2 * Copyright © 2014-2015 Broadcom
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
27 #include "nir_control_flow.h"
31 typedef struct nir_builder
{
35 nir_function_impl
*impl
;
39 nir_builder_init(nir_builder
*build
, nir_function_impl
*impl
)
41 memset(build
, 0, sizeof(*build
));
43 build
->shader
= impl
->overload
->function
->shader
;
47 nir_builder_instr_insert(nir_builder
*build
, nir_instr
*instr
)
49 nir_instr_insert(build
->cursor
, instr
);
51 /* Move the cursor forward. */
52 if (build
->cursor
.option
== nir_cursor_after_instr
)
53 build
->cursor
.instr
= instr
;
57 nir_builder_cf_insert(nir_builder
*build
, nir_cf_node
*cf
)
59 nir_cf_node_insert(build
->cursor
, cf
);
62 static inline nir_ssa_def
*
63 nir_build_imm(nir_builder
*build
, unsigned num_components
, nir_const_value value
)
65 nir_load_const_instr
*load_const
=
66 nir_load_const_instr_create(build
->shader
, num_components
);
70 load_const
->value
= value
;
72 nir_builder_instr_insert(build
, &load_const
->instr
);
74 return &load_const
->def
;
77 static inline nir_ssa_def
*
78 nir_imm_float(nir_builder
*build
, float x
)
80 nir_const_value v
= { { .f
= {x
, 0, 0, 0} } };
81 return nir_build_imm(build
, 1, v
);
84 static inline nir_ssa_def
*
85 nir_imm_vec4(nir_builder
*build
, float x
, float y
, float z
, float w
)
87 nir_const_value v
= { { .f
= {x
, y
, z
, w
} } };
88 return nir_build_imm(build
, 4, v
);
91 static inline nir_ssa_def
*
92 nir_imm_int(nir_builder
*build
, int x
)
94 nir_const_value v
= { { .i
= {x
, 0, 0, 0} } };
95 return nir_build_imm(build
, 1, v
);
98 static inline nir_ssa_def
*
99 nir_build_alu(nir_builder
*build
, nir_op op
, nir_ssa_def
*src0
,
100 nir_ssa_def
*src1
, nir_ssa_def
*src2
, nir_ssa_def
*src3
)
102 const nir_op_info
*op_info
= &nir_op_infos
[op
];
103 nir_alu_instr
*instr
= nir_alu_instr_create(build
->shader
, op
);
107 instr
->src
[0].src
= nir_src_for_ssa(src0
);
109 instr
->src
[1].src
= nir_src_for_ssa(src1
);
111 instr
->src
[2].src
= nir_src_for_ssa(src2
);
113 instr
->src
[3].src
= nir_src_for_ssa(src3
);
115 /* Guess the number of components the destination temporary should have
116 * based on our input sizes, if it's not fixed for the op.
118 unsigned num_components
= op_info
->output_size
;
119 if (num_components
== 0) {
120 for (unsigned i
= 0; i
< op_info
->num_inputs
; i
++) {
121 if (op_info
->input_sizes
[i
] == 0)
122 num_components
= MAX2(num_components
,
123 instr
->src
[i
].src
.ssa
->num_components
);
126 assert(num_components
!= 0);
128 /* Make sure we don't swizzle from outside of our source vector (like if a
129 * scalar value was passed into a multiply with a vector).
131 for (unsigned i
= 0; i
< op_info
->num_inputs
; i
++) {
132 for (unsigned j
= instr
->src
[i
].src
.ssa
->num_components
; j
< 4; j
++) {
133 instr
->src
[i
].swizzle
[j
] = instr
->src
[i
].src
.ssa
->num_components
- 1;
137 nir_ssa_dest_init(&instr
->instr
, &instr
->dest
.dest
, num_components
, NULL
);
138 instr
->dest
.write_mask
= (1 << num_components
) - 1;
140 nir_builder_instr_insert(build
, &instr
->instr
);
142 return &instr
->dest
.dest
.ssa
;
146 static inline nir_ssa_def * \
147 nir_##op(nir_builder *build, nir_ssa_def *src0) \
149 return nir_build_alu(build, nir_op_##op, src0, NULL, NULL, NULL); \
153 static inline nir_ssa_def * \
154 nir_##op(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1) \
156 return nir_build_alu(build, nir_op_##op, src0, src1, NULL, NULL); \
160 static inline nir_ssa_def * \
161 nir_##op(nir_builder *build, nir_ssa_def *src0, \
162 nir_ssa_def *src1, nir_ssa_def *src2) \
164 return nir_build_alu(build, nir_op_##op, src0, src1, src2, NULL); \
168 static inline nir_ssa_def * \
169 nir_##op(nir_builder *build, nir_ssa_def *src0, \
170 nir_ssa_def *src1, nir_ssa_def *src2, nir_ssa_def *src3) \
172 return nir_build_alu(build, nir_op_##op, src0, src1, src2, src3); \
175 #include "nir_builder_opcodes.h"
178 * Similar to nir_fmov, but takes a nir_alu_src instead of a nir_ssa_def.
180 static inline nir_ssa_def
*
181 nir_fmov_alu(nir_builder
*build
, nir_alu_src src
, unsigned num_components
)
183 nir_alu_instr
*mov
= nir_alu_instr_create(build
->shader
, nir_op_fmov
);
184 nir_ssa_dest_init(&mov
->instr
, &mov
->dest
.dest
, num_components
, NULL
);
185 mov
->dest
.write_mask
= (1 << num_components
) - 1;
187 nir_builder_instr_insert(build
, &mov
->instr
);
189 return &mov
->dest
.dest
.ssa
;
192 static inline nir_ssa_def
*
193 nir_imov_alu(nir_builder
*build
, nir_alu_src src
, unsigned num_components
)
195 nir_alu_instr
*mov
= nir_alu_instr_create(build
->shader
, nir_op_imov
);
196 nir_ssa_dest_init(&mov
->instr
, &mov
->dest
.dest
, num_components
, NULL
);
197 mov
->dest
.write_mask
= (1 << num_components
) - 1;
199 nir_builder_instr_insert(build
, &mov
->instr
);
201 return &mov
->dest
.dest
.ssa
;
205 * Construct an fmov or imov that reswizzles the source's components.
207 static inline nir_ssa_def
*
208 nir_swizzle(nir_builder
*build
, nir_ssa_def
*src
, unsigned swiz
[4],
209 unsigned num_components
, bool use_fmov
)
211 nir_alu_src alu_src
= { NIR_SRC_INIT
};
212 alu_src
.src
= nir_src_for_ssa(src
);
213 for (int i
= 0; i
< 4; i
++)
214 alu_src
.swizzle
[i
] = swiz
[i
];
216 return use_fmov
? nir_fmov_alu(build
, alu_src
, num_components
) :
217 nir_imov_alu(build
, alu_src
, num_components
);
221 * Turns a nir_src into a nir_ssa_def * so it can be passed to
222 * nir_build_alu()-based builder calls.
224 static inline nir_ssa_def
*
225 nir_ssa_for_src(nir_builder
*build
, nir_src src
, int num_components
)
227 if (src
.is_ssa
&& src
.ssa
->num_components
== num_components
)
230 nir_alu_src alu
= { NIR_SRC_INIT
};
232 for (int j
= 0; j
< 4; j
++)
235 return nir_imov_alu(build
, alu
, num_components
);
238 #endif /* NIR_BUILDER_H */