nir/lower_samplers: Use the right memory context for realloc'ing tex sources
[mesa.git] / src / glsl / nir / nir_lower_samplers.cpp
1 /*
2 * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
3 * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
4 * Copyright © 2014 Intel Corporation
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
24 */
25
26 #include "nir.h"
27 #include "../program.h"
28 #include "program/hash_table.h"
29 #include "ir_uniform.h"
30
31 extern "C" {
32 #include "main/compiler.h"
33 #include "main/mtypes.h"
34 #include "program/prog_parameter.h"
35 #include "program/program.h"
36 }
37
38 static unsigned
39 get_sampler_index(struct gl_shader_program *shader_program, const char *name,
40 const struct gl_program *prog)
41 {
42 GLuint shader = _mesa_program_enum_to_shader_stage(prog->Target);
43
44 unsigned location;
45 if (!shader_program->UniformHash->get(location, name)) {
46 linker_error(shader_program,
47 "failed to find sampler named %s.\n", name);
48 return 0;
49 }
50
51 if (!shader_program->UniformStorage[location].sampler[shader].active) {
52 assert(0 && "cannot return a sampler");
53 linker_error(shader_program,
54 "cannot return a sampler named %s, because it is not "
55 "used in this shader stage. This is a driver bug.\n",
56 name);
57 return 0;
58 }
59
60 return shader_program->UniformStorage[location].sampler[shader].index;
61 }
62
63 static void
64 lower_sampler(nir_tex_instr *instr, struct gl_shader_program *shader_program,
65 const struct gl_program *prog, void *mem_ctx)
66 {
67 if (instr->sampler == NULL)
68 return;
69
70 /* Get the name and the offset */
71 instr->sampler_index = 0;
72 char *name = ralloc_strdup(mem_ctx, instr->sampler->var->name);
73
74 for (nir_deref *deref = &instr->sampler->deref;
75 deref->child; deref = deref->child) {
76 switch (deref->child->deref_type) {
77 case nir_deref_type_array: {
78 nir_deref_array *deref_array = nir_deref_as_array(deref->child);
79
80 /* XXX: We're assuming here that the indirect is the last array
81 * thing we have. This should be ok for now as we don't support
82 * arrays_of_arrays yet.
83 */
84
85 instr->sampler_index *= glsl_get_length(deref->type);
86 switch (deref_array->deref_array_type) {
87 case nir_deref_array_type_direct:
88 instr->sampler_index += deref_array->base_offset;
89 if (deref_array->deref.child)
90 ralloc_asprintf_append(&name, "[%u]", deref_array->base_offset);
91 break;
92 case nir_deref_array_type_indirect: {
93 instr->src = reralloc(instr, instr->src, nir_tex_src,
94 instr->num_srcs + 1);
95 memset(&instr->src[instr->num_srcs], 0, sizeof *instr->src);
96 instr->src[instr->num_srcs].src_type = nir_tex_src_sampler_offset;
97 instr->num_srcs++;
98
99 nir_instr_rewrite_src(&instr->instr,
100 &instr->src[instr->num_srcs - 1].src,
101 deref_array->indirect);
102
103 instr->sampler_array_size = glsl_get_length(deref->type);
104
105 nir_src empty;
106 memset(&empty, 0, sizeof empty);
107 nir_instr_rewrite_src(&instr->instr, &deref_array->indirect, empty);
108
109 if (deref_array->deref.child)
110 ralloc_strcat(&name, "[0]");
111 break;
112 }
113
114 case nir_deref_array_type_wildcard:
115 unreachable("Cannot copy samplers");
116 default:
117 unreachable("Invalid deref array type");
118 }
119 break;
120 }
121
122 case nir_deref_type_struct: {
123 nir_deref_struct *deref_struct = nir_deref_as_struct(deref->child);
124 const char *field = glsl_get_struct_elem_name(deref->type,
125 deref_struct->index);
126 ralloc_asprintf_append(&name, ".%s", field);
127 break;
128 }
129
130 default:
131 unreachable("Invalid deref type");
132 break;
133 }
134 }
135
136 instr->sampler_index += get_sampler_index(shader_program, name, prog);
137
138 instr->sampler = NULL;
139 }
140
141 typedef struct {
142 void *mem_ctx;
143 struct gl_shader_program *shader_program;
144 struct gl_program *prog;
145 } lower_state;
146
147 static bool
148 lower_block_cb(nir_block *block, void *_state)
149 {
150 lower_state *state = (lower_state *) _state;
151
152 nir_foreach_instr(block, instr) {
153 if (instr->type == nir_instr_type_tex) {
154 nir_tex_instr *tex_instr = nir_instr_as_tex(instr);
155 lower_sampler(tex_instr, state->shader_program, state->prog,
156 state->mem_ctx);
157 }
158 }
159
160 return true;
161 }
162
163 static void
164 lower_impl(nir_function_impl *impl, struct gl_shader_program *shader_program,
165 struct gl_program *prog)
166 {
167 lower_state state;
168
169 state.mem_ctx = ralloc_parent(impl);
170 state.shader_program = shader_program;
171 state.prog = prog;
172
173 nir_foreach_block(impl, lower_block_cb, &state);
174 }
175
176 extern "C" void
177 nir_lower_samplers(nir_shader *shader, struct gl_shader_program *shader_program,
178 struct gl_program *prog)
179 {
180 nir_foreach_overload(shader, overload) {
181 if (overload->impl)
182 lower_impl(overload->impl, shader_program, prog);
183 }
184 }