glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.
[mesa.git] / src / glx / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
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10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
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15 * shall be included in all copies or substantial portions of the Software.
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29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/Xfuncproto.h>
43 #include <X11/extensions/extutil.h>
44 #define GLX_GLXEXT_PROTOTYPES
45 #include <GL/glx.h>
46 #include <GL/glxext.h>
47 #include <string.h>
48 #include <stdlib.h>
49 #include <stdio.h>
50 #ifdef WIN32
51 #include <stdint.h>
52 #endif
53 #include "GL/glxproto.h"
54 #include "glapi/glapitable.h"
55 #include "glxconfig.h"
56 #include "glxhash.h"
57 #if defined( PTHREADS )
58 # include <pthread.h>
59 #endif
60
61 #include "glxextensions.h"
62
63 #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
64
65 #define GLX_MAJOR_VERSION 1 /* current version numbers */
66 #define GLX_MINOR_VERSION 4
67
68 #define __GLX_MAX_TEXTURE_UNITS 32
69
70 struct glx_display;
71 struct glx_context;
72
73 /************************************************************************/
74
75 #ifdef GLX_DIRECT_RENDERING
76
77 extern void DRI_glXUseXFont(struct glx_context *ctx,
78 Font font, int first, int count, int listbase);
79
80 #endif
81
82 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
83
84 /**
85 * Display dependent methods. This structure is initialized during the
86 * \c driCreateDisplay call.
87 */
88 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
89 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
90 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
91 typedef struct __GLXDRIcontextRec __GLXDRIcontext;
92
93 #include "glxextensions.h"
94
95 struct __GLXDRIdisplayRec
96 {
97 /**
98 * Method to destroy the private DRI display data.
99 */
100 void (*destroyDisplay) (__GLXDRIdisplay * display);
101
102 struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
103 };
104
105 struct __GLXDRIscreenRec {
106
107 void (*destroyScreen)(struct glx_screen *psc);
108
109 struct glx_context *(*createContext)(struct glx_screen *psc,
110 struct glx_config *config,
111 struct glx_context *shareList,
112 int renderType);
113
114 __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
115 XID drawable,
116 GLXDrawable glxDrawable,
117 struct glx_config *config);
118
119 int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
120 int64_t divisor, int64_t remainder);
121 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
122 int x, int y, int width, int height);
123 int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
124 int64_t *ust, int64_t *msc, int64_t *sbc);
125 int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
126 int64_t divisor, int64_t remainder, int64_t *ust,
127 int64_t *msc, int64_t *sbc);
128 int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
129 int64_t *msc, int64_t *sbc);
130 int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
131 int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
132 };
133
134 struct __GLXDRIcontextRec
135 {
136 Bool(*bindContext) (struct glx_context *context, __GLXDRIdrawable *pdraw,
137 __GLXDRIdrawable *pread);
138 void (*unbindContext) (struct glx_context *context);
139 };
140
141 struct __GLXDRIdrawableRec
142 {
143 void (*destroyDrawable) (__GLXDRIdrawable * drawable);
144
145 XID xDrawable;
146 XID drawable;
147 struct glx_screen *psc;
148 GLenum textureTarget;
149 GLenum textureFormat; /* EXT_texture_from_pixmap support */
150 unsigned long eventMask;
151 };
152
153 /*
154 ** Function to create and DRI display data and initialize the display
155 ** dependent methods.
156 */
157 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
158 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
159 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
160 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
161
162
163 /*
164 ** Functions to obtain driver configuration information from a direct
165 ** rendering client application
166 */
167 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
168
169 extern const char *glXGetDriverConfig(const char *driverName);
170
171 #endif
172
173 /************************************************************************/
174
175 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
176
177 typedef struct __GLXpixelStoreModeRec
178 {
179 GLboolean swapEndian;
180 GLboolean lsbFirst;
181 GLuint rowLength;
182 GLuint imageHeight;
183 GLuint imageDepth;
184 GLuint skipRows;
185 GLuint skipPixels;
186 GLuint skipImages;
187 GLuint alignment;
188 } __GLXpixelStoreMode;
189
190
191 typedef struct __GLXattributeRec
192 {
193 GLuint mask;
194
195 /**
196 * Pixel storage state. Most of the pixel store mode state is kept
197 * here and used by the client code to manage the packing and
198 * unpacking of data sent to/received from the server.
199 */
200 __GLXpixelStoreMode storePack, storeUnpack;
201
202 /**
203 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
204 * disabled?
205 */
206 GLboolean NoDrawArraysProtocol;
207
208 /**
209 * Vertex Array storage state. The vertex array component
210 * state is stored here and is used to manage the packing of
211 * DrawArrays data sent to the server.
212 */
213 struct array_state_vector *array_state;
214 } __GLXattribute;
215
216 typedef struct __GLXattributeMachineRec
217 {
218 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
219 __GLXattribute **stackPointer;
220 } __GLXattributeMachine;
221
222 struct glx_context_vtable {
223 void (*destroy)(struct glx_context *ctx);
224 void (*wait_gl)(struct glx_context *ctx);
225 void (*wait_x)(struct glx_context *ctx);
226 void (*use_x_font)(struct glx_context *ctx,
227 Font font, int first, int count, int listBase);
228 void (*bind_tex_image)(Display * dpy,
229 GLXDrawable drawable,
230 int buffer, const int *attrib_list);
231 void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
232
233 };
234
235 extern void
236 glx_send_destroy_context(Display *dpy, XID xid);
237
238 /**
239 * GLX state that needs to be kept on the client. One of these records
240 * exist for each context that has been made current by this client.
241 */
242 struct glx_context
243 {
244 /**
245 * \name Drawing command buffer.
246 *
247 * Drawing commands are packed into this buffer before being sent as a
248 * single GLX protocol request. The buffer is sent when it overflows or
249 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
250 * in the buffer to be filled. \c limit is described above in the buffer
251 * slop discussion.
252 *
253 * Commands that require large amounts of data to be transfered will
254 * also use this buffer to hold a header that describes the large
255 * command.
256 *
257 * These must be the first 6 fields since they are static initialized
258 * in the dummy context in glxext.c
259 */
260 /*@{ */
261 GLubyte *buf;
262 GLubyte *pc;
263 GLubyte *limit;
264 GLubyte *bufEnd;
265 GLint bufSize;
266 /*@} */
267
268 /**
269 * The XID of this rendering context. When the context is created a
270 * new XID is allocated. This is set to None when the context is
271 * destroyed but is still current to some thread. In this case the
272 * context will be freed on next MakeCurrent.
273 */
274 XID xid;
275
276 /**
277 * The XID of the \c shareList context.
278 */
279 XID share_xid;
280
281 /**
282 * Screen number.
283 */
284 GLint screen;
285 struct glx_screen *psc;
286
287 /**
288 * \c GL_TRUE if the context was created with ImportContext, which
289 * means the server-side context was created by another X client.
290 */
291 GLboolean imported;
292
293 /**
294 * The context tag returned by MakeCurrent when this context is made
295 * current. This tag is used to identify the context that a thread has
296 * current so that proper server context management can be done. It is
297 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
298 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
299 * context)).
300 */
301 GLXContextTag currentContextTag;
302
303 /**
304 * \name Rendering mode
305 *
306 * The rendering mode is kept on the client as well as the server.
307 * When \c glRenderMode is called, the buffer associated with the
308 * previous rendering mode (feedback or select) is filled.
309 */
310 /*@{ */
311 GLenum renderMode;
312 GLfloat *feedbackBuf;
313 GLuint *selectBuf;
314 /*@} */
315
316 /**
317 * This is \c GL_TRUE if the pixel unpack modes are such that an image
318 * can be unpacked from the clients memory by just copying. It may
319 * still be true that the server will have to do some work. This
320 * just promises that a straight copy will fetch the correct bytes.
321 */
322 GLboolean fastImageUnpack;
323
324 /**
325 * Fill newImage with the unpacked form of \c oldImage getting it
326 * ready for transport to the server.
327 */
328 void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
329 GLenum, const GLvoid *, GLubyte *, GLubyte *);
330
331 /**
332 * Client side attribs.
333 */
334 __GLXattributeMachine attributes;
335
336 /**
337 * Client side error code. This is set when client side gl API
338 * routines need to set an error because of a bad enumerant or
339 * running out of memory, etc.
340 */
341 GLenum error;
342
343 /**
344 * Whether this context does direct rendering.
345 */
346 Bool isDirect;
347
348 /**
349 * \c dpy of current display for this context. Will be \c NULL if not
350 * current to any display, or if this is the "dummy context".
351 */
352 Display *currentDpy;
353
354 /**
355 * The current drawable for this context. Will be None if this
356 * context is not current to any drawable. currentReadable is below.
357 */
358 GLXDrawable currentDrawable;
359
360 /**
361 * \name GL Constant Strings
362 *
363 * Constant strings that describe the server implementation
364 * These pertain to GL attributes, not to be confused with
365 * GLX versioning attributes.
366 */
367 /*@{ */
368 GLubyte *vendor;
369 GLubyte *renderer;
370 GLubyte *version;
371 GLubyte *extensions;
372 /*@} */
373
374 /**
375 * Maximum small render command size. This is the smaller of 64k and
376 * the size of the above buffer.
377 */
378 GLint maxSmallRenderCommandSize;
379
380 /**
381 * Major opcode for the extension. Copied here so a lookup isn't
382 * needed.
383 */
384 GLint majorOpcode;
385
386 /**
387 * Pointer to the config used to create this context.
388 */
389 struct glx_config *config;
390
391 #ifdef GLX_DIRECT_RENDERING
392 #ifdef GLX_USE_APPLEGL
393 void *driContext;
394 Bool do_destroy;
395 #else
396 __GLXDRIcontext *driContext;
397 #endif
398 #endif
399
400 /**
401 * The current read-drawable for this context. Will be None if this
402 * context is not current to any drawable.
403 *
404 * \since Internal API version 20030606.
405 */
406 GLXDrawable currentReadable;
407
408 /**
409 * Pointer to client-state data that is private to libGL. This is only
410 * used for indirect rendering contexts.
411 *
412 * No internal API version change was made for this change. Client-side
413 * drivers should NEVER use this data or even care that it exists.
414 */
415 void *client_state_private;
416
417 /**
418 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
419 */
420 int renderType;
421
422 /**
423 * \name Raw server GL version
424 *
425 * True core GL version supported by the server. This is the raw value
426 * returned by the server, and it may not reflect what is actually
427 * supported (or reported) by the client-side library.
428 */
429 /*@{ */
430 int server_major; /**< Major version number. */
431 int server_minor; /**< Minor version number. */
432 /*@} */
433
434 /**
435 * Thread ID we're currently current in. Zero if none.
436 */
437 unsigned long thread_id;
438
439 char gl_extension_bits[__GL_EXT_BYTES];
440
441 const struct glx_context_vtable *vtable;
442 };
443
444 extern Bool
445 glx_context_init(struct glx_context *gc,
446 struct glx_screen *psc, struct glx_config *fbconfig);
447
448 #define __glXSetError(gc,code) \
449 if (!(gc)->error) { \
450 (gc)->error = code; \
451 }
452
453 extern void __glFreeAttributeState(struct glx_context *);
454
455 /************************************************************************/
456
457 /**
458 * The size of the largest drawing command known to the implementation
459 * that will use the GLXRender GLX command. In this case it is
460 * \c glPolygonStipple.
461 */
462 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
463
464 /**
465 * To keep the implementation fast, the code uses a "limit" pointer
466 * to determine when the drawing command buffer is too full to hold
467 * another fixed size command. This constant defines the amount of
468 * space that must always be available in the drawing command buffer
469 * at all times for the implementation to work. It is important that
470 * the number be just large enough, but not so large as to reduce the
471 * efficacy of the buffer. The "+32" is just to keep the code working
472 * in case somebody counts wrong.
473 */
474 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
475
476 /**
477 * This implementation uses a smaller threshold for switching
478 * to the RenderLarge protocol than the protcol requires so that
479 * large copies don't occur.
480 */
481 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
482
483 /**
484 * One of these records exists per screen of the display. It contains
485 * a pointer to the config data for that screen (if the screen supports GL).
486 */
487 struct glx_screen_vtable {
488 struct glx_context *(*create_context)(struct glx_screen *psc,
489 struct glx_config *config,
490 struct glx_context *shareList,
491 int renderType);
492 };
493
494 struct glx_screen
495 {
496 const struct glx_screen_vtable *vtable;
497
498 /**
499 * GLX extension string reported by the X-server.
500 */
501 const char *serverGLXexts;
502
503 /**
504 * GLX extension string to be reported to applications. This is the
505 * set of extensions that the application can actually use.
506 */
507 char *effectiveGLXexts;
508
509 struct glx_display *display;
510
511 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
512 /**
513 * Per screen direct rendering interface functions and data.
514 */
515 Display *dpy;
516 int scr;
517
518 __GLXDRIscreen *driScreen;
519 #endif
520
521 /**
522 * Linked list of glx visuals and fbconfigs for this screen.
523 */
524 struct glx_config *visuals, *configs;
525
526 /**
527 * Per-screen dynamic GLX extension tracking. The \c direct_support
528 * field only contains enough bits for 64 extensions. Should libGL
529 * ever need to track more than 64 GLX extensions, we can safely grow
530 * this field. The \c struct glx_screen structure is not used outside
531 * libGL.
532 */
533 /*@{ */
534 unsigned char direct_support[8];
535 GLboolean ext_list_first_time;
536 /*@} */
537
538 };
539
540 /**
541 * Per display private data. One of these records exists for each display
542 * that is using the OpenGL (GLX) extension.
543 */
544 struct glx_display
545 {
546 /* The extension protocol codes */
547 XExtCodes *codes;
548 struct glx_display *next;
549
550 /**
551 * Back pointer to the display
552 */
553 Display *dpy;
554
555 /**
556 * The \c majorOpcode is common to all connections to the same server.
557 * It is also copied into the context structure.
558 */
559 int majorOpcode;
560
561 /**
562 * \name Server Version
563 *
564 * Major and minor version returned by the server during initialization.
565 */
566 /*@{ */
567 int majorVersion, minorVersion;
568 /*@} */
569
570 /**
571 * \name Storage for the servers GLX vendor and versions strings.
572 *
573 * These are the same for all screens on this display. These fields will
574 * be filled in on demand.
575 */
576 /*@{ */
577 const char *serverGLXvendor;
578 const char *serverGLXversion;
579 /*@} */
580
581 /**
582 * Configurations of visuals for all screens on this display.
583 * Also, per screen data which now includes the server \c GLX_EXTENSION
584 * string.
585 */
586 struct glx_screen **screens;
587
588 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
589 __glxHashTable *drawHash;
590
591 /**
592 * Per display direct rendering interface functions and data.
593 */
594 __GLXDRIdisplay *driswDisplay;
595 __GLXDRIdisplay *driDisplay;
596 __GLXDRIdisplay *dri2Display;
597 #endif
598 };
599
600 extern int
601 glx_screen_init(struct glx_screen *psc,
602 int screen, struct glx_display * priv);
603
604 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
605 extern __GLXDRIdrawable *
606 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
607 #endif
608
609 extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
610
611 extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
612 GLint totalRequests,
613 const GLvoid * data, GLint dataLen);
614
615 extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
616 const GLvoid *, GLint);
617
618 /* Initialize the GLX extension for dpy */
619 extern struct glx_display *__glXInitialize(Display *);
620
621 extern void __glXPreferEGL(int state);
622
623 /************************************************************************/
624
625 extern int __glXDebug;
626
627 /* This is per-thread storage in an MT environment */
628 #if defined( PTHREADS )
629
630 extern void __glXSetCurrentContext(struct glx_context * c);
631
632 # if defined( GLX_USE_TLS )
633
634 extern __thread void *__glX_tls_Context
635 __attribute__ ((tls_model("initial-exec")));
636
637 # define __glXGetCurrentContext() __glX_tls_Context
638
639 # else
640
641 extern struct glx_context *__glXGetCurrentContext(void);
642
643 # endif /* defined( GLX_USE_TLS ) */
644
645 #else
646
647 extern struct glx_context *__glXcurrentContext;
648 #define __glXGetCurrentContext() __glXcurrentContext
649 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
650
651 #endif /* defined( PTHREADS ) */
652
653 extern void __glXSetCurrentContextNull(void);
654
655
656 /*
657 ** Global lock for all threads in this address space using the GLX
658 ** extension
659 */
660 #if defined( PTHREADS )
661 extern pthread_mutex_t __glXmutex;
662 #define __glXLock() pthread_mutex_lock(&__glXmutex)
663 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
664 #else
665 #define __glXLock()
666 #define __glXUnlock()
667 #endif
668
669 /*
670 ** Setup for a command. Initialize the extension for dpy if necessary.
671 */
672 extern CARD8 __glXSetupForCommand(Display * dpy);
673
674 /************************************************************************/
675
676 /*
677 ** Data conversion and packing support.
678 */
679
680 extern const GLuint __glXDefaultPixelStore[9];
681
682 /* Send an image to the server using RenderLarge. */
683 extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
684 GLint width, GLint height, GLint depth,
685 GLenum format, GLenum type,
686 const GLvoid * src, GLubyte * pc,
687 GLubyte * modes);
688
689 /* Return the size, in bytes, of some pixel data */
690 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
691
692 /* Return the number of elements per group of a specified format*/
693 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
694
695 /* Return the number of bytes per element, based on the element type (other
696 ** than GL_BITMAP).
697 */
698 extern GLint __glBytesPerElement(GLenum type);
699
700 /*
701 ** Fill the transport buffer with the data from the users buffer,
702 ** applying some of the pixel store modes (unpack modes) to the data
703 ** first. As a side effect of this call, the "modes" field is
704 ** updated to contain the modes needed by the server to decode the
705 ** sent data.
706 */
707 extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
708 GLenum, const GLvoid *, GLubyte *, GLubyte *);
709
710 /* Copy map data with a stride into a packed buffer */
711 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
712 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
713 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
714 const GLfloat *, GLfloat *);
715 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
716 const GLdouble *, GLdouble *);
717
718 /*
719 ** Empty an image out of the reply buffer into the clients memory applying
720 ** the pack modes to pack back into the clients requested format.
721 */
722 extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
723 GLenum, const GLubyte *, GLvoid *);
724
725
726 /*
727 ** Allocate and Initialize Vertex Array client state, and free.
728 */
729 extern void __glXInitVertexArrayState(struct glx_context *);
730 extern void __glXFreeVertexArrayState(struct glx_context *);
731
732 /*
733 ** Inform the Server of the major and minor numbers and of the client
734 ** libraries extension string.
735 */
736 extern void __glXClientInfo(Display * dpy, int opcode);
737
738 /************************************************************************/
739
740 /*
741 ** Declarations that should be in Xlib
742 */
743 #ifdef __GL_USE_OUR_PROTOTYPES
744 extern void _XFlush(Display *);
745 extern Status _XReply(Display *, xReply *, int, Bool);
746 extern void _XRead(Display *, void *, long);
747 extern void _XSend(Display *, const void *, long);
748 #endif
749
750
751 extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
752 int count, const INT32 * bp,
753 Bool tagged_only,
754 Bool fbconfig_style_tags);
755
756 extern char *__glXQueryServerString(Display * dpy, int opcode,
757 CARD32 screen, CARD32 name);
758 extern char *__glXGetString(Display * dpy, int opcode,
759 CARD32 screen, CARD32 name);
760
761 extern char *__glXstrdup(const char *str);
762
763
764 extern const char __glXGLClientVersion[];
765 extern const char __glXGLClientExtensions[];
766
767 /* Get the unadjusted system time */
768 extern int __glXGetUST(int64_t * ust);
769
770 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
771 int32_t * numerator,
772 int32_t * denominator);
773
774 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
775 extern GLboolean
776 __glxGetMscRate(__GLXDRIdrawable *glxDraw,
777 int32_t * numerator, int32_t * denominator);
778
779 /* So that dri2.c:DRI2WireToEvent() can access
780 * glx_info->codes->first_event */
781 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
782
783 extern void
784 GarbageCollectDRIDrawables(struct glx_screen *psc);
785
786 extern __GLXDRIdrawable *
787 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
788
789 #endif
790
791 extern struct glx_screen *
792 indirect_create_screen(int screen, struct glx_display * priv);
793
794 #endif /* !__GLX_client_h__ */