mesa: Use the new hash table for the variable refcount visitor.
[mesa.git] / src / glsl / opt_dead_code.cpp
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 /**
25 * \file opt_dead_code.cpp
26 *
27 * Eliminates dead assignments and variable declarations from the code.
28 */
29
30 #include "ir.h"
31 #include "ir_visitor.h"
32 #include "ir_variable_refcount.h"
33 #include "glsl_types.h"
34 #include "main/hash_table.h"
35
36 static bool debug = false;
37
38 /**
39 * Do a dead code pass over instructions and everything that instructions
40 * references.
41 *
42 * Note that this will remove assignments to globals, so it is not suitable
43 * for usage on an unlinked instruction stream.
44 */
45 bool
46 do_dead_code(exec_list *instructions, bool uniform_locations_assigned)
47 {
48 ir_variable_refcount_visitor v;
49 bool progress = false;
50
51 v.run(instructions);
52
53 struct hash_entry *e;
54 hash_table_foreach(v.ht, e) {
55 ir_variable_refcount_entry *entry = (ir_variable_refcount_entry *)e->data;
56
57 /* Since each assignment is a reference, the refereneced count must be
58 * greater than or equal to the assignment count. If they are equal,
59 * then all of the references are assignments, and the variable is
60 * dead.
61 *
62 * Note that if the variable is neither assigned nor referenced, both
63 * counts will be zero and will be caught by the equality test.
64 */
65 assert(entry->referenced_count >= entry->assigned_count);
66
67 if (debug) {
68 printf("%s@%p: %d refs, %d assigns, %sdeclared in our scope\n",
69 entry->var->name, (void *) entry->var,
70 entry->referenced_count, entry->assigned_count,
71 entry->declaration ? "" : "not ");
72 }
73
74 if ((entry->referenced_count > entry->assigned_count)
75 || !entry->declaration)
76 continue;
77
78 if (entry->assign) {
79 /* Remove a single dead assignment to the variable we found.
80 * Don't do so if it's a shader output, though.
81 */
82 if (entry->var->mode != ir_var_out &&
83 entry->var->mode != ir_var_inout) {
84 entry->assign->remove();
85 progress = true;
86
87 if (debug) {
88 printf("Removed assignment to %s@%p\n",
89 entry->var->name, (void *) entry->var);
90 }
91 }
92 } else {
93 /* If there are no assignments or references to the variable left,
94 * then we can remove its declaration.
95 */
96
97 /* uniform initializers are precious, and could get used by another
98 * stage. Also, once uniform locations have been assigned, the
99 * declaration cannot be deleted.
100 *
101 * Also, GL_ARB_uniform_buffer_object says that std140
102 * uniforms will not be eliminated. Since we always do
103 * std140, just don't eliminate uniforms in UBOs.
104 */
105 if (entry->var->mode == ir_var_uniform &&
106 (uniform_locations_assigned ||
107 entry->var->constant_value ||
108 entry->var->uniform_block != -1))
109 continue;
110
111 entry->var->remove();
112 progress = true;
113
114 if (debug) {
115 printf("Removed declaration of %s@%p\n",
116 entry->var->name, (void *) entry->var);
117 }
118 }
119 }
120
121 return progress;
122 }
123
124 /**
125 * Does a dead code pass on the functions present in the instruction stream.
126 *
127 * This is suitable for use while the program is not linked, as it will
128 * ignore variable declarations (and the assignments to them) for variables
129 * with global scope.
130 */
131 bool
132 do_dead_code_unlinked(exec_list *instructions)
133 {
134 bool progress = false;
135
136 foreach_iter(exec_list_iterator, iter, *instructions) {
137 ir_instruction *ir = (ir_instruction *)iter.get();
138 ir_function *f = ir->as_function();
139 if (f) {
140 foreach_iter(exec_list_iterator, sigiter, *f) {
141 ir_function_signature *sig =
142 (ir_function_signature *) sigiter.get();
143 /* The setting of the uniform_locations_assigned flag here is
144 * irrelevent. If there is a uniform declaration encountered
145 * inside the body of the function, something has already gone
146 * terribly, terribly wrong.
147 */
148 if (do_dead_code(&sig->body, false))
149 progress = true;
150 }
151 }
152 }
153
154 return progress;
155 }