Hard-code the client-side maximum GL version. It turns out that there are
[mesa.git] / src / glx / x11 / glxclient.h
1 /*
2 ** License Applicability. Except to the extent portions of this file are
3 ** made subject to an alternative license as permitted in the SGI Free
4 ** Software License B, Version 1.1 (the "License"), the contents of this
5 ** file are subject only to the provisions of the License. You may not use
6 ** this file except in compliance with the License. You may obtain a copy
7 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
9 **
10 ** http://oss.sgi.com/projects/FreeB
11 **
12 ** Note that, as provided in the License, the Software is distributed on an
13 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
17 **
18 ** Original Code. The Original Code is: OpenGL Sample Implementation,
19 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21 ** Copyright in any portions created by third parties is as indicated
22 ** elsewhere herein. All Rights Reserved.
23 **
24 ** Additional Notice Provisions: The application programming interfaces
25 ** established by SGI in conjunction with the Original Code are The
26 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29 ** Window System(R) (Version 1.3), released October 19, 1998. This software
30 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31 ** published by SGI, but has not been independently verified as being
32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
33 */
34 /* $XFree86: xc/lib/GL/glx/glxclient.h,v 1.21 2004/02/09 23:46:31 alanh Exp $ */
35
36 /**
37 * \file glxclient.h
38 * Direct rendering support added by Precision Insight, Inc.
39 *
40 * \author Kevin E. Martin <kevin@precisioninsight.com>
41 */
42
43 #ifndef _GLX_client_h_
44 #define _GLX_client_h_
45 #define NEED_REPLIES
46 #define NEED_EVENTS
47 #include <X11/Xproto.h>
48 #include <X11/Xlibint.h>
49 #define GLX_GLXEXT_PROTOTYPES
50 #include <GL/glx.h>
51 #include <GL/glxext.h>
52 #include <string.h>
53 #include <stdlib.h>
54 #include <stdio.h>
55 #ifdef WIN32
56 #include <stdint.h>
57 #endif
58 #include "GL/glxint.h"
59 #include "GL/glxproto.h"
60 #include "GL/internal/glcore.h"
61 #include "glapitable.h"
62 #include "glxextensions.h"
63 #ifdef XTHREADS
64 #include "Xthreads.h"
65 #endif
66 #ifdef GLX_BUILT_IN_XMESA
67 #include "realglx.h" /* just silences prototype warnings */
68 #endif
69
70 #define GLX_MAJOR_VERSION 1 /* current version numbers */
71 #define GLX_MINOR_VERSION 4
72
73 #define __GLX_MAX_TEXTURE_UNITS 32
74
75 typedef struct __GLXcontextRec __GLXcontext;
76 typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
77 typedef struct _glapi_table __GLapi;
78
79 /************************************************************************/
80
81 #ifdef GLX_DIRECT_RENDERING
82
83 #include <GL/internal/dri_interface.h>
84
85 typedef void *(*CreateScreenFunc)(Display *dpy, int scrn, __DRIscreen *psc,
86 int numConfigs, __GLXvisualConfig *config);
87
88 typedef void *(*CreateNewScreenFunc)(Display *dpy, int scrn, __DRIscreen *psc,
89 const __GLcontextModes * modes, const __DRIversion * ddx_version,
90 const __DRIversion * dri_version, const __DRIversion * drm_version,
91 const __DRIframebuffer * frame_buffer, void * pSAREA,
92 int fd, int internal_api_version, __GLcontextModes ** driver_modes);
93
94
95 /**
96 * Display dependent methods. This structure is initialized during the
97 * \c driCreateDisplay call.
98 */
99 struct __DRIdisplayRec {
100 /**
101 * Method to destroy the private DRI display data.
102 */
103 void (*destroyDisplay)(Display *dpy, void *displayPrivate);
104
105 /**
106 * Methods to create the private DRI screen data and initialize the
107 * screen dependent methods.
108 * This is an array [indexed by screen number] of function pointers.
109 *
110 * \deprecated This array of function pointers has been replaced by
111 * \c __DRIdisplayRec::createNewScreen.
112 * \sa __DRIdisplayRec::createNewScreen
113 */
114 CreateScreenFunc * createScreen;
115
116 /**
117 * Opaque pointer to private per display direct rendering data.
118 * \c NULL if direct rendering is not supported on this display.
119 */
120 struct __DRIdisplayPrivateRec *private;
121
122 /**
123 * Array of pointers to methods to create and initialize the private DRI
124 * screen data.
125 *
126 * \sa __DRIdisplayRec::createScreen
127 */
128 CreateNewScreenFunc * createNewScreen;
129 };
130
131
132 /*
133 ** We keep a linked list of these structures, one per DRI device driver.
134 */
135 struct __DRIdriverRec {
136 const char *name;
137 void *handle;
138 CreateScreenFunc createScreenFunc;
139 CreateNewScreenFunc createNewScreenFunc;
140 struct __DRIdriverRec *next;
141 };
142
143 /*
144 ** Function to create and DRI display data and initialize the display
145 ** dependent methods.
146 */
147 extern void *driCreateDisplay(Display *dpy, __DRIdisplay *pdisp);
148
149 extern __DRIdriver *driGetDriver(Display *dpy, int scrNum);
150
151 extern void DRI_glXUseXFont( Font font, int first, int count, int listbase );
152
153 /*
154 ** Functions to obtain driver configuration information from a direct
155 ** rendering client application
156 */
157 extern const char *glXGetScreenDriver (Display *dpy, int scrNum);
158
159 extern const char *glXGetDriverConfig (const char *driverName);
160
161 #endif
162
163 /************************************************************************/
164
165 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
166
167 typedef struct __GLXpixelStoreModeRec {
168 GLboolean swapEndian;
169 GLboolean lsbFirst;
170 GLuint rowLength;
171 GLuint imageHeight;
172 GLuint imageDepth;
173 GLuint skipRows;
174 GLuint skipPixels;
175 GLuint skipImages;
176 GLuint alignment;
177 } __GLXpixelStoreMode;
178
179 /* The next 3 structures are deprecated. Client state is no longer tracked
180 * using them. They only remain to maintain the layout / structure offset of
181 * __GLXcontextRec. In XFree86 5.0 they will be removed altogether.
182 */
183
184 typedef struct __GLXvertexArrayPointerStateRecDEPRECATED {
185 GLboolean enable;
186 void (*proc)(const void *);
187 const GLubyte *ptr;
188 GLsizei skip;
189 GLint size;
190 GLenum type;
191 GLsizei stride;
192 } __GLXvertexArrayPointerStateDEPRECATED;
193
194 typedef struct __GLXvertArrayStateRecDEPRECATED {
195 __GLXvertexArrayPointerStateDEPRECATED vertex;
196 __GLXvertexArrayPointerStateDEPRECATED normal;
197 __GLXvertexArrayPointerStateDEPRECATED color;
198 __GLXvertexArrayPointerStateDEPRECATED index;
199 __GLXvertexArrayPointerStateDEPRECATED texCoord[__GLX_MAX_TEXTURE_UNITS];
200 __GLXvertexArrayPointerStateDEPRECATED edgeFlag;
201 GLint maxElementsVertices;
202 GLint maxElementsIndices;
203 GLint activeTexture;
204 } __GLXvertArrayStateDEPRECATED;
205
206 typedef struct __GLXattributeRecDEPRECATED {
207 GLuint mask;
208
209 /*
210 ** Pixel storage state. Most of the pixel store mode state is kept
211 ** here and used by the client code to manage the packing and
212 ** unpacking of data sent to/received from the server.
213 */
214 __GLXpixelStoreMode storePack, storeUnpack;
215
216 /*
217 ** Vertex Array storage state. The vertex array component
218 ** state is stored here and is used to manage the packing of
219 ** DrawArrays data sent to the server.
220 */
221 __GLXvertArrayStateDEPRECATED vertArray;
222 } __GLXattributeDEPRECATED;
223
224
225 typedef struct __GLXattributeRec {
226 GLuint mask;
227
228 /**
229 * Pixel storage state. Most of the pixel store mode state is kept
230 * here and used by the client code to manage the packing and
231 * unpacking of data sent to/received from the server.
232 */
233 __GLXpixelStoreMode storePack, storeUnpack;
234
235 /**
236 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
237 * disabled?
238 */
239 GLboolean NoDrawArraysProtocol;
240
241 /**
242 * Vertex Array storage state. The vertex array component
243 * state is stored here and is used to manage the packing of
244 * DrawArrays data sent to the server.
245 */
246 struct array_state_vector * array_state;
247 } __GLXattribute;
248
249 typedef struct __GLXattributeMachineRec {
250 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
251 __GLXattribute **stackPointer;
252 } __GLXattributeMachine;
253
254 /**
255 * GLX state that needs to be kept on the client. One of these records
256 * exist for each context that has been made current by this client.
257 */
258 struct __GLXcontextRec {
259 /**
260 * \name Drawing command buffer.
261 *
262 * Drawing commands are packed into this buffer before being sent as a
263 * single GLX protocol request. The buffer is sent when it overflows or
264 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
265 * in the buffer to be filled. \c limit is described above in the buffer
266 * slop discussion.
267 *
268 * Commands that require large amounts of data to be transfered will
269 * also use this buffer to hold a header that describes the large
270 * command.
271 *
272 * These must be the first 6 fields since they are static initialized
273 * in the dummy context in glxext.c
274 */
275 /*@{*/
276 GLubyte *buf;
277 GLubyte *pc;
278 GLubyte *limit;
279 GLubyte *bufEnd;
280 GLint bufSize;
281 /*@}*/
282
283 /**
284 * The XID of this rendering context. When the context is created a
285 * new XID is allocated. This is set to None when the context is
286 * destroyed but is still current to some thread. In this case the
287 * context will be freed on next MakeCurrent.
288 */
289 XID xid;
290
291 /**
292 * The XID of the \c shareList context.
293 */
294 XID share_xid;
295
296 /**
297 * Visual id.
298 *
299 * \deprecated
300 * This filed has been largely been replaced by the \c mode field, but
301 * the work is not quite done.
302 */
303 VisualID vid;
304
305 /**
306 * Screen number.
307 */
308 GLint screen;
309
310 /**
311 * \c GL_TRUE if the context was created with ImportContext, which
312 * means the server-side context was created by another X client.
313 */
314 GLboolean imported;
315
316 /**
317 * The context tag returned by MakeCurrent when this context is made
318 * current. This tag is used to identify the context that a thread has
319 * current so that proper server context management can be done. It is
320 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
321 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
322 * context)).
323 */
324 GLXContextTag currentContextTag;
325
326 /**
327 * \name Rendering mode
328 *
329 * The rendering mode is kept on the client as well as the server.
330 * When \c glRenderMode is called, the buffer associated with the
331 * previous rendering mode (feedback or select) is filled.
332 */
333 /*@{*/
334 GLenum renderMode;
335 GLfloat *feedbackBuf;
336 GLuint *selectBuf;
337 /*@}*/
338
339 /**
340 * This is \c GL_TRUE if the pixel unpack modes are such that an image
341 * can be unpacked from the clients memory by just copying. It may
342 * still be true that the server will have to do some work. This
343 * just promises that a straight copy will fetch the correct bytes.
344 */
345 GLboolean fastImageUnpack;
346
347 /**
348 * Fill newImage with the unpacked form of \c oldImage getting it
349 * ready for transport to the server.
350 */
351 void (*fillImage)(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
352 GLenum, const GLvoid*, GLubyte*, GLubyte*);
353
354 /**
355 * \name Client side attribs.
356 */
357 /*@{*/
358 __GLXattributeDEPRECATED stateDEPRECATED;
359 __GLXattributeMachine attributes;
360 /*@}*/
361
362 /**
363 * Client side error code. This is set when client side gl API
364 * routines need to set an error because of a bad enumerant or
365 * running out of memory, etc.
366 */
367 GLenum error;
368
369 /**
370 * Whether this context does direct rendering.
371 */
372 Bool isDirect;
373
374 /**
375 * \c dpy of current display for this context. Will be \c NULL if not
376 * current to any display, or if this is the "dummy context".
377 */
378 Display *currentDpy;
379
380 /**
381 * The current drawable for this context. Will be None if this
382 * context is not current to any drawable. currentReadable is below.
383 */
384 GLXDrawable currentDrawable;
385
386 /**
387 * \name GL Constant Strings
388 *
389 * Constant strings that describe the server implementation
390 * These pertain to GL attributes, not to be confused with
391 * GLX versioning attributes.
392 */
393 /*@{*/
394 GLubyte *vendor;
395 GLubyte *renderer;
396 GLubyte *version;
397 GLubyte *extensions;
398 /*@}*/
399
400 /**
401 * Record the dpy this context was created on for later freeing
402 */
403 Display *createDpy;
404
405 /**
406 * Maximum small render command size. This is the smaller of 64k and
407 * the size of the above buffer.
408 */
409 GLint maxSmallRenderCommandSize;
410
411 /**
412 * Major opcode for the extension. Copied here so a lookup isn't
413 * needed.
414 */
415 GLint majorOpcode;
416
417 #ifdef GLX_DIRECT_RENDERING
418 /**
419 * Per context direct rendering interface functions and data.
420 */
421 __DRIcontext driContext;
422 #endif
423
424 /**
425 * \c GLXFBConfigID used to create this context. May be \c None. This
426 * field has been replaced by the \c mode field.
427 *
428 * \since Internal API version 20030317.
429 *
430 * \deprecated
431 * This filed has been largely been replaced by the \c mode field, but
432 * the work is not quite done.
433 */
434 GLXFBConfigID fbconfigID;
435
436 /**
437 * The current read-drawable for this context. Will be None if this
438 * context is not current to any drawable.
439 *
440 * \since Internal API version 20030606.
441 */
442 GLXDrawable currentReadable;
443
444 /**
445 * Pointer to client-state data that is private to libGL. This is only
446 * used for indirect rendering contexts.
447 *
448 * No internal API version change was made for this change. Client-side
449 * drivers should NEVER use this data or even care that it exists.
450 */
451 void * client_state_private;
452
453 /**
454 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
455 */
456 int renderType;
457
458 /**
459 * \name Raw server GL version
460 *
461 * True core GL version supported by the server. This is the raw value
462 * returned by the server, and it may not reflect what is actually
463 * supported (or reported) by the client-side library.
464 */
465 /*@{*/
466 int server_major; /**< Major version number. */
467 int server_minor; /**< Minor version number. */
468 /*@}*/
469
470 char gl_extension_bits[ __GL_EXT_BYTES ];
471 };
472
473 #define __glXSetError(gc,code) \
474 if (!(gc)->error) { \
475 (gc)->error = code; \
476 }
477
478 extern void __glFreeAttributeState(__GLXcontext *);
479
480 /************************************************************************/
481
482 /**
483 * The size of the largest drawing command known to the implementation
484 * that will use the GLXRender GLX command. In this case it is
485 * \c glPolygonStipple.
486 */
487 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
488
489 /**
490 * To keep the implementation fast, the code uses a "limit" pointer
491 * to determine when the drawing command buffer is too full to hold
492 * another fixed size command. This constant defines the amount of
493 * space that must always be available in the drawing command buffer
494 * at all times for the implementation to work. It is important that
495 * the number be just large enough, but not so large as to reduce the
496 * efficacy of the buffer. The "+32" is just to keep the code working
497 * in case somebody counts wrong.
498 */
499 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
500
501 /**
502 * This implementation uses a smaller threshold for switching
503 * to the RenderLarge protocol than the protcol requires so that
504 * large copies don't occur.
505 */
506 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
507
508 /**
509 * One of these records exists per screen of the display. It contains
510 * a pointer to the config data for that screen (if the screen supports GL).
511 */
512 typedef struct __GLXscreenConfigsRec {
513 /**
514 * GLX visuals formated as \c __GLXvisualConfig structures.
515 */
516 /*@{*/
517 __GLXvisualConfig * old_configs;
518 int numOldConfigs;
519 /*@}*/
520
521 /**
522 * GLX extension string reported by the X-server.
523 */
524 const char *serverGLXexts;
525
526 /**
527 * GLX extension string to be reported to applications. This is the
528 * set of extensions that the application can actually use.
529 */
530 char *effectiveGLXexts;
531
532 #ifdef GLX_DIRECT_RENDERING
533 /**
534 * Per screen direct rendering interface functions and data.
535 */
536 __DRIscreen driScreen;
537 #endif
538
539 /**
540 * Linked list of configurations for this screen. This is intended to
541 * be a superset of \c old_configs.
542 */
543 __GLcontextModes *configs;
544 /**
545 * Per-screen dynamic GLX extension tracking. The \c direct_support
546 * field only contains enough bits for 64 extensions. Should libGL
547 * ever need to track more than 64 GLX extensions, we can safely grow
548 * this field. The \c __GLXscreenConfigs structure is not used outside
549 * libGL.
550 */
551 /*@{*/
552 unsigned char direct_support[8];
553 GLboolean ext_list_first_time;
554 /*@}*/
555
556 } __GLXscreenConfigs;
557
558 /**
559 * Per display private data. One of these records exists for each display
560 * that is using the OpenGL (GLX) extension.
561 */
562 struct __GLXdisplayPrivateRec {
563 /**
564 * Back pointer to the display
565 */
566 Display *dpy;
567
568 /**
569 * The \c majorOpcode is common to all connections to the same server.
570 * It is also copied into the context structure.
571 */
572 int majorOpcode;
573
574 /**
575 * \name Server Version
576 *
577 * Major and minor version returned by the server during initialization.
578 */
579 /*@{*/
580 int majorVersion, minorVersion;
581 /*@}*/
582
583 /**
584 * \name Storage for the servers GLX vendor and versions strings.
585 *
586 * These are the same for all screens on this display. These fields will
587 * be filled in on demand.
588 */
589 /*@{*/
590 const char *serverGLXvendor;
591 const char *serverGLXversion;
592 /*@}*/
593
594 /**
595 * Configurations of visuals for all screens on this display.
596 * Also, per screen data which now includes the server \c GLX_EXTENSION
597 * string.
598 */
599 __GLXscreenConfigs *screenConfigs;
600
601 #ifdef GLX_DIRECT_RENDERING
602 /**
603 * Per display direct rendering interface functions and data.
604 */
605 __DRIdisplay driDisplay;
606 #endif
607 };
608
609 void __glXFreeContext(__GLXcontext*);
610
611 extern GLubyte *__glXFlushRenderBuffer(__GLXcontext*, GLubyte*);
612
613 extern void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber,
614 GLint totalRequests,
615 const GLvoid * data, GLint dataLen);
616
617 extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
618 const GLvoid *, GLint);
619
620 /* Initialize the GLX extension for dpy */
621 extern __GLXdisplayPrivate *__glXInitialize(Display*);
622
623 /************************************************************************/
624
625 extern int __glXDebug;
626
627 /* This is per-thread storage in an MT environment */
628 #if defined(GLX_DIRECT_RENDERING) && defined(XTHREADS)
629 extern __GLXcontext *__glXGetCurrentContext(void);
630 extern void __glXSetCurrentContext(__GLXcontext *c);
631 #else
632 extern __GLXcontext *__glXcurrentContext;
633 #define __glXGetCurrentContext() __glXcurrentContext
634 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
635 #endif
636
637
638 /*
639 ** Global lock for all threads in this address space using the GLX
640 ** extension
641 */
642 #if defined(GLX_DIRECT_RENDERING) && defined(XTHREADS)
643 extern xmutex_rec __glXmutex;
644 #define __glXLock() xmutex_lock(&__glXmutex)
645 #define __glXUnlock() xmutex_unlock(&__glXmutex)
646 #else
647 #define __glXLock()
648 #define __glXUnlock()
649 #endif
650
651 /*
652 ** Setup for a command. Initialize the extension for dpy if necessary.
653 */
654 extern CARD8 __glXSetupForCommand(Display *dpy);
655
656 /************************************************************************/
657
658 /*
659 ** Data conversion and packing support.
660 */
661
662 extern const GLuint __glXDefaultPixelStore[9];
663
664 /* Send an image to the server using RenderLarge. */
665 extern void __glXSendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim,
666 GLint width, GLint height, GLint depth, GLenum format, GLenum type,
667 const GLvoid *src, GLubyte *pc, GLubyte *modes);
668
669 /* Return the size, in bytes, of some pixel data */
670 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
671
672 /* Return the number of elements per group of a specified format*/
673 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
674
675 /* Return the number of bytes per element, based on the element type (other
676 ** than GL_BITMAP).
677 */
678 extern GLint __glBytesPerElement(GLenum type);
679
680 /*
681 ** Fill the transport buffer with the data from the users buffer,
682 ** applying some of the pixel store modes (unpack modes) to the data
683 ** first. As a side effect of this call, the "modes" field is
684 ** updated to contain the modes needed by the server to decode the
685 ** sent data.
686 */
687 extern void __glFillImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
688 GLenum, const GLvoid*, GLubyte*, GLubyte*);
689
690 /* Copy map data with a stride into a packed buffer */
691 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
692 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
693 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
694 const GLfloat *, GLfloat *);
695 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
696 const GLdouble *, GLdouble *);
697
698 /*
699 ** Empty an image out of the reply buffer into the clients memory applying
700 ** the pack modes to pack back into the clients requested format.
701 */
702 extern void __glEmptyImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
703 GLenum, const GLubyte *, GLvoid *);
704
705
706 /*
707 ** Allocate and Initialize Vertex Array client state
708 */
709 extern void __glXInitVertexArrayState(__GLXcontext*);
710
711 /*
712 ** Inform the Server of the major and minor numbers and of the client
713 ** libraries extension string.
714 */
715 extern void __glXClientInfo ( Display *dpy, int opcode );
716
717 /************************************************************************/
718
719 /*
720 ** Declarations that should be in Xlib
721 */
722 #ifdef __GL_USE_OUR_PROTOTYPES
723 extern void _XFlush(Display*);
724 extern Status _XReply(Display*, xReply*, int, Bool);
725 extern void _XRead(Display*, void*, long);
726 extern void _XSend(Display*, const void*, long);
727 #endif
728
729
730 /*
731 ** GLX_BUILT_IN_XMESA controls whether libGL has a built-in verions of
732 ** Mesa that can render to non-GLX displays.
733 */
734 #ifdef GLX_BUILT_IN_XMESA
735 #define GLX_PREFIX(function) _real_##function
736 #else
737 #define GLX_PREFIX(function) function
738 #endif
739
740
741 extern void __glXInitializeVisualConfigFromTags( __GLcontextModes *config,
742 int count, const INT32 *bp, Bool tagged_only, Bool fbconfig_style_tags );
743
744 extern char * __glXGetStringFromServer( Display * dpy, int opcode,
745 CARD32 glxCode, CARD32 for_whom, CARD32 name );
746
747 extern char *__glXstrdup(const char *str);
748
749
750 extern const char __glXGLClientVersion[];
751 extern const char __glXGLClientExtensions[];
752
753 /* Determine the internal API version */
754 extern int __glXGetInternalVersion(void);
755
756 /* Get the unadjusted system time */
757 extern int __glXGetUST( int64_t * ust );
758
759 #endif /* !__GLX_client_h__ */