use shared-core
[mesa.git] / src / glx / x11 / Makefile
1 TOP = ../../..
2 include $(TOP)/configs/current
3
4 # This is a bit messy. We want this libGL to be capable of loading old
5 # interface drivers, so we have to turn off DRI_NEW_INTERFACE_ONLY. However,
6 # glcontextmodes.c is built elsewhere with DNIO on, so we symlink it across.
7 #
8 # Furthermore, context creation has evolved over the years, such that this
9 # code will not build with DNIO defined. When we finally drop old interface
10 # support in libGL, we need to clean up both glxcmds.c and dri_interface.h.
11
12 DEFINES += -DGLX_DIRECT_RENDERING -DGLXEXT -DXF86DRI -DGLX_USE_DLOPEN \
13 -DGLX_USE_MESA -DXF86VIDMODE -D_REENTRANT -UDRI_NEW_INTERFACE_ONLY
14
15 C_SOURCES = \
16 $(TOP)/src/mesa/glapi/glapi.c \
17 $(TOP)/src/mesa/glapi/glthread.c \
18 glcontextmodes.c \
19 $(DRM_SOURCE_PATH)/libdrm/xf86drm.c \
20 $(DRM_SOURCE_PATH)/libdrm/xf86drmHash.c \
21 $(DRM_SOURCE_PATH)/libdrm/xf86drmRandom.c \
22 $(DRM_SOURCE_PATH)/libdrm/xf86drmSL.c \
23 clientattrib.c \
24 compsize.c \
25 dispatch.c \
26 eval.c \
27 glxcmds.c \
28 glxext.c \
29 glxextensions.c \
30 indirect.c \
31 indirect_init.c \
32 indirect_size.c \
33 indirect_window_pos.c \
34 indirect_transpose_matrix.c \
35 indirect_vertex_array.c \
36 indirect_vertex_program.c \
37 pixel.c \
38 pixelstore.c \
39 render2.c \
40 renderpix.c \
41 single2.c \
42 singlepix.c \
43 vertarr.c \
44 xfont.c \
45 glx_pbuffer.c \
46 glx_query.c \
47 glx_texture_compression.c \
48 dri_glx.c \
49 XF86dri.c \
50
51 X86_SOURCES = $(TOP)/src/mesa/x86/glapi_x86.S
52
53 # ASM_SOURCES = $(X86_SOURCES)
54
55 OBJECTS = $(C_SOURCES:.c=.o) \
56 $(ASM_SOURCES:.S=.o)
57
58 INCLUDES = -I. \
59 -I$(TOP)/include \
60 -I$(TOP)/include/GL/internal \
61 -I$(TOP)/src/mesa \
62 -I$(TOP)/src/mesa/main \
63 -I$(TOP)/src/mesa/glapi \
64 -I$(TOP)/src/mesa/math \
65 -I$(TOP)/src/mesa/transform \
66 -I$(TOP)/src/mesa/swrast \
67 -I$(TOP)/src/mesa/swrast_setup \
68 -I$(TOP)/src/mesa/drivers/dri/common \
69 -I$(DRM_SOURCE_PATH)/libdrm \
70 -I$(DRM_SOURCE_PATH)/shared-core \
71 $(X11_INCLUDES)
72
73
74 ##### RULES #####
75
76 .c.o:
77 $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
78
79 .S.o:
80 $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
81
82 ##### TARGETS #####
83
84 default: depend $(LIB_DIR)/$(GL_LIB_NAME)
85
86 glcontextmodes.c:
87 ln -s $(TOP)/src/mesa/drivers/dri/common/glcontextmodes.c .
88
89 dispatch.c:
90 ln -s $(TOP)/src/mesa/main/dispatch.c .
91
92 # Make libGL
93 $(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) Makefile
94 CC="$(CC)" CXX="$(CXX)" $(TOP)/bin/mklib -o $(GL_LIB) -major 1 -minor 2 $(MKLIB_OPTIONS) \
95 -install $(LIB_DIR) $(GL_LIB_DEPS) $(OBJECTS)
96
97
98 drmtest: xf86drm.o drmtest.o
99 rm -f drmtest && $(CC) -o drmtest xf86drm.o drmtest.o
100
101
102 depend: $(C_SOURCES) $(ASM_SOURCES) Makefile
103 touch depend
104 $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) $(ASM_SOURCES)
105
106
107 # Emacs tags
108 tags:
109 etags `find . -name \*.[ch]` `find ../include`
110
111
112 # Remove .o and backup files
113 clean:
114 -rm -f $(LIB_DIR)/libGL.so*
115 -rm -f *.o *~
116 -rm -f depend
117
118 include depend