Merge branch 'glsl2-head' into glsl2
[mesa.git] / src / glsl / tests / attribute-11.glsl
1 #version 130
2 /* FAIL - attribute cannot have array type in GLSL 1.30 */
3 attribute vec4 i[10];
4
5 void main()
6 {
7 gl_Position = vec4(1.0);
8 }