glsl/pp: Add `0' and `1' to dictionary.
[mesa.git] / src / glsl / pp / sl_pp_dict.h
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3 * Copyright 2009 VMware, Inc.
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27
28 #ifndef SL_PP_DICT_H
29 #define SL_PP_DICT_H
30
31 struct sl_pp_dict {
32 int all;
33 int _GL_ARB_draw_buffers;
34 int _GL_ARB_texture_rectangle;
35
36 int require;
37 int enable;
38 int warn;
39 int disable;
40
41 int defined;
42
43 int ___LINE__;
44 int ___FILE__;
45 int __VERSION__;
46
47 int optimize;
48 int debug;
49
50 int off;
51 int on;
52
53 int define;
54 int elif;
55 int _else;
56 int endif;
57 int error;
58 int extension;
59 int _if;
60 int ifdef;
61 int ifndef;
62 int line;
63 int pragma;
64 int undef;
65
66 int version;
67
68 int _0;
69 int _1;
70 };
71
72
73 int
74 sl_pp_dict_init(struct sl_pp_context *context);
75
76 #endif /* SL_PP_DICT_H */