Merge remote branch 'origin/master' into glsl2
[mesa.git] / src / glsl / tests / condition-05.glsl
1 #version 120
2 /* PASS */
3
4 uniform bool a;
5 uniform int b;
6
7 void main()
8 {
9 float x;
10
11 x = (a) ? 2.0 : b;
12 gl_Position = vec4(x);
13 }