source channel used? */
618 static inline bool
619 nir_alu_instr_channel_used(nir_alu_instr *instr, unsigned src, unsigned channel)
620 {
621 if (nir_op_infos[instr->op].input_sizes[src] > 0)
622 return channel < nir_op_infos[instr->op].input_sizes[src];
623
624 return (instr->dest.write_mask >> channel) & 1;
625 }
626
627 typedef enum {
628 nir_deref_type_var,
629 nir_deref_type_array,
630 nir_deref_type_struct
631 } nir_deref_type;
632
633 typedef struct nir_deref {
634 nir_deref_type deref_type;
635 struct nir_deref *child;
636 const struct glsl_type *type;
637 } nir_deref;
638
639 typedef struct {
640 nir_deref deref;
641
642 nir_variable *var;
643 } nir_deref_var;
644
645 /* This enum describes how the array is referenced. If the deref is
646 * direct then the base_offset is used. If the deref is indirect then then
647 * offset is given by base_offset + indirect. If the deref is a wildcard
648 * then the deref refers to all of the elements of the array at the same
649 * time. Wildcard dereferences are only ever allowed in copy_var
650 * intrinsics and the source and destination derefs must have matching
651 * wildcards.
652 */
653 typedef enum {
654 nir_deref_array_type_direct,
655 nir_deref_array_type_indirect,
656 nir_deref_array_type_wildcard,
657 } nir_deref_array_type;
658
659 typedef struct {
660 nir_deref deref;
661
662 nir_deref_array_type deref_array_type;
663 unsigned base_offset;
664 nir_src indirect;
665 } nir_deref_array;
666
667 typedef struct {
668 nir_deref deref;
669
670 unsigned index;
671 } nir_deref_struct;
672
673 NIR_DEFINE_CAST(nir_deref_as_var, nir_deref, nir_deref_var, deref)
674 NIR_DEFINE_CAST(nir_deref_as_array, nir_deref, nir_deref_array, deref)
675 NIR_DEFINE_CAST(nir_deref_as_struct, nir_deref, nir_deref_struct, deref)
676
677 typedef struct {
678 nir_instr instr;
679
680 unsigned num_params;
681 nir_deref_var **params;
682 nir_deref_var *return_deref;
683
684 struct nir_function_overload *callee;
685 } nir_call_instr;
686
687 #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \
688 num_variables, num_indices, flags) \
689 nir_intrinsic_##name,
690
691 #define LAST_INTRINSIC(name) nir_last_intrinsic = nir_intrinsic_##name,
692
693 typedef enum {
694 #include "nir_intrinsics.h"
695 nir_num_intrinsics = nir_last_intrinsic + 1
696 } nir_intrinsic_op;
697
698 #undef INTRINSIC
699 #undef LAST_INTRINSIC
700
701 typedef struct {
702 nir_instr instr;
703
704 nir_intrinsic_op intrinsic;
705
706 nir_dest dest;
707
708 /** number of components if this is a vectorized intrinsic */
709 uint8_t num_components;
710
711 int const_index[3];
712
713 nir_deref_var *variables[2];
714
715 nir_src src[];
716 } nir_intrinsic_instr;
717
718 /**
719 * \name NIR intrinsics semantic flags
720 *
721 * information about what the compiler can do with the intrinsics.
722 *
723 * \sa nir_intrinsic_info::flags
724 */
725 /*@{*/
726 /**
727 * whether the intrinsic can be safely eliminated if none of its register
728 * outputs are being used.
729 */
730 #define NIR_INTRINSIC_CAN_ELIMINATE (1 << 0)
731
732 /**
733 * Whether the intrinsic can be reordered with respect to any other intrinsic,
734 * i.e. whether the only reodering dependencies of the intrinsic are due to the
735 * register reads/writes.
736 */
737 #define NIR_INTRINSIC_CAN_REORDER (1 << 1)
738 /*@}*/
739
740 #define NIR_INTRINSIC_MAX_INPUTS 4
741
742 typedef struct {
743 const char *name;
744
745 unsigned num_srcs; /** < number of register/SSA inputs */
746
747 /** number of components of each input register
748 *
749 * If this value is 0, the number of components is given by the
750 * num_components field of nir_intrinsic_instr.
751 */
752 unsigned src_components[NIR_INTRINSIC_MAX_INPUTS];
753
754 bool has_dest;
755
756 /** number of components of the output register
757 *
758 * If this value is 0, the number of components is given by the
759 * num_components field of nir_intrinsic_instr.
760 */
761 unsigned dest_components;
762
763 /** the number of inputs/outputs that are variables */
764 unsigned num_variables;
765
766 /** the number of constant indices used by the intrinsic */
767 unsigned num_indices;
768
769 /** semantic flags for calls to this intrinsic */
770 unsigned flags;
771 } nir_intrinsic_info;
772
773 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
774
775 /**
776 * \group texture information
777 *
778 * This gives semantic information about textures which is useful to the
779 * frontend, the backend, and lowering passes, but not the optimizer.
780 */
781
782 typedef enum {
783 nir_tex_src_coord,
784 nir_tex_src_projector,
785 nir_tex_src_comparitor, /* shadow comparitor */
786 nir_tex_src_offset,
787 nir_tex_src_bias,
788 nir_tex_src_lod,
789 nir_tex_src_ms_index, /* MSAA sample index */
790 nir_tex_src_ddx,
791 nir_tex_src_ddy,
792 nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
793 nir_num_texinput_types
794 } nir_texinput_type;
795
796 typedef enum {
797 nir_texop_tex, /**< Regular texture look-up */
798 nir_texop_txb, /**< Texture look-up with LOD bias */
799 nir_texop_txl, /**< Texture look-up with explicit LOD */
800 nir_texop_txd, /**< Texture look-up with partial derivatvies */
801 nir_texop_txf, /**< Texel fetch with explicit LOD */
802 nir_texop_txf_ms, /**< Multisample texture fetch */
803 nir_texop_txs, /**< Texture size */
804 nir_texop_lod, /**< Texture lod query */
805 nir_texop_tg4, /**< Texture gather */
806 nir_texop_query_levels /**< Texture levels query */
807 } nir_texop;
808
809 typedef struct {
810 nir_instr instr;
811
812 enum glsl_sampler_dim sampler_dim;
813 nir_alu_type dest_type;
814
815 nir_texop op;
816 nir_dest dest;
817 nir_src src[4];
818 nir_texinput_type src_type[4];
819 unsigned num_srcs, coord_components;
820 bool is_array, is_shadow;
821
822 /**
823 * If is_shadow is true, whether this is the old-style shadow that outputs 4
824 * components or the new-style shadow that outputs 1 component.
825 */
826 bool is_new_style_shadow;
827
828 /* constant offset - must be 0 if the offset source is used */
829 int const_offset[4];
830
831 /* gather component selector */
832 unsigned component : 2;
833
834 /** The sampler index
835 *
836 * If this texture instruction has a nir_tex_src_sampler_offset source,
837 * then the sampler index is given by sampler_index + sampler_offset.
838 */
839 unsigned sampler_index;
840
841 /** The size of the sampler array or 0 if it's not an array */
842 unsigned sampler_array_size;
843
844 nir_deref_var *sampler; /* if this is NULL, use sampler_index instead */
845 } nir_tex_instr;
846
847 static inline unsigned
848 nir_tex_instr_dest_size(nir_tex_instr *instr)
849 {
850 if (instr->op == nir_texop_txs) {
851 unsigned ret;
852 switch (instr->sampler_dim) {
853 case GLSL_SAMPLER_DIM_1D:
854 case GLSL_SAMPLER_DIM_BUF:
855 ret = 1;
856 break;
857 case GLSL_SAMPLER_DIM_2D:
858 case GLSL_SAMPLER_DIM_CUBE:
859 case GLSL_SAMPLER_DIM_MS:
860 case GLSL_SAMPLER_DIM_RECT:
861 case GLSL_SAMPLER_DIM_EXTERNAL:
862 ret = 2;
863 break;
864 case GLSL_SAMPLER_DIM_3D:
865 ret = 3;
866 break;
867 default:
868 assert(0);
869 break;
870 }
871 if (instr->is_array)
872 ret++;
873 return ret;
874 }
875
876 if (instr->op == nir_texop_query_levels)
877 return 2;
878
879 if (instr->is_shadow && instr->is_new_style_shadow)
880 return 1;
881
882 return 4;
883 }
884
885 static inline unsigned
886 nir_tex_instr_src_size(nir_tex_instr *instr, unsigned src)
887 {
888 if (instr->src_type[src] == nir_tex_src_coord)
889 return instr->coord_components;
890
891
892 if (instr->src_type[src] == nir_tex_src_offset ||
893 instr->src_type[src] == nir_tex_src_ddx ||
894 instr->src_type[src] == nir_tex_src_ddy) {
895 if (instr->is_array)
896 return instr->coord_components - 1;
897 else
898 return instr->coord_components;
899 }
900
901 return 1;
902 }
903
904 static inline int
905 nir_tex_instr_src_index(nir_tex_instr *instr, nir_texinput_type type)
906 {
907 for (unsigned i = 0; i < instr->num_srcs; i++)
908 if (instr->src_type[i] == type)
909 return (int) i;
910
911 return -1;
912 }
913
914 typedef struct {
915 union {
916 float f[4];
917 int32_t i[4];
918 uint32_t u[4];
919 };
920 } nir_const_value;
921
922 typedef struct {
923 nir_instr instr;
924
925 nir_const_value value;
926
927 nir_ssa_def def;
928 } nir_load_const_instr;
929
930 typedef enum {
931 nir_jump_return,
932 nir_jump_break,
933 nir_jump_continue,
934 } nir_jump_type;
935
936 typedef struct {
937 nir_instr instr;
938 nir_jump_type type;
939 } nir_jump_instr;
940
941 /* creates a new SSA variable in an undefined state */
942
943 typedef struct {
944 nir_instr instr;
945 nir_ssa_def def;
946 } nir_ssa_undef_instr;
947
948 typedef struct {
949 struct exec_node node;
950 struct nir_block *pred;
951 nir_src src;
952 } nir_phi_src;
953
954 typedef struct {
955 nir_instr instr;
956
957 struct exec_list srcs;
958 nir_dest dest;
959 } nir_phi_instr;
960
961 typedef struct {
962 struct exec_node node;
963 nir_src src;
964 nir_dest dest;
965 } nir_parallel_copy_copy;
966
967 typedef struct {
968 nir_instr instr;
969 struct exec_list copies;
970 } nir_parallel_copy_instr;
971
972 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr)
973 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr)
974 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr)
975 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr)
976 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr)
977 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr)
978 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr)
979 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr)
980 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
981 nir_parallel_copy_instr, instr)
982
983 /*
984 * Control flow
985 *
986 * Control flow consists of a tree of control flow nodes, which include
987 * if-statements and loops. The leaves of the tree are basic blocks, lists of
988 * instructions that always run start-to-finish. Each basic block also keeps
989 * track of its successors (blocks which may run immediately after the current
990 * block) and predecessors (blocks which could have run immediately before the
991 * current block). Each function also has a start block and an end block which
992 * all return statements point to (which is always empty). Together, all the
993 * blocks with their predecessors and successors make up the control flow
994 * graph (CFG) of the function. There are helpers that modify the tree of
995 * control flow nodes while modifying the CFG appropriately; these should be
996 * used instead of modifying the tree directly.
997 */
998
999 typedef enum {
1000 nir_cf_node_block,
1001 nir_cf_node_if,
1002 nir_cf_node_loop,
1003 nir_cf_node_function
1004 } nir_cf_node_type;
1005
1006 typedef struct nir_cf_node {
1007 struct exec_node node;
1008 nir_cf_node_type type;
1009 struct nir_cf_node *parent;
1010 } nir_cf_node;
1011
1012 typedef struct nir_block {
1013 nir_cf_node cf_node;
1014 struct exec_list instr_list;
1015
1016 unsigned index;
1017
1018 /*
1019 * Each block can only have up to 2 successors, so we put them in a simple
1020 * array - no need for anything more complicated.
1021 */
1022 struct nir_block *successors[2];
1023
1024 struct set *predecessors;
1025
1026 /*
1027 * this node's immediate dominator in the dominance tree - set to NULL for
1028 * the start block.
1029 */
1030 struct nir_block *imm_dom;
1031
1032 /* This node's children in the dominance tree */
1033 unsigned num_dom_children;
1034 struct nir_block **dom_children;
1035
1036 struct set *dom_frontier;
1037
1038 /* live in and out for this block; used for liveness analysis */
1039 BITSET_WORD *live_in;
1040 BITSET_WORD *live_out;
1041 } nir_block;
1042
1043 #define nir_block_first_instr(block) \
1044 exec_node_data(nir_instr, exec_list_get_head(&(block)->instr_list), node)
1045 #define nir_block_last_instr(block) \
1046 exec_node_data(nir_instr, exec_list_get_tail(&(block)->instr_list), node)
1047
1048 #define nir_foreach_instr(block, instr) \
1049 foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1050 #define nir_foreach_instr_reverse(block, instr) \
1051 foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1052 #define nir_foreach_instr_safe(block, instr) \
1053 foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1054
1055 typedef struct {
1056 nir_cf_node cf_node;
1057 nir_src condition;
1058 struct exec_list then_list;
1059 struct exec_list else_list;
1060 } nir_if;
1061
1062 #define nir_if_first_then_node(if) \
1063 exec_node_data(nir_cf_node, exec_list_get_head(&(if)->then_list), node)
1064 #define nir_if_last_then_node(if) \
1065 exec_node_data(nir_cf_node, exec_list_get_tail(&(if)->then_list), node)
1066 #define nir_if_first_else_node(if) \
1067 exec_node_data(nir_cf_node, exec_list_get_head(&(if)->else_list), node)
1068 #define nir_if_last_else_node(if) \
1069 exec_node_data(nir_cf_node, exec_list_get_tail(&(if)->else_list), node)
1070
1071 typedef struct {
1072 nir_cf_node cf_node;
1073 struct exec_list body;
1074 } nir_loop;
1075
1076 #define nir_loop_first_cf_node(loop) \
1077 exec_node_data(nir_cf_node, exec_list_get_head(&(loop)->body), node)
1078 #define nir_loop_last_cf_node(loop) \
1079 exec_node_data(nir_cf_node, exec_list_get_tail(&(loop)->body), node)
1080
1081 /**
1082 * Various bits of metadata that can may be created or required by
1083 * optimization and analysis passes
1084 */
1085 typedef enum {
1086 nir_metadata_none = 0x0,
1087 nir_metadata_block_index = 0x1,
1088 nir_metadata_dominance = 0x2,
1089 nir_metadata_live_variables = 0x4,
1090 } nir_metadata;
1091
1092 typedef struct {
1093 nir_cf_node cf_node;
1094
1095 /** pointer to the overload of which this is an implementation */
1096 struct nir_function_overload *overload;
1097
1098 struct exec_list body; /** < list of nir_cf_node */
1099
1100 nir_block *start_block, *end_block;
1101
1102 /** list for all local variables in the function */
1103 struct exec_list locals;
1104
1105 /** array of variables used as parameters */
1106 unsigned num_params;
1107 nir_variable **params;
1108
1109 /** variable used to hold the result of the function */
1110 nir_variable *return_var;
1111
1112 /** list of local registers in the function */
1113 struct exec_list registers;
1114
1115 /** next available local register index */
1116 unsigned reg_alloc;
1117
1118 /** next available SSA value index */
1119 unsigned ssa_alloc;
1120
1121 /* total number of basic blocks, only valid when block_index_dirty = false */
1122 unsigned num_blocks;
1123
1124 nir_metadata valid_metadata;
1125 } nir_function_impl;
1126
1127 #define nir_cf_node_next(_node) \
1128 exec_node_data(nir_cf_node, exec_node_get_next(&(_node)->node), node)
1129
1130 #define nir_cf_node_prev(_node) \
1131 exec_node_data(nir_cf_node, exec_node_get_prev(&(_node)->node), node)
1132
1133 #define nir_cf_node_is_first(_node) \
1134 exec_node_is_head_sentinel((_node)->node.prev)
1135
1136 #define nir_cf_node_is_last(_node) \
1137 exec_node_is_tail_sentinel((_node)->node.next)
1138
1139 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node)
1140 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node)
1141 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node)
1142 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node, nir_function_impl, cf_node)
1143
1144 typedef enum {
1145 nir_parameter_in,
1146 nir_parameter_out,
1147 nir_parameter_inout,
1148 } nir_parameter_type;
1149
1150 typedef struct {
1151 nir_parameter_type param_type;
1152 const struct glsl_type *type;
1153 } nir_parameter;
1154
1155 typedef struct nir_function_overload {
1156 struct exec_node node;
1157
1158 unsigned num_params;
1159 nir_parameter *params;
1160 const struct glsl_type *return_type;
1161
1162 nir_function_impl *impl; /** < NULL if the overload is only declared yet */
1163
1164 /** pointer to the function of which this is an overload */
1165 struct nir_function *function;
1166 } nir_function_overload;
1167
1168 typedef struct nir_function {
1169 struct exec_node node;
1170
1171 struct exec_list overload_list;
1172 const char *name;
1173 struct nir_shader *shader;
1174 } nir_function;
1175
1176 #define nir_function_first_overload(func) \
1177 exec_node_data(nir_function_overload, \
1178 exec_list_get_head(&(func)->overload_list), node)
1179
1180 typedef struct nir_shader {
1181 /** hash table of name -> uniform */
1182 struct hash_table *uniforms;
1183
1184 /** hash table of name -> input */
1185 struct hash_table *inputs;
1186
1187 /** hash table of name -> output */
1188 struct hash_table *outputs;
1189
1190 /** list of global variables in the shader */
1191 struct exec_list globals;
1192
1193 struct exec_list system_values;
1194
1195 struct exec_list functions;
1196
1197 /** list of global registers in the shader */
1198 struct exec_list registers;
1199
1200 /** structures used in this shader */
1201 unsigned num_user_structures;
1202 struct glsl_type **user_structures;
1203
1204 /** next available global register index */
1205 unsigned reg_alloc;
1206
1207 /**
1208 * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
1209 * access plus one
1210 */
1211 unsigned num_inputs, num_uniforms, num_outputs;
1212 } nir_shader;
1213
1214 #define nir_foreach_overload(shader, overload) \
1215 foreach_list_typed(nir_function, func, node, &(shader)->functions) \
1216 foreach_list_typed(nir_function_overload, overload, node, \
1217 &(func)->overload_list)
1218
1219 nir_shader *nir_shader_create(void *mem_ctx);
1220
1221 /** creates a register, including assigning it an index and adding it to the list */
1222 nir_register *nir_global_reg_create(nir_shader *shader);
1223
1224 nir_register *nir_local_reg_create(nir_function_impl *impl);
1225
1226 void nir_reg_remove(nir_register *reg);
1227
1228 /** creates a function and adds it to the shader's list of functions */
1229 nir_function *nir_function_create(nir_shader *shader, const char *name);
1230
1231 /** creates a null function returning null */
1232 nir_function_overload *nir_function_overload_create(nir_function *func);
1233
1234 nir_function_impl *nir_function_impl_create(nir_function_overload *func);
1235
1236 nir_block *nir_block_create(void *mem_ctx);
1237 nir_if *nir_if_create(void *mem_ctx);
1238 nir_loop *nir_loop_create(void *mem_ctx);
1239
1240 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
1241
1242 /** puts a control flow node immediately after another control flow node */
1243 void nir_cf_node_insert_after(nir_cf_node *node, nir_cf_node *after);
1244
1245 /** puts a control flow node immediately before another control flow node */
1246 void nir_cf_node_insert_before(nir_cf_node *node, nir_cf_node *before);
1247
1248 /** puts a control flow node at the beginning of a list from an if, loop, or function */
1249 void nir_cf_node_insert_begin(struct exec_list *list, nir_cf_node *node);
1250
1251 /** puts a control flow node at the end of a list from an if, loop, or function */
1252 void nir_cf_node_insert_end(struct exec_list *list, nir_cf_node *node);
1253
1254 /** removes a control flow node, doing any cleanup necessary */
1255 void nir_cf_node_remove(nir_cf_node *node);
1256
1257 /** requests that the given pieces of metadata be generated */
1258 void nir_metadata_require(nir_function_impl *impl, nir_metadata required);
1259 /** dirties all but the preserved metadata */
1260 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
1261
1262 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
1263 nir_alu_instr *nir_alu_instr_create(void *mem_ctx, nir_op op);
1264
1265 nir_jump_instr *nir_jump_instr_create(void *mem_ctx, nir_jump_type type);
1266
1267 nir_load_const_instr *nir_load_const_instr_create(void *mem_ctx,
1268 unsigned num_components);
1269
1270 nir_intrinsic_instr *nir_intrinsic_instr_create(void *mem_ctx,
1271 nir_intrinsic_op op);
1272
1273 nir_call_instr *nir_call_instr_create(void *mem_ctx,
1274 nir_function_overload *callee);
1275
1276 nir_tex_instr *nir_tex_instr_create(void *mem_ctx, unsigned num_srcs);
1277
1278 nir_phi_instr *nir_phi_instr_create(void *mem_ctx);
1279
1280 nir_parallel_copy_instr *nir_parallel_copy_instr_create(void *mem_ctx);
1281
1282 nir_ssa_undef_instr *nir_ssa_undef_instr_create(void *mem_ctx,
1283 unsigned num_components);
1284
1285 nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
1286 nir_deref_array *nir_deref_array_create(void *mem_ctx);
1287 nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
1288
1289 nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref);
1290
1291 void nir_instr_insert_before(nir_instr *instr, nir_instr *before);
1292 void nir_instr_insert_after(nir_instr *instr, nir_instr *after);
1293
1294 void nir_instr_insert_before_block(nir_block *block, nir_instr *before);
1295 void nir_instr_insert_after_block(nir_block *block, nir_instr *after);
1296
1297 void nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before);
1298 void nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after);
1299
1300 void nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before);
1301 void nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after);
1302
1303 void nir_instr_remove(nir_instr *instr);
1304
1305 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
1306 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
1307 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
1308 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
1309 void *state);
1310 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
1311 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
1312
1313 nir_const_value *nir_src_as_const_value(nir_src src);
1314 bool nir_srcs_equal(nir_src src1, nir_src src2);
1315 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
1316
1317 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
1318 unsigned num_components, const char *name);
1319 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src, void *mem_ctx);
1320
1321 /* visits basic blocks in source-code order */
1322 typedef bool (*nir_foreach_block_cb)(nir_block *block, void *state);
1323 bool nir_foreach_block(nir_function_impl *impl, nir_foreach_block_cb cb,
1324 void *state);
1325 bool nir_foreach_block_reverse(nir_function_impl *impl, nir_foreach_block_cb cb,
1326 void *state);
1327
1328 /* If the following CF node is an if, this function returns that if.
1329 * Otherwise, it returns NULL.
1330 */
1331 nir_if *nir_block_get_following_if(nir_block *block);
1332
1333 void nir_index_local_regs(nir_function_impl *impl);
1334 void nir_index_global_regs(nir_shader *shader);
1335 void nir_index_ssa_defs(nir_function_impl *impl);
1336
1337 void nir_index_blocks(nir_function_impl *impl);
1338
1339 void nir_print_shader(nir_shader *shader, FILE *fp);
1340
1341 void nir_validate_shader(nir_shader *shader);
1342
1343 void nir_calc_dominance_impl(nir_function_impl *impl);
1344 void nir_calc_dominance(nir_shader *shader);
1345
1346 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
1347 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
1348
1349 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
1350 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
1351
1352 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
1353 void nir_dump_cfg(nir_shader *shader, FILE *fp);
1354
1355 void nir_split_var_copies(nir_shader *shader);
1356
1357 void nir_lower_global_vars_to_local(nir_shader *shader);
1358
1359 void nir_lower_locals_to_regs(nir_shader *shader);
1360
1361 void nir_lower_io(nir_shader *shader);
1362
1363 void nir_lower_variables(nir_shader *shader);
1364
1365 void nir_remove_dead_variables(nir_shader *shader);
1366
1367 void nir_lower_vec_to_movs(nir_shader *shader);
1368
1369 void nir_lower_samplers(nir_shader *shader,
1370 struct gl_shader_program *shader_program,
1371 struct gl_program *prog);
1372
1373 void nir_lower_system_values(nir_shader *shader);
1374
1375 void nir_lower_atomics(nir_shader *shader);
1376 void nir_lower_to_source_mods(nir_shader *shader);
1377
1378 void nir_live_variables_impl(nir_function_impl *impl);
1379 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
1380
1381 void nir_convert_to_ssa_impl(nir_function_impl *impl);
1382 void nir_convert_to_ssa(nir_shader *shader);
1383 void nir_convert_from_ssa(nir_shader *shader);
1384
1385 bool nir_opt_algebraic(nir_shader *shader);
1386 bool nir_opt_constant_folding(nir_shader *shader);
1387
1388 bool nir_opt_global_to_local(nir_shader *shader);
1389
1390 bool nir_copy_prop_impl(nir_function_impl *impl);
1391 bool nir_copy_prop(nir_shader *shader);
1392
1393 bool nir_opt_cse(nir_shader *shader);
1394
1395 bool nir_opt_dce_impl(nir_function_impl *impl);
1396 bool nir_opt_dce(nir_shader *shader);
1397
1398 bool nir_opt_peephole_select(nir_shader *shader);
1399 bool nir_opt_peephole_ffma(nir_shader *shader);
1400
1401 #ifdef __cplusplus
1402 } /* extern "C" */
1403 #endif