glx: indent -br -i3 -npcs --no-tabs clientattrib.c
[mesa.git] / src / glx / x11 / clientattrib.c
1 /* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */
2 /*
3 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
4 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice including the dates of first publication and
14 * either this permission notice or a reference to
15 * http://oss.sgi.com/projects/FreeB/
16 * shall be included in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
22 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
23 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * SOFTWARE.
25 *
26 * Except as contained in this notice, the name of Silicon Graphics, Inc.
27 * shall not be used in advertising or otherwise to promote the sale, use or
28 * other dealings in this Software without prior written authorization from
29 * Silicon Graphics, Inc.
30 */
31
32 #include <assert.h>
33 #include "glxclient.h"
34 #include "indirect.h"
35 #include "indirect_vertex_array.h"
36
37 /*****************************************************************************/
38
39 static void
40 do_enable_disable(GLenum array, GLboolean val)
41 {
42 __GLXcontext *gc = __glXGetCurrentContext();
43 __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
44 unsigned index = 0;
45
46 if (array == GL_TEXTURE_COORD_ARRAY) {
47 index = __glXGetActiveTextureUnit(state);
48 }
49
50 if (!__glXSetArrayEnable(state, array, index, val)) {
51 __glXSetError(gc, GL_INVALID_ENUM);
52 }
53 }
54
55 void
56 __indirect_glEnableClientState(GLenum array)
57 {
58 do_enable_disable(array, GL_TRUE);
59 }
60
61 void
62 __indirect_glDisableClientState(GLenum array)
63 {
64 do_enable_disable(array, GL_FALSE);
65 }
66
67 /************************************************************************/
68
69 void
70 __indirect_glPushClientAttrib(GLuint mask)
71 {
72 __GLXcontext *gc = __glXGetCurrentContext();
73 __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
74 __GLXattribute **spp = gc->attributes.stackPointer, *sp;
75
76 if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) {
77 if (!(sp = *spp)) {
78 sp = (__GLXattribute *) Xmalloc(sizeof(__GLXattribute));
79 *spp = sp;
80 }
81 sp->mask = mask;
82 gc->attributes.stackPointer = spp + 1;
83 if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
84 sp->storePack = state->storePack;
85 sp->storeUnpack = state->storeUnpack;
86 }
87 if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
88 __glXPushArrayState(state);
89 }
90 }
91 else {
92 __glXSetError(gc, GL_STACK_OVERFLOW);
93 return;
94 }
95 }
96
97 void
98 __indirect_glPopClientAttrib(void)
99 {
100 __GLXcontext *gc = __glXGetCurrentContext();
101 __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
102 __GLXattribute **spp = gc->attributes.stackPointer, *sp;
103 GLuint mask;
104
105 if (spp > &gc->attributes.stack[0]) {
106 --spp;
107 sp = *spp;
108 assert(sp != 0);
109 mask = sp->mask;
110 gc->attributes.stackPointer = spp;
111
112 if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
113 state->storePack = sp->storePack;
114 state->storeUnpack = sp->storeUnpack;
115 }
116 if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
117 __glXPopArrayState(state);
118 }
119
120 sp->mask = 0;
121 }
122 else {
123 __glXSetError(gc, GL_STACK_UNDERFLOW);
124 return;
125 }
126 }
127
128 void
129 __glFreeAttributeState(__GLXcontext * gc)
130 {
131 __GLXattribute *sp, **spp;
132
133 for (spp = &gc->attributes.stack[0];
134 spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; spp++) {
135 sp = *spp;
136 if (sp) {
137 XFree((char *) sp);
138 }
139 else {
140 break;
141 }
142 }
143 }