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[mesa.git] / src / glu / sgi / libtess / tess.h
1 /*
2 ** License Applicability. Except to the extent portions of this file are
3 ** made subject to an alternative license as permitted in the SGI Free
4 ** Software License B, Version 1.1 (the "License"), the contents of this
5 ** file are subject only to the provisions of the License. You may not use
6 ** this file except in compliance with the License. You may obtain a copy
7 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
9 **
10 ** http://oss.sgi.com/projects/FreeB
11 **
12 ** Note that, as provided in the License, the Software is distributed on an
13 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
17 **
18 ** Original Code. The Original Code is: OpenGL Sample Implementation,
19 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21 ** Copyright in any portions created by third parties is as indicated
22 ** elsewhere herein. All Rights Reserved.
23 **
24 ** Additional Notice Provisions: The application programming interfaces
25 ** established by SGI in conjunction with the Original Code are The
26 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29 ** Window System(R) (Version 1.3), released October 19, 1998. This software
30 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31 ** published by SGI, but has not been independently verified as being
32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
33 **
34 */
35 /*
36 ** Author: Eric Veach, July 1994.
37 **
38 */
39
40 #ifndef __tess_h_
41 #define __tess_h_
42
43 #include <GL/glu.h>
44 #include <setjmp.h>
45 #include "mesh.h"
46 #include "dict.h"
47 #include "priorityq.h"
48
49 /* The begin/end calls must be properly nested. We keep track of
50 * the current state to enforce the ordering.
51 */
52 enum TessState { T_DORMANT, T_IN_POLYGON, T_IN_CONTOUR };
53
54 /* We cache vertex data for single-contour polygons so that we can
55 * try a quick-and-dirty decomposition first.
56 */
57 #define TESS_MAX_CACHE 100
58
59 typedef struct CachedVertex {
60 GLdouble coords[3];
61 void *data;
62 } CachedVertex;
63
64 struct GLUtesselator {
65
66 /*** state needed for collecting the input data ***/
67
68 enum TessState state; /* what begin/end calls have we seen? */
69
70 GLUhalfEdge *lastEdge; /* lastEdge->Org is the most recent vertex */
71 GLUmesh *mesh; /* stores the input contours, and eventually
72 the tessellation itself */
73
74 void (GLAPIENTRY *callError)( GLenum errnum );
75
76 /*** state needed for projecting onto the sweep plane ***/
77
78 GLdouble normal[3]; /* user-specified normal (if provided) */
79 GLdouble sUnit[3]; /* unit vector in s-direction (debugging) */
80 GLdouble tUnit[3]; /* unit vector in t-direction (debugging) */
81
82 /*** state needed for the line sweep ***/
83
84 GLdouble relTolerance; /* tolerance for merging features */
85 GLenum windingRule; /* rule for determining polygon interior */
86 GLboolean fatalError; /* fatal error: needed combine callback */
87
88 Dict *dict; /* edge dictionary for sweep line */
89 PriorityQ *pq; /* priority queue of vertex events */
90 GLUvertex *event; /* current sweep event being processed */
91
92 void (GLAPIENTRY *callCombine)( GLdouble coords[3], void *data[4],
93 GLfloat weight[4], void **outData );
94
95 /*** state needed for rendering callbacks (see render.c) ***/
96
97 GLboolean flagBoundary; /* mark boundary edges (use EdgeFlag) */
98 GLboolean boundaryOnly; /* Extract contours, not triangles */
99 GLUface *lonelyTriList;
100 /* list of triangles which could not be rendered as strips or fans */
101
102 void (GLAPIENTRY *callBegin)( GLenum type );
103 void (GLAPIENTRY *callEdgeFlag)( GLboolean boundaryEdge );
104 void (GLAPIENTRY *callVertex)( void *data );
105 void (GLAPIENTRY *callEnd)( void );
106 void (GLAPIENTRY *callMesh)( GLUmesh *mesh );
107
108
109 /*** state needed to cache single-contour polygons for renderCache() */
110
111 GLboolean emptyCache; /* empty cache on next vertex() call */
112 int cacheCount; /* number of cached vertices */
113 CachedVertex cache[TESS_MAX_CACHE]; /* the vertex data */
114
115 /*** rendering callbacks that also pass polygon data ***/
116 void (GLAPIENTRY *callBeginData)( GLenum type, void *polygonData );
117 void (GLAPIENTRY *callEdgeFlagData)( GLboolean boundaryEdge,
118 void *polygonData );
119 void (GLAPIENTRY *callVertexData)( void *data, void *polygonData );
120 void (GLAPIENTRY *callEndData)( void *polygonData );
121 void (GLAPIENTRY *callErrorData)( GLenum errnum, void *polygonData );
122 void (GLAPIENTRY *callCombineData)( GLdouble coords[3], void *data[4],
123 GLfloat weight[4], void **outData,
124 void *polygonData );
125
126 jmp_buf env; /* place to jump to when memAllocs fail */
127
128 void *polygonData; /* client data for current polygon */
129 };
130
131 void GLAPIENTRY __gl_noBeginData( GLenum type, void *polygonData );
132 void GLAPIENTRY __gl_noEdgeFlagData( GLboolean boundaryEdge, void *polygonData );
133 void GLAPIENTRY __gl_noVertexData( void *data, void *polygonData );
134 void GLAPIENTRY __gl_noEndData( void *polygonData );
135 void GLAPIENTRY __gl_noErrorData( GLenum errnum, void *polygonData );
136 void GLAPIENTRY __gl_noCombineData( GLdouble coords[3], void *data[4],
137 GLfloat weight[4], void **outData,
138 void *polygonData );
139
140 #define CALL_BEGIN_OR_BEGIN_DATA(a) \
141 if (tess->callBeginData != &__gl_noBeginData) \
142 (*tess->callBeginData)((a),tess->polygonData); \
143 else (*tess->callBegin)((a));
144
145 #define CALL_VERTEX_OR_VERTEX_DATA(a) \
146 if (tess->callVertexData != &__gl_noVertexData) \
147 (*tess->callVertexData)((a),tess->polygonData); \
148 else (*tess->callVertex)((a));
149
150 #define CALL_EDGE_FLAG_OR_EDGE_FLAG_DATA(a) \
151 if (tess->callEdgeFlagData != &__gl_noEdgeFlagData) \
152 (*tess->callEdgeFlagData)((a),tess->polygonData); \
153 else (*tess->callEdgeFlag)((a));
154
155 #define CALL_END_OR_END_DATA() \
156 if (tess->callEndData != &__gl_noEndData) \
157 (*tess->callEndData)(tess->polygonData); \
158 else (*tess->callEnd)();
159
160 #define CALL_COMBINE_OR_COMBINE_DATA(a,b,c,d) \
161 if (tess->callCombineData != &__gl_noCombineData) \
162 (*tess->callCombineData)((a),(b),(c),(d),tess->polygonData); \
163 else (*tess->callCombine)((a),(b),(c),(d));
164
165 #define CALL_ERROR_OR_ERROR_DATA(a) \
166 if (tess->callErrorData != &__gl_noErrorData) \
167 (*tess->callErrorData)((a),tess->polygonData); \
168 else (*tess->callError)((a));
169
170 #endif