87d2498dd79ecc04a2fa95275c799f14d95148ea
[mesa.git] / src / glsl / nir / nir_lower_locals_to_regs.c
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jason Ekstrand (jason@jlekstrand.net)
25 *
26 */
27
28 #include "nir.h"
29 #include "nir_array.h"
30
31 struct locals_to_regs_state {
32 nir_shader *shader;
33 nir_function_impl *impl;
34
35 /* A hash table mapping derefs to registers */
36 struct hash_table *regs_table;
37
38 /* A growing array of derefs that we have encountered. There is exactly
39 * one element of this array per element in the hash table. This is
40 * used to make adding register initialization code deterministic.
41 */
42 nir_array derefs_array;
43 };
44
45 /* The following two functions implement a hash and equality check for
46 * variable dreferences. When the hash or equality function encounters an
47 * array, it ignores the offset and whether it is direct or indirect
48 * entirely.
49 */
50 static uint32_t
51 hash_deref(const void *void_deref)
52 {
53 uint32_t hash = _mesa_fnv32_1a_offset_bias;
54
55 const nir_deref_var *deref_var = void_deref;
56 hash = _mesa_fnv32_1a_accumulate(hash, deref_var->var);
57
58 for (const nir_deref *deref = deref_var->deref.child;
59 deref; deref = deref->child) {
60 if (deref->deref_type == nir_deref_type_struct) {
61 const nir_deref_struct *deref_struct = nir_deref_as_struct(deref);
62 hash = _mesa_fnv32_1a_accumulate(hash, deref_struct->index);
63 }
64 }
65
66 return hash;
67 }
68
69 static bool
70 derefs_equal(const void *void_a, const void *void_b)
71 {
72 const nir_deref_var *a_var = void_a;
73 const nir_deref_var *b_var = void_b;
74
75 if (a_var->var != b_var->var)
76 return false;
77
78 for (const nir_deref *a = a_var->deref.child, *b = b_var->deref.child;
79 a != NULL; a = a->child, b = b->child) {
80 if (a->deref_type != b->deref_type)
81 return false;
82
83 if (a->deref_type == nir_deref_type_struct) {
84 if (nir_deref_as_struct(a)->index != nir_deref_as_struct(b)->index)
85 return false;
86 }
87 /* Do nothing for arrays. They're all the same. */
88
89 assert((a->child == NULL) == (b->child == NULL));
90 if((a->child == NULL) != (b->child == NULL))
91 return false;
92 }
93
94 return true;
95 }
96
97 static nir_register *
98 get_reg_for_deref(nir_deref_var *deref, struct locals_to_regs_state *state)
99 {
100 uint32_t hash = hash_deref(deref);
101
102 struct hash_entry *entry =
103 _mesa_hash_table_search_pre_hashed(state->regs_table, hash, deref);
104 if (entry)
105 return entry->data;
106
107 unsigned array_size = 1;
108 nir_deref *tail = &deref->deref;
109 while (tail->child) {
110 if (tail->child->deref_type == nir_deref_type_array)
111 array_size *= glsl_get_length(tail->type);
112 tail = tail->child;
113 }
114
115 assert(glsl_type_is_vector(tail->type) || glsl_type_is_scalar(tail->type));
116
117 nir_register *reg = nir_local_reg_create(state->impl);
118 reg->num_components = glsl_get_vector_elements(tail->type);
119 reg->num_array_elems = array_size > 1 ? array_size : 0;
120
121 _mesa_hash_table_insert_pre_hashed(state->regs_table, hash, deref, reg);
122 nir_array_add(&state->derefs_array, nir_deref_var *, deref);
123
124 return reg;
125 }
126
127 static nir_src
128 get_deref_reg_src(nir_deref_var *deref, nir_instr *instr,
129 struct locals_to_regs_state *state)
130 {
131 nir_src src;
132
133 src.is_ssa = false;
134 src.reg.reg = get_reg_for_deref(deref, state);
135 src.reg.base_offset = 0;
136 src.reg.indirect = NULL;
137
138 /* It is possible for a user to create a shader that has an array with a
139 * single element and then proceed to access it indirectly. Indirectly
140 * accessing a non-array register is not allowed in NIR. In order to
141 * handle this case we just convert it to a direct reference.
142 */
143 if (src.reg.reg->num_array_elems == 0)
144 return src;
145
146 nir_deref *tail = &deref->deref;
147 while (tail->child != NULL) {
148 const struct glsl_type *parent_type = tail->type;
149 tail = tail->child;
150
151 if (tail->deref_type != nir_deref_type_array)
152 continue;
153
154 nir_deref_array *deref_array = nir_deref_as_array(tail);
155
156 src.reg.base_offset *= glsl_get_length(parent_type);
157 src.reg.base_offset += deref_array->base_offset;
158
159 if (src.reg.indirect) {
160 nir_load_const_instr *load_const =
161 nir_load_const_instr_create(state->shader, 1);
162 load_const->value.u[0] = glsl_get_length(parent_type);
163 nir_instr_insert_before(instr, &load_const->instr);
164
165 nir_alu_instr *mul = nir_alu_instr_create(state->shader, nir_op_imul);
166 mul->src[0].src = *src.reg.indirect;
167 mul->src[1].src.is_ssa = true;
168 mul->src[1].src.ssa = &load_const->def;
169 mul->dest.write_mask = 1;
170 nir_ssa_dest_init(&mul->instr, &mul->dest.dest, 1, NULL);
171 nir_instr_insert_before(instr, &mul->instr);
172
173 src.reg.indirect->is_ssa = true;
174 src.reg.indirect->ssa = &mul->dest.dest.ssa;
175 }
176
177 if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
178 if (src.reg.indirect == NULL) {
179 src.reg.indirect = ralloc(state->shader, nir_src);
180 nir_src_copy(src.reg.indirect, &deref_array->indirect,
181 state->shader);
182 } else {
183 nir_alu_instr *add = nir_alu_instr_create(state->shader,
184 nir_op_iadd);
185 add->src[0].src = *src.reg.indirect;
186 nir_src_copy(&add->src[1].src, &deref_array->indirect, add);
187 add->dest.write_mask = 1;
188 nir_ssa_dest_init(&add->instr, &add->dest.dest, 1, NULL);
189 nir_instr_insert_before(instr, &add->instr);
190
191 src.reg.indirect->is_ssa = true;
192 src.reg.indirect->ssa = &add->dest.dest.ssa;
193 }
194 }
195 }
196
197 return src;
198 }
199
200 static bool
201 lower_locals_to_regs_block(nir_block *block, void *void_state)
202 {
203 struct locals_to_regs_state *state = void_state;
204
205 nir_foreach_instr_safe(block, instr) {
206 if (instr->type != nir_instr_type_intrinsic)
207 continue;
208
209 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
210
211 switch (intrin->intrinsic) {
212 case nir_intrinsic_load_var: {
213 if (intrin->variables[0]->var->data.mode != nir_var_local)
214 continue;
215
216 nir_alu_instr *mov = nir_alu_instr_create(state->shader, nir_op_imov);
217 mov->src[0].src = get_deref_reg_src(intrin->variables[0],
218 &intrin->instr, state);
219 mov->dest.write_mask = (1 << intrin->num_components) - 1;
220 if (intrin->dest.is_ssa) {
221 nir_ssa_dest_init(&mov->instr, &mov->dest.dest,
222 intrin->num_components, NULL);
223 nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
224 nir_src_for_ssa(&mov->dest.dest.ssa));
225 } else {
226 nir_dest_copy(&mov->dest.dest, &intrin->dest, &mov->instr);
227 }
228 nir_instr_insert_before(&intrin->instr, &mov->instr);
229
230 nir_instr_remove(&intrin->instr);
231 break;
232 }
233
234 case nir_intrinsic_store_var: {
235 if (intrin->variables[0]->var->data.mode != nir_var_local)
236 continue;
237
238 nir_src reg_src = get_deref_reg_src(intrin->variables[0],
239 &intrin->instr, state);
240
241 nir_alu_instr *mov = nir_alu_instr_create(state->shader, nir_op_imov);
242 nir_src_copy(&mov->src[0].src, &intrin->src[0], mov);
243 mov->dest.write_mask = (1 << intrin->num_components) - 1;
244 mov->dest.dest.is_ssa = false;
245 mov->dest.dest.reg.reg = reg_src.reg.reg;
246 mov->dest.dest.reg.base_offset = reg_src.reg.base_offset;
247 mov->dest.dest.reg.indirect = reg_src.reg.indirect;
248
249 nir_instr_insert_before(&intrin->instr, &mov->instr);
250
251 nir_instr_remove(&intrin->instr);
252 break;
253 }
254
255 case nir_intrinsic_copy_var:
256 unreachable("There should be no copies whatsoever at this point");
257 break;
258
259 default:
260 continue;
261 }
262 }
263
264 return true;
265 }
266
267 static nir_block *
268 compute_reg_usedef_lca(nir_register *reg)
269 {
270 nir_block *lca = NULL;
271
272 list_for_each_entry(nir_dest, def_dest, &reg->defs, reg.def_link)
273 lca = nir_dominance_lca(lca, def_dest->reg.parent_instr->block);
274
275 list_for_each_entry(nir_src, use_src, &reg->uses, use_link)
276 lca = nir_dominance_lca(lca, use_src->parent_instr->block);
277
278 list_for_each_entry(nir_src, use_src, &reg->if_uses, use_link) {
279 nir_cf_node *prev_node = nir_cf_node_prev(&use_src->parent_if->cf_node);
280 assert(prev_node->type == nir_cf_node_block);
281 lca = nir_dominance_lca(lca, nir_cf_node_as_block(prev_node));
282 }
283
284 return lca;
285 }
286
287 static void
288 insert_constant_initializer(nir_deref_var *deref_head, nir_deref *deref_tail,
289 nir_block *block,
290 struct locals_to_regs_state *state)
291 {
292 if (deref_tail->child) {
293 switch (deref_tail->child->deref_type) {
294 case nir_deref_type_array: {
295 unsigned array_elems = glsl_get_length(deref_tail->type);
296
297 nir_deref_array arr_deref;
298 arr_deref.deref = *deref_tail->child;
299 arr_deref.deref_array_type = nir_deref_array_type_direct;
300
301 nir_deref *old_child = deref_tail->child;
302 deref_tail->child = &arr_deref.deref;
303 for (unsigned i = 0; i < array_elems; i++) {
304 arr_deref.base_offset = i;
305 insert_constant_initializer(deref_head, &arr_deref.deref,
306 block, state);
307 }
308 deref_tail->child = old_child;
309 return;
310 }
311
312 case nir_deref_type_struct:
313 insert_constant_initializer(deref_head, deref_tail->child,
314 block, state);
315 return;
316
317 default:
318 unreachable("Invalid deref child type");
319 }
320 }
321
322 assert(deref_tail->child == NULL);
323
324 nir_load_const_instr *load =
325 nir_deref_get_const_initializer_load(state->shader, deref_head);
326 nir_instr_insert_before_block(block, &load->instr);
327
328 nir_src reg_src = get_deref_reg_src(deref_head, &load->instr, state);
329
330 nir_alu_instr *mov = nir_alu_instr_create(state->shader, nir_op_imov);
331 mov->src[0].src = nir_src_for_ssa(&load->def);
332 mov->dest.write_mask = (1 << load->def.num_components) - 1;
333 mov->dest.dest.is_ssa = false;
334 mov->dest.dest.reg.reg = reg_src.reg.reg;
335 mov->dest.dest.reg.base_offset = reg_src.reg.base_offset;
336 mov->dest.dest.reg.indirect = reg_src.reg.indirect;
337
338 nir_instr_insert_after(&load->instr, &mov->instr);
339 }
340
341 static void
342 nir_lower_locals_to_regs_impl(nir_function_impl *impl)
343 {
344 struct locals_to_regs_state state;
345
346 state.shader = impl->overload->function->shader;
347 state.impl = impl;
348 state.regs_table = _mesa_hash_table_create(NULL, hash_deref, derefs_equal);
349 nir_array_init(&state.derefs_array, NULL);
350
351 nir_metadata_require(impl, nir_metadata_dominance);
352
353 nir_foreach_block(impl, lower_locals_to_regs_block, &state);
354
355 nir_array_foreach(&state.derefs_array, nir_deref_var *, deref_ptr) {
356 nir_deref_var *deref = *deref_ptr;
357 struct hash_entry *deref_entry =
358 _mesa_hash_table_search(state.regs_table, deref);
359 assert(deref_entry && deref_entry->key == deref);
360 nir_register *reg = (nir_register *)deref_entry->data;
361
362 if (deref->var->constant_initializer == NULL)
363 continue;
364
365 nir_block *usedef_lca = compute_reg_usedef_lca(reg);
366
367 insert_constant_initializer(deref, &deref->deref, usedef_lca, &state);
368 }
369
370 nir_metadata_preserve(impl, nir_metadata_block_index |
371 nir_metadata_dominance);
372
373 nir_array_fini(&state.derefs_array);
374 _mesa_hash_table_destroy(state.regs_table, NULL);
375 }
376
377 void
378 nir_lower_locals_to_regs(nir_shader *shader)
379 {
380 nir_foreach_overload(shader, overload) {
381 if (overload->impl)
382 nir_lower_locals_to_regs_impl(overload->impl);
383 }
384 }