2 ** License Applicability. Except to the extent portions of this file are
3 ** made subject to an alternative license as permitted in the SGI Free
4 ** Software License B, Version 1.1 (the "License"), the contents of this
5 ** file are subject only to the provisions of the License. You may not use
6 ** this file except in compliance with the License. You may obtain a copy
7 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
10 ** http://oss.sgi.com/projects/FreeB
12 ** Note that, as provided in the License, the Software is distributed on an
13 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
18 ** Original Code. The Original Code is: OpenGL Sample Implementation,
19 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21 ** Copyright in any portions created by third parties is as indicated
22 ** elsewhere herein. All Rights Reserved.
24 ** Additional Notice Provisions: The application programming interfaces
25 ** established by SGI in conjunction with the Original Code are The
26 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29 ** Window System(R) (Version 1.3), released October 19, 1998. This software
30 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31 ** published by SGI, but has not been independently verified as being
32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
34 ** $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
37 ** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/bezierPatch.h,v 1.1 2001/03/17 00:25:40 brianp Exp $
40 #ifndef _BEZIERPATCH_H
41 #define _BEZIERPATCH_H
43 typedef struct bezierPatch
{
44 float umin
, vmin
, umax
, vmax
;
45 int uorder
; /*order= degree + 1*/
49 *the control points are stored in a one dimensional array.
50 *the surface is defined as:
51 * s(u,v) = sum_{i,j} P(i,j) * B_i(u) * B_j(v).
52 *where P(i,j) are the control points, B_i(.) are Bezier
54 *Each control point can have dimension 3 or 4: (x,y,z,w).
55 *The components of P(i,j) are stored in a one dimensional
59 * P[0,0], P[0,1], ..., P[0,vorder-1],
60 * P[1,0], P[1,1], ..., P[1,vorder-1],
62 * P[uorder-1,0], P[uorder-1,1], ..., P[uorder-1,vorder-1].
68 *in case we have to manage multiple bezierPatches.
70 struct bezierPatch
*next
;
78 bezierPatch
* bezierPatchMake(float umin
, float vmin
, float umax
, float vmax
, int urder
, int vorder
, int dimension
);
80 bezierPatch
* bezierPatchMake2(float umin
, float vmin
, float umax
, float vmax
, int urder
, int vorder
, int dimension
, int ustride
, int vstride
, float *ctlpoints
);
83 bezierPatch
* bezierPatchInsert(bezierPatch
*list
, bezierPatch
*b
);
85 void bezierPatchDelete(bezierPatch
*b
);
87 void bezierPatchDeleteList(bezierPatch
*b
);
89 void bezierPatchPrint(bezierPatch
*b
);
91 void bezierPatchPrintList(bezierPatch
*list
);
93 void bezierPatchEval(bezierPatch
*b
, float u
, float v
, float ret
[]);
95 void bezierPatchEvalNormal(bezierPatch
*b
, float u
, float v
, float retNormal
[]);
97 void bezierPatchEval(bezierPatch
*b
, float u
, float v
, float ret
[]);
99 void bezierPatchEvalNormal(bezierPatch
*b
, float u
, float v
, float ret
[]);
102 void bezierPatchDraw(bezierPatch
*bpatch
, int u_reso
, int v_reso
);
104 void bezierPatchListDraw(bezierPatch
*list
, int u_reso
, int v_reso
);