glx: Allocate the __GLXcontext in the DRI drivers
[mesa.git] / src / glx / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
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10 * Software is furnished to do so, subject to the following conditions:
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12 * The above copyright notice including the dates of first publication and
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15 * shall be included in all copies or substantial portions of the Software.
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29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/extensions/extutil.h>
43 #define GLX_GLXEXT_PROTOTYPES
44 #include <GL/glx.h>
45 #include <GL/glxext.h>
46 #include <string.h>
47 #include <stdlib.h>
48 #include <stdio.h>
49 #ifdef WIN32
50 #include <stdint.h>
51 #endif
52 #include "GL/glxint.h"
53 #include "GL/glxproto.h"
54 #include "GL/internal/glcore.h"
55 #include "glapi/glapitable.h"
56 #include "glxhash.h"
57 #if defined( PTHREADS )
58 # include <pthread.h>
59 #endif
60
61 #include "glxextensions.h"
62
63
64 /* If we build the library with gcc's -fvisibility=hidden flag, we'll
65 * use the PUBLIC macro to mark functions that are to be exported.
66 *
67 * We also need to define a USED attribute, so the optimizer doesn't
68 * inline a static function that we later use in an alias. - ajax
69 */
70 #if defined(__GNUC__)
71 # define PUBLIC __attribute__((visibility("default")))
72 # define USED __attribute__((used))
73 #else
74 # define PUBLIC
75 # define USED
76 #endif
77
78
79
80 #define GLX_MAJOR_VERSION 1 /* current version numbers */
81 #define GLX_MINOR_VERSION 4
82
83 #define __GLX_MAX_TEXTURE_UNITS 32
84
85 typedef struct __GLXscreenConfigsRec __GLXscreenConfigs;
86 typedef struct __GLXcontextRec __GLXcontext;
87 typedef struct __GLXdrawableRec __GLXdrawable;
88 typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
89 typedef struct _glapi_table __GLapi;
90
91 /************************************************************************/
92
93 #ifdef GLX_DIRECT_RENDERING
94
95 #define containerOf(ptr, type, member) \
96 (type *)( (char *)ptr - offsetof(type,member) )
97
98 extern void DRI_glXUseXFont(Font font, int first, int count, int listbase);
99
100 #endif
101
102 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
103
104 /**
105 * Display dependent methods. This structure is initialized during the
106 * \c driCreateDisplay call.
107 */
108 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
109 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
110 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
111 typedef struct __GLXDRIcontextRec __GLXDRIcontext;
112
113 #include "glxextensions.h"
114
115 struct __GLXDRIdisplayRec
116 {
117 /**
118 * Method to destroy the private DRI display data.
119 */
120 void (*destroyDisplay) (__GLXDRIdisplay * display);
121
122 __GLXscreenConfigs *(*createScreen)(int screen, __GLXdisplayPrivate * priv);
123 };
124
125 struct __GLXDRIscreenRec {
126
127 void (*destroyScreen)(__GLXscreenConfigs *psc);
128
129 __GLXcontext *(*createContext)(__GLXscreenConfigs *psc,
130 const __GLcontextModes *mode,
131 GLXContext shareList, int renderType);
132
133 __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc,
134 XID drawable,
135 GLXDrawable glxDrawable,
136 const __GLcontextModes *modes);
137
138 int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
139 int64_t divisor, int64_t remainder);
140 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
141 int x, int y, int width, int height);
142 void (*waitX)(__GLXDRIdrawable *pdraw);
143 void (*waitGL)(__GLXDRIdrawable *pdraw);
144 int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw,
145 int64_t *ust, int64_t *msc, int64_t *sbc);
146 int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
147 int64_t divisor, int64_t remainder, int64_t *ust,
148 int64_t *msc, int64_t *sbc);
149 int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
150 int64_t *msc, int64_t *sbc);
151 int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
152 int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
153 };
154
155 struct __GLXDRIcontextRec
156 {
157 void (*destroyContext) (__GLXcontext *context);
158 Bool(*bindContext) (__GLXcontext *context, __GLXDRIdrawable *pdraw,
159 __GLXDRIdrawable *pread);
160 void (*unbindContext) (__GLXcontext *context);
161 };
162
163 struct __GLXDRIdrawableRec
164 {
165 void (*destroyDrawable) (__GLXDRIdrawable * drawable);
166
167 XID xDrawable;
168 XID drawable;
169 __GLXscreenConfigs *psc;
170 GLenum textureTarget;
171 GLenum textureFormat; /* EXT_texture_from_pixmap support */
172 unsigned long eventMask;
173 };
174
175 /*
176 ** Function to create and DRI display data and initialize the display
177 ** dependent methods.
178 */
179 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
180 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
181 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
182 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
183
184
185 /*
186 ** Functions to obtain driver configuration information from a direct
187 ** rendering client application
188 */
189 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
190
191 extern const char *glXGetDriverConfig(const char *driverName);
192
193 #endif
194
195 /************************************************************************/
196
197 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
198
199 typedef struct __GLXpixelStoreModeRec
200 {
201 GLboolean swapEndian;
202 GLboolean lsbFirst;
203 GLuint rowLength;
204 GLuint imageHeight;
205 GLuint imageDepth;
206 GLuint skipRows;
207 GLuint skipPixels;
208 GLuint skipImages;
209 GLuint alignment;
210 } __GLXpixelStoreMode;
211
212
213 typedef struct __GLXattributeRec
214 {
215 GLuint mask;
216
217 /**
218 * Pixel storage state. Most of the pixel store mode state is kept
219 * here and used by the client code to manage the packing and
220 * unpacking of data sent to/received from the server.
221 */
222 __GLXpixelStoreMode storePack, storeUnpack;
223
224 /**
225 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
226 * disabled?
227 */
228 GLboolean NoDrawArraysProtocol;
229
230 /**
231 * Vertex Array storage state. The vertex array component
232 * state is stored here and is used to manage the packing of
233 * DrawArrays data sent to the server.
234 */
235 struct array_state_vector *array_state;
236 } __GLXattribute;
237
238 typedef struct __GLXattributeMachineRec
239 {
240 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
241 __GLXattribute **stackPointer;
242 } __GLXattributeMachine;
243
244 struct glx_context_vtable {
245 void (*bind_tex_image)(Display * dpy,
246 GLXDrawable drawable,
247 int buffer, const int *attrib_list);
248 void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
249
250 };
251
252 /**
253 * GLX state that needs to be kept on the client. One of these records
254 * exist for each context that has been made current by this client.
255 */
256 struct __GLXcontextRec
257 {
258 /**
259 * \name Drawing command buffer.
260 *
261 * Drawing commands are packed into this buffer before being sent as a
262 * single GLX protocol request. The buffer is sent when it overflows or
263 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
264 * in the buffer to be filled. \c limit is described above in the buffer
265 * slop discussion.
266 *
267 * Commands that require large amounts of data to be transfered will
268 * also use this buffer to hold a header that describes the large
269 * command.
270 *
271 * These must be the first 6 fields since they are static initialized
272 * in the dummy context in glxext.c
273 */
274 /*@{ */
275 GLubyte *buf;
276 GLubyte *pc;
277 GLubyte *limit;
278 GLubyte *bufEnd;
279 GLint bufSize;
280 /*@} */
281
282 /**
283 * The XID of this rendering context. When the context is created a
284 * new XID is allocated. This is set to None when the context is
285 * destroyed but is still current to some thread. In this case the
286 * context will be freed on next MakeCurrent.
287 */
288 XID xid;
289
290 /**
291 * The XID of the \c shareList context.
292 */
293 XID share_xid;
294
295 /**
296 * Screen number.
297 */
298 GLint screen;
299 __GLXscreenConfigs *psc;
300
301 /**
302 * \c GL_TRUE if the context was created with ImportContext, which
303 * means the server-side context was created by another X client.
304 */
305 GLboolean imported;
306
307 /**
308 * The context tag returned by MakeCurrent when this context is made
309 * current. This tag is used to identify the context that a thread has
310 * current so that proper server context management can be done. It is
311 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
312 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
313 * context)).
314 */
315 GLXContextTag currentContextTag;
316
317 /**
318 * \name Rendering mode
319 *
320 * The rendering mode is kept on the client as well as the server.
321 * When \c glRenderMode is called, the buffer associated with the
322 * previous rendering mode (feedback or select) is filled.
323 */
324 /*@{ */
325 GLenum renderMode;
326 GLfloat *feedbackBuf;
327 GLuint *selectBuf;
328 /*@} */
329
330 /**
331 * This is \c GL_TRUE if the pixel unpack modes are such that an image
332 * can be unpacked from the clients memory by just copying. It may
333 * still be true that the server will have to do some work. This
334 * just promises that a straight copy will fetch the correct bytes.
335 */
336 GLboolean fastImageUnpack;
337
338 /**
339 * Fill newImage with the unpacked form of \c oldImage getting it
340 * ready for transport to the server.
341 */
342 void (*fillImage) (__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
343 GLenum, const GLvoid *, GLubyte *, GLubyte *);
344
345 /**
346 * Client side attribs.
347 */
348 __GLXattributeMachine attributes;
349
350 /**
351 * Client side error code. This is set when client side gl API
352 * routines need to set an error because of a bad enumerant or
353 * running out of memory, etc.
354 */
355 GLenum error;
356
357 /**
358 * Whether this context does direct rendering.
359 */
360 Bool isDirect;
361
362 /**
363 * \c dpy of current display for this context. Will be \c NULL if not
364 * current to any display, or if this is the "dummy context".
365 */
366 Display *currentDpy;
367
368 /**
369 * The current drawable for this context. Will be None if this
370 * context is not current to any drawable. currentReadable is below.
371 */
372 GLXDrawable currentDrawable;
373
374 /**
375 * \name GL Constant Strings
376 *
377 * Constant strings that describe the server implementation
378 * These pertain to GL attributes, not to be confused with
379 * GLX versioning attributes.
380 */
381 /*@{ */
382 GLubyte *vendor;
383 GLubyte *renderer;
384 GLubyte *version;
385 GLubyte *extensions;
386 /*@} */
387
388 /**
389 * Maximum small render command size. This is the smaller of 64k and
390 * the size of the above buffer.
391 */
392 GLint maxSmallRenderCommandSize;
393
394 /**
395 * Major opcode for the extension. Copied here so a lookup isn't
396 * needed.
397 */
398 GLint majorOpcode;
399
400 /**
401 * Pointer to the mode used to create this context.
402 */
403 const __GLcontextModes *mode;
404
405 #ifdef GLX_DIRECT_RENDERING
406 #ifdef GLX_USE_APPLEGL
407 void *driContext;
408 Bool do_destroy;
409 #else
410 __GLXDRIcontext *driContext;
411 #endif
412 #endif
413
414 /**
415 * The current read-drawable for this context. Will be None if this
416 * context is not current to any drawable.
417 *
418 * \since Internal API version 20030606.
419 */
420 GLXDrawable currentReadable;
421
422 /**
423 * Pointer to client-state data that is private to libGL. This is only
424 * used for indirect rendering contexts.
425 *
426 * No internal API version change was made for this change. Client-side
427 * drivers should NEVER use this data or even care that it exists.
428 */
429 void *client_state_private;
430
431 /**
432 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
433 */
434 int renderType;
435
436 /**
437 * \name Raw server GL version
438 *
439 * True core GL version supported by the server. This is the raw value
440 * returned by the server, and it may not reflect what is actually
441 * supported (or reported) by the client-side library.
442 */
443 /*@{ */
444 int server_major; /**< Major version number. */
445 int server_minor; /**< Minor version number. */
446 /*@} */
447
448 /**
449 * Thread ID we're currently current in. Zero if none.
450 */
451 unsigned long thread_id;
452
453 char gl_extension_bits[__GL_EXT_BYTES];
454
455 const struct glx_context_vtable *vtable;
456 };
457
458 extern Bool
459 glx_context_init(__GLXcontext *gc,
460 __GLXscreenConfigs *psc, const __GLcontextModes *fbconfig);
461
462 #define __glXSetError(gc,code) \
463 if (!(gc)->error) { \
464 (gc)->error = code; \
465 }
466
467 extern void __glFreeAttributeState(__GLXcontext *);
468
469 /************************************************************************/
470
471 /**
472 * The size of the largest drawing command known to the implementation
473 * that will use the GLXRender GLX command. In this case it is
474 * \c glPolygonStipple.
475 */
476 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
477
478 /**
479 * To keep the implementation fast, the code uses a "limit" pointer
480 * to determine when the drawing command buffer is too full to hold
481 * another fixed size command. This constant defines the amount of
482 * space that must always be available in the drawing command buffer
483 * at all times for the implementation to work. It is important that
484 * the number be just large enough, but not so large as to reduce the
485 * efficacy of the buffer. The "+32" is just to keep the code working
486 * in case somebody counts wrong.
487 */
488 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
489
490 /**
491 * This implementation uses a smaller threshold for switching
492 * to the RenderLarge protocol than the protcol requires so that
493 * large copies don't occur.
494 */
495 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
496
497 /**
498 * One of these records exists per screen of the display. It contains
499 * a pointer to the config data for that screen (if the screen supports GL).
500 */
501 struct __GLXscreenConfigsRec
502 {
503 /**
504 * GLX extension string reported by the X-server.
505 */
506 const char *serverGLXexts;
507
508 /**
509 * GLX extension string to be reported to applications. This is the
510 * set of extensions that the application can actually use.
511 */
512 char *effectiveGLXexts;
513
514 __GLXdisplayPrivate *display;
515
516 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
517 /**
518 * Per screen direct rendering interface functions and data.
519 */
520 Display *dpy;
521 int scr;
522
523 __GLXDRIscreen *driScreen;
524 #endif
525
526 /**
527 * Linked list of glx visuals and fbconfigs for this screen.
528 */
529 __GLcontextModes *visuals, *configs;
530
531 /**
532 * Per-screen dynamic GLX extension tracking. The \c direct_support
533 * field only contains enough bits for 64 extensions. Should libGL
534 * ever need to track more than 64 GLX extensions, we can safely grow
535 * this field. The \c __GLXscreenConfigs structure is not used outside
536 * libGL.
537 */
538 /*@{ */
539 unsigned char direct_support[8];
540 GLboolean ext_list_first_time;
541 /*@} */
542
543 };
544
545 /**
546 * Per display private data. One of these records exists for each display
547 * that is using the OpenGL (GLX) extension.
548 */
549 struct __GLXdisplayPrivateRec
550 {
551 /* The extension protocol codes */
552 XExtCodes *codes;
553 struct __GLXdisplayPrivateRec *next;
554
555 /**
556 * Back pointer to the display
557 */
558 Display *dpy;
559
560 /**
561 * The \c majorOpcode is common to all connections to the same server.
562 * It is also copied into the context structure.
563 */
564 int majorOpcode;
565
566 /**
567 * \name Server Version
568 *
569 * Major and minor version returned by the server during initialization.
570 */
571 /*@{ */
572 int majorVersion, minorVersion;
573 /*@} */
574
575 /**
576 * \name Storage for the servers GLX vendor and versions strings.
577 *
578 * These are the same for all screens on this display. These fields will
579 * be filled in on demand.
580 */
581 /*@{ */
582 const char *serverGLXvendor;
583 const char *serverGLXversion;
584 /*@} */
585
586 /**
587 * Configurations of visuals for all screens on this display.
588 * Also, per screen data which now includes the server \c GLX_EXTENSION
589 * string.
590 */
591 __GLXscreenConfigs **screenConfigs;
592
593 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
594 __glxHashTable *drawHash;
595
596 /**
597 * Per display direct rendering interface functions and data.
598 */
599 __GLXDRIdisplay *driswDisplay;
600 __GLXDRIdisplay *driDisplay;
601 __GLXDRIdisplay *dri2Display;
602 #endif
603 };
604
605 extern int
606 glx_screen_init(__GLXscreenConfigs *psc,
607 int screen, __GLXdisplayPrivate * priv);
608
609 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
610 extern __GLXDRIdrawable *
611 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
612 #endif
613
614 extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *);
615
616 extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber,
617 GLint totalRequests,
618 const GLvoid * data, GLint dataLen);
619
620 extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
621 const GLvoid *, GLint);
622
623 /* Initialize the GLX extension for dpy */
624 extern __GLXdisplayPrivate *__glXInitialize(Display *);
625
626 extern void __glXPreferEGL(int state);
627
628 /************************************************************************/
629
630 extern int __glXDebug;
631
632 /* This is per-thread storage in an MT environment */
633 #if defined( PTHREADS )
634
635 extern void __glXSetCurrentContext(__GLXcontext * c);
636
637 # if defined( GLX_USE_TLS )
638
639 extern __thread void *__glX_tls_Context
640 __attribute__ ((tls_model("initial-exec")));
641
642 # define __glXGetCurrentContext() __glX_tls_Context
643
644 # else
645
646 extern __GLXcontext *__glXGetCurrentContext(void);
647
648 # endif /* defined( GLX_USE_TLS ) */
649
650 #else
651
652 extern __GLXcontext *__glXcurrentContext;
653 #define __glXGetCurrentContext() __glXcurrentContext
654 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
655
656 #endif /* defined( PTHREADS ) */
657
658 extern void __glXSetCurrentContextNull(void);
659
660 extern void __glXFreeContext(__GLXcontext *);
661
662
663 /*
664 ** Global lock for all threads in this address space using the GLX
665 ** extension
666 */
667 #if defined( PTHREADS )
668 extern pthread_mutex_t __glXmutex;
669 #define __glXLock() pthread_mutex_lock(&__glXmutex)
670 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
671 #else
672 #define __glXLock()
673 #define __glXUnlock()
674 #endif
675
676 /*
677 ** Setup for a command. Initialize the extension for dpy if necessary.
678 */
679 extern CARD8 __glXSetupForCommand(Display * dpy);
680
681 /************************************************************************/
682
683 /*
684 ** Data conversion and packing support.
685 */
686
687 extern const GLuint __glXDefaultPixelStore[9];
688
689 /* Send an image to the server using RenderLarge. */
690 extern void __glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim,
691 GLint width, GLint height, GLint depth,
692 GLenum format, GLenum type,
693 const GLvoid * src, GLubyte * pc,
694 GLubyte * modes);
695
696 /* Return the size, in bytes, of some pixel data */
697 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
698
699 /* Return the number of elements per group of a specified format*/
700 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
701
702 /* Return the number of bytes per element, based on the element type (other
703 ** than GL_BITMAP).
704 */
705 extern GLint __glBytesPerElement(GLenum type);
706
707 /*
708 ** Fill the transport buffer with the data from the users buffer,
709 ** applying some of the pixel store modes (unpack modes) to the data
710 ** first. As a side effect of this call, the "modes" field is
711 ** updated to contain the modes needed by the server to decode the
712 ** sent data.
713 */
714 extern void __glFillImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
715 GLenum, const GLvoid *, GLubyte *, GLubyte *);
716
717 /* Copy map data with a stride into a packed buffer */
718 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
719 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
720 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
721 const GLfloat *, GLfloat *);
722 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
723 const GLdouble *, GLdouble *);
724
725 /*
726 ** Empty an image out of the reply buffer into the clients memory applying
727 ** the pack modes to pack back into the clients requested format.
728 */
729 extern void __glEmptyImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
730 GLenum, const GLubyte *, GLvoid *);
731
732
733 /*
734 ** Allocate and Initialize Vertex Array client state, and free.
735 */
736 extern void __glXInitVertexArrayState(__GLXcontext *);
737 extern void __glXFreeVertexArrayState(__GLXcontext *);
738
739 /*
740 ** Inform the Server of the major and minor numbers and of the client
741 ** libraries extension string.
742 */
743 extern void __glXClientInfo(Display * dpy, int opcode);
744
745 /************************************************************************/
746
747 /*
748 ** Declarations that should be in Xlib
749 */
750 #ifdef __GL_USE_OUR_PROTOTYPES
751 extern void _XFlush(Display *);
752 extern Status _XReply(Display *, xReply *, int, Bool);
753 extern void _XRead(Display *, void *, long);
754 extern void _XSend(Display *, const void *, long);
755 #endif
756
757
758 extern void __glXInitializeVisualConfigFromTags(__GLcontextModes * config,
759 int count, const INT32 * bp,
760 Bool tagged_only,
761 Bool fbconfig_style_tags);
762
763 extern char *__glXQueryServerString(Display * dpy, int opcode,
764 CARD32 screen, CARD32 name);
765 extern char *__glXGetString(Display * dpy, int opcode,
766 CARD32 screen, CARD32 name);
767
768 extern char *__glXstrdup(const char *str);
769
770
771 extern const char __glXGLClientVersion[];
772 extern const char __glXGLClientExtensions[];
773
774 /* Get the unadjusted system time */
775 extern int __glXGetUST(int64_t * ust);
776
777 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
778 int32_t * numerator,
779 int32_t * denominator);
780
781 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
782 extern GLboolean
783 __glxGetMscRate(__GLXDRIdrawable *glxDraw,
784 int32_t * numerator, int32_t * denominator);
785
786 /* So that dri2.c:DRI2WireToEvent() can access
787 * glx_info->codes->first_event */
788 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
789
790 extern __GLXDRIdrawable *
791 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int *const scrn_num);
792
793 #endif
794
795 #endif /* !__GLX_client_h__ */