glx: Use _Xglobal_lock for protecting extension display list
[mesa.git] / src / glx / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
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9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
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26 * shall not be used in advertising or otherwise to promote the sale, use or
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28 * Silicon Graphics, Inc.
29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/extensions/extutil.h>
43 #define GLX_GLXEXT_PROTOTYPES
44 #include <GL/glx.h>
45 #include <GL/glxext.h>
46 #include <string.h>
47 #include <stdlib.h>
48 #include <stdio.h>
49 #ifdef WIN32
50 #include <stdint.h>
51 #endif
52 #include "GL/glxint.h"
53 #include "GL/glxproto.h"
54 #include "GL/internal/glcore.h"
55 #include "glapi/glapitable.h"
56 #include "glxhash.h"
57 #if defined( PTHREADS )
58 # include <pthread.h>
59 #endif
60
61 #include "glxextensions.h"
62
63
64 /* If we build the library with gcc's -fvisibility=hidden flag, we'll
65 * use the PUBLIC macro to mark functions that are to be exported.
66 *
67 * We also need to define a USED attribute, so the optimizer doesn't
68 * inline a static function that we later use in an alias. - ajax
69 */
70 #if defined(__GNUC__)
71 # define PUBLIC __attribute__((visibility("default")))
72 # define USED __attribute__((used))
73 #else
74 # define PUBLIC
75 # define USED
76 #endif
77
78
79
80 #define GLX_MAJOR_VERSION 1 /* current version numbers */
81 #define GLX_MINOR_VERSION 4
82
83 #define __GLX_MAX_TEXTURE_UNITS 32
84
85 typedef struct __GLXscreenConfigsRec __GLXscreenConfigs;
86 typedef struct __GLXcontextRec __GLXcontext;
87 typedef struct __GLXdrawableRec __GLXdrawable;
88 typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
89 typedef struct _glapi_table __GLapi;
90
91 /************************************************************************/
92
93 #ifdef GLX_DIRECT_RENDERING
94
95 #define containerOf(ptr, type, member) \
96 (type *)( (char *)ptr - offsetof(type,member) )
97
98 extern void DRI_glXUseXFont(Font font, int first, int count, int listbase);
99
100 #endif
101
102 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
103
104 /**
105 * Display dependent methods. This structure is initialized during the
106 * \c driCreateDisplay call.
107 */
108 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
109 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
110 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
111 typedef struct __GLXDRIcontextRec __GLXDRIcontext;
112
113 #include "glxextensions.h"
114
115 struct __GLXDRIdisplayRec
116 {
117 /**
118 * Method to destroy the private DRI display data.
119 */
120 void (*destroyDisplay) (__GLXDRIdisplay * display);
121
122 __GLXscreenConfigs *(*createScreen)(int screen, __GLXdisplayPrivate * priv);
123 };
124
125 struct __GLXDRIscreenRec {
126
127 void (*destroyScreen)(__GLXscreenConfigs *psc);
128
129 __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc,
130 const __GLcontextModes *mode,
131 GLXContext gc,
132 GLXContext shareList, int renderType);
133
134 __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc,
135 XID drawable,
136 GLXDrawable glxDrawable,
137 const __GLcontextModes *modes);
138
139 int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
140 int64_t divisor, int64_t remainder);
141 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
142 int x, int y, int width, int height);
143 void (*waitX)(__GLXDRIdrawable *pdraw);
144 void (*waitGL)(__GLXDRIdrawable *pdraw);
145 int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw,
146 int64_t *ust, int64_t *msc, int64_t *sbc);
147 int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
148 int64_t divisor, int64_t remainder, int64_t *ust,
149 int64_t *msc, int64_t *sbc);
150 int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
151 int64_t *msc, int64_t *sbc);
152 int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
153 int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
154 };
155
156 struct __GLXDRIcontextRec
157 {
158 void (*destroyContext) (__GLXDRIcontext * context,
159 __GLXscreenConfigs * psc, Display * dpy);
160 Bool(*bindContext) (__GLXDRIcontext * context, __GLXDRIdrawable * pdraw,
161 __GLXDRIdrawable * pread);
162
163 void (*unbindContext) (__GLXDRIcontext * context);
164 };
165
166 struct __GLXDRIdrawableRec
167 {
168 void (*destroyDrawable) (__GLXDRIdrawable * drawable);
169
170 XID xDrawable;
171 XID drawable;
172 __GLXscreenConfigs *psc;
173 GLenum textureTarget;
174 GLenum textureFormat; /* EXT_texture_from_pixmap support */
175 unsigned long eventMask;
176 };
177
178 /*
179 ** Function to create and DRI display data and initialize the display
180 ** dependent methods.
181 */
182 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
183 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
184 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
185 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
186
187
188 /*
189 ** Functions to obtain driver configuration information from a direct
190 ** rendering client application
191 */
192 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
193
194 extern const char *glXGetDriverConfig(const char *driverName);
195
196 #endif
197
198 /************************************************************************/
199
200 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
201
202 typedef struct __GLXpixelStoreModeRec
203 {
204 GLboolean swapEndian;
205 GLboolean lsbFirst;
206 GLuint rowLength;
207 GLuint imageHeight;
208 GLuint imageDepth;
209 GLuint skipRows;
210 GLuint skipPixels;
211 GLuint skipImages;
212 GLuint alignment;
213 } __GLXpixelStoreMode;
214
215
216 typedef struct __GLXattributeRec
217 {
218 GLuint mask;
219
220 /**
221 * Pixel storage state. Most of the pixel store mode state is kept
222 * here and used by the client code to manage the packing and
223 * unpacking of data sent to/received from the server.
224 */
225 __GLXpixelStoreMode storePack, storeUnpack;
226
227 /**
228 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
229 * disabled?
230 */
231 GLboolean NoDrawArraysProtocol;
232
233 /**
234 * Vertex Array storage state. The vertex array component
235 * state is stored here and is used to manage the packing of
236 * DrawArrays data sent to the server.
237 */
238 struct array_state_vector *array_state;
239 } __GLXattribute;
240
241 typedef struct __GLXattributeMachineRec
242 {
243 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
244 __GLXattribute **stackPointer;
245 } __GLXattributeMachine;
246
247 struct glx_context_vtable {
248 void (*bind_tex_image)(Display * dpy,
249 GLXDrawable drawable,
250 int buffer, const int *attrib_list);
251 void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
252
253 };
254
255 /**
256 * GLX state that needs to be kept on the client. One of these records
257 * exist for each context that has been made current by this client.
258 */
259 struct __GLXcontextRec
260 {
261 /**
262 * \name Drawing command buffer.
263 *
264 * Drawing commands are packed into this buffer before being sent as a
265 * single GLX protocol request. The buffer is sent when it overflows or
266 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
267 * in the buffer to be filled. \c limit is described above in the buffer
268 * slop discussion.
269 *
270 * Commands that require large amounts of data to be transfered will
271 * also use this buffer to hold a header that describes the large
272 * command.
273 *
274 * These must be the first 6 fields since they are static initialized
275 * in the dummy context in glxext.c
276 */
277 /*@{ */
278 GLubyte *buf;
279 GLubyte *pc;
280 GLubyte *limit;
281 GLubyte *bufEnd;
282 GLint bufSize;
283 /*@} */
284
285 /**
286 * The XID of this rendering context. When the context is created a
287 * new XID is allocated. This is set to None when the context is
288 * destroyed but is still current to some thread. In this case the
289 * context will be freed on next MakeCurrent.
290 */
291 XID xid;
292
293 /**
294 * The XID of the \c shareList context.
295 */
296 XID share_xid;
297
298 /**
299 * Screen number.
300 */
301 GLint screen;
302 __GLXscreenConfigs *psc;
303
304 /**
305 * \c GL_TRUE if the context was created with ImportContext, which
306 * means the server-side context was created by another X client.
307 */
308 GLboolean imported;
309
310 /**
311 * The context tag returned by MakeCurrent when this context is made
312 * current. This tag is used to identify the context that a thread has
313 * current so that proper server context management can be done. It is
314 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
315 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
316 * context)).
317 */
318 GLXContextTag currentContextTag;
319
320 /**
321 * \name Rendering mode
322 *
323 * The rendering mode is kept on the client as well as the server.
324 * When \c glRenderMode is called, the buffer associated with the
325 * previous rendering mode (feedback or select) is filled.
326 */
327 /*@{ */
328 GLenum renderMode;
329 GLfloat *feedbackBuf;
330 GLuint *selectBuf;
331 /*@} */
332
333 /**
334 * This is \c GL_TRUE if the pixel unpack modes are such that an image
335 * can be unpacked from the clients memory by just copying. It may
336 * still be true that the server will have to do some work. This
337 * just promises that a straight copy will fetch the correct bytes.
338 */
339 GLboolean fastImageUnpack;
340
341 /**
342 * Fill newImage with the unpacked form of \c oldImage getting it
343 * ready for transport to the server.
344 */
345 void (*fillImage) (__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
346 GLenum, const GLvoid *, GLubyte *, GLubyte *);
347
348 /**
349 * Client side attribs.
350 */
351 __GLXattributeMachine attributes;
352
353 /**
354 * Client side error code. This is set when client side gl API
355 * routines need to set an error because of a bad enumerant or
356 * running out of memory, etc.
357 */
358 GLenum error;
359
360 /**
361 * Whether this context does direct rendering.
362 */
363 Bool isDirect;
364
365 /**
366 * \c dpy of current display for this context. Will be \c NULL if not
367 * current to any display, or if this is the "dummy context".
368 */
369 Display *currentDpy;
370
371 /**
372 * The current drawable for this context. Will be None if this
373 * context is not current to any drawable. currentReadable is below.
374 */
375 GLXDrawable currentDrawable;
376
377 /**
378 * \name GL Constant Strings
379 *
380 * Constant strings that describe the server implementation
381 * These pertain to GL attributes, not to be confused with
382 * GLX versioning attributes.
383 */
384 /*@{ */
385 GLubyte *vendor;
386 GLubyte *renderer;
387 GLubyte *version;
388 GLubyte *extensions;
389 /*@} */
390
391 /**
392 * Record the dpy this context was created on for later freeing
393 */
394 Display *createDpy;
395
396 /**
397 * Maximum small render command size. This is the smaller of 64k and
398 * the size of the above buffer.
399 */
400 GLint maxSmallRenderCommandSize;
401
402 /**
403 * Major opcode for the extension. Copied here so a lookup isn't
404 * needed.
405 */
406 GLint majorOpcode;
407
408 /**
409 * Pointer to the mode used to create this context.
410 */
411 const __GLcontextModes *mode;
412
413 #ifdef GLX_DIRECT_RENDERING
414 #ifdef GLX_USE_APPLEGL
415 void *driContext;
416 Bool do_destroy;
417 #else
418 __GLXDRIcontext *driContext;
419 #endif
420 #endif
421
422 /**
423 * The current read-drawable for this context. Will be None if this
424 * context is not current to any drawable.
425 *
426 * \since Internal API version 20030606.
427 */
428 GLXDrawable currentReadable;
429
430 /**
431 * Pointer to client-state data that is private to libGL. This is only
432 * used for indirect rendering contexts.
433 *
434 * No internal API version change was made for this change. Client-side
435 * drivers should NEVER use this data or even care that it exists.
436 */
437 void *client_state_private;
438
439 /**
440 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
441 */
442 int renderType;
443
444 /**
445 * \name Raw server GL version
446 *
447 * True core GL version supported by the server. This is the raw value
448 * returned by the server, and it may not reflect what is actually
449 * supported (or reported) by the client-side library.
450 */
451 /*@{ */
452 int server_major; /**< Major version number. */
453 int server_minor; /**< Minor version number. */
454 /*@} */
455
456 /**
457 * Thread ID we're currently current in. Zero if none.
458 */
459 unsigned long thread_id;
460
461 char gl_extension_bits[__GL_EXT_BYTES];
462
463 const struct glx_context_vtable *vtable;
464 };
465
466 #define __glXSetError(gc,code) \
467 if (!(gc)->error) { \
468 (gc)->error = code; \
469 }
470
471 extern void __glFreeAttributeState(__GLXcontext *);
472
473 /************************************************************************/
474
475 /**
476 * The size of the largest drawing command known to the implementation
477 * that will use the GLXRender GLX command. In this case it is
478 * \c glPolygonStipple.
479 */
480 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
481
482 /**
483 * To keep the implementation fast, the code uses a "limit" pointer
484 * to determine when the drawing command buffer is too full to hold
485 * another fixed size command. This constant defines the amount of
486 * space that must always be available in the drawing command buffer
487 * at all times for the implementation to work. It is important that
488 * the number be just large enough, but not so large as to reduce the
489 * efficacy of the buffer. The "+32" is just to keep the code working
490 * in case somebody counts wrong.
491 */
492 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
493
494 /**
495 * This implementation uses a smaller threshold for switching
496 * to the RenderLarge protocol than the protcol requires so that
497 * large copies don't occur.
498 */
499 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
500
501 /**
502 * One of these records exists per screen of the display. It contains
503 * a pointer to the config data for that screen (if the screen supports GL).
504 */
505 struct __GLXscreenConfigsRec
506 {
507 /**
508 * GLX extension string reported by the X-server.
509 */
510 const char *serverGLXexts;
511
512 /**
513 * GLX extension string to be reported to applications. This is the
514 * set of extensions that the application can actually use.
515 */
516 char *effectiveGLXexts;
517
518 /**
519 * Context vtable to use for direct contexts on this screen
520 */
521 const struct glx_context_vtable *direct_context_vtable;
522
523 __GLXdisplayPrivate *display;
524
525 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
526 /**
527 * Per screen direct rendering interface functions and data.
528 */
529 Display *dpy;
530 int scr;
531
532 __GLXDRIscreen *driScreen;
533 #endif
534
535 /**
536 * Linked list of glx visuals and fbconfigs for this screen.
537 */
538 __GLcontextModes *visuals, *configs;
539
540 /**
541 * Per-screen dynamic GLX extension tracking. The \c direct_support
542 * field only contains enough bits for 64 extensions. Should libGL
543 * ever need to track more than 64 GLX extensions, we can safely grow
544 * this field. The \c __GLXscreenConfigs structure is not used outside
545 * libGL.
546 */
547 /*@{ */
548 unsigned char direct_support[8];
549 GLboolean ext_list_first_time;
550 /*@} */
551
552 };
553
554 /**
555 * Per display private data. One of these records exists for each display
556 * that is using the OpenGL (GLX) extension.
557 */
558 struct __GLXdisplayPrivateRec
559 {
560 /* The extension protocol codes */
561 XExtCodes *codes;
562 struct __GLXdisplayPrivateRec *next;
563
564 /**
565 * Back pointer to the display
566 */
567 Display *dpy;
568
569 /**
570 * The \c majorOpcode is common to all connections to the same server.
571 * It is also copied into the context structure.
572 */
573 int majorOpcode;
574
575 /**
576 * \name Server Version
577 *
578 * Major and minor version returned by the server during initialization.
579 */
580 /*@{ */
581 int majorVersion, minorVersion;
582 /*@} */
583
584 /**
585 * \name Storage for the servers GLX vendor and versions strings.
586 *
587 * These are the same for all screens on this display. These fields will
588 * be filled in on demand.
589 */
590 /*@{ */
591 const char *serverGLXvendor;
592 const char *serverGLXversion;
593 /*@} */
594
595 /**
596 * Configurations of visuals for all screens on this display.
597 * Also, per screen data which now includes the server \c GLX_EXTENSION
598 * string.
599 */
600 __GLXscreenConfigs **screenConfigs;
601
602 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
603 __glxHashTable *drawHash;
604
605 /**
606 * Per display direct rendering interface functions and data.
607 */
608 __GLXDRIdisplay *driswDisplay;
609 __GLXDRIdisplay *driDisplay;
610 __GLXDRIdisplay *dri2Display;
611 #endif
612 };
613
614 extern int
615 glx_screen_init(__GLXscreenConfigs *psc,
616 int screen, __GLXdisplayPrivate * priv);
617
618 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
619 extern __GLXDRIdrawable *
620 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
621 #endif
622
623 extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *);
624
625 extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber,
626 GLint totalRequests,
627 const GLvoid * data, GLint dataLen);
628
629 extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
630 const GLvoid *, GLint);
631
632 /* Initialize the GLX extension for dpy */
633 extern __GLXdisplayPrivate *__glXInitialize(Display *);
634
635 extern void __glXPreferEGL(int state);
636
637 /************************************************************************/
638
639 extern int __glXDebug;
640
641 /* This is per-thread storage in an MT environment */
642 #if defined( PTHREADS )
643
644 extern void __glXSetCurrentContext(__GLXcontext * c);
645
646 # if defined( GLX_USE_TLS )
647
648 extern __thread void *__glX_tls_Context
649 __attribute__ ((tls_model("initial-exec")));
650
651 # define __glXGetCurrentContext() __glX_tls_Context
652
653 # else
654
655 extern __GLXcontext *__glXGetCurrentContext(void);
656
657 # endif /* defined( GLX_USE_TLS ) */
658
659 #else
660
661 extern __GLXcontext *__glXcurrentContext;
662 #define __glXGetCurrentContext() __glXcurrentContext
663 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
664
665 #endif /* defined( PTHREADS ) */
666
667 extern void __glXSetCurrentContextNull(void);
668
669 extern void __glXFreeContext(__GLXcontext *);
670
671
672 /*
673 ** Global lock for all threads in this address space using the GLX
674 ** extension
675 */
676 #if defined( PTHREADS )
677 extern pthread_mutex_t __glXmutex;
678 #define __glXLock() pthread_mutex_lock(&__glXmutex)
679 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
680 #else
681 #define __glXLock()
682 #define __glXUnlock()
683 #endif
684
685 /*
686 ** Setup for a command. Initialize the extension for dpy if necessary.
687 */
688 extern CARD8 __glXSetupForCommand(Display * dpy);
689
690 /************************************************************************/
691
692 /*
693 ** Data conversion and packing support.
694 */
695
696 extern const GLuint __glXDefaultPixelStore[9];
697
698 /* Send an image to the server using RenderLarge. */
699 extern void __glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim,
700 GLint width, GLint height, GLint depth,
701 GLenum format, GLenum type,
702 const GLvoid * src, GLubyte * pc,
703 GLubyte * modes);
704
705 /* Return the size, in bytes, of some pixel data */
706 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
707
708 /* Return the number of elements per group of a specified format*/
709 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
710
711 /* Return the number of bytes per element, based on the element type (other
712 ** than GL_BITMAP).
713 */
714 extern GLint __glBytesPerElement(GLenum type);
715
716 /*
717 ** Fill the transport buffer with the data from the users buffer,
718 ** applying some of the pixel store modes (unpack modes) to the data
719 ** first. As a side effect of this call, the "modes" field is
720 ** updated to contain the modes needed by the server to decode the
721 ** sent data.
722 */
723 extern void __glFillImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
724 GLenum, const GLvoid *, GLubyte *, GLubyte *);
725
726 /* Copy map data with a stride into a packed buffer */
727 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
728 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
729 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
730 const GLfloat *, GLfloat *);
731 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
732 const GLdouble *, GLdouble *);
733
734 /*
735 ** Empty an image out of the reply buffer into the clients memory applying
736 ** the pack modes to pack back into the clients requested format.
737 */
738 extern void __glEmptyImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
739 GLenum, const GLubyte *, GLvoid *);
740
741
742 /*
743 ** Allocate and Initialize Vertex Array client state, and free.
744 */
745 extern void __glXInitVertexArrayState(__GLXcontext *);
746 extern void __glXFreeVertexArrayState(__GLXcontext *);
747
748 /*
749 ** Inform the Server of the major and minor numbers and of the client
750 ** libraries extension string.
751 */
752 extern void __glXClientInfo(Display * dpy, int opcode);
753
754 /************************************************************************/
755
756 /*
757 ** Declarations that should be in Xlib
758 */
759 #ifdef __GL_USE_OUR_PROTOTYPES
760 extern void _XFlush(Display *);
761 extern Status _XReply(Display *, xReply *, int, Bool);
762 extern void _XRead(Display *, void *, long);
763 extern void _XSend(Display *, const void *, long);
764 #endif
765
766
767 extern void __glXInitializeVisualConfigFromTags(__GLcontextModes * config,
768 int count, const INT32 * bp,
769 Bool tagged_only,
770 Bool fbconfig_style_tags);
771
772 extern char *__glXQueryServerString(Display * dpy, int opcode,
773 CARD32 screen, CARD32 name);
774 extern char *__glXGetString(Display * dpy, int opcode,
775 CARD32 screen, CARD32 name);
776
777 extern char *__glXstrdup(const char *str);
778
779
780 extern const char __glXGLClientVersion[];
781 extern const char __glXGLClientExtensions[];
782
783 /* Get the unadjusted system time */
784 extern int __glXGetUST(int64_t * ust);
785
786 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
787 int32_t * numerator,
788 int32_t * denominator);
789
790 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
791 extern GLboolean
792 __glxGetMscRate(__GLXDRIdrawable *glxDraw,
793 int32_t * numerator, int32_t * denominator);
794
795 /* So that dri2.c:DRI2WireToEvent() can access
796 * glx_info->codes->first_event */
797 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
798
799 extern __GLXDRIdrawable *
800 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int *const scrn_num);
801
802 #endif
803
804 #endif /* !__GLX_client_h__ */