Update to SGI FreeB 2.0.
[mesa.git] / src / glx / x11 / clientattrib.c
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31 #include <assert.h>
32 #include "glxclient.h"
33 #include "indirect.h"
34 #include "indirect_vertex_array.h"
35
36 /*****************************************************************************/
37
38 static void
39 do_enable_disable(GLenum array, GLboolean val )
40 {
41 __GLXcontext *gc = __glXGetCurrentContext();
42 __GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
43 unsigned index = 0;
44
45 if ( array == GL_TEXTURE_COORD_ARRAY ) {
46 index = __glXGetActiveTextureUnit( state );
47 }
48
49 if ( ! __glXSetArrayEnable( state, array, index, val ) ) {
50 __glXSetError(gc, GL_INVALID_ENUM);
51 }
52 }
53
54 void __indirect_glEnableClientState(GLenum array)
55 {
56 do_enable_disable( array, GL_TRUE );
57 }
58
59 void __indirect_glDisableClientState(GLenum array)
60 {
61 do_enable_disable( array, GL_FALSE );
62 }
63
64 /************************************************************************/
65
66 void __indirect_glPushClientAttrib(GLuint mask)
67 {
68 __GLXcontext *gc = __glXGetCurrentContext();
69 __GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
70 __GLXattribute **spp = gc->attributes.stackPointer, *sp;
71
72 if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) {
73 if (!(sp = *spp)) {
74 sp = (__GLXattribute *)Xmalloc(sizeof(__GLXattribute));
75 *spp = sp;
76 }
77 sp->mask = mask;
78 gc->attributes.stackPointer = spp + 1;
79 if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
80 sp->storePack = state->storePack;
81 sp->storeUnpack = state->storeUnpack;
82 }
83 if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
84 __glXPushArrayState( state );
85 }
86 } else {
87 __glXSetError(gc, GL_STACK_OVERFLOW);
88 return;
89 }
90 }
91
92 void __indirect_glPopClientAttrib(void)
93 {
94 __GLXcontext *gc = __glXGetCurrentContext();
95 __GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
96 __GLXattribute **spp = gc->attributes.stackPointer, *sp;
97 GLuint mask;
98
99 if (spp > &gc->attributes.stack[0]) {
100 --spp;
101 sp = *spp;
102 assert(sp != 0);
103 mask = sp->mask;
104 gc->attributes.stackPointer = spp;
105
106 if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
107 state->storePack = sp->storePack;
108 state->storeUnpack = sp->storeUnpack;
109 }
110 if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
111 __glXPopArrayState( state );
112 }
113
114 sp->mask = 0;
115 } else {
116 __glXSetError(gc, GL_STACK_UNDERFLOW);
117 return;
118 }
119 }
120
121 void __glFreeAttributeState(__GLXcontext *gc)
122 {
123 __GLXattribute *sp, **spp;
124
125 for (spp = &gc->attributes.stack[0];
126 spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
127 spp++) {
128 sp = *spp;
129 if (sp) {
130 XFree((char *)sp);
131 } else {
132 break;
133 }
134 }
135 }