Merge remote branch 'origin/master' into glsl2
[mesa.git] / src / glsl / tests / matrix-07.glsl
1 /* PASS */
2
3 uniform mat2 a;
4 uniform mat2 b;
5 uniform mat2 c;
6 uniform mat2 d;
7 uniform mat3 e;
8 uniform mat3 f;
9 uniform mat3 g;
10 uniform mat3 h;
11 uniform mat4 i;
12 uniform mat4 j;
13 uniform mat4 k;
14 uniform mat4 l;
15
16 void main()
17 {
18 mat2 x;
19 mat3 y;
20 mat4 z;
21
22 x = a * b + c / d;
23 y = e * f + g / h;
24 z = i * j + k / l;
25
26 gl_Position = gl_Vertex;
27 }