nir: Add and use initializer #defines for nir_src and nir_dest
[mesa.git] / src / glsl / nir / nir_lower_samplers.cpp
1 /*
2 * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
3 * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
4 * Copyright © 2014 Intel Corporation
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
24 */
25
26 #include "nir.h"
27 #include "../program.h"
28 #include "program/hash_table.h"
29 #include "ir_uniform.h"
30
31 extern "C" {
32 #include "main/compiler.h"
33 #include "main/mtypes.h"
34 #include "program/prog_parameter.h"
35 #include "program/program.h"
36 }
37
38 static unsigned
39 get_sampler_index(const struct gl_shader_program *shader_program,
40 gl_shader_stage stage, const char *name)
41 {
42 unsigned location;
43 if (!shader_program->UniformHash->get(location, name)) {
44 assert(!"failed to find sampler");
45 return 0;
46 }
47
48 if (!shader_program->UniformStorage[location].sampler[stage].active) {
49 assert(!"cannot return a sampler");
50 return 0;
51 }
52
53 return shader_program->UniformStorage[location].sampler[stage].index;
54 }
55
56 static void
57 lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_program,
58 gl_shader_stage stage, void *mem_ctx)
59 {
60 if (instr->sampler == NULL)
61 return;
62
63 /* Get the name and the offset */
64 instr->sampler_index = 0;
65 char *name = ralloc_strdup(mem_ctx, instr->sampler->var->name);
66
67 for (nir_deref *deref = &instr->sampler->deref;
68 deref->child; deref = deref->child) {
69 switch (deref->child->deref_type) {
70 case nir_deref_type_array: {
71 nir_deref_array *deref_array = nir_deref_as_array(deref->child);
72
73 /* XXX: We're assuming here that the indirect is the last array
74 * thing we have. This should be ok for now as we don't support
75 * arrays_of_arrays yet.
76 */
77
78 instr->sampler_index *= glsl_get_length(deref->type);
79 switch (deref_array->deref_array_type) {
80 case nir_deref_array_type_direct:
81 instr->sampler_index += deref_array->base_offset;
82 if (deref_array->deref.child)
83 ralloc_asprintf_append(&name, "[%u]", deref_array->base_offset);
84 break;
85 case nir_deref_array_type_indirect: {
86 instr->src = reralloc(instr, instr->src, nir_tex_src,
87 instr->num_srcs + 1);
88 memset(&instr->src[instr->num_srcs], 0, sizeof *instr->src);
89 instr->src[instr->num_srcs].src_type = nir_tex_src_sampler_offset;
90 instr->num_srcs++;
91
92 nir_instr_rewrite_src(&instr->instr,
93 &instr->src[instr->num_srcs - 1].src,
94 deref_array->indirect);
95
96 instr->sampler_array_size = glsl_get_length(deref->type);
97
98 nir_instr_rewrite_src(&instr->instr, &deref_array->indirect,
99 NIR_SRC_INIT);
100
101 if (deref_array->deref.child)
102 ralloc_strcat(&name, "[0]");
103 break;
104 }
105
106 case nir_deref_array_type_wildcard:
107 unreachable("Cannot copy samplers");
108 default:
109 unreachable("Invalid deref array type");
110 }
111 break;
112 }
113
114 case nir_deref_type_struct: {
115 nir_deref_struct *deref_struct = nir_deref_as_struct(deref->child);
116 const char *field = glsl_get_struct_elem_name(deref->type,
117 deref_struct->index);
118 ralloc_asprintf_append(&name, ".%s", field);
119 break;
120 }
121
122 default:
123 unreachable("Invalid deref type");
124 break;
125 }
126 }
127
128 instr->sampler_index += get_sampler_index(shader_program, stage, name);
129
130 instr->sampler = NULL;
131 }
132
133 typedef struct {
134 void *mem_ctx;
135 const struct gl_shader_program *shader_program;
136 gl_shader_stage stage;
137 } lower_state;
138
139 static bool
140 lower_block_cb(nir_block *block, void *_state)
141 {
142 lower_state *state = (lower_state *) _state;
143
144 nir_foreach_instr(block, instr) {
145 if (instr->type == nir_instr_type_tex) {
146 nir_tex_instr *tex_instr = nir_instr_as_tex(instr);
147 lower_sampler(tex_instr, state->shader_program, state->stage,
148 state->mem_ctx);
149 }
150 }
151
152 return true;
153 }
154
155 static void
156 lower_impl(nir_function_impl *impl, const struct gl_shader_program *shader_program,
157 gl_shader_stage stage)
158 {
159 lower_state state;
160
161 state.mem_ctx = ralloc_parent(impl);
162 state.shader_program = shader_program;
163 state.stage = stage;
164
165 nir_foreach_block(impl, lower_block_cb, &state);
166 }
167
168 extern "C" void
169 nir_lower_samplers(nir_shader *shader, const struct gl_shader_program *shader_program,
170 gl_shader_stage stage)
171 {
172 nir_foreach_overload(shader, overload) {
173 if (overload->impl)
174 lower_impl(overload->impl, shader_program, stage);
175 }
176 }