Merge remote branch 'origin/master' into glsl2
[mesa.git] / src / glsl / tests / function-04.glsl
1 /* FAIL - type mismatch in assignment */
2
3 vec3 foo(float x, float y, float z)
4 {
5 vec3 v;
6 v.x = x;
7 v.y = y;
8 v.z = z;
9 return v;
10 }
11
12 void main()
13 {
14 gl_Position = foo(1.0, 1.0, 1.0);
15 }