Revert pointless reindents to avoid merge conflicts.
[mesa.git] / src / glx / x11 / glxclient.h
1 /* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */
2 /*
3 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
4 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice including the dates of first publication and
14 * either this permission notice or a reference to
15 * http://oss.sgi.com/projects/FreeB/
16 * shall be included in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
22 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
23 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * SOFTWARE.
25 *
26 * Except as contained in this notice, the name of Silicon Graphics, Inc.
27 * shall not be used in advertising or otherwise to promote the sale, use or
28 * other dealings in this Software without prior written authorization from
29 * Silicon Graphics, Inc.
30 */
31
32 /**
33 * \file glxclient.h
34 * Direct rendering support added by Precision Insight, Inc.
35 *
36 * \author Kevin E. Martin <kevin@precisioninsight.com>
37 */
38
39 #ifndef _GLX_client_h_
40 #define _GLX_client_h_
41 #define NEED_REPLIES
42 #define NEED_EVENTS
43 #include <X11/Xproto.h>
44 #include <X11/Xlibint.h>
45 #define GLX_GLXEXT_PROTOTYPES
46 #include <GL/glx.h>
47 #include <GL/glxext.h>
48 #include <string.h>
49 #include <stdlib.h>
50 #include <stdio.h>
51 #ifdef WIN32
52 #include <stdint.h>
53 #endif
54 #include "GL/glxint.h"
55 #include "GL/glxproto.h"
56 #include "GL/internal/glcore.h"
57 #include "glapi/glapitable.h"
58 #include "glxhash.h"
59 #if defined( USE_XTHREADS )
60 # include <X11/Xthreads.h>
61 #elif defined( PTHREADS )
62 # include <pthread.h>
63 #endif
64
65 #include "glxextensions.h"
66
67
68 /* If we build the library with gcc's -fvisibility=hidden flag, we'll
69 * use the PUBLIC macro to mark functions that are to be exported.
70 *
71 * We also need to define a USED attribute, so the optimizer doesn't
72 * inline a static function that we later use in an alias. - ajax
73 */
74 #if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
75 # define PUBLIC __attribute__((visibility("default")))
76 # define USED __attribute__((used))
77 #else
78 # define PUBLIC
79 # define USED
80 #endif
81
82
83
84 #define GLX_MAJOR_VERSION 1 /* current version numbers */
85 #define GLX_MINOR_VERSION 4
86
87 #define __GLX_MAX_TEXTURE_UNITS 32
88
89 typedef struct __GLXscreenConfigsRec __GLXscreenConfigs;
90 typedef struct __GLXcontextRec __GLXcontext;
91 typedef struct __GLXdrawableRec __GLXdrawable;
92 typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
93 typedef struct _glapi_table __GLapi;
94
95 /************************************************************************/
96
97 #ifdef GLX_DIRECT_RENDERING
98
99 #define containerOf(ptr, type, member) \
100 (type *)( (char *)ptr - offsetof(type,member) )
101
102 #include <GL/internal/dri_interface.h>
103
104
105 /**
106 * Display dependent methods. This structure is initialized during the
107 * \c driCreateDisplay call.
108 */
109 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
110 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
111 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
112 typedef struct __GLXDRIcontextRec __GLXDRIcontext;
113
114 #include "glxextensions.h"
115
116 struct __GLXDRIdisplayRec {
117 /**
118 * Method to destroy the private DRI display data.
119 */
120 void (*destroyDisplay)(__GLXDRIdisplay *display);
121
122 __GLXDRIscreen *(*createScreen)(__GLXscreenConfigs *psc, int screen,
123 __GLXdisplayPrivate *priv);
124 };
125
126 struct __GLXDRIscreenRec {
127
128 void (*destroyScreen)(__GLXscreenConfigs *psc);
129
130 __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc,
131 const __GLcontextModes *mode,
132 GLXContext gc,
133 GLXContext shareList, int renderType);
134
135 __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc,
136 XID drawable,
137 GLXDrawable glxDrawable,
138 const __GLcontextModes *modes);
139
140 void (*swapBuffers)(__GLXDRIdrawable *pdraw);
141 };
142
143 struct __GLXDRIcontextRec {
144 void (*destroyContext)(__GLXDRIcontext *context, __GLXscreenConfigs *psc,
145 Display *dpy);
146 Bool (*bindContext)(__GLXDRIcontext *context,
147 __GLXDRIdrawable *pdraw,
148 __GLXDRIdrawable *pread);
149
150 void (*unbindContext)(__GLXDRIcontext *context);
151 };
152
153 struct __GLXDRIdrawableRec {
154 void (*destroyDrawable)(__GLXDRIdrawable *drawable);
155
156 XID xDrawable;
157 XID drawable;
158 __GLXscreenConfigs *psc;
159 GLenum textureTarget;
160 __DRIdrawable *driDrawable;
161 };
162
163 /*
164 ** Function to create and DRI display data and initialize the display
165 ** dependent methods.
166 */
167 extern __GLXDRIdisplay *driswCreateDisplay(Display *dpy);
168 extern __GLXDRIdisplay *driCreateDisplay(Display *dpy);
169 extern __GLXDRIdisplay *dri2CreateDisplay(Display *dpy);
170
171 extern void DRI_glXUseXFont( Font font, int first, int count, int listbase );
172
173 /*
174 ** Functions to obtain driver configuration information from a direct
175 ** rendering client application
176 */
177 extern const char *glXGetScreenDriver (Display *dpy, int scrNum);
178
179 extern const char *glXGetDriverConfig (const char *driverName);
180
181 #endif
182
183 /************************************************************************/
184
185 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
186
187 typedef struct __GLXpixelStoreModeRec {
188 GLboolean swapEndian;
189 GLboolean lsbFirst;
190 GLuint rowLength;
191 GLuint imageHeight;
192 GLuint imageDepth;
193 GLuint skipRows;
194 GLuint skipPixels;
195 GLuint skipImages;
196 GLuint alignment;
197 } __GLXpixelStoreMode;
198
199
200 typedef struct __GLXattributeRec {
201 GLuint mask;
202
203 /**
204 * Pixel storage state. Most of the pixel store mode state is kept
205 * here and used by the client code to manage the packing and
206 * unpacking of data sent to/received from the server.
207 */
208 __GLXpixelStoreMode storePack, storeUnpack;
209
210 /**
211 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
212 * disabled?
213 */
214 GLboolean NoDrawArraysProtocol;
215
216 /**
217 * Vertex Array storage state. The vertex array component
218 * state is stored here and is used to manage the packing of
219 * DrawArrays data sent to the server.
220 */
221 struct array_state_vector * array_state;
222 } __GLXattribute;
223
224 typedef struct __GLXattributeMachineRec {
225 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
226 __GLXattribute **stackPointer;
227 } __GLXattributeMachine;
228
229 /**
230 * GLX state that needs to be kept on the client. One of these records
231 * exist for each context that has been made current by this client.
232 */
233 struct __GLXcontextRec {
234 /**
235 * \name Drawing command buffer.
236 *
237 * Drawing commands are packed into this buffer before being sent as a
238 * single GLX protocol request. The buffer is sent when it overflows or
239 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
240 * in the buffer to be filled. \c limit is described above in the buffer
241 * slop discussion.
242 *
243 * Commands that require large amounts of data to be transfered will
244 * also use this buffer to hold a header that describes the large
245 * command.
246 *
247 * These must be the first 6 fields since they are static initialized
248 * in the dummy context in glxext.c
249 */
250 /*@{*/
251 GLubyte *buf;
252 GLubyte *pc;
253 GLubyte *limit;
254 GLubyte *bufEnd;
255 GLint bufSize;
256 /*@}*/
257
258 /**
259 * The XID of this rendering context. When the context is created a
260 * new XID is allocated. This is set to None when the context is
261 * destroyed but is still current to some thread. In this case the
262 * context will be freed on next MakeCurrent.
263 */
264 XID xid;
265
266 /**
267 * The XID of the \c shareList context.
268 */
269 XID share_xid;
270
271 /**
272 * Screen number.
273 */
274 GLint screen;
275 __GLXscreenConfigs *psc;
276
277 /**
278 * \c GL_TRUE if the context was created with ImportContext, which
279 * means the server-side context was created by another X client.
280 */
281 GLboolean imported;
282
283 /**
284 * The context tag returned by MakeCurrent when this context is made
285 * current. This tag is used to identify the context that a thread has
286 * current so that proper server context management can be done. It is
287 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
288 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
289 * context)).
290 */
291 GLXContextTag currentContextTag;
292
293 /**
294 * \name Rendering mode
295 *
296 * The rendering mode is kept on the client as well as the server.
297 * When \c glRenderMode is called, the buffer associated with the
298 * previous rendering mode (feedback or select) is filled.
299 */
300 /*@{*/
301 GLenum renderMode;
302 GLfloat *feedbackBuf;
303 GLuint *selectBuf;
304 /*@}*/
305
306 /**
307 * This is \c GL_TRUE if the pixel unpack modes are such that an image
308 * can be unpacked from the clients memory by just copying. It may
309 * still be true that the server will have to do some work. This
310 * just promises that a straight copy will fetch the correct bytes.
311 */
312 GLboolean fastImageUnpack;
313
314 /**
315 * Fill newImage with the unpacked form of \c oldImage getting it
316 * ready for transport to the server.
317 */
318 void (*fillImage)(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
319 GLenum, const GLvoid*, GLubyte*, GLubyte*);
320
321 /**
322 * Client side attribs.
323 */
324 __GLXattributeMachine attributes;
325
326 /**
327 * Client side error code. This is set when client side gl API
328 * routines need to set an error because of a bad enumerant or
329 * running out of memory, etc.
330 */
331 GLenum error;
332
333 /**
334 * Whether this context does direct rendering.
335 */
336 Bool isDirect;
337
338 /**
339 * \c dpy of current display for this context. Will be \c NULL if not
340 * current to any display, or if this is the "dummy context".
341 */
342 Display *currentDpy;
343
344 /**
345 * The current drawable for this context. Will be None if this
346 * context is not current to any drawable. currentReadable is below.
347 */
348 GLXDrawable currentDrawable;
349
350 /**
351 * \name GL Constant Strings
352 *
353 * Constant strings that describe the server implementation
354 * These pertain to GL attributes, not to be confused with
355 * GLX versioning attributes.
356 */
357 /*@{*/
358 GLubyte *vendor;
359 GLubyte *renderer;
360 GLubyte *version;
361 GLubyte *extensions;
362 /*@}*/
363
364 /**
365 * Record the dpy this context was created on for later freeing
366 */
367 Display *createDpy;
368
369 /**
370 * Maximum small render command size. This is the smaller of 64k and
371 * the size of the above buffer.
372 */
373 GLint maxSmallRenderCommandSize;
374
375 /**
376 * Major opcode for the extension. Copied here so a lookup isn't
377 * needed.
378 */
379 GLint majorOpcode;
380
381 /**
382 * Pointer to the mode used to create this context.
383 */
384 const __GLcontextModes * mode;
385
386 #ifdef GLX_DIRECT_RENDERING
387 __GLXDRIcontext *driContext;
388 __DRIcontext *__driContext;
389 #endif
390
391 /**
392 * The current read-drawable for this context. Will be None if this
393 * context is not current to any drawable.
394 *
395 * \since Internal API version 20030606.
396 */
397 GLXDrawable currentReadable;
398
399 /**
400 * Pointer to client-state data that is private to libGL. This is only
401 * used for indirect rendering contexts.
402 *
403 * No internal API version change was made for this change. Client-side
404 * drivers should NEVER use this data or even care that it exists.
405 */
406 void * client_state_private;
407
408 /**
409 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
410 */
411 int renderType;
412
413 /**
414 * \name Raw server GL version
415 *
416 * True core GL version supported by the server. This is the raw value
417 * returned by the server, and it may not reflect what is actually
418 * supported (or reported) by the client-side library.
419 */
420 /*@{*/
421 int server_major; /**< Major version number. */
422 int server_minor; /**< Minor version number. */
423 /*@}*/
424
425 char gl_extension_bits[ __GL_EXT_BYTES ];
426 };
427
428 #define __glXSetError(gc,code) \
429 if (!(gc)->error) { \
430 (gc)->error = code; \
431 }
432
433 extern void __glFreeAttributeState(__GLXcontext *);
434
435 /************************************************************************/
436
437 /**
438 * The size of the largest drawing command known to the implementation
439 * that will use the GLXRender GLX command. In this case it is
440 * \c glPolygonStipple.
441 */
442 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
443
444 /**
445 * To keep the implementation fast, the code uses a "limit" pointer
446 * to determine when the drawing command buffer is too full to hold
447 * another fixed size command. This constant defines the amount of
448 * space that must always be available in the drawing command buffer
449 * at all times for the implementation to work. It is important that
450 * the number be just large enough, but not so large as to reduce the
451 * efficacy of the buffer. The "+32" is just to keep the code working
452 * in case somebody counts wrong.
453 */
454 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
455
456 /**
457 * This implementation uses a smaller threshold for switching
458 * to the RenderLarge protocol than the protcol requires so that
459 * large copies don't occur.
460 */
461 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
462
463 /**
464 * One of these records exists per screen of the display. It contains
465 * a pointer to the config data for that screen (if the screen supports GL).
466 */
467 struct __GLXscreenConfigsRec {
468 /**
469 * GLX extension string reported by the X-server.
470 */
471 const char *serverGLXexts;
472
473 /**
474 * GLX extension string to be reported to applications. This is the
475 * set of extensions that the application can actually use.
476 */
477 char *effectiveGLXexts;
478
479 #ifdef GLX_DIRECT_RENDERING
480 /**
481 * Per screen direct rendering interface functions and data.
482 */
483 __DRIscreen *__driScreen;
484 const __DRIcoreExtension *core;
485 const __DRIlegacyExtension *legacy;
486 const __DRIswrastExtension *swrast;
487 const __DRIdri2Extension *dri2;
488 __glxHashTable *drawHash;
489 Display *dpy;
490 int scr, fd;
491 void *driver;
492
493 __GLXDRIscreen *driScreen;
494
495 #ifdef __DRI_COPY_SUB_BUFFER
496 const __DRIcopySubBufferExtension *copySubBuffer;
497 #endif
498
499 #ifdef __DRI_SWAP_CONTROL
500 const __DRIswapControlExtension *swapControl;
501 #endif
502
503 #ifdef __DRI_ALLOCATE
504 const __DRIallocateExtension *allocate;
505 #endif
506
507 #ifdef __DRI_FRAME_TRACKING
508 const __DRIframeTrackingExtension *frameTracking;
509 #endif
510
511 #ifdef __DRI_MEDIA_STREAM_COUNTER
512 const __DRImediaStreamCounterExtension *msc;
513 #endif
514
515 #ifdef __DRI_TEX_BUFFER
516 const __DRItexBufferExtension *texBuffer;
517 #endif
518
519 #endif
520
521 /**
522 * Linked list of glx visuals and fbconfigs for this screen.
523 */
524 __GLcontextModes *visuals, *configs;
525
526 /**
527 * Per-screen dynamic GLX extension tracking. The \c direct_support
528 * field only contains enough bits for 64 extensions. Should libGL
529 * ever need to track more than 64 GLX extensions, we can safely grow
530 * this field. The \c __GLXscreenConfigs structure is not used outside
531 * libGL.
532 */
533 /*@{*/
534 unsigned char direct_support[8];
535 GLboolean ext_list_first_time;
536 /*@}*/
537
538 };
539
540 /**
541 * Per display private data. One of these records exists for each display
542 * that is using the OpenGL (GLX) extension.
543 */
544 struct __GLXdisplayPrivateRec {
545 /**
546 * Back pointer to the display
547 */
548 Display *dpy;
549
550 /**
551 * The \c majorOpcode is common to all connections to the same server.
552 * It is also copied into the context structure.
553 */
554 int majorOpcode;
555
556 /**
557 * \name Server Version
558 *
559 * Major and minor version returned by the server during initialization.
560 */
561 /*@{*/
562 int majorVersion, minorVersion;
563 /*@}*/
564
565 /**
566 * \name Storage for the servers GLX vendor and versions strings.
567 *
568 * These are the same for all screens on this display. These fields will
569 * be filled in on demand.
570 */
571 /*@{*/
572 const char *serverGLXvendor;
573 const char *serverGLXversion;
574 /*@}*/
575
576 /**
577 * Configurations of visuals for all screens on this display.
578 * Also, per screen data which now includes the server \c GLX_EXTENSION
579 * string.
580 */
581 __GLXscreenConfigs *screenConfigs;
582
583 #ifdef GLX_DIRECT_RENDERING
584 /**
585 * Per display direct rendering interface functions and data.
586 */
587 __GLXDRIdisplay *driswDisplay;
588 __GLXDRIdisplay *driDisplay;
589 __GLXDRIdisplay *dri2Display;
590 #endif
591 };
592
593
594 extern GLubyte *__glXFlushRenderBuffer(__GLXcontext*, GLubyte*);
595
596 extern void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber,
597 GLint totalRequests,
598 const GLvoid * data, GLint dataLen);
599
600 extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
601 const GLvoid *, GLint);
602
603 /* Initialize the GLX extension for dpy */
604 extern __GLXdisplayPrivate *__glXInitialize(Display*);
605
606 extern void __glXPreferEGL(int state);
607
608 /************************************************************************/
609
610 extern int __glXDebug;
611
612 /* This is per-thread storage in an MT environment */
613 #if defined( USE_XTHREADS ) || defined( PTHREADS )
614
615 extern void __glXSetCurrentContext(__GLXcontext *c);
616
617 # if defined( GLX_USE_TLS )
618
619 extern __thread void * __glX_tls_Context
620 __attribute__((tls_model("initial-exec")));
621
622 # define __glXGetCurrentContext() __glX_tls_Context
623
624 # else
625
626 extern __GLXcontext *__glXGetCurrentContext(void);
627
628 # endif /* defined( GLX_USE_TLS ) */
629
630 #else
631
632 extern __GLXcontext *__glXcurrentContext;
633 #define __glXGetCurrentContext() __glXcurrentContext
634 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
635
636 #endif /* defined( USE_XTHREADS ) || defined( PTHREADS ) */
637
638 extern void __glXSetCurrentContextNull(void);
639
640 extern void __glXFreeContext(__GLXcontext*);
641
642
643 /*
644 ** Global lock for all threads in this address space using the GLX
645 ** extension
646 */
647 #if defined( USE_XTHREADS )
648 extern xmutex_rec __glXmutex;
649 #define __glXLock() xmutex_lock(&__glXmutex)
650 #define __glXUnlock() xmutex_unlock(&__glXmutex)
651 #elif defined( PTHREADS )
652 extern pthread_mutex_t __glXmutex;
653 #define __glXLock() pthread_mutex_lock(&__glXmutex)
654 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
655 #else
656 #define __glXLock()
657 #define __glXUnlock()
658 #endif
659
660 /*
661 ** Setup for a command. Initialize the extension for dpy if necessary.
662 */
663 extern CARD8 __glXSetupForCommand(Display *dpy);
664
665 /************************************************************************/
666
667 /*
668 ** Data conversion and packing support.
669 */
670
671 extern const GLuint __glXDefaultPixelStore[9];
672
673 /* Send an image to the server using RenderLarge. */
674 extern void __glXSendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim,
675 GLint width, GLint height, GLint depth, GLenum format, GLenum type,
676 const GLvoid *src, GLubyte *pc, GLubyte *modes);
677
678 /* Return the size, in bytes, of some pixel data */
679 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
680
681 /* Return the number of elements per group of a specified format*/
682 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
683
684 /* Return the number of bytes per element, based on the element type (other
685 ** than GL_BITMAP).
686 */
687 extern GLint __glBytesPerElement(GLenum type);
688
689 /*
690 ** Fill the transport buffer with the data from the users buffer,
691 ** applying some of the pixel store modes (unpack modes) to the data
692 ** first. As a side effect of this call, the "modes" field is
693 ** updated to contain the modes needed by the server to decode the
694 ** sent data.
695 */
696 extern void __glFillImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
697 GLenum, const GLvoid*, GLubyte*, GLubyte*);
698
699 /* Copy map data with a stride into a packed buffer */
700 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
701 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
702 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
703 const GLfloat *, GLfloat *);
704 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
705 const GLdouble *, GLdouble *);
706
707 /*
708 ** Empty an image out of the reply buffer into the clients memory applying
709 ** the pack modes to pack back into the clients requested format.
710 */
711 extern void __glEmptyImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
712 GLenum, const GLubyte *, GLvoid *);
713
714
715 /*
716 ** Allocate and Initialize Vertex Array client state, and free.
717 */
718 extern void __glXInitVertexArrayState(__GLXcontext *);
719 extern void __glXFreeVertexArrayState(__GLXcontext *);
720
721 /*
722 ** Inform the Server of the major and minor numbers and of the client
723 ** libraries extension string.
724 */
725 extern void __glXClientInfo ( Display *dpy, int opcode );
726
727 /************************************************************************/
728
729 /*
730 ** Declarations that should be in Xlib
731 */
732 #ifdef __GL_USE_OUR_PROTOTYPES
733 extern void _XFlush(Display*);
734 extern Status _XReply(Display*, xReply*, int, Bool);
735 extern void _XRead(Display*, void*, long);
736 extern void _XSend(Display*, const void*, long);
737 #endif
738
739
740 extern void __glXInitializeVisualConfigFromTags( __GLcontextModes *config,
741 int count, const INT32 *bp, Bool tagged_only, Bool fbconfig_style_tags );
742
743 extern char * __glXGetStringFromServer( Display * dpy, int opcode,
744 CARD32 glxCode, CARD32 for_whom, CARD32 name );
745
746 extern char *__glXstrdup(const char *str);
747
748
749 extern const char __glXGLClientVersion[];
750 extern const char __glXGLClientExtensions[];
751
752 /* Get the unadjusted system time */
753 extern int __glXGetUST( int64_t * ust );
754
755 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
756 int32_t * numerator, int32_t * denominator);
757
758 #ifdef GLX_DIRECT_RENDERING
759 GLboolean
760 __driGetMscRateOML(__DRIdrawable *draw,
761 int32_t *numerator, int32_t *denominator, void *private);
762 #endif
763
764 #endif /* !__GLX_client_h__ */