2 * Copyright © 2013 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
24 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
26 #include "glxclient.h"
27 #include "glx_error.h"
28 #include "GL/internal/dri_interface.h"
29 #include "dri2_priv.h"
30 #if defined(HAVE_DRI3)
31 #include "dri3_priv.h"
33 #include "drisw_priv.h"
35 #define __RENDERER(attrib) \
36 { GLX_RENDERER_##attrib##_MESA, __DRI2_RENDERER_##attrib }
39 unsigned int glx_attrib
, dri2_attrib
;
40 } query_renderer_map
[] = {
41 __RENDERER(VENDOR_ID
),
42 __RENDERER(DEVICE_ID
),
44 __RENDERER(ACCELERATED
),
45 __RENDERER(VIDEO_MEMORY
),
46 __RENDERER(UNIFIED_MEMORY_ARCHITECTURE
),
47 __RENDERER(PREFERRED_PROFILE
),
48 __RENDERER(OPENGL_CORE_PROFILE_VERSION
),
49 __RENDERER(OPENGL_COMPATIBILITY_PROFILE_VERSION
),
50 __RENDERER(OPENGL_ES_PROFILE_VERSION
),
51 __RENDERER(OPENGL_ES2_PROFILE_VERSION
),
57 dri2_convert_glx_query_renderer_attribs(int attribute
)
61 for (i
= 0; i
< ARRAY_SIZE(query_renderer_map
); i
++)
62 if (query_renderer_map
[i
].glx_attrib
== attribute
)
63 return query_renderer_map
[i
].dri2_attrib
;
68 /* Convert internal dri context profile bits into GLX context profile bits */
70 dri_convert_context_profile_bits(int attribute
, unsigned int *value
)
72 if (attribute
== GLX_RENDERER_PREFERRED_PROFILE_MESA
) {
73 if (value
[0] == (1U << __DRI_API_OPENGL_CORE
))
74 value
[0] = GLX_CONTEXT_CORE_PROFILE_BIT_ARB
;
75 else if (value
[0] == (1U << __DRI_API_OPENGL
))
76 value
[0] = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB
;
81 dri2_query_renderer_integer(struct glx_screen
*base
, int attribute
,
85 struct dri2_screen
*const psc
= (struct dri2_screen
*) base
;
87 /* Even though there are invalid values (and
88 * dri2_convert_glx_query_renderer_attribs may return -1), the higher level
89 * GLX code is required to perform the filtering. Assume that we got a
92 const int dri_attribute
= dri2_convert_glx_query_renderer_attribs(attribute
);
94 if (psc
->rendererQuery
== NULL
)
97 ret
= psc
->rendererQuery
->queryInteger(psc
->driScreen
, dri_attribute
,
99 dri_convert_context_profile_bits(attribute
, value
);
105 dri2_query_renderer_string(struct glx_screen
*base
, int attribute
,
108 struct dri2_screen
*const psc
= (struct dri2_screen
*) base
;
110 /* Even though queryString only accepts a subset of the possible GLX
111 * queries, the higher level GLX code is required to perform the filtering.
112 * Assume that we got a good value.
114 const int dri_attribute
= dri2_convert_glx_query_renderer_attribs(attribute
);
116 if (psc
->rendererQuery
== NULL
)
119 return psc
->rendererQuery
->queryString(psc
->driScreen
, dri_attribute
, value
);
122 #if defined(HAVE_DRI3)
124 dri3_query_renderer_integer(struct glx_screen
*base
, int attribute
,
128 struct dri3_screen
*const psc
= (struct dri3_screen
*) base
;
130 /* Even though there are invalid values (and
131 * dri2_convert_glx_query_renderer_attribs may return -1), the higher level
132 * GLX code is required to perform the filtering. Assume that we got a
135 const int dri_attribute
= dri2_convert_glx_query_renderer_attribs(attribute
);
137 if (psc
->rendererQuery
== NULL
)
140 ret
= psc
->rendererQuery
->queryInteger(psc
->driScreen
, dri_attribute
,
142 dri_convert_context_profile_bits(attribute
, value
);
148 dri3_query_renderer_string(struct glx_screen
*base
, int attribute
,
151 struct dri3_screen
*const psc
= (struct dri3_screen
*) base
;
153 /* Even though queryString only accepts a subset of the possible GLX
154 * queries, the higher level GLX code is required to perform the filtering.
155 * Assume that we got a good value.
157 const int dri_attribute
= dri2_convert_glx_query_renderer_attribs(attribute
);
159 if (psc
->rendererQuery
== NULL
)
162 return psc
->rendererQuery
->queryString(psc
->driScreen
, dri_attribute
, value
);
164 #endif /* HAVE_DRI3 */
167 drisw_query_renderer_integer(struct glx_screen
*base
, int attribute
,
171 struct drisw_screen
*const psc
= (struct drisw_screen
*) base
;
173 /* Even though there are invalid values (and
174 * dri2_convert_glx_query_renderer_attribs may return -1), the higher level
175 * GLX code is required to perform the filtering. Assume that we got a
178 const int dri_attribute
= dri2_convert_glx_query_renderer_attribs(attribute
);
180 if (psc
->rendererQuery
== NULL
)
183 ret
= psc
->rendererQuery
->queryInteger(psc
->driScreen
, dri_attribute
,
185 dri_convert_context_profile_bits(attribute
, value
);
191 drisw_query_renderer_string(struct glx_screen
*base
, int attribute
,
194 struct drisw_screen
*const psc
= (struct drisw_screen
*) base
;
196 /* Even though queryString only accepts a subset of the possible GLX
197 * queries, the higher level GLX code is required to perform the filtering.
198 * Assume that we got a good value.
200 const int dri_attribute
= dri2_convert_glx_query_renderer_attribs(attribute
);
202 if (psc
->rendererQuery
== NULL
)
205 return psc
->rendererQuery
->queryString(psc
->driScreen
, dri_attribute
, value
);
209 #endif /* GLX_DIRECT_RENDERING */