Merge remote branch 'origin/master' into glsl2
[mesa.git] / src / glsl / tests / condition-03.glsl
1 /* PASS */
2
3 uniform bool a;
4
5 void main()
6 {
7 gl_Position = (a) ? vec4(1.0, 0.0, 0.0, 1.0) : vec4(0.0, 1.0, 0.0, 1.0);
8 }