svga: Don't fake DXT compression ability.
[mesa.git] / src / glx / eval.c
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31 #include "packrender.h"
32
33 /*
34 ** Routines to pack evaluator maps into the transport buffer. Maps are
35 ** allowed to have extra arbitrary data, so these routines extract just
36 ** the information that the GL needs.
37 */
38
39 void
40 __glFillMap1f(GLint k, GLint order, GLint stride,
41 const GLfloat * points, GLubyte * pc)
42 {
43 if (stride == k) {
44 /* Just copy the data */
45 __GLX_PUT_FLOAT_ARRAY(0, points, order * k);
46 }
47 else {
48 GLint i;
49
50 for (i = 0; i < order; i++) {
51 __GLX_PUT_FLOAT_ARRAY(0, points, k);
52 points += stride;
53 pc += k * __GLX_SIZE_FLOAT32;
54 }
55 }
56 }
57
58 void
59 __glFillMap1d(GLint k, GLint order, GLint stride,
60 const GLdouble * points, GLubyte * pc)
61 {
62 if (stride == k) {
63 /* Just copy the data */
64 __GLX_PUT_DOUBLE_ARRAY(0, points, order * k);
65 }
66 else {
67 GLint i;
68 for (i = 0; i < order; i++) {
69 __GLX_PUT_DOUBLE_ARRAY(0, points, k);
70 points += stride;
71 pc += k * __GLX_SIZE_FLOAT64;
72 }
73 }
74 }
75
76 void
77 __glFillMap2f(GLint k, GLint majorOrder, GLint minorOrder,
78 GLint majorStride, GLint minorStride,
79 const GLfloat * points, GLfloat * data)
80 {
81 GLint i, j, x;
82
83 if ((minorStride == k) && (majorStride == minorOrder * k)) {
84 /* Just copy the data */
85 __GLX_MEM_COPY(data, points, majorOrder * majorStride *
86 __GLX_SIZE_FLOAT32);
87 return;
88 }
89 for (i = 0; i < majorOrder; i++) {
90 for (j = 0; j < minorOrder; j++) {
91 for (x = 0; x < k; x++) {
92 data[x] = points[x];
93 }
94 points += minorStride;
95 data += k;
96 }
97 points += majorStride - minorStride * minorOrder;
98 }
99 }
100
101 void
102 __glFillMap2d(GLint k, GLint majorOrder, GLint minorOrder,
103 GLint majorStride, GLint minorStride,
104 const GLdouble * points, GLdouble * data)
105 {
106 int i, j, x;
107
108 if ((minorStride == k) && (majorStride == minorOrder * k)) {
109 /* Just copy the data */
110 __GLX_MEM_COPY(data, points, majorOrder * majorStride *
111 __GLX_SIZE_FLOAT64);
112 return;
113 }
114
115 #ifdef __GLX_ALIGN64
116 x = k * __GLX_SIZE_FLOAT64;
117 #endif
118 for (i = 0; i < majorOrder; i++) {
119 for (j = 0; j < minorOrder; j++) {
120 #ifdef __GLX_ALIGN64
121 __GLX_MEM_COPY(data, points, x);
122 #else
123 for (x = 0; x < k; x++) {
124 data[x] = points[x];
125 }
126 #endif
127 points += minorStride;
128 data += k;
129 }
130 points += majorStride - minorStride * minorOrder;
131 }
132 }