gallium: fix refcount bug introduced in eb20e2984
[mesa.git] / src / glu / sgi / libtess / priorityq-heap.h
1 /*
2 ** License Applicability. Except to the extent portions of this file are
3 ** made subject to an alternative license as permitted in the SGI Free
4 ** Software License B, Version 1.1 (the "License"), the contents of this
5 ** file are subject only to the provisions of the License. You may not use
6 ** this file except in compliance with the License. You may obtain a copy
7 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
9 **
10 ** http://oss.sgi.com/projects/FreeB
11 **
12 ** Note that, as provided in the License, the Software is distributed on an
13 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
17 **
18 ** Original Code. The Original Code is: OpenGL Sample Implementation,
19 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21 ** Copyright in any portions created by third parties is as indicated
22 ** elsewhere herein. All Rights Reserved.
23 **
24 ** Additional Notice Provisions: The application programming interfaces
25 ** established by SGI in conjunction with the Original Code are The
26 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29 ** Window System(R) (Version 1.3), released October 19, 1998. This software
30 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31 ** published by SGI, but has not been independently verified as being
32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
33 **
34 */
35 /*
36 ** Author: Eric Veach, July 1994.
37 **
38 */
39
40 #ifndef __priorityq_heap_h_
41 #define __priorityq_heap_h_
42
43 /* Use #define's so that another heap implementation can use this one */
44
45 #define PQkey PQHeapKey
46 #define PQhandle PQHeapHandle
47 #define PriorityQ PriorityQHeap
48
49 #define pqNewPriorityQ(leq) __gl_pqHeapNewPriorityQ(leq)
50 #define pqDeletePriorityQ(pq) __gl_pqHeapDeletePriorityQ(pq)
51
52 /* The basic operations are insertion of a new key (pqInsert),
53 * and examination/extraction of a key whose value is minimum
54 * (pqMinimum/pqExtractMin). Deletion is also allowed (pqDelete);
55 * for this purpose pqInsert returns a "handle" which is supplied
56 * as the argument.
57 *
58 * An initial heap may be created efficiently by calling pqInsert
59 * repeatedly, then calling pqInit. In any case pqInit must be called
60 * before any operations other than pqInsert are used.
61 *
62 * If the heap is empty, pqMinimum/pqExtractMin will return a NULL key.
63 * This may also be tested with pqIsEmpty.
64 */
65 #define pqInit(pq) __gl_pqHeapInit(pq)
66 #define pqInsert(pq,key) __gl_pqHeapInsert(pq,key)
67 #define pqMinimum(pq) __gl_pqHeapMinimum(pq)
68 #define pqExtractMin(pq) __gl_pqHeapExtractMin(pq)
69 #define pqDelete(pq,handle) __gl_pqHeapDelete(pq,handle)
70 #define pqIsEmpty(pq) __gl_pqHeapIsEmpty(pq)
71
72
73 /* Since we support deletion the data structure is a little more
74 * complicated than an ordinary heap. "nodes" is the heap itself;
75 * active nodes are stored in the range 1..pq->size. When the
76 * heap exceeds its allocated size (pq->max), its size doubles.
77 * The children of node i are nodes 2i and 2i+1.
78 *
79 * Each node stores an index into an array "handles". Each handle
80 * stores a key, plus a pointer back to the node which currently
81 * represents that key (ie. nodes[handles[i].node].handle == i).
82 */
83
84 typedef void *PQkey;
85 typedef long PQhandle;
86 typedef struct PriorityQ PriorityQ;
87
88 typedef struct { PQhandle handle; } PQnode;
89 typedef struct { PQkey key; PQhandle node; } PQhandleElem;
90
91 struct PriorityQ {
92 PQnode *nodes;
93 PQhandleElem *handles;
94 long size, max;
95 PQhandle freeList;
96 int initialized;
97 int (*leq)(PQkey key1, PQkey key2);
98 };
99
100 PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) );
101 void pqDeletePriorityQ( PriorityQ *pq );
102
103 void pqInit( PriorityQ *pq );
104 PQhandle pqInsert( PriorityQ *pq, PQkey key );
105 PQkey pqExtractMin( PriorityQ *pq );
106 void pqDelete( PriorityQ *pq, PQhandle handle );
107
108
109 #define __gl_pqHeapMinimum(pq) ((pq)->handles[(pq)->nodes[1].handle].key)
110 #define __gl_pqHeapIsEmpty(pq) ((pq)->size == 0)
111
112 #endif