10 _glBlendEquationSeparate
58 _glColorTableParameterfv
59 _glColorTableParameteriv
60 _glConvolutionFilter1D
61 _glConvolutionFilter2D
62 _glConvolutionParameterf
63 _glConvolutionParameterfv
64 _glConvolutionParameteri
65 _glConvolutionParameteriv
68 _glCopyConvolutionFilter1D
69 _glCopyConvolutionFilter2D
122 _glGetColorTableParameterfv
123 _glGetColorTableParameteriv
124 _glGetConvolutionFilter
125 _glGetConvolutionParameterfv
126 _glGetConvolutionParameteriv
131 _glGetHistogramParameterfv
132 _glGetHistogramParameteriv
142 _glGetMinmaxParameterfv
143 _glGetMinmaxParameteriv
149 _glGetSeparableFilter
157 _glGetTexLevelParameterfv
158 _glGetTexLevelParameteriv
242 _glPrioritizeTextures
378 _glLoadTransposeMatrixf
379 _glLoadTransposeMatrixd
380 _glMultTransposeMatrixf
381 _glMultTransposeMatrixd
382 _glCompressedTexImage3D
383 _glCompressedTexImage2D
384 _glCompressedTexImage1D
385 _glCompressedTexSubImage3D
386 _glCompressedTexSubImage2D
387 _glCompressedTexSubImage1D
388 _glGetCompressedTexImage
390 _glClientActiveTexture
439 _glSecondaryColor3ubv
441 _glSecondaryColor3uiv
443 _glSecondaryColor3usv
444 _glSecondaryColorPointer
485 _glGetBufferParameteriv
524 _glVertexAttribPointer
525 _glEnableVertexAttribArray
526 _glDisableVertexAttribArray
530 _glGetVertexAttribPointerv
565 _glGetAttachedShaders
568 _glGetUniformLocation
573 _glBindAttribLocation
576 _glStencilFuncSeparate
578 _glStencilMaskSeparate
579 _glUniformMatrix2x3fv
580 _glUniformMatrix3x2fv
581 _glUniformMatrix2x4fv
582 _glUniformMatrix4x2fv
583 _glUniformMatrix3x4fv
584 _glUniformMatrix4x3fv
597 _glXGetCurrentContext
598 _glXGetCurrentDrawable
602 _glXQueryExtensionsString
603 _glXQueryServerString
605 _glXGetCurrentDisplay
607 _glXGetFBConfigAttrib
609 _glXGetVisualFromFBConfig
618 _glXMakeContextCurrent
619 _glXGetCurrentReadDrawable