nir: add nir_var_shader_storage
[mesa.git] / src / glsl / nir / nir.h
1 /*
2 * Copyright © 2014 Connor Abbott
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #pragma once
29
30 #include "util/hash_table.h"
31 #include "../list.h"
32 #include "GL/gl.h" /* GLenum */
33 #include "util/list.h"
34 #include "util/ralloc.h"
35 #include "util/set.h"
36 #include "util/bitset.h"
37 #include "nir_types.h"
38 #include "glsl/shader_enums.h"
39 #include <stdio.h>
40
41 #include "nir_opcodes.h"
42
43 #ifdef __cplusplus
44 extern "C" {
45 #endif
46
47 struct gl_program;
48 struct gl_shader_program;
49
50 #define NIR_FALSE 0u
51 #define NIR_TRUE (~0u)
52
53 /** Defines a cast function
54 *
55 * This macro defines a cast function from in_type to out_type where
56 * out_type is some structure type that contains a field of type out_type.
57 *
58 * Note that you have to be a bit careful as the generated cast function
59 * destroys constness.
60 */
61 #define NIR_DEFINE_CAST(name, in_type, out_type, field) \
62 static inline out_type * \
63 name(const in_type *parent) \
64 { \
65 return exec_node_data(out_type, parent, field); \
66 }
67
68 struct nir_function_overload;
69 struct nir_function;
70 struct nir_shader;
71 struct nir_instr;
72
73
74 /**
75 * Description of built-in state associated with a uniform
76 *
77 * \sa nir_variable::state_slots
78 */
79 typedef struct {
80 int tokens[5];
81 int swizzle;
82 } nir_state_slot;
83
84 typedef enum {
85 nir_var_shader_in,
86 nir_var_shader_out,
87 nir_var_global,
88 nir_var_local,
89 nir_var_uniform,
90 nir_var_shader_storage,
91 nir_var_system_value
92 } nir_variable_mode;
93
94 /**
95 * Data stored in an nir_constant
96 */
97 union nir_constant_data {
98 unsigned u[16];
99 int i[16];
100 float f[16];
101 bool b[16];
102 };
103
104 typedef struct nir_constant {
105 /**
106 * Value of the constant.
107 *
108 * The field used to back the values supplied by the constant is determined
109 * by the type associated with the \c nir_variable. Constants may be
110 * scalars, vectors, or matrices.
111 */
112 union nir_constant_data value;
113
114 /* Array elements / Structure Fields */
115 struct nir_constant **elements;
116 } nir_constant;
117
118 /**
119 * \brief Layout qualifiers for gl_FragDepth.
120 *
121 * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
122 * with a layout qualifier.
123 */
124 typedef enum {
125 nir_depth_layout_none, /**< No depth layout is specified. */
126 nir_depth_layout_any,
127 nir_depth_layout_greater,
128 nir_depth_layout_less,
129 nir_depth_layout_unchanged
130 } nir_depth_layout;
131
132 /**
133 * Either a uniform, global variable, shader input, or shader output. Based on
134 * ir_variable - it should be easy to translate between the two.
135 */
136
137 typedef struct {
138 struct exec_node node;
139
140 /**
141 * Declared type of the variable
142 */
143 const struct glsl_type *type;
144
145 /**
146 * Declared name of the variable
147 */
148 char *name;
149
150 /**
151 * For variables which satisfy the is_interface_instance() predicate, this
152 * points to an array of integers such that if the ith member of the
153 * interface block is an array, max_ifc_array_access[i] is the maximum
154 * array element of that member that has been accessed. If the ith member
155 * of the interface block is not an array, max_ifc_array_access[i] is
156 * unused.
157 *
158 * For variables whose type is not an interface block, this pointer is
159 * NULL.
160 */
161 unsigned *max_ifc_array_access;
162
163 struct nir_variable_data {
164
165 /**
166 * Is the variable read-only?
167 *
168 * This is set for variables declared as \c const, shader inputs,
169 * and uniforms.
170 */
171 unsigned read_only:1;
172 unsigned centroid:1;
173 unsigned sample:1;
174 unsigned invariant:1;
175
176 /**
177 * Storage class of the variable.
178 *
179 * \sa nir_variable_mode
180 */
181 nir_variable_mode mode:4;
182
183 /**
184 * Interpolation mode for shader inputs / outputs
185 *
186 * \sa glsl_interp_qualifier
187 */
188 unsigned interpolation:2;
189
190 /**
191 * \name ARB_fragment_coord_conventions
192 * @{
193 */
194 unsigned origin_upper_left:1;
195 unsigned pixel_center_integer:1;
196 /*@}*/
197
198 /**
199 * Was the location explicitly set in the shader?
200 *
201 * If the location is explicitly set in the shader, it \b cannot be changed
202 * by the linker or by the API (e.g., calls to \c glBindAttribLocation have
203 * no effect).
204 */
205 unsigned explicit_location:1;
206 unsigned explicit_index:1;
207
208 /**
209 * Was an initial binding explicitly set in the shader?
210 *
211 * If so, constant_initializer contains an integer nir_constant
212 * representing the initial binding point.
213 */
214 unsigned explicit_binding:1;
215
216 /**
217 * Does this variable have an initializer?
218 *
219 * This is used by the linker to cross-validiate initializers of global
220 * variables.
221 */
222 unsigned has_initializer:1;
223
224 /**
225 * Is this variable a generic output or input that has not yet been matched
226 * up to a variable in another stage of the pipeline?
227 *
228 * This is used by the linker as scratch storage while assigning locations
229 * to generic inputs and outputs.
230 */
231 unsigned is_unmatched_generic_inout:1;
232
233 /**
234 * If non-zero, then this variable may be packed along with other variables
235 * into a single varying slot, so this offset should be applied when
236 * accessing components. For example, an offset of 1 means that the x
237 * component of this variable is actually stored in component y of the
238 * location specified by \c location.
239 */
240 unsigned location_frac:2;
241
242 /**
243 * Non-zero if this variable was created by lowering a named interface
244 * block which was not an array.
245 *
246 * Note that this variable and \c from_named_ifc_block_array will never
247 * both be non-zero.
248 */
249 unsigned from_named_ifc_block_nonarray:1;
250
251 /**
252 * Non-zero if this variable was created by lowering a named interface
253 * block which was an array.
254 *
255 * Note that this variable and \c from_named_ifc_block_nonarray will never
256 * both be non-zero.
257 */
258 unsigned from_named_ifc_block_array:1;
259
260 /**
261 * \brief Layout qualifier for gl_FragDepth.
262 *
263 * This is not equal to \c ir_depth_layout_none if and only if this
264 * variable is \c gl_FragDepth and a layout qualifier is specified.
265 */
266 nir_depth_layout depth_layout;
267
268 /**
269 * Storage location of the base of this variable
270 *
271 * The precise meaning of this field depends on the nature of the variable.
272 *
273 * - Vertex shader input: one of the values from \c gl_vert_attrib.
274 * - Vertex shader output: one of the values from \c gl_varying_slot.
275 * - Geometry shader input: one of the values from \c gl_varying_slot.
276 * - Geometry shader output: one of the values from \c gl_varying_slot.
277 * - Fragment shader input: one of the values from \c gl_varying_slot.
278 * - Fragment shader output: one of the values from \c gl_frag_result.
279 * - Uniforms: Per-stage uniform slot number for default uniform block.
280 * - Uniforms: Index within the uniform block definition for UBO members.
281 * - Other: This field is not currently used.
282 *
283 * If the variable is a uniform, shader input, or shader output, and the
284 * slot has not been assigned, the value will be -1.
285 */
286 int location;
287
288 /**
289 * The actual location of the variable in the IR. Only valid for inputs
290 * and outputs.
291 */
292 unsigned int driver_location;
293
294 /**
295 * output index for dual source blending.
296 */
297 int index;
298
299 /**
300 * Initial binding point for a sampler or UBO.
301 *
302 * For array types, this represents the binding point for the first element.
303 */
304 int binding;
305
306 /**
307 * Location an atomic counter is stored at.
308 */
309 struct {
310 unsigned buffer_index;
311 unsigned offset;
312 } atomic;
313
314 /**
315 * ARB_shader_image_load_store qualifiers.
316 */
317 struct {
318 bool read_only; /**< "readonly" qualifier. */
319 bool write_only; /**< "writeonly" qualifier. */
320 bool coherent;
321 bool _volatile;
322 bool restrict_flag;
323
324 /** Image internal format if specified explicitly, otherwise GL_NONE. */
325 GLenum format;
326 } image;
327
328 /**
329 * Highest element accessed with a constant expression array index
330 *
331 * Not used for non-array variables.
332 */
333 unsigned max_array_access;
334
335 } data;
336
337 /**
338 * Built-in state that backs this uniform
339 *
340 * Once set at variable creation, \c state_slots must remain invariant.
341 * This is because, ideally, this array would be shared by all clones of
342 * this variable in the IR tree. In other words, we'd really like for it
343 * to be a fly-weight.
344 *
345 * If the variable is not a uniform, \c num_state_slots will be zero and
346 * \c state_slots will be \c NULL.
347 */
348 /*@{*/
349 unsigned num_state_slots; /**< Number of state slots used */
350 nir_state_slot *state_slots; /**< State descriptors. */
351 /*@}*/
352
353 /**
354 * Constant expression assigned in the initializer of the variable
355 */
356 nir_constant *constant_initializer;
357
358 /**
359 * For variables that are in an interface block or are an instance of an
360 * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
361 *
362 * \sa ir_variable::location
363 */
364 const struct glsl_type *interface_type;
365 } nir_variable;
366
367 typedef struct {
368 struct exec_node node;
369
370 unsigned num_components; /** < number of vector components */
371 unsigned num_array_elems; /** < size of array (0 for no array) */
372
373 /** generic register index. */
374 unsigned index;
375
376 /** only for debug purposes, can be NULL */
377 const char *name;
378
379 /** whether this register is local (per-function) or global (per-shader) */
380 bool is_global;
381
382 /**
383 * If this flag is set to true, then accessing channels >= num_components
384 * is well-defined, and simply spills over to the next array element. This
385 * is useful for backends that can do per-component accessing, in
386 * particular scalar backends. By setting this flag and making
387 * num_components equal to 1, structures can be packed tightly into
388 * registers and then registers can be accessed per-component to get to
389 * each structure member, even if it crosses vec4 boundaries.
390 */
391 bool is_packed;
392
393 /** set of nir_instr's where this register is used (read from) */
394 struct list_head uses;
395
396 /** set of nir_instr's where this register is defined (written to) */
397 struct list_head defs;
398
399 /** set of nir_if's where this register is used as a condition */
400 struct list_head if_uses;
401 } nir_register;
402
403 typedef enum {
404 nir_instr_type_alu,
405 nir_instr_type_call,
406 nir_instr_type_tex,
407 nir_instr_type_intrinsic,
408 nir_instr_type_load_const,
409 nir_instr_type_jump,
410 nir_instr_type_ssa_undef,
411 nir_instr_type_phi,
412 nir_instr_type_parallel_copy,
413 } nir_instr_type;
414
415 typedef struct nir_instr {
416 struct exec_node node;
417 nir_instr_type type;
418 struct nir_block *block;
419
420 /* A temporary for optimization and analysis passes to use for storing
421 * flags. For instance, DCE uses this to store the "dead/live" info.
422 */
423 uint8_t pass_flags;
424 } nir_instr;
425
426 static inline nir_instr *
427 nir_instr_next(nir_instr *instr)
428 {
429 struct exec_node *next = exec_node_get_next(&instr->node);
430 if (exec_node_is_tail_sentinel(next))
431 return NULL;
432 else
433 return exec_node_data(nir_instr, next, node);
434 }
435
436 static inline nir_instr *
437 nir_instr_prev(nir_instr *instr)
438 {
439 struct exec_node *prev = exec_node_get_prev(&instr->node);
440 if (exec_node_is_head_sentinel(prev))
441 return NULL;
442 else
443 return exec_node_data(nir_instr, prev, node);
444 }
445
446 typedef struct {
447 /** for debugging only, can be NULL */
448 const char* name;
449
450 /** generic SSA definition index. */
451 unsigned index;
452
453 /** Index into the live_in and live_out bitfields */
454 unsigned live_index;
455
456 nir_instr *parent_instr;
457
458 /** set of nir_instr's where this register is used (read from) */
459 struct list_head uses;
460
461 /** set of nir_if's where this register is used as a condition */
462 struct list_head if_uses;
463
464 uint8_t num_components;
465 } nir_ssa_def;
466
467 struct nir_src;
468
469 typedef struct {
470 nir_register *reg;
471 struct nir_src *indirect; /** < NULL for no indirect offset */
472 unsigned base_offset;
473
474 /* TODO use-def chain goes here */
475 } nir_reg_src;
476
477 typedef struct {
478 nir_instr *parent_instr;
479 struct list_head def_link;
480
481 nir_register *reg;
482 struct nir_src *indirect; /** < NULL for no indirect offset */
483 unsigned base_offset;
484
485 /* TODO def-use chain goes here */
486 } nir_reg_dest;
487
488 struct nir_if;
489
490 typedef struct nir_src {
491 union {
492 nir_instr *parent_instr;
493 struct nir_if *parent_if;
494 };
495
496 struct list_head use_link;
497
498 union {
499 nir_reg_src reg;
500 nir_ssa_def *ssa;
501 };
502
503 bool is_ssa;
504 } nir_src;
505
506 #define NIR_SRC_INIT (nir_src) { { NULL } }
507
508 #define nir_foreach_use(reg_or_ssa_def, src) \
509 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
510
511 #define nir_foreach_use_safe(reg_or_ssa_def, src) \
512 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
513
514 #define nir_foreach_if_use(reg_or_ssa_def, src) \
515 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
516
517 #define nir_foreach_if_use_safe(reg_or_ssa_def, src) \
518 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
519
520 typedef struct {
521 union {
522 nir_reg_dest reg;
523 nir_ssa_def ssa;
524 };
525
526 bool is_ssa;
527 } nir_dest;
528
529 #define NIR_DEST_INIT (nir_dest) { { { NULL } } }
530
531 #define nir_foreach_def(reg, dest) \
532 list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
533
534 #define nir_foreach_def_safe(reg, dest) \
535 list_for_each_entry_safe(nir_dest, dest, &(reg)->defs, reg.def_link)
536
537 static inline nir_src
538 nir_src_for_ssa(nir_ssa_def *def)
539 {
540 nir_src src = NIR_SRC_INIT;
541
542 src.is_ssa = true;
543 src.ssa = def;
544
545 return src;
546 }
547
548 static inline nir_src
549 nir_src_for_reg(nir_register *reg)
550 {
551 nir_src src = NIR_SRC_INIT;
552
553 src.is_ssa = false;
554 src.reg.reg = reg;
555 src.reg.indirect = NULL;
556 src.reg.base_offset = 0;
557
558 return src;
559 }
560
561 static inline nir_dest
562 nir_dest_for_reg(nir_register *reg)
563 {
564 nir_dest dest = NIR_DEST_INIT;
565
566 dest.reg.reg = reg;
567
568 return dest;
569 }
570
571 void nir_src_copy(nir_src *dest, const nir_src *src, void *mem_ctx);
572 void nir_dest_copy(nir_dest *dest, const nir_dest *src, void *mem_ctx);
573
574 typedef struct {
575 nir_src src;
576
577 /**
578 * \name input modifiers
579 */
580 /*@{*/
581 /**
582 * For inputs interpreted as floating point, flips the sign bit. For
583 * inputs interpreted as integers, performs the two's complement negation.
584 */
585 bool negate;
586
587 /**
588 * Clears the sign bit for floating point values, and computes the integer
589 * absolute value for integers. Note that the negate modifier acts after
590 * the absolute value modifier, therefore if both are set then all inputs
591 * will become negative.
592 */
593 bool abs;
594 /*@}*/
595
596 /**
597 * For each input component, says which component of the register it is
598 * chosen from. Note that which elements of the swizzle are used and which
599 * are ignored are based on the write mask for most opcodes - for example,
600 * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
601 * a swizzle of {2, x, 1, 0} where x means "don't care."
602 */
603 uint8_t swizzle[4];
604 } nir_alu_src;
605
606 typedef struct {
607 nir_dest dest;
608
609 /**
610 * \name saturate output modifier
611 *
612 * Only valid for opcodes that output floating-point numbers. Clamps the
613 * output to between 0.0 and 1.0 inclusive.
614 */
615
616 bool saturate;
617
618 unsigned write_mask : 4; /* ignored if dest.is_ssa is true */
619 } nir_alu_dest;
620
621 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src, void *mem_ctx);
622 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
623 void *mem_ctx);
624
625 typedef enum {
626 nir_type_invalid = 0, /* Not a valid type */
627 nir_type_float,
628 nir_type_int,
629 nir_type_unsigned,
630 nir_type_bool
631 } nir_alu_type;
632
633 typedef enum {
634 NIR_OP_IS_COMMUTATIVE = (1 << 0),
635 NIR_OP_IS_ASSOCIATIVE = (1 << 1),
636 } nir_op_algebraic_property;
637
638 typedef struct {
639 const char *name;
640
641 unsigned num_inputs;
642
643 /**
644 * The number of components in the output
645 *
646 * If non-zero, this is the size of the output and input sizes are
647 * explicitly given; swizzle and writemask are still in effect, but if
648 * the output component is masked out, then the input component may
649 * still be in use.
650 *
651 * If zero, the opcode acts in the standard, per-component manner; the
652 * operation is performed on each component (except the ones that are
653 * masked out) with the input being taken from the input swizzle for
654 * that component.
655 *
656 * The size of some of the inputs may be given (i.e. non-zero) even
657 * though output_size is zero; in that case, the inputs with a zero
658 * size act per-component, while the inputs with non-zero size don't.
659 */
660 unsigned output_size;
661
662 /**
663 * The type of vector that the instruction outputs. Note that the
664 * staurate modifier is only allowed on outputs with the float type.
665 */
666
667 nir_alu_type output_type;
668
669 /**
670 * The number of components in each input
671 */
672 unsigned input_sizes[4];
673
674 /**
675 * The type of vector that each input takes. Note that negate and
676 * absolute value are only allowed on inputs with int or float type and
677 * behave differently on the two.
678 */
679 nir_alu_type input_types[4];
680
681 nir_op_algebraic_property algebraic_properties;
682 } nir_op_info;
683
684 extern const nir_op_info nir_op_infos[nir_num_opcodes];
685
686 typedef struct nir_alu_instr {
687 nir_instr instr;
688 nir_op op;
689 nir_alu_dest dest;
690 nir_alu_src src[];
691 } nir_alu_instr;
692
693 /* is this source channel used? */
694 static inline bool
695 nir_alu_instr_channel_used(nir_alu_instr *instr, unsigned src, unsigned channel)
696 {
697 if (nir_op_infos[instr->op].input_sizes[src] > 0)
698 return channel < nir_op_infos[instr->op].input_sizes[src];
699
700 return (instr->dest.write_mask >> channel) & 1;
701 }
702
703 /*
704 * For instructions whose destinations are SSA, get the number of channels
705 * used for a source
706 */
707 static inline unsigned
708 nir_ssa_alu_instr_src_components(nir_alu_instr *instr, unsigned src)
709 {
710 assert(instr->dest.dest.is_ssa);
711
712 if (nir_op_infos[instr->op].input_sizes[src] > 0)
713 return nir_op_infos[instr->op].input_sizes[src];
714
715 return instr->dest.dest.ssa.num_components;
716 }
717
718 typedef enum {
719 nir_deref_type_var,
720 nir_deref_type_array,
721 nir_deref_type_struct
722 } nir_deref_type;
723
724 typedef struct nir_deref {
725 nir_deref_type deref_type;
726 struct nir_deref *child;
727 const struct glsl_type *type;
728 } nir_deref;
729
730 typedef struct {
731 nir_deref deref;
732
733 nir_variable *var;
734 } nir_deref_var;
735
736 /* This enum describes how the array is referenced. If the deref is
737 * direct then the base_offset is used. If the deref is indirect then then
738 * offset is given by base_offset + indirect. If the deref is a wildcard
739 * then the deref refers to all of the elements of the array at the same
740 * time. Wildcard dereferences are only ever allowed in copy_var
741 * intrinsics and the source and destination derefs must have matching
742 * wildcards.
743 */
744 typedef enum {
745 nir_deref_array_type_direct,
746 nir_deref_array_type_indirect,
747 nir_deref_array_type_wildcard,
748 } nir_deref_array_type;
749
750 typedef struct {
751 nir_deref deref;
752
753 nir_deref_array_type deref_array_type;
754 unsigned base_offset;
755 nir_src indirect;
756 } nir_deref_array;
757
758 typedef struct {
759 nir_deref deref;
760
761 unsigned index;
762 } nir_deref_struct;
763
764 NIR_DEFINE_CAST(nir_deref_as_var, nir_deref, nir_deref_var, deref)
765 NIR_DEFINE_CAST(nir_deref_as_array, nir_deref, nir_deref_array, deref)
766 NIR_DEFINE_CAST(nir_deref_as_struct, nir_deref, nir_deref_struct, deref)
767
768 typedef struct {
769 nir_instr instr;
770
771 unsigned num_params;
772 nir_deref_var **params;
773 nir_deref_var *return_deref;
774
775 struct nir_function_overload *callee;
776 } nir_call_instr;
777
778 #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \
779 num_variables, num_indices, flags) \
780 nir_intrinsic_##name,
781
782 #define LAST_INTRINSIC(name) nir_last_intrinsic = nir_intrinsic_##name,
783
784 typedef enum {
785 #include "nir_intrinsics.h"
786 nir_num_intrinsics = nir_last_intrinsic + 1
787 } nir_intrinsic_op;
788
789 #undef INTRINSIC
790 #undef LAST_INTRINSIC
791
792 /** Represents an intrinsic
793 *
794 * An intrinsic is an instruction type for handling things that are
795 * more-or-less regular operations but don't just consume and produce SSA
796 * values like ALU operations do. Intrinsics are not for things that have
797 * special semantic meaning such as phi nodes and parallel copies.
798 * Examples of intrinsics include variable load/store operations, system
799 * value loads, and the like. Even though texturing more-or-less falls
800 * under this category, texturing is its own instruction type because
801 * trying to represent texturing with intrinsics would lead to a
802 * combinatorial explosion of intrinsic opcodes.
803 *
804 * By having a single instruction type for handling a lot of different
805 * cases, optimization passes can look for intrinsics and, for the most
806 * part, completely ignore them. Each intrinsic type also has a few
807 * possible flags that govern whether or not they can be reordered or
808 * eliminated. That way passes like dead code elimination can still work
809 * on intrisics without understanding the meaning of each.
810 *
811 * Each intrinsic has some number of constant indices, some number of
812 * variables, and some number of sources. What these sources, variables,
813 * and indices mean depends on the intrinsic and is documented with the
814 * intrinsic declaration in nir_intrinsics.h. Intrinsics and texture
815 * instructions are the only types of instruction that can operate on
816 * variables.
817 */
818 typedef struct {
819 nir_instr instr;
820
821 nir_intrinsic_op intrinsic;
822
823 nir_dest dest;
824
825 /** number of components if this is a vectorized intrinsic
826 *
827 * Similarly to ALU operations, some intrinsics are vectorized.
828 * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
829 * For vectorized intrinsics, the num_components field specifies the
830 * number of destination components and the number of source components
831 * for all sources with nir_intrinsic_infos.src_components[i] == 0.
832 */
833 uint8_t num_components;
834
835 int const_index[3];
836
837 nir_deref_var *variables[2];
838
839 nir_src src[];
840 } nir_intrinsic_instr;
841
842 /**
843 * \name NIR intrinsics semantic flags
844 *
845 * information about what the compiler can do with the intrinsics.
846 *
847 * \sa nir_intrinsic_info::flags
848 */
849 typedef enum {
850 /**
851 * whether the intrinsic can be safely eliminated if none of its output
852 * value is not being used.
853 */
854 NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
855
856 /**
857 * Whether the intrinsic can be reordered with respect to any other
858 * intrinsic, i.e. whether the only reordering dependencies of the
859 * intrinsic are due to the register reads/writes.
860 */
861 NIR_INTRINSIC_CAN_REORDER = (1 << 1),
862 } nir_intrinsic_semantic_flag;
863
864 #define NIR_INTRINSIC_MAX_INPUTS 4
865
866 typedef struct {
867 const char *name;
868
869 unsigned num_srcs; /** < number of register/SSA inputs */
870
871 /** number of components of each input register
872 *
873 * If this value is 0, the number of components is given by the
874 * num_components field of nir_intrinsic_instr.
875 */
876 unsigned src_components[NIR_INTRINSIC_MAX_INPUTS];
877
878 bool has_dest;
879
880 /** number of components of the output register
881 *
882 * If this value is 0, the number of components is given by the
883 * num_components field of nir_intrinsic_instr.
884 */
885 unsigned dest_components;
886
887 /** the number of inputs/outputs that are variables */
888 unsigned num_variables;
889
890 /** the number of constant indices used by the intrinsic */
891 unsigned num_indices;
892
893 /** semantic flags for calls to this intrinsic */
894 nir_intrinsic_semantic_flag flags;
895 } nir_intrinsic_info;
896
897 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
898
899 /**
900 * \group texture information
901 *
902 * This gives semantic information about textures which is useful to the
903 * frontend, the backend, and lowering passes, but not the optimizer.
904 */
905
906 typedef enum {
907 nir_tex_src_coord,
908 nir_tex_src_projector,
909 nir_tex_src_comparitor, /* shadow comparitor */
910 nir_tex_src_offset,
911 nir_tex_src_bias,
912 nir_tex_src_lod,
913 nir_tex_src_ms_index, /* MSAA sample index */
914 nir_tex_src_ddx,
915 nir_tex_src_ddy,
916 nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
917 nir_num_tex_src_types
918 } nir_tex_src_type;
919
920 typedef struct {
921 nir_src src;
922 nir_tex_src_type src_type;
923 } nir_tex_src;
924
925 typedef enum {
926 nir_texop_tex, /**< Regular texture look-up */
927 nir_texop_txb, /**< Texture look-up with LOD bias */
928 nir_texop_txl, /**< Texture look-up with explicit LOD */
929 nir_texop_txd, /**< Texture look-up with partial derivatvies */
930 nir_texop_txf, /**< Texel fetch with explicit LOD */
931 nir_texop_txf_ms, /**< Multisample texture fetch */
932 nir_texop_txs, /**< Texture size */
933 nir_texop_lod, /**< Texture lod query */
934 nir_texop_tg4, /**< Texture gather */
935 nir_texop_query_levels /**< Texture levels query */
936 } nir_texop;
937
938 typedef struct {
939 nir_instr instr;
940
941 enum glsl_sampler_dim sampler_dim;
942 nir_alu_type dest_type;
943
944 nir_texop op;
945 nir_dest dest;
946 nir_tex_src *src;
947 unsigned num_srcs, coord_components;
948 bool is_array, is_shadow;
949
950 /**
951 * If is_shadow is true, whether this is the old-style shadow that outputs 4
952 * components or the new-style shadow that outputs 1 component.
953 */
954 bool is_new_style_shadow;
955
956 /* constant offset - must be 0 if the offset source is used */
957 int const_offset[4];
958
959 /* gather component selector */
960 unsigned component : 2;
961
962 /** The sampler index
963 *
964 * If this texture instruction has a nir_tex_src_sampler_offset source,
965 * then the sampler index is given by sampler_index + sampler_offset.
966 */
967 unsigned sampler_index;
968
969 /** The size of the sampler array or 0 if it's not an array */
970 unsigned sampler_array_size;
971
972 nir_deref_var *sampler; /* if this is NULL, use sampler_index instead */
973 } nir_tex_instr;
974
975 static inline unsigned
976 nir_tex_instr_dest_size(nir_tex_instr *instr)
977 {
978 switch (instr->op) {
979 case nir_texop_txs: {
980 unsigned ret;
981 switch (instr->sampler_dim) {
982 case GLSL_SAMPLER_DIM_1D:
983 case GLSL_SAMPLER_DIM_BUF:
984 ret = 1;
985 break;
986 case GLSL_SAMPLER_DIM_2D:
987 case GLSL_SAMPLER_DIM_CUBE:
988 case GLSL_SAMPLER_DIM_MS:
989 case GLSL_SAMPLER_DIM_RECT:
990 case GLSL_SAMPLER_DIM_EXTERNAL:
991 ret = 2;
992 break;
993 case GLSL_SAMPLER_DIM_3D:
994 ret = 3;
995 break;
996 default:
997 unreachable("not reached");
998 }
999 if (instr->is_array)
1000 ret++;
1001 return ret;
1002 }
1003
1004 case nir_texop_lod:
1005 return 2;
1006
1007 case nir_texop_query_levels:
1008 return 1;
1009
1010 default:
1011 if (instr->is_shadow && instr->is_new_style_shadow)
1012 return 1;
1013
1014 return 4;
1015 }
1016 }
1017
1018 static inline unsigned
1019 nir_tex_instr_src_size(nir_tex_instr *instr, unsigned src)
1020 {
1021 if (instr->src[src].src_type == nir_tex_src_coord)
1022 return instr->coord_components;
1023
1024
1025 if (instr->src[src].src_type == nir_tex_src_offset ||
1026 instr->src[src].src_type == nir_tex_src_ddx ||
1027 instr->src[src].src_type == nir_tex_src_ddy) {
1028 if (instr->is_array)
1029 return instr->coord_components - 1;
1030 else
1031 return instr->coord_components;
1032 }
1033
1034 return 1;
1035 }
1036
1037 static inline int
1038 nir_tex_instr_src_index(nir_tex_instr *instr, nir_tex_src_type type)
1039 {
1040 for (unsigned i = 0; i < instr->num_srcs; i++)
1041 if (instr->src[i].src_type == type)
1042 return (int) i;
1043
1044 return -1;
1045 }
1046
1047 typedef struct {
1048 union {
1049 float f[4];
1050 int32_t i[4];
1051 uint32_t u[4];
1052 };
1053 } nir_const_value;
1054
1055 typedef struct {
1056 nir_instr instr;
1057
1058 nir_const_value value;
1059
1060 nir_ssa_def def;
1061 } nir_load_const_instr;
1062
1063 typedef enum {
1064 nir_jump_return,
1065 nir_jump_break,
1066 nir_jump_continue,
1067 } nir_jump_type;
1068
1069 typedef struct {
1070 nir_instr instr;
1071 nir_jump_type type;
1072 } nir_jump_instr;
1073
1074 /* creates a new SSA variable in an undefined state */
1075
1076 typedef struct {
1077 nir_instr instr;
1078 nir_ssa_def def;
1079 } nir_ssa_undef_instr;
1080
1081 typedef struct {
1082 struct exec_node node;
1083
1084 /* The predecessor block corresponding to this source */
1085 struct nir_block *pred;
1086
1087 nir_src src;
1088 } nir_phi_src;
1089
1090 #define nir_foreach_phi_src(phi, entry) \
1091 foreach_list_typed(nir_phi_src, entry, node, &(phi)->srcs)
1092
1093 typedef struct {
1094 nir_instr instr;
1095
1096 struct exec_list srcs; /** < list of nir_phi_src */
1097
1098 nir_dest dest;
1099 } nir_phi_instr;
1100
1101 typedef struct {
1102 struct exec_node node;
1103 nir_src src;
1104 nir_dest dest;
1105 } nir_parallel_copy_entry;
1106
1107 #define nir_foreach_parallel_copy_entry(pcopy, entry) \
1108 foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
1109
1110 typedef struct {
1111 nir_instr instr;
1112
1113 /* A list of nir_parallel_copy_entry's. The sources of all of the
1114 * entries are copied to the corresponding destinations "in parallel".
1115 * In other words, if we have two entries: a -> b and b -> a, the values
1116 * get swapped.
1117 */
1118 struct exec_list entries;
1119 } nir_parallel_copy_instr;
1120
1121 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr)
1122 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr)
1123 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr)
1124 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr)
1125 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr)
1126 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr)
1127 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr)
1128 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr)
1129 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
1130 nir_parallel_copy_instr, instr)
1131
1132 /*
1133 * Control flow
1134 *
1135 * Control flow consists of a tree of control flow nodes, which include
1136 * if-statements and loops. The leaves of the tree are basic blocks, lists of
1137 * instructions that always run start-to-finish. Each basic block also keeps
1138 * track of its successors (blocks which may run immediately after the current
1139 * block) and predecessors (blocks which could have run immediately before the
1140 * current block). Each function also has a start block and an end block which
1141 * all return statements point to (which is always empty). Together, all the
1142 * blocks with their predecessors and successors make up the control flow
1143 * graph (CFG) of the function. There are helpers that modify the tree of
1144 * control flow nodes while modifying the CFG appropriately; these should be
1145 * used instead of modifying the tree directly.
1146 */
1147
1148 typedef enum {
1149 nir_cf_node_block,
1150 nir_cf_node_if,
1151 nir_cf_node_loop,
1152 nir_cf_node_function
1153 } nir_cf_node_type;
1154
1155 typedef struct nir_cf_node {
1156 struct exec_node node;
1157 nir_cf_node_type type;
1158 struct nir_cf_node *parent;
1159 } nir_cf_node;
1160
1161 typedef struct nir_block {
1162 nir_cf_node cf_node;
1163
1164 struct exec_list instr_list; /** < list of nir_instr */
1165
1166 /** generic block index; generated by nir_index_blocks */
1167 unsigned index;
1168
1169 /*
1170 * Each block can only have up to 2 successors, so we put them in a simple
1171 * array - no need for anything more complicated.
1172 */
1173 struct nir_block *successors[2];
1174
1175 /* Set of nir_block predecessors in the CFG */
1176 struct set *predecessors;
1177
1178 /*
1179 * this node's immediate dominator in the dominance tree - set to NULL for
1180 * the start block.
1181 */
1182 struct nir_block *imm_dom;
1183
1184 /* This node's children in the dominance tree */
1185 unsigned num_dom_children;
1186 struct nir_block **dom_children;
1187
1188 /* Set of nir_block's on the dominance frontier of this block */
1189 struct set *dom_frontier;
1190
1191 /*
1192 * These two indices have the property that dom_{pre,post}_index for each
1193 * child of this block in the dominance tree will always be between
1194 * dom_pre_index and dom_post_index for this block, which makes testing if
1195 * a given block is dominated by another block an O(1) operation.
1196 */
1197 unsigned dom_pre_index, dom_post_index;
1198
1199 /* live in and out for this block; used for liveness analysis */
1200 BITSET_WORD *live_in;
1201 BITSET_WORD *live_out;
1202 } nir_block;
1203
1204 static inline nir_instr *
1205 nir_block_first_instr(nir_block *block)
1206 {
1207 struct exec_node *head = exec_list_get_head(&block->instr_list);
1208 return exec_node_data(nir_instr, head, node);
1209 }
1210
1211 static inline nir_instr *
1212 nir_block_last_instr(nir_block *block)
1213 {
1214 struct exec_node *tail = exec_list_get_tail(&block->instr_list);
1215 return exec_node_data(nir_instr, tail, node);
1216 }
1217
1218 #define nir_foreach_instr(block, instr) \
1219 foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1220 #define nir_foreach_instr_reverse(block, instr) \
1221 foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1222 #define nir_foreach_instr_safe(block, instr) \
1223 foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1224
1225 typedef struct nir_if {
1226 nir_cf_node cf_node;
1227 nir_src condition;
1228
1229 struct exec_list then_list; /** < list of nir_cf_node */
1230 struct exec_list else_list; /** < list of nir_cf_node */
1231 } nir_if;
1232
1233 static inline nir_cf_node *
1234 nir_if_first_then_node(nir_if *if_stmt)
1235 {
1236 struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
1237 return exec_node_data(nir_cf_node, head, node);
1238 }
1239
1240 static inline nir_cf_node *
1241 nir_if_last_then_node(nir_if *if_stmt)
1242 {
1243 struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
1244 return exec_node_data(nir_cf_node, tail, node);
1245 }
1246
1247 static inline nir_cf_node *
1248 nir_if_first_else_node(nir_if *if_stmt)
1249 {
1250 struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
1251 return exec_node_data(nir_cf_node, head, node);
1252 }
1253
1254 static inline nir_cf_node *
1255 nir_if_last_else_node(nir_if *if_stmt)
1256 {
1257 struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
1258 return exec_node_data(nir_cf_node, tail, node);
1259 }
1260
1261 typedef struct {
1262 nir_cf_node cf_node;
1263
1264 struct exec_list body; /** < list of nir_cf_node */
1265 } nir_loop;
1266
1267 static inline nir_cf_node *
1268 nir_loop_first_cf_node(nir_loop *loop)
1269 {
1270 return exec_node_data(nir_cf_node, exec_list_get_head(&loop->body), node);
1271 }
1272
1273 static inline nir_cf_node *
1274 nir_loop_last_cf_node(nir_loop *loop)
1275 {
1276 return exec_node_data(nir_cf_node, exec_list_get_tail(&loop->body), node);
1277 }
1278
1279 /**
1280 * Various bits of metadata that can may be created or required by
1281 * optimization and analysis passes
1282 */
1283 typedef enum {
1284 nir_metadata_none = 0x0,
1285 nir_metadata_block_index = 0x1,
1286 nir_metadata_dominance = 0x2,
1287 nir_metadata_live_variables = 0x4,
1288 } nir_metadata;
1289
1290 typedef struct {
1291 nir_cf_node cf_node;
1292
1293 /** pointer to the overload of which this is an implementation */
1294 struct nir_function_overload *overload;
1295
1296 struct exec_list body; /** < list of nir_cf_node */
1297
1298 nir_block *start_block, *end_block;
1299
1300 /** list for all local variables in the function */
1301 struct exec_list locals;
1302
1303 /** array of variables used as parameters */
1304 unsigned num_params;
1305 nir_variable **params;
1306
1307 /** variable used to hold the result of the function */
1308 nir_variable *return_var;
1309
1310 /** list of local registers in the function */
1311 struct exec_list registers;
1312
1313 /** next available local register index */
1314 unsigned reg_alloc;
1315
1316 /** next available SSA value index */
1317 unsigned ssa_alloc;
1318
1319 /* total number of basic blocks, only valid when block_index_dirty = false */
1320 unsigned num_blocks;
1321
1322 nir_metadata valid_metadata;
1323 } nir_function_impl;
1324
1325 static inline nir_cf_node *
1326 nir_cf_node_next(nir_cf_node *node)
1327 {
1328 struct exec_node *next = exec_node_get_next(&node->node);
1329 if (exec_node_is_tail_sentinel(next))
1330 return NULL;
1331 else
1332 return exec_node_data(nir_cf_node, next, node);
1333 }
1334
1335 static inline nir_cf_node *
1336 nir_cf_node_prev(nir_cf_node *node)
1337 {
1338 struct exec_node *prev = exec_node_get_prev(&node->node);
1339 if (exec_node_is_head_sentinel(prev))
1340 return NULL;
1341 else
1342 return exec_node_data(nir_cf_node, prev, node);
1343 }
1344
1345 static inline bool
1346 nir_cf_node_is_first(const nir_cf_node *node)
1347 {
1348 return exec_node_is_head_sentinel(node->node.prev);
1349 }
1350
1351 static inline bool
1352 nir_cf_node_is_last(const nir_cf_node *node)
1353 {
1354 return exec_node_is_tail_sentinel(node->node.next);
1355 }
1356
1357 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node)
1358 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node)
1359 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node)
1360 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node, nir_function_impl, cf_node)
1361
1362 typedef enum {
1363 nir_parameter_in,
1364 nir_parameter_out,
1365 nir_parameter_inout,
1366 } nir_parameter_type;
1367
1368 typedef struct {
1369 nir_parameter_type param_type;
1370 const struct glsl_type *type;
1371 } nir_parameter;
1372
1373 typedef struct nir_function_overload {
1374 struct exec_node node;
1375
1376 unsigned num_params;
1377 nir_parameter *params;
1378 const struct glsl_type *return_type;
1379
1380 nir_function_impl *impl; /** < NULL if the overload is only declared yet */
1381
1382 /** pointer to the function of which this is an overload */
1383 struct nir_function *function;
1384 } nir_function_overload;
1385
1386 typedef struct nir_function {
1387 struct exec_node node;
1388
1389 struct exec_list overload_list; /** < list of nir_function_overload */
1390 const char *name;
1391 struct nir_shader *shader;
1392 } nir_function;
1393
1394 #define nir_function_first_overload(func) \
1395 exec_node_data(nir_function_overload, \
1396 exec_list_get_head(&(func)->overload_list), node)
1397
1398 typedef struct nir_shader_compiler_options {
1399 bool lower_ffma;
1400 bool lower_flrp;
1401 bool lower_fpow;
1402 bool lower_fsat;
1403 bool lower_fsqrt;
1404 /** lowers fneg and ineg to fsub and isub. */
1405 bool lower_negate;
1406 /** lowers fsub and isub to fadd+fneg and iadd+ineg. */
1407 bool lower_sub;
1408
1409 /* lower {slt,sge,seq,sne} to {flt,fge,feq,fne} + b2f: */
1410 bool lower_scmp;
1411
1412 /**
1413 * Does the driver support real 32-bit integers? (Otherwise, integers
1414 * are simulated by floats.)
1415 */
1416 bool native_integers;
1417 } nir_shader_compiler_options;
1418
1419 typedef struct nir_shader {
1420 /** hash table of name -> uniform nir_variable */
1421 struct exec_list uniforms;
1422
1423 /** hash table of name -> input nir_variable */
1424 struct exec_list inputs;
1425
1426 /** hash table of name -> output nir_variable */
1427 struct exec_list outputs;
1428
1429 /** Set of driver-specific options for the shader.
1430 *
1431 * The memory for the options is expected to be kept in a single static
1432 * copy by the driver.
1433 */
1434 const struct nir_shader_compiler_options *options;
1435
1436 /** list of global variables in the shader */
1437 struct exec_list globals;
1438
1439 /** list of system value variables in the shader */
1440 struct exec_list system_values;
1441
1442 struct exec_list functions; /** < list of nir_function */
1443
1444 /** list of global register in the shader */
1445 struct exec_list registers;
1446
1447 /** next available global register index */
1448 unsigned reg_alloc;
1449
1450 /**
1451 * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
1452 * access plus one
1453 */
1454 unsigned num_inputs, num_uniforms, num_outputs;
1455
1456 /** the number of uniforms that are only accessed directly */
1457 unsigned num_direct_uniforms;
1458 } nir_shader;
1459
1460 #define nir_foreach_overload(shader, overload) \
1461 foreach_list_typed(nir_function, func, node, &(shader)->functions) \
1462 foreach_list_typed(nir_function_overload, overload, node, \
1463 &(func)->overload_list)
1464
1465 nir_shader *nir_shader_create(void *mem_ctx,
1466 const nir_shader_compiler_options *options);
1467
1468 /** creates a register, including assigning it an index and adding it to the list */
1469 nir_register *nir_global_reg_create(nir_shader *shader);
1470
1471 nir_register *nir_local_reg_create(nir_function_impl *impl);
1472
1473 void nir_reg_remove(nir_register *reg);
1474
1475 /** creates a function and adds it to the shader's list of functions */
1476 nir_function *nir_function_create(nir_shader *shader, const char *name);
1477
1478 /** creates a null function returning null */
1479 nir_function_overload *nir_function_overload_create(nir_function *func);
1480
1481 nir_function_impl *nir_function_impl_create(nir_function_overload *func);
1482
1483 nir_block *nir_block_create(void *mem_ctx);
1484 nir_if *nir_if_create(void *mem_ctx);
1485 nir_loop *nir_loop_create(void *mem_ctx);
1486
1487 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
1488
1489 /** puts a control flow node immediately after another control flow node */
1490 void nir_cf_node_insert_after(nir_cf_node *node, nir_cf_node *after);
1491
1492 /** puts a control flow node immediately before another control flow node */
1493 void nir_cf_node_insert_before(nir_cf_node *node, nir_cf_node *before);
1494
1495 /** puts a control flow node at the beginning of a list from an if, loop, or function */
1496 void nir_cf_node_insert_begin(struct exec_list *list, nir_cf_node *node);
1497
1498 /** puts a control flow node at the end of a list from an if, loop, or function */
1499 void nir_cf_node_insert_end(struct exec_list *list, nir_cf_node *node);
1500
1501 /** removes a control flow node, doing any cleanup necessary */
1502 void nir_cf_node_remove(nir_cf_node *node);
1503
1504 /** requests that the given pieces of metadata be generated */
1505 void nir_metadata_require(nir_function_impl *impl, nir_metadata required);
1506 /** dirties all but the preserved metadata */
1507 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
1508
1509 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
1510 nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
1511
1512 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
1513
1514 nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
1515 unsigned num_components);
1516
1517 nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
1518 nir_intrinsic_op op);
1519
1520 nir_call_instr *nir_call_instr_create(nir_shader *shader,
1521 nir_function_overload *callee);
1522
1523 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
1524
1525 nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
1526
1527 nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
1528
1529 nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
1530 unsigned num_components);
1531
1532 nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
1533 nir_deref_array *nir_deref_array_create(void *mem_ctx);
1534 nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
1535
1536 nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref);
1537
1538 nir_load_const_instr *
1539 nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref);
1540
1541 void nir_instr_insert_before(nir_instr *instr, nir_instr *before);
1542 void nir_instr_insert_after(nir_instr *instr, nir_instr *after);
1543
1544 void nir_instr_insert_before_block(nir_block *block, nir_instr *before);
1545 void nir_instr_insert_after_block(nir_block *block, nir_instr *after);
1546
1547 void nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before);
1548 void nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after);
1549
1550 void nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before);
1551 void nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after);
1552
1553 void nir_instr_remove(nir_instr *instr);
1554
1555 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
1556 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
1557 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
1558 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
1559 void *state);
1560 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
1561 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
1562
1563 nir_const_value *nir_src_as_const_value(nir_src src);
1564 bool nir_srcs_equal(nir_src src1, nir_src src2);
1565 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
1566 void nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src);
1567 void nir_if_rewrite_condition(nir_if *if_stmt, nir_src new_src);
1568
1569 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
1570 unsigned num_components, const char *name);
1571 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
1572 unsigned num_components, const char *name);
1573 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src, void *mem_ctx);
1574
1575 /* visits basic blocks in source-code order */
1576 typedef bool (*nir_foreach_block_cb)(nir_block *block, void *state);
1577 bool nir_foreach_block(nir_function_impl *impl, nir_foreach_block_cb cb,
1578 void *state);
1579 bool nir_foreach_block_reverse(nir_function_impl *impl, nir_foreach_block_cb cb,
1580 void *state);
1581
1582 /* If the following CF node is an if, this function returns that if.
1583 * Otherwise, it returns NULL.
1584 */
1585 nir_if *nir_block_get_following_if(nir_block *block);
1586
1587 void nir_index_local_regs(nir_function_impl *impl);
1588 void nir_index_global_regs(nir_shader *shader);
1589 void nir_index_ssa_defs(nir_function_impl *impl);
1590
1591 void nir_index_blocks(nir_function_impl *impl);
1592
1593 void nir_print_shader(nir_shader *shader, FILE *fp);
1594 void nir_print_instr(const nir_instr *instr, FILE *fp);
1595
1596 #ifdef DEBUG
1597 void nir_validate_shader(nir_shader *shader);
1598 #else
1599 static inline void nir_validate_shader(nir_shader *shader) { (void) shader; }
1600 #endif /* DEBUG */
1601
1602 void nir_calc_dominance_impl(nir_function_impl *impl);
1603 void nir_calc_dominance(nir_shader *shader);
1604
1605 nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
1606 bool nir_block_dominates(nir_block *parent, nir_block *child);
1607
1608 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
1609 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
1610
1611 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
1612 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
1613
1614 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
1615 void nir_dump_cfg(nir_shader *shader, FILE *fp);
1616
1617 void nir_split_var_copies(nir_shader *shader);
1618
1619 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, void *mem_ctx);
1620 void nir_lower_var_copies(nir_shader *shader);
1621
1622 void nir_lower_global_vars_to_local(nir_shader *shader);
1623
1624 void nir_lower_locals_to_regs(nir_shader *shader);
1625
1626 void nir_assign_var_locations_scalar(struct exec_list *var_list,
1627 unsigned *size);
1628 void nir_assign_var_locations_scalar_direct_first(nir_shader *shader,
1629 struct exec_list *var_list,
1630 unsigned *direct_size,
1631 unsigned *size);
1632
1633 void nir_lower_io(nir_shader *shader);
1634
1635 void nir_lower_vars_to_ssa(nir_shader *shader);
1636
1637 void nir_remove_dead_variables(nir_shader *shader);
1638
1639 void nir_lower_vec_to_movs(nir_shader *shader);
1640 void nir_lower_alu_to_scalar(nir_shader *shader);
1641
1642 void nir_lower_phis_to_scalar(nir_shader *shader);
1643
1644 void nir_lower_samplers(nir_shader *shader,
1645 const struct gl_shader_program *shader_program,
1646 gl_shader_stage stage);
1647
1648 void nir_lower_system_values(nir_shader *shader);
1649 void nir_lower_tex_projector(nir_shader *shader);
1650 void nir_lower_idiv(nir_shader *shader);
1651
1652 void nir_lower_atomics(nir_shader *shader);
1653 void nir_lower_to_source_mods(nir_shader *shader);
1654
1655 void nir_normalize_cubemap_coords(nir_shader *shader);
1656
1657 void nir_live_variables_impl(nir_function_impl *impl);
1658 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
1659
1660 void nir_convert_to_ssa_impl(nir_function_impl *impl);
1661 void nir_convert_to_ssa(nir_shader *shader);
1662
1663 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
1664 * registers. If false, convert all values (even those not involved in a phi
1665 * node) to registers.
1666 */
1667 void nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
1668
1669 bool nir_opt_algebraic(nir_shader *shader);
1670 bool nir_opt_algebraic_late(nir_shader *shader);
1671 bool nir_opt_constant_folding(nir_shader *shader);
1672
1673 bool nir_opt_global_to_local(nir_shader *shader);
1674
1675 bool nir_copy_prop_impl(nir_function_impl *impl);
1676 bool nir_copy_prop(nir_shader *shader);
1677
1678 bool nir_opt_cse(nir_shader *shader);
1679
1680 bool nir_opt_dce_impl(nir_function_impl *impl);
1681 bool nir_opt_dce(nir_shader *shader);
1682
1683 void nir_opt_gcm(nir_shader *shader);
1684
1685 bool nir_opt_peephole_select(nir_shader *shader);
1686 bool nir_opt_peephole_ffma(nir_shader *shader);
1687
1688 bool nir_opt_remove_phis(nir_shader *shader);
1689
1690 void nir_sweep(nir_shader *shader);
1691
1692 #ifdef __cplusplus
1693 } /* extern "C" */
1694 #endif