glx: Fix drawable lookup in DRI2 event handler
[mesa.git] / src / glx / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
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9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
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25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
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28 * Silicon Graphics, Inc.
29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/extensions/extutil.h>
43 #define GLX_GLXEXT_PROTOTYPES
44 #include <GL/glx.h>
45 #include <GL/glxext.h>
46 #include <string.h>
47 #include <stdlib.h>
48 #include <stdio.h>
49 #ifdef WIN32
50 #include <stdint.h>
51 #endif
52 #include "GL/glxint.h"
53 #include "GL/glxproto.h"
54 #include "GL/internal/glcore.h"
55 #include "glapi/glapitable.h"
56 #include "glxhash.h"
57 #if defined( PTHREADS )
58 # include <pthread.h>
59 #endif
60
61 #include "glxextensions.h"
62
63
64 /* If we build the library with gcc's -fvisibility=hidden flag, we'll
65 * use the PUBLIC macro to mark functions that are to be exported.
66 *
67 * We also need to define a USED attribute, so the optimizer doesn't
68 * inline a static function that we later use in an alias. - ajax
69 */
70 #if defined(__GNUC__)
71 # define PUBLIC __attribute__((visibility("default")))
72 # define USED __attribute__((used))
73 #else
74 # define PUBLIC
75 # define USED
76 #endif
77
78
79
80 #define GLX_MAJOR_VERSION 1 /* current version numbers */
81 #define GLX_MINOR_VERSION 4
82
83 #define __GLX_MAX_TEXTURE_UNITS 32
84
85 typedef struct __GLXscreenConfigsRec __GLXscreenConfigs;
86 typedef struct __GLXcontextRec __GLXcontext;
87 typedef struct __GLXdrawableRec __GLXdrawable;
88 typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
89 typedef struct _glapi_table __GLapi;
90
91 /************************************************************************/
92
93 #ifdef GLX_DIRECT_RENDERING
94
95 #define containerOf(ptr, type, member) \
96 (type *)( (char *)ptr - offsetof(type,member) )
97
98 extern void DRI_glXUseXFont(Font font, int first, int count, int listbase);
99
100 #endif
101
102 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
103
104 #include <GL/internal/dri_interface.h>
105
106 /**
107 * Display dependent methods. This structure is initialized during the
108 * \c driCreateDisplay call.
109 */
110 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
111 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
112 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
113 typedef struct __GLXDRIcontextRec __GLXDRIcontext;
114
115 #include "glxextensions.h"
116
117 struct __GLXDRIdisplayRec
118 {
119 /**
120 * Method to destroy the private DRI display data.
121 */
122 void (*destroyDisplay) (__GLXDRIdisplay * display);
123
124 __GLXDRIscreen *(*createScreen) (__GLXscreenConfigs * psc, int screen,
125 __GLXdisplayPrivate * priv);
126 };
127
128 struct __GLXDRIscreenRec {
129
130 void (*destroyScreen)(__GLXscreenConfigs *psc);
131
132 __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc,
133 const __GLcontextModes *mode,
134 GLXContext gc,
135 GLXContext shareList, int renderType);
136
137 __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc,
138 XID drawable,
139 GLXDrawable glxDrawable,
140 const __GLcontextModes *modes);
141
142 int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
143 int64_t divisor, int64_t remainder);
144 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
145 int x, int y, int width, int height);
146 void (*waitX)(__GLXDRIdrawable *pdraw);
147 void (*waitGL)(__GLXDRIdrawable *pdraw);
148 int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw,
149 int64_t *ust, int64_t *msc, int64_t *sbc);
150 int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
151 int64_t divisor, int64_t remainder, int64_t *ust,
152 int64_t *msc, int64_t *sbc);
153 int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
154 int64_t *msc, int64_t *sbc);
155 void (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
156 int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
157 };
158
159 struct __GLXDRIcontextRec
160 {
161 void (*destroyContext) (__GLXDRIcontext * context,
162 __GLXscreenConfigs * psc, Display * dpy);
163 Bool(*bindContext) (__GLXDRIcontext * context, __GLXDRIdrawable * pdraw,
164 __GLXDRIdrawable * pread);
165
166 void (*unbindContext) (__GLXDRIcontext * context);
167 };
168
169 struct __GLXDRIdrawableRec
170 {
171 void (*destroyDrawable) (__GLXDRIdrawable * drawable);
172
173 XID xDrawable;
174 XID drawable;
175 __GLXscreenConfigs *psc;
176 GLenum textureTarget;
177 __DRIdrawable *driDrawable;
178 GLenum textureFormat; /* EXT_texture_from_pixmap support */
179 unsigned long eventMask;
180 };
181
182 /*
183 ** Function to create and DRI display data and initialize the display
184 ** dependent methods.
185 */
186 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
187 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
188 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
189 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
190
191
192 /*
193 ** Functions to obtain driver configuration information from a direct
194 ** rendering client application
195 */
196 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
197
198 extern const char *glXGetDriverConfig(const char *driverName);
199
200 #endif
201
202 /************************************************************************/
203
204 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
205
206 typedef struct __GLXpixelStoreModeRec
207 {
208 GLboolean swapEndian;
209 GLboolean lsbFirst;
210 GLuint rowLength;
211 GLuint imageHeight;
212 GLuint imageDepth;
213 GLuint skipRows;
214 GLuint skipPixels;
215 GLuint skipImages;
216 GLuint alignment;
217 } __GLXpixelStoreMode;
218
219
220 typedef struct __GLXattributeRec
221 {
222 GLuint mask;
223
224 /**
225 * Pixel storage state. Most of the pixel store mode state is kept
226 * here and used by the client code to manage the packing and
227 * unpacking of data sent to/received from the server.
228 */
229 __GLXpixelStoreMode storePack, storeUnpack;
230
231 /**
232 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
233 * disabled?
234 */
235 GLboolean NoDrawArraysProtocol;
236
237 /**
238 * Vertex Array storage state. The vertex array component
239 * state is stored here and is used to manage the packing of
240 * DrawArrays data sent to the server.
241 */
242 struct array_state_vector *array_state;
243 } __GLXattribute;
244
245 typedef struct __GLXattributeMachineRec
246 {
247 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
248 __GLXattribute **stackPointer;
249 } __GLXattributeMachine;
250
251 struct glx_context_vtable {
252 void (*bind_tex_image)(Display * dpy,
253 GLXDrawable drawable,
254 int buffer, const int *attrib_list);
255 void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
256
257 };
258
259 /**
260 * GLX state that needs to be kept on the client. One of these records
261 * exist for each context that has been made current by this client.
262 */
263 struct __GLXcontextRec
264 {
265 /**
266 * \name Drawing command buffer.
267 *
268 * Drawing commands are packed into this buffer before being sent as a
269 * single GLX protocol request. The buffer is sent when it overflows or
270 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
271 * in the buffer to be filled. \c limit is described above in the buffer
272 * slop discussion.
273 *
274 * Commands that require large amounts of data to be transfered will
275 * also use this buffer to hold a header that describes the large
276 * command.
277 *
278 * These must be the first 6 fields since they are static initialized
279 * in the dummy context in glxext.c
280 */
281 /*@{ */
282 GLubyte *buf;
283 GLubyte *pc;
284 GLubyte *limit;
285 GLubyte *bufEnd;
286 GLint bufSize;
287 /*@} */
288
289 /**
290 * The XID of this rendering context. When the context is created a
291 * new XID is allocated. This is set to None when the context is
292 * destroyed but is still current to some thread. In this case the
293 * context will be freed on next MakeCurrent.
294 */
295 XID xid;
296
297 /**
298 * The XID of the \c shareList context.
299 */
300 XID share_xid;
301
302 /**
303 * Screen number.
304 */
305 GLint screen;
306 __GLXscreenConfigs *psc;
307
308 /**
309 * \c GL_TRUE if the context was created with ImportContext, which
310 * means the server-side context was created by another X client.
311 */
312 GLboolean imported;
313
314 /**
315 * The context tag returned by MakeCurrent when this context is made
316 * current. This tag is used to identify the context that a thread has
317 * current so that proper server context management can be done. It is
318 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
319 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
320 * context)).
321 */
322 GLXContextTag currentContextTag;
323
324 /**
325 * \name Rendering mode
326 *
327 * The rendering mode is kept on the client as well as the server.
328 * When \c glRenderMode is called, the buffer associated with the
329 * previous rendering mode (feedback or select) is filled.
330 */
331 /*@{ */
332 GLenum renderMode;
333 GLfloat *feedbackBuf;
334 GLuint *selectBuf;
335 /*@} */
336
337 /**
338 * This is \c GL_TRUE if the pixel unpack modes are such that an image
339 * can be unpacked from the clients memory by just copying. It may
340 * still be true that the server will have to do some work. This
341 * just promises that a straight copy will fetch the correct bytes.
342 */
343 GLboolean fastImageUnpack;
344
345 /**
346 * Fill newImage with the unpacked form of \c oldImage getting it
347 * ready for transport to the server.
348 */
349 void (*fillImage) (__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
350 GLenum, const GLvoid *, GLubyte *, GLubyte *);
351
352 /**
353 * Client side attribs.
354 */
355 __GLXattributeMachine attributes;
356
357 /**
358 * Client side error code. This is set when client side gl API
359 * routines need to set an error because of a bad enumerant or
360 * running out of memory, etc.
361 */
362 GLenum error;
363
364 /**
365 * Whether this context does direct rendering.
366 */
367 Bool isDirect;
368
369 /**
370 * \c dpy of current display for this context. Will be \c NULL if not
371 * current to any display, or if this is the "dummy context".
372 */
373 Display *currentDpy;
374
375 /**
376 * The current drawable for this context. Will be None if this
377 * context is not current to any drawable. currentReadable is below.
378 */
379 GLXDrawable currentDrawable;
380
381 /**
382 * \name GL Constant Strings
383 *
384 * Constant strings that describe the server implementation
385 * These pertain to GL attributes, not to be confused with
386 * GLX versioning attributes.
387 */
388 /*@{ */
389 GLubyte *vendor;
390 GLubyte *renderer;
391 GLubyte *version;
392 GLubyte *extensions;
393 /*@} */
394
395 /**
396 * Record the dpy this context was created on for later freeing
397 */
398 Display *createDpy;
399
400 /**
401 * Maximum small render command size. This is the smaller of 64k and
402 * the size of the above buffer.
403 */
404 GLint maxSmallRenderCommandSize;
405
406 /**
407 * Major opcode for the extension. Copied here so a lookup isn't
408 * needed.
409 */
410 GLint majorOpcode;
411
412 /**
413 * Pointer to the mode used to create this context.
414 */
415 const __GLcontextModes *mode;
416
417 #ifdef GLX_DIRECT_RENDERING
418 #ifdef GLX_USE_APPLEGL
419 void *driContext;
420 Bool do_destroy;
421 #else
422 __GLXDRIcontext *driContext;
423 __DRIcontext *__driContext;
424 #endif
425 #endif
426
427 /**
428 * The current read-drawable for this context. Will be None if this
429 * context is not current to any drawable.
430 *
431 * \since Internal API version 20030606.
432 */
433 GLXDrawable currentReadable;
434
435 /**
436 * Pointer to client-state data that is private to libGL. This is only
437 * used for indirect rendering contexts.
438 *
439 * No internal API version change was made for this change. Client-side
440 * drivers should NEVER use this data or even care that it exists.
441 */
442 void *client_state_private;
443
444 /**
445 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
446 */
447 int renderType;
448
449 /**
450 * \name Raw server GL version
451 *
452 * True core GL version supported by the server. This is the raw value
453 * returned by the server, and it may not reflect what is actually
454 * supported (or reported) by the client-side library.
455 */
456 /*@{ */
457 int server_major; /**< Major version number. */
458 int server_minor; /**< Minor version number. */
459 /*@} */
460
461 /**
462 * Thread ID we're currently current in. Zero if none.
463 */
464 unsigned long thread_id;
465
466 char gl_extension_bits[__GL_EXT_BYTES];
467
468 const struct glx_context_vtable *vtable;
469 };
470
471 #define __glXSetError(gc,code) \
472 if (!(gc)->error) { \
473 (gc)->error = code; \
474 }
475
476 extern void __glFreeAttributeState(__GLXcontext *);
477
478 /************************************************************************/
479
480 /**
481 * The size of the largest drawing command known to the implementation
482 * that will use the GLXRender GLX command. In this case it is
483 * \c glPolygonStipple.
484 */
485 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
486
487 /**
488 * To keep the implementation fast, the code uses a "limit" pointer
489 * to determine when the drawing command buffer is too full to hold
490 * another fixed size command. This constant defines the amount of
491 * space that must always be available in the drawing command buffer
492 * at all times for the implementation to work. It is important that
493 * the number be just large enough, but not so large as to reduce the
494 * efficacy of the buffer. The "+32" is just to keep the code working
495 * in case somebody counts wrong.
496 */
497 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
498
499 /**
500 * This implementation uses a smaller threshold for switching
501 * to the RenderLarge protocol than the protcol requires so that
502 * large copies don't occur.
503 */
504 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
505
506 /**
507 * One of these records exists per screen of the display. It contains
508 * a pointer to the config data for that screen (if the screen supports GL).
509 */
510 struct __GLXscreenConfigsRec
511 {
512 /**
513 * GLX extension string reported by the X-server.
514 */
515 const char *serverGLXexts;
516
517 /**
518 * GLX extension string to be reported to applications. This is the
519 * set of extensions that the application can actually use.
520 */
521 char *effectiveGLXexts;
522
523 /**
524 * Context vtable to use for direct contexts on this screen
525 */
526 const struct glx_context_vtable *direct_context_vtable;
527
528 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
529 /**
530 * Per screen direct rendering interface functions and data.
531 */
532 __DRIscreen *__driScreen;
533 const __DRIcoreExtension *core;
534 const __DRIlegacyExtension *legacy;
535 const __DRIswrastExtension *swrast;
536 const __DRIdri2Extension *dri2;
537 __glxHashTable *drawHash;
538 Display *dpy;
539 int scr, fd;
540 void *driver;
541
542 __GLXDRIscreen *driScreen;
543
544 const __DRIconfig **driver_configs;
545
546 #ifdef __DRI_COPY_SUB_BUFFER
547 const __DRIcopySubBufferExtension *driCopySubBuffer;
548 #endif
549
550 #ifdef __DRI_SWAP_CONTROL
551 const __DRIswapControlExtension *swapControl;
552 #endif
553
554 #ifdef __DRI_ALLOCATE
555 const __DRIallocateExtension *allocate;
556 #endif
557
558 #ifdef __DRI_FRAME_TRACKING
559 const __DRIframeTrackingExtension *frameTracking;
560 #endif
561
562 #ifdef __DRI_MEDIA_STREAM_COUNTER
563 const __DRImediaStreamCounterExtension *msc;
564 #endif
565
566 #ifdef __DRI_TEX_BUFFER
567 const __DRItexBufferExtension *texBuffer;
568 #endif
569
570 #ifdef __DRI2_FLUSH
571 const __DRI2flushExtension *f;
572 #endif
573
574 #ifdef __DRI2_CONFIG_QUERY
575 const __DRI2configQueryExtension *config;
576 #endif
577
578 #endif
579
580 /**
581 * Linked list of glx visuals and fbconfigs for this screen.
582 */
583 __GLcontextModes *visuals, *configs;
584
585 /**
586 * Per-screen dynamic GLX extension tracking. The \c direct_support
587 * field only contains enough bits for 64 extensions. Should libGL
588 * ever need to track more than 64 GLX extensions, we can safely grow
589 * this field. The \c __GLXscreenConfigs structure is not used outside
590 * libGL.
591 */
592 /*@{ */
593 unsigned char direct_support[8];
594 GLboolean ext_list_first_time;
595 /*@} */
596
597 };
598
599 /**
600 * Per display private data. One of these records exists for each display
601 * that is using the OpenGL (GLX) extension.
602 */
603 struct __GLXdisplayPrivateRec
604 {
605 /**
606 * Back pointer to the display
607 */
608 Display *dpy;
609
610 /**
611 * The \c majorOpcode is common to all connections to the same server.
612 * It is also copied into the context structure.
613 */
614 int majorOpcode;
615
616 /**
617 * \name Server Version
618 *
619 * Major and minor version returned by the server during initialization.
620 */
621 /*@{ */
622 int majorVersion, minorVersion;
623 /*@} */
624
625 /**
626 * \name Storage for the servers GLX vendor and versions strings.
627 *
628 * These are the same for all screens on this display. These fields will
629 * be filled in on demand.
630 */
631 /*@{ */
632 const char *serverGLXvendor;
633 const char *serverGLXversion;
634 /*@} */
635
636 /**
637 * Configurations of visuals for all screens on this display.
638 * Also, per screen data which now includes the server \c GLX_EXTENSION
639 * string.
640 */
641 __GLXscreenConfigs *screenConfigs;
642
643 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
644 /**
645 * Per display direct rendering interface functions and data.
646 */
647 __GLXDRIdisplay *driswDisplay;
648 __GLXDRIdisplay *driDisplay;
649 __GLXDRIdisplay *dri2Display;
650 #endif
651 };
652
653 extern __GLXDRIdrawable *
654 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
655
656 extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *);
657
658 extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber,
659 GLint totalRequests,
660 const GLvoid * data, GLint dataLen);
661
662 extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
663 const GLvoid *, GLint);
664
665 /* Initialize the GLX extension for dpy */
666 extern __GLXdisplayPrivate *__glXInitialize(Display *);
667
668 extern void __glXPreferEGL(int state);
669
670 /************************************************************************/
671
672 extern int __glXDebug;
673
674 /* This is per-thread storage in an MT environment */
675 #if defined( PTHREADS )
676
677 extern void __glXSetCurrentContext(__GLXcontext * c);
678
679 # if defined( GLX_USE_TLS )
680
681 extern __thread void *__glX_tls_Context
682 __attribute__ ((tls_model("initial-exec")));
683
684 # define __glXGetCurrentContext() __glX_tls_Context
685
686 # else
687
688 extern __GLXcontext *__glXGetCurrentContext(void);
689
690 # endif /* defined( GLX_USE_TLS ) */
691
692 #else
693
694 extern __GLXcontext *__glXcurrentContext;
695 #define __glXGetCurrentContext() __glXcurrentContext
696 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
697
698 #endif /* defined( PTHREADS ) */
699
700 extern void __glXSetCurrentContextNull(void);
701
702 extern void __glXFreeContext(__GLXcontext *);
703
704
705 /*
706 ** Global lock for all threads in this address space using the GLX
707 ** extension
708 */
709 #if defined( PTHREADS )
710 extern pthread_mutex_t __glXmutex;
711 #define __glXLock() pthread_mutex_lock(&__glXmutex)
712 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
713 #else
714 #define __glXLock()
715 #define __glXUnlock()
716 #endif
717
718 /*
719 ** Setup for a command. Initialize the extension for dpy if necessary.
720 */
721 extern CARD8 __glXSetupForCommand(Display * dpy);
722
723 /************************************************************************/
724
725 /*
726 ** Data conversion and packing support.
727 */
728
729 extern const GLuint __glXDefaultPixelStore[9];
730
731 /* Send an image to the server using RenderLarge. */
732 extern void __glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim,
733 GLint width, GLint height, GLint depth,
734 GLenum format, GLenum type,
735 const GLvoid * src, GLubyte * pc,
736 GLubyte * modes);
737
738 /* Return the size, in bytes, of some pixel data */
739 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
740
741 /* Return the number of elements per group of a specified format*/
742 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
743
744 /* Return the number of bytes per element, based on the element type (other
745 ** than GL_BITMAP).
746 */
747 extern GLint __glBytesPerElement(GLenum type);
748
749 /*
750 ** Fill the transport buffer with the data from the users buffer,
751 ** applying some of the pixel store modes (unpack modes) to the data
752 ** first. As a side effect of this call, the "modes" field is
753 ** updated to contain the modes needed by the server to decode the
754 ** sent data.
755 */
756 extern void __glFillImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
757 GLenum, const GLvoid *, GLubyte *, GLubyte *);
758
759 /* Copy map data with a stride into a packed buffer */
760 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
761 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
762 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
763 const GLfloat *, GLfloat *);
764 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
765 const GLdouble *, GLdouble *);
766
767 /*
768 ** Empty an image out of the reply buffer into the clients memory applying
769 ** the pack modes to pack back into the clients requested format.
770 */
771 extern void __glEmptyImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
772 GLenum, const GLubyte *, GLvoid *);
773
774
775 /*
776 ** Allocate and Initialize Vertex Array client state, and free.
777 */
778 extern void __glXInitVertexArrayState(__GLXcontext *);
779 extern void __glXFreeVertexArrayState(__GLXcontext *);
780
781 /*
782 ** Inform the Server of the major and minor numbers and of the client
783 ** libraries extension string.
784 */
785 extern void __glXClientInfo(Display * dpy, int opcode);
786
787 /************************************************************************/
788
789 /*
790 ** Declarations that should be in Xlib
791 */
792 #ifdef __GL_USE_OUR_PROTOTYPES
793 extern void _XFlush(Display *);
794 extern Status _XReply(Display *, xReply *, int, Bool);
795 extern void _XRead(Display *, void *, long);
796 extern void _XSend(Display *, const void *, long);
797 #endif
798
799
800 extern void __glXInitializeVisualConfigFromTags(__GLcontextModes * config,
801 int count, const INT32 * bp,
802 Bool tagged_only,
803 Bool fbconfig_style_tags);
804
805 extern char *__glXQueryServerString(Display * dpy, int opcode,
806 CARD32 screen, CARD32 name);
807 extern char *__glXGetString(Display * dpy, int opcode,
808 CARD32 screen, CARD32 name);
809
810 extern char *__glXstrdup(const char *str);
811
812
813 extern const char __glXGLClientVersion[];
814 extern const char __glXGLClientExtensions[];
815
816 /* Get the unadjusted system time */
817 extern int __glXGetUST(int64_t * ust);
818
819 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
820 int32_t * numerator,
821 int32_t * denominator);
822
823 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
824 GLboolean
825 __driGetMscRateOML(__DRIdrawable * draw,
826 int32_t * numerator, int32_t * denominator, void *private);
827
828 /* So that dri2.c:DRI2WireToEvent() can access
829 * glx_info->codes->first_event */
830 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
831
832 extern __GLXDRIdrawable *
833 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int *const scrn_num);
834
835 #endif
836
837 #endif /* !__GLX_client_h__ */