Merge remote branch 'origin/master' into glsl2
[mesa.git] / src / glsl / tests / constructor-06.glsl
1 #version 120
2 /* PASS */
3
4 uniform mat2 a;
5
6 void main()
7 {
8 mat2 b;
9
10 b = mat2(a);
11
12 gl_Position = gl_Vertex;
13 }