glx: cache DRI configs in __GLXscreenConfigsRec
[mesa.git] / src / glx / x11 / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #define NEED_REPLIES
41 #define NEED_EVENTS
42 #include <X11/Xproto.h>
43 #include <X11/Xlibint.h>
44 #define GLX_GLXEXT_PROTOTYPES
45 #include <GL/glx.h>
46 #include <GL/glxext.h>
47 #include <string.h>
48 #include <stdlib.h>
49 #include <stdio.h>
50 #ifdef WIN32
51 #include <stdint.h>
52 #endif
53 #include "GL/glxint.h"
54 #include "GL/glxproto.h"
55 #include "GL/internal/glcore.h"
56 #include "glapi/glapitable.h"
57 #include "glxhash.h"
58 #if defined( USE_XTHREADS )
59 # include <X11/Xthreads.h>
60 #elif defined( PTHREADS )
61 # include <pthread.h>
62 #endif
63
64 #include "glxextensions.h"
65
66
67 /* If we build the library with gcc's -fvisibility=hidden flag, we'll
68 * use the PUBLIC macro to mark functions that are to be exported.
69 *
70 * We also need to define a USED attribute, so the optimizer doesn't
71 * inline a static function that we later use in an alias. - ajax
72 */
73 #if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
74 # define PUBLIC __attribute__((visibility("default")))
75 # define USED __attribute__((used))
76 #else
77 # define PUBLIC
78 # define USED
79 #endif
80
81
82
83 #define GLX_MAJOR_VERSION 1 /* current version numbers */
84 #define GLX_MINOR_VERSION 4
85
86 #define __GLX_MAX_TEXTURE_UNITS 32
87
88 typedef struct __GLXscreenConfigsRec __GLXscreenConfigs;
89 typedef struct __GLXcontextRec __GLXcontext;
90 typedef struct __GLXdrawableRec __GLXdrawable;
91 typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
92 typedef struct _glapi_table __GLapi;
93
94 /************************************************************************/
95
96 #ifdef GLX_DIRECT_RENDERING
97
98 #define containerOf(ptr, type, member) \
99 (type *)( (char *)ptr - offsetof(type,member) )
100
101 #include <GL/internal/dri_interface.h>
102
103
104 /**
105 * Display dependent methods. This structure is initialized during the
106 * \c driCreateDisplay call.
107 */
108 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
109 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
110 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
111 typedef struct __GLXDRIcontextRec __GLXDRIcontext;
112
113 #include "glxextensions.h"
114
115 struct __GLXDRIdisplayRec {
116 /**
117 * Method to destroy the private DRI display data.
118 */
119 void (*destroyDisplay)(__GLXDRIdisplay *display);
120
121 __GLXDRIscreen *(*createScreen)(__GLXscreenConfigs *psc, int screen,
122 __GLXdisplayPrivate *priv);
123 };
124
125 struct __GLXDRIscreenRec {
126
127 void (*destroyScreen)(__GLXscreenConfigs *psc);
128
129 __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc,
130 const __GLcontextModes *mode,
131 GLXContext gc,
132 GLXContext shareList, int renderType);
133
134 __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc,
135 XID drawable,
136 GLXDrawable glxDrawable,
137 const __GLcontextModes *modes);
138
139 void (*swapBuffers)(__GLXDRIdrawable *pdraw);
140 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
141 int x, int y, int width, int height);
142 void (*waitX)(__GLXDRIdrawable *pdraw);
143 void (*waitGL)(__GLXDRIdrawable *pdraw);
144 };
145
146 struct __GLXDRIcontextRec {
147 void (*destroyContext)(__GLXDRIcontext *context, __GLXscreenConfigs *psc,
148 Display *dpy);
149 Bool (*bindContext)(__GLXDRIcontext *context,
150 __GLXDRIdrawable *pdraw,
151 __GLXDRIdrawable *pread);
152
153 void (*unbindContext)(__GLXDRIcontext *context);
154 };
155
156 struct __GLXDRIdrawableRec {
157 void (*destroyDrawable)(__GLXDRIdrawable *drawable);
158
159 XID xDrawable;
160 XID drawable;
161 __GLXscreenConfigs *psc;
162 GLenum textureTarget;
163 __DRIdrawable *driDrawable;
164 GLenum textureFormat; /* EXT_texture_from_pixmap support */
165 };
166
167 /*
168 ** Function to create and DRI display data and initialize the display
169 ** dependent methods.
170 */
171 extern __GLXDRIdisplay *driswCreateDisplay(Display *dpy);
172 extern __GLXDRIdisplay *driCreateDisplay(Display *dpy);
173 extern __GLXDRIdisplay *dri2CreateDisplay(Display *dpy);
174
175 extern void DRI_glXUseXFont( Font font, int first, int count, int listbase );
176
177 /*
178 ** Functions to obtain driver configuration information from a direct
179 ** rendering client application
180 */
181 extern const char *glXGetScreenDriver (Display *dpy, int scrNum);
182
183 extern const char *glXGetDriverConfig (const char *driverName);
184
185 #endif
186
187 /************************************************************************/
188
189 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
190
191 typedef struct __GLXpixelStoreModeRec {
192 GLboolean swapEndian;
193 GLboolean lsbFirst;
194 GLuint rowLength;
195 GLuint imageHeight;
196 GLuint imageDepth;
197 GLuint skipRows;
198 GLuint skipPixels;
199 GLuint skipImages;
200 GLuint alignment;
201 } __GLXpixelStoreMode;
202
203
204 typedef struct __GLXattributeRec {
205 GLuint mask;
206
207 /**
208 * Pixel storage state. Most of the pixel store mode state is kept
209 * here and used by the client code to manage the packing and
210 * unpacking of data sent to/received from the server.
211 */
212 __GLXpixelStoreMode storePack, storeUnpack;
213
214 /**
215 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
216 * disabled?
217 */
218 GLboolean NoDrawArraysProtocol;
219
220 /**
221 * Vertex Array storage state. The vertex array component
222 * state is stored here and is used to manage the packing of
223 * DrawArrays data sent to the server.
224 */
225 struct array_state_vector * array_state;
226 } __GLXattribute;
227
228 typedef struct __GLXattributeMachineRec {
229 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
230 __GLXattribute **stackPointer;
231 } __GLXattributeMachine;
232
233 /**
234 * GLX state that needs to be kept on the client. One of these records
235 * exist for each context that has been made current by this client.
236 */
237 struct __GLXcontextRec {
238 /**
239 * \name Drawing command buffer.
240 *
241 * Drawing commands are packed into this buffer before being sent as a
242 * single GLX protocol request. The buffer is sent when it overflows or
243 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
244 * in the buffer to be filled. \c limit is described above in the buffer
245 * slop discussion.
246 *
247 * Commands that require large amounts of data to be transfered will
248 * also use this buffer to hold a header that describes the large
249 * command.
250 *
251 * These must be the first 6 fields since they are static initialized
252 * in the dummy context in glxext.c
253 */
254 /*@{*/
255 GLubyte *buf;
256 GLubyte *pc;
257 GLubyte *limit;
258 GLubyte *bufEnd;
259 GLint bufSize;
260 /*@}*/
261
262 /**
263 * The XID of this rendering context. When the context is created a
264 * new XID is allocated. This is set to None when the context is
265 * destroyed but is still current to some thread. In this case the
266 * context will be freed on next MakeCurrent.
267 */
268 XID xid;
269
270 /**
271 * The XID of the \c shareList context.
272 */
273 XID share_xid;
274
275 /**
276 * Screen number.
277 */
278 GLint screen;
279 __GLXscreenConfigs *psc;
280
281 /**
282 * \c GL_TRUE if the context was created with ImportContext, which
283 * means the server-side context was created by another X client.
284 */
285 GLboolean imported;
286
287 /**
288 * The context tag returned by MakeCurrent when this context is made
289 * current. This tag is used to identify the context that a thread has
290 * current so that proper server context management can be done. It is
291 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
292 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
293 * context)).
294 */
295 GLXContextTag currentContextTag;
296
297 /**
298 * \name Rendering mode
299 *
300 * The rendering mode is kept on the client as well as the server.
301 * When \c glRenderMode is called, the buffer associated with the
302 * previous rendering mode (feedback or select) is filled.
303 */
304 /*@{*/
305 GLenum renderMode;
306 GLfloat *feedbackBuf;
307 GLuint *selectBuf;
308 /*@}*/
309
310 /**
311 * This is \c GL_TRUE if the pixel unpack modes are such that an image
312 * can be unpacked from the clients memory by just copying. It may
313 * still be true that the server will have to do some work. This
314 * just promises that a straight copy will fetch the correct bytes.
315 */
316 GLboolean fastImageUnpack;
317
318 /**
319 * Fill newImage with the unpacked form of \c oldImage getting it
320 * ready for transport to the server.
321 */
322 void (*fillImage)(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
323 GLenum, const GLvoid*, GLubyte*, GLubyte*);
324
325 /**
326 * Client side attribs.
327 */
328 __GLXattributeMachine attributes;
329
330 /**
331 * Client side error code. This is set when client side gl API
332 * routines need to set an error because of a bad enumerant or
333 * running out of memory, etc.
334 */
335 GLenum error;
336
337 /**
338 * Whether this context does direct rendering.
339 */
340 Bool isDirect;
341
342 /**
343 * \c dpy of current display for this context. Will be \c NULL if not
344 * current to any display, or if this is the "dummy context".
345 */
346 Display *currentDpy;
347
348 /**
349 * The current drawable for this context. Will be None if this
350 * context is not current to any drawable. currentReadable is below.
351 */
352 GLXDrawable currentDrawable;
353
354 /**
355 * \name GL Constant Strings
356 *
357 * Constant strings that describe the server implementation
358 * These pertain to GL attributes, not to be confused with
359 * GLX versioning attributes.
360 */
361 /*@{*/
362 GLubyte *vendor;
363 GLubyte *renderer;
364 GLubyte *version;
365 GLubyte *extensions;
366 /*@}*/
367
368 /**
369 * Record the dpy this context was created on for later freeing
370 */
371 Display *createDpy;
372
373 /**
374 * Maximum small render command size. This is the smaller of 64k and
375 * the size of the above buffer.
376 */
377 GLint maxSmallRenderCommandSize;
378
379 /**
380 * Major opcode for the extension. Copied here so a lookup isn't
381 * needed.
382 */
383 GLint majorOpcode;
384
385 /**
386 * Pointer to the mode used to create this context.
387 */
388 const __GLcontextModes * mode;
389
390 #ifdef GLX_DIRECT_RENDERING
391 __GLXDRIcontext *driContext;
392 __DRIcontext *__driContext;
393 #endif
394
395 /**
396 * The current read-drawable for this context. Will be None if this
397 * context is not current to any drawable.
398 *
399 * \since Internal API version 20030606.
400 */
401 GLXDrawable currentReadable;
402
403 /**
404 * Pointer to client-state data that is private to libGL. This is only
405 * used for indirect rendering contexts.
406 *
407 * No internal API version change was made for this change. Client-side
408 * drivers should NEVER use this data or even care that it exists.
409 */
410 void * client_state_private;
411
412 /**
413 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
414 */
415 int renderType;
416
417 /**
418 * \name Raw server GL version
419 *
420 * True core GL version supported by the server. This is the raw value
421 * returned by the server, and it may not reflect what is actually
422 * supported (or reported) by the client-side library.
423 */
424 /*@{*/
425 int server_major; /**< Major version number. */
426 int server_minor; /**< Minor version number. */
427 /*@}*/
428
429 /**
430 * Thread ID we're currently current in. Zero if none.
431 */
432 unsigned long thread_id;
433
434 char gl_extension_bits[ __GL_EXT_BYTES ];
435 };
436
437 #define __glXSetError(gc,code) \
438 if (!(gc)->error) { \
439 (gc)->error = code; \
440 }
441
442 extern void __glFreeAttributeState(__GLXcontext *);
443
444 /************************************************************************/
445
446 /**
447 * The size of the largest drawing command known to the implementation
448 * that will use the GLXRender GLX command. In this case it is
449 * \c glPolygonStipple.
450 */
451 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
452
453 /**
454 * To keep the implementation fast, the code uses a "limit" pointer
455 * to determine when the drawing command buffer is too full to hold
456 * another fixed size command. This constant defines the amount of
457 * space that must always be available in the drawing command buffer
458 * at all times for the implementation to work. It is important that
459 * the number be just large enough, but not so large as to reduce the
460 * efficacy of the buffer. The "+32" is just to keep the code working
461 * in case somebody counts wrong.
462 */
463 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
464
465 /**
466 * This implementation uses a smaller threshold for switching
467 * to the RenderLarge protocol than the protcol requires so that
468 * large copies don't occur.
469 */
470 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
471
472 /**
473 * One of these records exists per screen of the display. It contains
474 * a pointer to the config data for that screen (if the screen supports GL).
475 */
476 struct __GLXscreenConfigsRec {
477 /**
478 * GLX extension string reported by the X-server.
479 */
480 const char *serverGLXexts;
481
482 /**
483 * GLX extension string to be reported to applications. This is the
484 * set of extensions that the application can actually use.
485 */
486 char *effectiveGLXexts;
487
488 #ifdef GLX_DIRECT_RENDERING
489 /**
490 * Per screen direct rendering interface functions and data.
491 */
492 __DRIscreen *__driScreen;
493 const __DRIcoreExtension *core;
494 const __DRIlegacyExtension *legacy;
495 const __DRIswrastExtension *swrast;
496 const __DRIdri2Extension *dri2;
497 __glxHashTable *drawHash;
498 Display *dpy;
499 int scr, fd;
500 void *driver;
501
502 __GLXDRIscreen *driScreen;
503
504 const __DRIconfig** driver_configs;
505
506 #ifdef __DRI_COPY_SUB_BUFFER
507 const __DRIcopySubBufferExtension *driCopySubBuffer;
508 #endif
509
510 #ifdef __DRI_SWAP_CONTROL
511 const __DRIswapControlExtension *swapControl;
512 #endif
513
514 #ifdef __DRI_ALLOCATE
515 const __DRIallocateExtension *allocate;
516 #endif
517
518 #ifdef __DRI_FRAME_TRACKING
519 const __DRIframeTrackingExtension *frameTracking;
520 #endif
521
522 #ifdef __DRI_MEDIA_STREAM_COUNTER
523 const __DRImediaStreamCounterExtension *msc;
524 #endif
525
526 #ifdef __DRI_TEX_BUFFER
527 const __DRItexBufferExtension *texBuffer;
528 #endif
529
530 #ifdef __DRI2_FLUSH
531 const __DRI2flushExtension *f;
532 #endif
533
534 #endif
535
536 /**
537 * Linked list of glx visuals and fbconfigs for this screen.
538 */
539 __GLcontextModes *visuals, *configs;
540
541 /**
542 * Per-screen dynamic GLX extension tracking. The \c direct_support
543 * field only contains enough bits for 64 extensions. Should libGL
544 * ever need to track more than 64 GLX extensions, we can safely grow
545 * this field. The \c __GLXscreenConfigs structure is not used outside
546 * libGL.
547 */
548 /*@{*/
549 unsigned char direct_support[8];
550 GLboolean ext_list_first_time;
551 /*@}*/
552
553 };
554
555 /**
556 * Per display private data. One of these records exists for each display
557 * that is using the OpenGL (GLX) extension.
558 */
559 struct __GLXdisplayPrivateRec {
560 /**
561 * Back pointer to the display
562 */
563 Display *dpy;
564
565 /**
566 * The \c majorOpcode is common to all connections to the same server.
567 * It is also copied into the context structure.
568 */
569 int majorOpcode;
570
571 /**
572 * \name Server Version
573 *
574 * Major and minor version returned by the server during initialization.
575 */
576 /*@{*/
577 int majorVersion, minorVersion;
578 /*@}*/
579
580 /**
581 * \name Storage for the servers GLX vendor and versions strings.
582 *
583 * These are the same for all screens on this display. These fields will
584 * be filled in on demand.
585 */
586 /*@{*/
587 const char *serverGLXvendor;
588 const char *serverGLXversion;
589 /*@}*/
590
591 /**
592 * Configurations of visuals for all screens on this display.
593 * Also, per screen data which now includes the server \c GLX_EXTENSION
594 * string.
595 */
596 __GLXscreenConfigs *screenConfigs;
597
598 #ifdef GLX_DIRECT_RENDERING
599 /**
600 * Per display direct rendering interface functions and data.
601 */
602 __GLXDRIdisplay *driswDisplay;
603 __GLXDRIdisplay *driDisplay;
604 __GLXDRIdisplay *dri2Display;
605 #endif
606 };
607
608
609 extern GLubyte *__glXFlushRenderBuffer(__GLXcontext*, GLubyte*);
610
611 extern void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber,
612 GLint totalRequests,
613 const GLvoid * data, GLint dataLen);
614
615 extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
616 const GLvoid *, GLint);
617
618 /* Initialize the GLX extension for dpy */
619 extern __GLXdisplayPrivate *__glXInitialize(Display*);
620
621 extern void __glXPreferEGL(int state);
622
623 /************************************************************************/
624
625 extern int __glXDebug;
626
627 /* This is per-thread storage in an MT environment */
628 #if defined( USE_XTHREADS ) || defined( PTHREADS )
629
630 extern void __glXSetCurrentContext(__GLXcontext *c);
631
632 # if defined( GLX_USE_TLS )
633
634 extern __thread void * __glX_tls_Context
635 __attribute__((tls_model("initial-exec")));
636
637 # define __glXGetCurrentContext() __glX_tls_Context
638
639 # else
640
641 extern __GLXcontext *__glXGetCurrentContext(void);
642
643 # endif /* defined( GLX_USE_TLS ) */
644
645 #else
646
647 extern __GLXcontext *__glXcurrentContext;
648 #define __glXGetCurrentContext() __glXcurrentContext
649 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
650
651 #endif /* defined( USE_XTHREADS ) || defined( PTHREADS ) */
652
653 extern void __glXSetCurrentContextNull(void);
654
655 extern void __glXFreeContext(__GLXcontext*);
656
657
658 /*
659 ** Global lock for all threads in this address space using the GLX
660 ** extension
661 */
662 #if defined( USE_XTHREADS )
663 extern xmutex_rec __glXmutex;
664 #define __glXLock() xmutex_lock(&__glXmutex)
665 #define __glXUnlock() xmutex_unlock(&__glXmutex)
666 #elif defined( PTHREADS )
667 extern pthread_mutex_t __glXmutex;
668 #define __glXLock() pthread_mutex_lock(&__glXmutex)
669 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
670 #else
671 #define __glXLock()
672 #define __glXUnlock()
673 #endif
674
675 /*
676 ** Setup for a command. Initialize the extension for dpy if necessary.
677 */
678 extern CARD8 __glXSetupForCommand(Display *dpy);
679
680 /************************************************************************/
681
682 /*
683 ** Data conversion and packing support.
684 */
685
686 extern const GLuint __glXDefaultPixelStore[9];
687
688 /* Send an image to the server using RenderLarge. */
689 extern void __glXSendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim,
690 GLint width, GLint height, GLint depth, GLenum format, GLenum type,
691 const GLvoid *src, GLubyte *pc, GLubyte *modes);
692
693 /* Return the size, in bytes, of some pixel data */
694 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
695
696 /* Return the number of elements per group of a specified format*/
697 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
698
699 /* Return the number of bytes per element, based on the element type (other
700 ** than GL_BITMAP).
701 */
702 extern GLint __glBytesPerElement(GLenum type);
703
704 /*
705 ** Fill the transport buffer with the data from the users buffer,
706 ** applying some of the pixel store modes (unpack modes) to the data
707 ** first. As a side effect of this call, the "modes" field is
708 ** updated to contain the modes needed by the server to decode the
709 ** sent data.
710 */
711 extern void __glFillImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
712 GLenum, const GLvoid*, GLubyte*, GLubyte*);
713
714 /* Copy map data with a stride into a packed buffer */
715 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
716 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
717 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
718 const GLfloat *, GLfloat *);
719 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
720 const GLdouble *, GLdouble *);
721
722 /*
723 ** Empty an image out of the reply buffer into the clients memory applying
724 ** the pack modes to pack back into the clients requested format.
725 */
726 extern void __glEmptyImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
727 GLenum, const GLubyte *, GLvoid *);
728
729
730 /*
731 ** Allocate and Initialize Vertex Array client state, and free.
732 */
733 extern void __glXInitVertexArrayState(__GLXcontext *);
734 extern void __glXFreeVertexArrayState(__GLXcontext *);
735
736 /*
737 ** Inform the Server of the major and minor numbers and of the client
738 ** libraries extension string.
739 */
740 extern void __glXClientInfo ( Display *dpy, int opcode );
741
742 /************************************************************************/
743
744 /*
745 ** Declarations that should be in Xlib
746 */
747 #ifdef __GL_USE_OUR_PROTOTYPES
748 extern void _XFlush(Display*);
749 extern Status _XReply(Display*, xReply*, int, Bool);
750 extern void _XRead(Display*, void*, long);
751 extern void _XSend(Display*, const void*, long);
752 #endif
753
754
755 extern void __glXInitializeVisualConfigFromTags( __GLcontextModes *config,
756 int count, const INT32 *bp, Bool tagged_only, Bool fbconfig_style_tags );
757
758 extern char * __glXQueryServerString(Display* dpy, int opcode,
759 CARD32 screen, CARD32 name);
760 extern char * __glXGetString(Display* dpy, int opcode,
761 CARD32 screen, CARD32 name);
762
763 extern char *__glXstrdup(const char *str);
764
765
766 extern const char __glXGLClientVersion[];
767 extern const char __glXGLClientExtensions[];
768
769 /* Get the unadjusted system time */
770 extern int __glXGetUST( int64_t * ust );
771
772 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
773 int32_t * numerator, int32_t * denominator);
774
775 #ifdef GLX_DIRECT_RENDERING
776 GLboolean
777 __driGetMscRateOML(__DRIdrawable *draw,
778 int32_t *numerator, int32_t *denominator, void *private);
779 #endif
780
781 #endif /* !__GLX_client_h__ */