apple: Dead code removal
[mesa.git] / src / glx / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/Xfuncproto.h>
43 #include <X11/extensions/extutil.h>
44 #define GLX_GLXEXT_PROTOTYPES
45 #include <GL/glx.h>
46 #include <GL/glxext.h>
47 #include <string.h>
48 #include <stdlib.h>
49 #include <stdio.h>
50 #ifdef WIN32
51 #include <stdint.h>
52 #endif
53 #include "GL/glxproto.h"
54 #include "glapi/glapitable.h"
55 #include "glxconfig.h"
56 #include "glxhash.h"
57 #if defined( PTHREADS )
58 # include <pthread.h>
59 #endif
60
61 #include "glxextensions.h"
62
63 #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
64
65 #define GLX_MAJOR_VERSION 1 /* current version numbers */
66 #define GLX_MINOR_VERSION 4
67
68 #define __GLX_MAX_TEXTURE_UNITS 32
69
70 struct glx_display;
71 struct glx_context;
72
73 /************************************************************************/
74
75 #ifdef GLX_DIRECT_RENDERING
76
77 extern void DRI_glXUseXFont(struct glx_context *ctx,
78 Font font, int first, int count, int listbase);
79
80 #endif
81
82 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
83
84 /**
85 * Display dependent methods. This structure is initialized during the
86 * \c driCreateDisplay call.
87 */
88 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
89 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
90 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
91
92 struct __GLXDRIdisplayRec
93 {
94 /**
95 * Method to destroy the private DRI display data.
96 */
97 void (*destroyDisplay) (__GLXDRIdisplay * display);
98
99 struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
100 };
101
102 struct __GLXDRIscreenRec {
103
104 void (*destroyScreen)(struct glx_screen *psc);
105
106 struct glx_context *(*createContext)(struct glx_screen *psc,
107 struct glx_config *config,
108 struct glx_context *shareList,
109 int renderType);
110
111 __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
112 XID drawable,
113 GLXDrawable glxDrawable,
114 struct glx_config *config);
115
116 int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
117 int64_t divisor, int64_t remainder);
118 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
119 int x, int y, int width, int height);
120 int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
121 int64_t *ust, int64_t *msc, int64_t *sbc);
122 int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
123 int64_t divisor, int64_t remainder, int64_t *ust,
124 int64_t *msc, int64_t *sbc);
125 int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
126 int64_t *msc, int64_t *sbc);
127 int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
128 int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
129 };
130
131 struct __GLXDRIdrawableRec
132 {
133 void (*destroyDrawable) (__GLXDRIdrawable * drawable);
134
135 XID xDrawable;
136 XID drawable;
137 struct glx_screen *psc;
138 GLenum textureTarget;
139 GLenum textureFormat; /* EXT_texture_from_pixmap support */
140 unsigned long eventMask;
141 };
142
143 /*
144 ** Function to create and DRI display data and initialize the display
145 ** dependent methods.
146 */
147 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
148 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
149 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
150 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
151 extern unsigned dri2GetSwapEventType(Display *dpy, XID drawable);
152
153
154 /*
155 ** Functions to obtain driver configuration information from a direct
156 ** rendering client application
157 */
158 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
159
160 extern const char *glXGetDriverConfig(const char *driverName);
161
162 #endif
163
164 /************************************************************************/
165
166 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
167
168 typedef struct __GLXpixelStoreModeRec
169 {
170 GLboolean swapEndian;
171 GLboolean lsbFirst;
172 GLuint rowLength;
173 GLuint imageHeight;
174 GLuint imageDepth;
175 GLuint skipRows;
176 GLuint skipPixels;
177 GLuint skipImages;
178 GLuint alignment;
179 } __GLXpixelStoreMode;
180
181
182 typedef struct __GLXattributeRec
183 {
184 GLuint mask;
185
186 /**
187 * Pixel storage state. Most of the pixel store mode state is kept
188 * here and used by the client code to manage the packing and
189 * unpacking of data sent to/received from the server.
190 */
191 __GLXpixelStoreMode storePack, storeUnpack;
192
193 /**
194 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
195 * disabled?
196 */
197 GLboolean NoDrawArraysProtocol;
198
199 /**
200 * Vertex Array storage state. The vertex array component
201 * state is stored here and is used to manage the packing of
202 * DrawArrays data sent to the server.
203 */
204 struct array_state_vector *array_state;
205 } __GLXattribute;
206
207 typedef struct __GLXattributeMachineRec
208 {
209 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
210 __GLXattribute **stackPointer;
211 } __GLXattributeMachine;
212
213 struct glx_context_vtable {
214 void (*destroy)(struct glx_context *ctx);
215 int (*bind)(struct glx_context *context, struct glx_context *old,
216 GLXDrawable draw, GLXDrawable read);
217 void (*unbind)(struct glx_context *context, struct glx_context *new);
218 void (*wait_gl)(struct glx_context *ctx);
219 void (*wait_x)(struct glx_context *ctx);
220 void (*use_x_font)(struct glx_context *ctx,
221 Font font, int first, int count, int listBase);
222 void (*bind_tex_image)(Display * dpy,
223 GLXDrawable drawable,
224 int buffer, const int *attrib_list);
225 void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
226
227 };
228
229 extern void
230 glx_send_destroy_context(Display *dpy, XID xid);
231
232 /**
233 * GLX state that needs to be kept on the client. One of these records
234 * exist for each context that has been made current by this client.
235 */
236 struct glx_context
237 {
238 /**
239 * \name Drawing command buffer.
240 *
241 * Drawing commands are packed into this buffer before being sent as a
242 * single GLX protocol request. The buffer is sent when it overflows or
243 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
244 * in the buffer to be filled. \c limit is described above in the buffer
245 * slop discussion.
246 *
247 * Commands that require large amounts of data to be transfered will
248 * also use this buffer to hold a header that describes the large
249 * command.
250 *
251 * These must be the first 6 fields since they are static initialized
252 * in the dummy context in glxext.c
253 */
254 /*@{ */
255 GLubyte *buf;
256 GLubyte *pc;
257 GLubyte *limit;
258 GLubyte *bufEnd;
259 GLint bufSize;
260 /*@} */
261
262 const struct glx_context_vtable *vtable;
263
264 /**
265 * The XID of this rendering context. When the context is created a
266 * new XID is allocated. This is set to None when the context is
267 * destroyed but is still current to some thread. In this case the
268 * context will be freed on next MakeCurrent.
269 */
270 XID xid;
271
272 /**
273 * The XID of the \c shareList context.
274 */
275 XID share_xid;
276
277 /**
278 * Screen number.
279 */
280 GLint screen;
281 struct glx_screen *psc;
282
283 /**
284 * \c GL_TRUE if the context was created with ImportContext, which
285 * means the server-side context was created by another X client.
286 */
287 GLboolean imported;
288
289 /**
290 * The context tag returned by MakeCurrent when this context is made
291 * current. This tag is used to identify the context that a thread has
292 * current so that proper server context management can be done. It is
293 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
294 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
295 * context)).
296 */
297 GLXContextTag currentContextTag;
298
299 /**
300 * \name Rendering mode
301 *
302 * The rendering mode is kept on the client as well as the server.
303 * When \c glRenderMode is called, the buffer associated with the
304 * previous rendering mode (feedback or select) is filled.
305 */
306 /*@{ */
307 GLenum renderMode;
308 GLfloat *feedbackBuf;
309 GLuint *selectBuf;
310 /*@} */
311
312 /**
313 * Fill newImage with the unpacked form of \c oldImage getting it
314 * ready for transport to the server.
315 */
316 void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
317 GLenum, const GLvoid *, GLubyte *, GLubyte *);
318
319 /**
320 * Client side attribs.
321 */
322 __GLXattributeMachine attributes;
323
324 /**
325 * Client side error code. This is set when client side gl API
326 * routines need to set an error because of a bad enumerant or
327 * running out of memory, etc.
328 */
329 GLenum error;
330
331 /**
332 * Whether this context does direct rendering.
333 */
334 Bool isDirect;
335
336 #if defined(GLX_DIRECT_RENDERING) && defined(GLX_USE_APPLEGL)
337 void *driContext;
338 #endif
339
340 /**
341 * \c dpy of current display for this context. Will be \c NULL if not
342 * current to any display, or if this is the "dummy context".
343 */
344 Display *currentDpy;
345
346 /**
347 * The current drawable for this context. Will be None if this
348 * context is not current to any drawable. currentReadable is below.
349 */
350 GLXDrawable currentDrawable;
351
352 /**
353 * \name GL Constant Strings
354 *
355 * Constant strings that describe the server implementation
356 * These pertain to GL attributes, not to be confused with
357 * GLX versioning attributes.
358 */
359 /*@{ */
360 GLubyte *vendor;
361 GLubyte *renderer;
362 GLubyte *version;
363 GLubyte *extensions;
364 /*@} */
365
366 /**
367 * Maximum small render command size. This is the smaller of 64k and
368 * the size of the above buffer.
369 */
370 GLint maxSmallRenderCommandSize;
371
372 /**
373 * Major opcode for the extension. Copied here so a lookup isn't
374 * needed.
375 */
376 GLint majorOpcode;
377
378 /**
379 * Pointer to the config used to create this context.
380 */
381 struct glx_config *config;
382
383 /**
384 * The current read-drawable for this context. Will be None if this
385 * context is not current to any drawable.
386 *
387 * \since Internal API version 20030606.
388 */
389 GLXDrawable currentReadable;
390
391 /**
392 * Pointer to client-state data that is private to libGL. This is only
393 * used for indirect rendering contexts.
394 *
395 * No internal API version change was made for this change. Client-side
396 * drivers should NEVER use this data or even care that it exists.
397 */
398 void *client_state_private;
399
400 /**
401 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
402 */
403 int renderType;
404
405 /**
406 * \name Raw server GL version
407 *
408 * True core GL version supported by the server. This is the raw value
409 * returned by the server, and it may not reflect what is actually
410 * supported (or reported) by the client-side library.
411 */
412 /*@{ */
413 int server_major; /**< Major version number. */
414 int server_minor; /**< Minor version number. */
415 /*@} */
416
417 /**
418 * Number of threads we're currently current in.
419 */
420 unsigned long thread_refcount;
421
422 char gl_extension_bits[__GL_EXT_BYTES];
423 };
424
425 extern Bool
426 glx_context_init(struct glx_context *gc,
427 struct glx_screen *psc, struct glx_config *fbconfig);
428
429 #define __glXSetError(gc,code) \
430 if (!(gc)->error) { \
431 (gc)->error = code; \
432 }
433
434 extern void __glFreeAttributeState(struct glx_context *);
435
436 /************************************************************************/
437
438 /**
439 * The size of the largest drawing command known to the implementation
440 * that will use the GLXRender GLX command. In this case it is
441 * \c glPolygonStipple.
442 */
443 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
444
445 /**
446 * To keep the implementation fast, the code uses a "limit" pointer
447 * to determine when the drawing command buffer is too full to hold
448 * another fixed size command. This constant defines the amount of
449 * space that must always be available in the drawing command buffer
450 * at all times for the implementation to work. It is important that
451 * the number be just large enough, but not so large as to reduce the
452 * efficacy of the buffer. The "+32" is just to keep the code working
453 * in case somebody counts wrong.
454 */
455 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
456
457 /**
458 * This implementation uses a smaller threshold for switching
459 * to the RenderLarge protocol than the protcol requires so that
460 * large copies don't occur.
461 */
462 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
463
464 /**
465 * One of these records exists per screen of the display. It contains
466 * a pointer to the config data for that screen (if the screen supports GL).
467 */
468 struct glx_screen_vtable {
469 struct glx_context *(*create_context)(struct glx_screen *psc,
470 struct glx_config *config,
471 struct glx_context *shareList,
472 int renderType);
473 };
474
475 struct glx_screen
476 {
477 const struct glx_screen_vtable *vtable;
478
479 /**
480 * GLX extension string reported by the X-server.
481 */
482 const char *serverGLXexts;
483
484 /**
485 * GLX extension string to be reported to applications. This is the
486 * set of extensions that the application can actually use.
487 */
488 char *effectiveGLXexts;
489
490 struct glx_display *display;
491
492 Display *dpy;
493 int scr;
494
495 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
496 /**
497 * Per screen direct rendering interface functions and data.
498 */
499 __GLXDRIscreen *driScreen;
500 #endif
501
502 /**
503 * Linked list of glx visuals and fbconfigs for this screen.
504 */
505 struct glx_config *visuals, *configs;
506
507 /**
508 * Per-screen dynamic GLX extension tracking. The \c direct_support
509 * field only contains enough bits for 64 extensions. Should libGL
510 * ever need to track more than 64 GLX extensions, we can safely grow
511 * this field. The \c struct glx_screen structure is not used outside
512 * libGL.
513 */
514 /*@{ */
515 unsigned char direct_support[8];
516 GLboolean ext_list_first_time;
517 /*@} */
518
519 };
520
521 /**
522 * Per display private data. One of these records exists for each display
523 * that is using the OpenGL (GLX) extension.
524 */
525 struct glx_display
526 {
527 /* The extension protocol codes */
528 XExtCodes *codes;
529 struct glx_display *next;
530
531 /**
532 * Back pointer to the display
533 */
534 Display *dpy;
535
536 /**
537 * The \c majorOpcode is common to all connections to the same server.
538 * It is also copied into the context structure.
539 */
540 int majorOpcode;
541
542 /**
543 * \name Server Version
544 *
545 * Major and minor version returned by the server during initialization.
546 */
547 /*@{ */
548 int majorVersion, minorVersion;
549 /*@} */
550
551 /**
552 * \name Storage for the servers GLX vendor and versions strings.
553 *
554 * These are the same for all screens on this display. These fields will
555 * be filled in on demand.
556 */
557 /*@{ */
558 const char *serverGLXvendor;
559 const char *serverGLXversion;
560 /*@} */
561
562 /**
563 * Configurations of visuals for all screens on this display.
564 * Also, per screen data which now includes the server \c GLX_EXTENSION
565 * string.
566 */
567 struct glx_screen **screens;
568
569 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
570 __glxHashTable *drawHash;
571
572 /**
573 * Per display direct rendering interface functions and data.
574 */
575 __GLXDRIdisplay *driswDisplay;
576 __GLXDRIdisplay *driDisplay;
577 __GLXDRIdisplay *dri2Display;
578 #endif
579 };
580
581 extern int
582 glx_screen_init(struct glx_screen *psc,
583 int screen, struct glx_display * priv);
584 extern void
585 glx_screen_cleanup(struct glx_screen *psc);
586
587 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
588 extern __GLXDRIdrawable *
589 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
590 #endif
591
592 extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
593
594 extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
595 GLint totalRequests,
596 const GLvoid * data, GLint dataLen);
597
598 extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
599 const GLvoid *, GLint);
600
601 /* Initialize the GLX extension for dpy */
602 extern struct glx_display *__glXInitialize(Display *);
603
604 extern void __glXPreferEGL(int state);
605
606 /************************************************************************/
607
608 extern int __glXDebug;
609
610 /* This is per-thread storage in an MT environment */
611 #if defined( PTHREADS )
612
613 extern void __glXSetCurrentContext(struct glx_context * c);
614
615 # if defined( GLX_USE_TLS )
616
617 extern __thread void *__glX_tls_Context
618 __attribute__ ((tls_model("initial-exec")));
619
620 # define __glXGetCurrentContext() __glX_tls_Context
621
622 # else
623
624 extern struct glx_context *__glXGetCurrentContext(void);
625
626 # endif /* defined( GLX_USE_TLS ) */
627
628 #else
629
630 extern struct glx_context *__glXcurrentContext;
631 #define __glXGetCurrentContext() __glXcurrentContext
632 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
633
634 #endif /* defined( PTHREADS ) */
635
636 extern void __glXSetCurrentContextNull(void);
637
638
639 /*
640 ** Global lock for all threads in this address space using the GLX
641 ** extension
642 */
643 #if defined( PTHREADS )
644 extern pthread_mutex_t __glXmutex;
645 #define __glXLock() pthread_mutex_lock(&__glXmutex)
646 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
647 #else
648 #define __glXLock()
649 #define __glXUnlock()
650 #endif
651
652 /*
653 ** Setup for a command. Initialize the extension for dpy if necessary.
654 */
655 extern CARD8 __glXSetupForCommand(Display * dpy);
656
657 /************************************************************************/
658
659 /*
660 ** Data conversion and packing support.
661 */
662
663 extern const GLuint __glXDefaultPixelStore[9];
664
665 /* Send an image to the server using RenderLarge. */
666 extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
667 GLint width, GLint height, GLint depth,
668 GLenum format, GLenum type,
669 const GLvoid * src, GLubyte * pc,
670 GLubyte * modes);
671
672 /* Return the size, in bytes, of some pixel data */
673 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
674
675 /* Return the number of elements per group of a specified format*/
676 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
677
678 /* Return the number of bytes per element, based on the element type (other
679 ** than GL_BITMAP).
680 */
681 extern GLint __glBytesPerElement(GLenum type);
682
683 /*
684 ** Fill the transport buffer with the data from the users buffer,
685 ** applying some of the pixel store modes (unpack modes) to the data
686 ** first. As a side effect of this call, the "modes" field is
687 ** updated to contain the modes needed by the server to decode the
688 ** sent data.
689 */
690 extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
691 GLenum, const GLvoid *, GLubyte *, GLubyte *);
692
693 /* Copy map data with a stride into a packed buffer */
694 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
695 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
696 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
697 const GLfloat *, GLfloat *);
698 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
699 const GLdouble *, GLdouble *);
700
701 /*
702 ** Empty an image out of the reply buffer into the clients memory applying
703 ** the pack modes to pack back into the clients requested format.
704 */
705 extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
706 GLenum, const GLubyte *, GLvoid *);
707
708
709 /*
710 ** Allocate and Initialize Vertex Array client state, and free.
711 */
712 extern void __glXInitVertexArrayState(struct glx_context *);
713 extern void __glXFreeVertexArrayState(struct glx_context *);
714
715 /*
716 ** Inform the Server of the major and minor numbers and of the client
717 ** libraries extension string.
718 */
719 extern void __glXClientInfo(Display * dpy, int opcode);
720
721 /************************************************************************/
722
723 /*
724 ** Declarations that should be in Xlib
725 */
726 #ifdef __GL_USE_OUR_PROTOTYPES
727 extern void _XFlush(Display *);
728 extern Status _XReply(Display *, xReply *, int, Bool);
729 extern void _XRead(Display *, void *, long);
730 extern void _XSend(Display *, const void *, long);
731 #endif
732
733
734 extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
735 int count, const INT32 * bp,
736 Bool tagged_only,
737 Bool fbconfig_style_tags);
738
739 extern char *__glXQueryServerString(Display * dpy, int opcode,
740 CARD32 screen, CARD32 name);
741 extern char *__glXGetString(Display * dpy, int opcode,
742 CARD32 screen, CARD32 name);
743
744 extern char *__glXstrdup(const char *str);
745
746
747 extern const char __glXGLClientVersion[];
748 extern const char __glXGLClientExtensions[];
749
750 /* Get the unadjusted system time */
751 extern int __glXGetUST(int64_t * ust);
752
753 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
754 int32_t * numerator,
755 int32_t * denominator);
756
757 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
758 extern GLboolean
759 __glxGetMscRate(__GLXDRIdrawable *glxDraw,
760 int32_t * numerator, int32_t * denominator);
761
762 /* So that dri2.c:DRI2WireToEvent() can access
763 * glx_info->codes->first_event */
764 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
765
766 extern void
767 GarbageCollectDRIDrawables(struct glx_screen *psc);
768
769 extern __GLXDRIdrawable *
770 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
771 #endif
772
773 #ifdef GLX_USE_APPLEGL
774 extern struct glx_screen *
775 applegl_create_screen(int screen, struct glx_display * priv);
776
777 extern struct glx_context *
778 applegl_create_context(struct glx_screen *psc,
779 struct glx_config *mode,
780 struct glx_context *shareList, int renderType);
781
782 extern int
783 applegl_create_display(struct glx_display *display);
784 #endif
785
786 extern struct glx_context dummyContext;
787
788 extern struct glx_screen *
789 indirect_create_screen(int screen, struct glx_display * priv);
790 extern struct glx_context *
791 indirect_create_context(struct glx_screen *psc,
792 struct glx_config *mode,
793 struct glx_context *shareList, int renderType);
794
795 #endif /* !__GLX_client_h__ */